Beispiel #1
0
        protected virtual void ReadCompressedHeaderData(PrimitiveReader reader)
        {
            IndexedString[] names = new IndexedString[maxPlayersCount];
            for (int i = 0; i < names.Length; i++)
            {
                string asciiName = reader.ReadAsciiFixedString(playerNameLength);
                names[i] = new IndexedString(asciiName);
            }
            for (int i = 0; i < names.Length; i++)
            {
                names[i].Index = reader.ReadUInt32();
            }
            PlayerNames = names;

            PlayerInfo[] playersData = new PlayerInfo[maxPlayersCount];
            for (int i = 0; i < playersData.Length; i++)
            {
                PlayerInfo info = new PlayerInfo();
                info.Active         = reader.ReadUInt32() != 0;
                info.Human          = reader.ReadUInt32() != 0;
                info.CivilizationId = reader.ReadUInt32();
                info.Unknown        = reader.ReadUInt32();
                playersData[i]      = info;
            }
            PlayersInfo = playersData;

            chUnknown1       = reader.ReadUInt32();
            chUnknown2       = reader.ReadUInt8();
            chUnknown3       = reader.ReadUInt32();
            OriginalFilename = Utils.ReadUInt16LengthPrefixedString(reader);
        }
Beispiel #2
0
        protected virtual void ReadMessages(PrimitiveReader reader)
        {
            Instructions = new IndexedString();
            Hints        = new IndexedString();
            Victory      = new IndexedString();
            Loss         = new IndexedString();
            History      = new IndexedString();

            Instructions.Index = reader.ReadUInt32();
            Hints.Index        = reader.ReadUInt32();
            Victory.Index      = reader.ReadUInt32();
            Loss.Index         = reader.ReadUInt32();
            History.Index      = reader.ReadUInt32();

            Instructions.rawValue = Utils.ReadUInt16LengthPrefixedString(reader);
            Hints.rawValue        = Utils.ReadUInt16LengthPrefixedString(reader);
            Victory.rawValue      = Utils.ReadUInt16LengthPrefixedString(reader);
            Loss.rawValue         = Utils.ReadUInt16LengthPrefixedString(reader);
            History.rawValue      = Utils.ReadUInt16LengthPrefixedString(reader);
        }