Beispiel #1
0
 private void Awake()
 {
     nestBlocksPlaced = 0;
     wm        = Antymology.Terrain.WorldManager.Instance;
     health    = 1000;
     maxHealth = 1000;
 }
Beispiel #2
0
 private void Awake()
 {
     moveToQueen = true;
     wm          = Antymology.Terrain.WorldManager.Instance;
     health      = 1000;
 }