Beispiel #1
0
        public override void Save()
        {
            System.Data.SqlClient.SqlTransaction t = SqlHelper.BeginTransaction(Config.ConnectionString);

            try
            {
                if (GameResultIDE != GameResultE.InProgress && GameResultIDE != GameResultE.None && GameResultIDE != GameResultE.NoResult)
                {
                    if (GameResultIDE != GameResultE.WhiteBye || GameResultIDE != GameResultE.BlackBye)
                    {
                        Elo e = new Elo(this);
                        e.Update(t);
                    }

                    if (this.Challenge.Stake > 0 && this.Challenge.Flate != 0)
                    {
                        UserFini.UpdateFiniTransfer(t, base.Cxt, this, this.Challenge.Stake, this.Challenge.Flate);
                    }

                    if (this.IsTournamentMatch)
                    {
                        if (this.GameResultIDE == GameResultE.Draw)
                        {
                            this.TournamentMatch.TournamentMatchStatusE = TournamentMatchStatusE.Draw;
                            this.TournamentMatch.GameResultID           = this.GameResultID;
                            this.TournamentMatch.Save(t);
                        }
                        else
                        {
                            string matchID = this.TournamentMatch.TournamentMatchID.ToString();
                            this.TournamentMatch.GameResultID = this.GameResultID;
                            TournamentMatches.UpdateStatus(t, base.Cxt, TournamentMatchStatusE.Finsihed, matchID, this.GameResultIDE);
                        }

                        this.TournamentMatch.UpdateUserPoints(t);
                    }
                }

                base.Save(t);

                SqlHelper.CommitTransaction(t);
                if (IsFinished)
                {
                    TournamentMatch.CreateChildMatchIfRequired(Cxt, this.TournamentMatch, null);
                }
            }
            catch (Exception ex)
            {
                SqlHelper.RollbackTransaction(t);
                Log.Write(Cxt, ex);
            }
        }
Beispiel #2
0
        private static UserFini GetUpdatedUserFini(Cxt cxt, Game game, int whiteFini, int blackFini, int stake, int flate)
        {
            UserFini UserFini = new UserFini(cxt, 0);

            UserFini.StackFee     = stake;
            UserFini.FlateFee     = flate;
            UserFini.WhiteFini    = whiteFini;
            UserFini.BlackFini    = blackFini;
            UserFini.WhiteUserID  = game.WhiteUserID;
            UserFini.BlackUserID  = game.BlackUserID;
            UserFini.GameResultID = game.GameResultID;
            UserFini.GameID       = Convert.ToInt32(game.GameID);
            return(UserFini);
        }
Beispiel #3
0
        public static void UpdateFiniTransfer(SqlTransaction trans, Cxt cxt, Game game, int stake, int flate)
        {
            int  wFini = 0, bFini = 0;
            bool isOpponentWhite = IsOpponentWhite(game);

            /// below check will be for stake fee
            if (game.GameResultIDE == GameResultE.WhiteWin) // if white wins then stake will be gain by white user
            {
                User WhiteUser = new User(cxt, game.WhiteUserID);
                wFini = WhiteUser.Fini + stake;
                User BlackUser = new User(cxt, game.BlackUserID);
                bFini = BlackUser.Fini - stake;
            }
            else if (game.GameResultIDE == GameResultE.WhiteLose)
            {
                User WhiteUser = new User(cxt, game.WhiteUserID);
                wFini = WhiteUser.Fini - stake;
                User BlackUser = new User(cxt, game.BlackUserID);
                bFini = BlackUser.Fini + stake;
            }

            // below check will be for flate fee
            UserFini UserFini = null;

            if (flate > 0) // +ve flate fee mean opponent will pay to challenger
            {
                if (isOpponentWhite)
                {
                    User ChallengerUser = new User(cxt, game.Challenge.ChallengerUserID);
                    bFini = bFini + flate;   // +ve flate fee for paid by opponent
                    User OpponentUser = new User(cxt, game.Challenge.OpponentUserID);
                    wFini = wFini - flate;
                }
                else
                {
                    User ChallengerUser = new User(cxt, game.Challenge.ChallengerUserID);
                    wFini = wFini + flate;   // +ve flate fee for paid by opponent
                    User OpponentUser = new User(cxt, game.Challenge.OpponentUserID);
                    bFini = bFini - flate;
                }
            }
            else // flate fee with -ve, challenger pay the opponent no matter what the result is.
            {
                if (isOpponentWhite)
                {
                    User ChallengerUser = new User(cxt, game.Challenge.ChallengerUserID);
                    bFini = bFini + flate;   // -ve flate fee for paid by challenger
                    User OpponentUser = new User(cxt, game.Challenge.OpponentUserID);
                    wFini = wFini - flate;
                }
                else
                {
                    User ChallengerUser = new User(cxt, game.Challenge.ChallengerUserID);
                    wFini = wFini + flate;   // -ve flate fee for paid by challenger
                    User OpponentUser = new User(cxt, game.Challenge.OpponentUserID);
                    bFini = bFini - flate;
                }
            }

            UserFini = GetUpdatedUserFini(cxt, game, wFini, bFini, stake, flate);
            UserFini.Save(trans);

            User.UpdateFini(trans, wFini, game.WhiteUser.UserID);
            User.UpdateFini(trans, bFini, game.BlackUser.UserID);
        }