Beispiel #1
0
        protected override void OnTick(float deltaTime)
        {
            if (Time.time < timeStartedScanning + scanTime)
            {
                return;
            }

            var deposit = objectSensor.GetClosest <ResourceDeposit>(r => r.resourceType == resourceType);

            if (deposit == null)
            {
                ActionFailure();
            }
            else
            {
                Agent.Memory.Set(AIAttributes.DepositToGather, deposit);
                ActionSuccess();
            }
        }