Beispiel #1
0
        protected bool IsInCombatState()
        {
            SkillStateInfo state = GetOwner().GetSkillStateInfo();

            if (state == null)
            {
                return(false);
            }
            if (state.IsSkillActivated() && state.GetCurSkillInfo().SkillId != GetOwner().Combat2IdleSkill)
            {
                return(true);
            }
            if (state.IsImpactActive())
            {
                return(true);
            }
            return(false);
        }