private void Dispose(bool disposing)
        {
            if (!disposed)
            {
                if (disposing)
                {
                    musicWorker?.Dispose();
                    musicWorker = null;
                }

                disposed = true;
            }
        }
 private ArkEchoServer()
 {
     library     = new MusicLibrary();
     musicWorker = new MusicWorker();
 }