/// <summary>
 /// display all monster properties
 /// </summary>
 /// <param name="monster">monster object</param>
 static void MonsterInfo(Monster monster)
 {
     Console.WriteLine($"\tName: {monster.Name}");
     Console.WriteLine($"\tAge: {monster.Age}");
     Console.WriteLine($"\tAttitude: {monster.Attitude}");
     Console.WriteLine("\t" + monster.Greeting());
 }
 /// <summary>
 /// display all monster properties
 /// </summary>
 /// <param name="monster">monster object</param>
 static void MonsterInfo(Monster monster)
 {
     Console.WriteLine($"\tName: {monster.Name}");
     Console.WriteLine($"\tAge: {monster.Age}");
     Console.WriteLine($"\tBirthdate: {monster.Birthdate:d}");
     Console.WriteLine($"\tAttitude: {monster.Attitude}");
     Console.WriteLine($"\tTribe: {monster.MonsterTribe}");
     Console.WriteLine($"\tActive? {monster.Active}");
     Console.WriteLine("\t" + monster.Greeting());
 }
Beispiel #3
0
        //--TODO update for new Properties(Monsters Added)
        //--Done

        /// <summary>
        /// display all monster properties
        /// </summary>
        /// <param name="monster">monster object</param>
        static void MonsterInfo(Monster monster)
        {
            if (true)
            {
            }
            Console.WriteLine($"\tName: {monster.Name}");
            Console.WriteLine($"\tAge: {monster.Age}");
            Console.WriteLine($"\tAttitude: {monster.Attitude}");
            Console.WriteLine("\t" + monster.Greeting());
            Console.WriteLine($"\tTribe: {monster.Tribe}");
            Console.WriteLine("\t" + monster.MyTribe());
            Console.WriteLine($"\tActice: {monster.Active}");
        }
        /// <summary>
        /// display all monster properties
        /// </summary>
        /// <param name="monster">monster object</param>
        static void MonsterInfo(Monster monster)
        {
            Console.WriteLine("\t********************************************************************************");
            Console.WriteLine("\tName".PadRight(15) +
                              "Age".PadRight(5) +
                              "Attitude".PadRight(10) +
                              "Tribe".PadRight(10) +
                              "Status Of Activity".PadRight(20) +
                              "Greeting".PadRight(30));
            Console.WriteLine("\t********************************************************************************");
            Console.WriteLine($"\t{monster.Name}".PadRight(15) +
                              $"{monster.Age}".PadRight(5) +
                              $"{monster.Attitude}".PadRight(10) +
                              $"{monster.InTribe}".PadRight(10) +
                              $"{monster.Active}".PadRight(20) +
                              $"{monster.Greeting()}".PadRight(30));

            //Console.WriteLine($"\tName: {monster.Name}");
            //Console.WriteLine($"\tAge: {monster.Age}");
            //Console.WriteLine($"\tAttitude: {monster.Attitude}");
            //Console.WriteLine($"\tTribe: {monster.InTribe}");
            //Console.WriteLine($"\tStatus of Activity: {monster.Active}");
            //Console.WriteLine("\t" + monster.Greeting());
        }