Beispiel #1
0
 public UIComponent()
 {
     _cache = new RepositoryComponent <BaseView, Transform>();
     Canvas = GameObject.Find("Canvas").transform;
 }
Beispiel #2
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        private static RepositoryComponent <string, BaseComponent> _cache;                          //仓储组件

        #endregion

        #region ctor

        /// <summary>
        /// 构造世界获取器
        /// </summary>
        static World()
        {
            _cache = new RepositoryComponent <string, BaseComponent>();
        }