Beispiel #1
0
        private bool AttackIfValid(UnitCell unit, HexCoordinates coords)
        {
            if (!game.IsCurrentPlayer(player) || unit.HasAttacked)
            {
                return(false);
            }
            var target  = game.Cells.GetCellAtPosition(coords);
            var isValid = game.Cells.IsValidAttackTarget(unit, target, player.ID);

            if (isValid)
            {
                state = States.None;
                indicator.Clear();

                var damage          = ValidatedAttack.GetDamage(unit, target);
                var validatedAttack = new ValidatedAttack(player.GetNewActionID(), unit, target, damage);
                game.CommandValidator.RegisterAttack(validatedAttack);

                unit.ShowAttack(target, validatedAttack.OnAttackLanded);
                player.CmdAttackCell(
                    (Int16)player.ID, validatedAttack.ID,
                    (Int16)unit.ID, (Int16)target.ID
                    );
            }
            return(isValid);
        }