Beispiel #1
0
        static void Main(string[] args)
        {
            StateStore.Start("ArmMaster");
            SetupBeagleboneAndPins();
            SetupClient();
            MotorControl.Initialize();
            const int PacketSize = sizeof(byte) + sizeof(int) + sizeof(int) + sizeof(int) + sizeof(byte);
            Packet    p          = new Packet(0xD3, true);

            byte[] ID = new byte[1];
            p.Data.Payload = new byte[PacketSize - 1];
            for (; ;)
            {
                if (Slave.BytesAvailable() > 0)
                {
                    Slave.Read(1, ID);
                    while (Slave.BytesAvailable() < PacketSize - 1)
                    {
                    }
                    Slave.Read(PacketSize, p.Data.Payload);
                    p.Data.ID = ID[0];
                    Client.SendNow(p);
                }
            }
        }
Beispiel #2
0
 static void SetupClient()
 {
     Client.Start(SERVER_IP, 1025, 1026, "ArmMaster");
     Parse.SetParseHandler(0x80, (Pack) =>
     {
         MotorControl.SetAllMotorSpeed(0.0f);
         Slave.Write(new byte[] { 0x80 });
     });
     for (byte i = 0x9A; i <= 0x9C; i++)
     {
         Parse.SetParseHandler(i, (Packet) =>
         {
             MotorControl.SetMotorSpeed(Packet.Data.ID - 0x9A, UtilData.ToFloat(Packet.Data.Payload));
         });
     }
     for (byte i = 0x9D; i <= 0xA0; i++)
     {
         Parse.SetParseHandler(i, (Pack) =>
         {
             Slave.Write(new byte[] { Pack.Data.ID });
             Slave.Write(Pack.Data.Payload);
         });
     }
 }