Beispiel #1
0
        private static SetOfPrimitives loadPrimitives(List<TouchPoint2> simplegestures, IEnumerable<IPrimitiveConditionData> primitives)
        {
            List<IPrimitiveConditionData> returnList;
            SetOfPrimitives output = new SetOfPrimitives();

            foreach (IPrimitiveConditionData primitive in primitives)
            {
                returnList = null;
                IPrimitiveConditionValidator ruleValidator = GestureLanguageProcessor.GetPrimitiveConditionValidator(primitive);
                returnList = ruleValidator.GenerateRules(simplegestures);
                if (returnList != null)
                {
                    int index = 1;
                    foreach (IPrimitiveConditionData resultData in returnList)
                    {
                        if (resultData != null)
                        {
                            PrimitiveData primitiveData = new PrimitiveData();
                            if (primitive.isComplex())
                            {
                                primitiveData.ID = getIDsFromGDL(resultData.ToGDL());
                            }
                            else
                            {
                                primitiveData.IDadd(index++);
                            }
                            primitiveData.Name = getPrimitiveName(primitive);
                            string strValue = getStrValueFromGDL(resultData.ToGDL());
                            double value;
                            bool isDouble = double.TryParse(strValue, out value);
                            if (isDouble)
                                primitiveData.Value = value;
                            else
                            {
                                int idx = strValue.IndexOf(",");
                                if (idx >= 0)
                                    primitiveData.ListValue = new List<string>(strValue.Split(','));
                                else
                                    primitiveData.ListValue.Add(strValue);
                            }
                            output.Add(primitiveData);

                        }
                        else
                            index++;
                    }
                }
            }
            return output;
        }
Beispiel #2
0
        private static List<String> PrimitiveToGDL(SetOfPrimitives primitives)
        {
            if (primitives == null)
                throw new ArgumentNullException();

            string name = "";// "name:" + GestureName + Environment.NewLine;
            List<String> result = new List<String>();
            const string SPACE = "      ";

            List<string> steps = new List<string>();
            List<string> complexSteps = new List<string>();

            int step = 1;

            IdComparer comparer = new IdComparer();
            for (int i = 0; i < primitives.Count; i++)
            {
                if (primitives[i] == null)
                    primitives[i] = new PrimitiveData();

            }

            primitives.Sort(comparer);

            foreach (PrimitiveData primitive in primitives)
            {
                if ((primitive.ID.Count == 1))   // Simple primitives
                {
                    if (primitive.ID[0] != step)
                    {
                        steps.Add("validate as step" + primitive.ID[0]);
                        step++;
                    }

                    if (primitive.ListValue.Count == 0)
                    {
                        if (primitive.Value != 0)
                            steps.Add(SPACE + primitive.Name + ":" + Math.Round(primitive.Value, 2));
                        else
                            steps.Add(SPACE + primitive.Name);

                    }
                    else
                    {
                        steps.Add(SPACE + primitive.Name + ":" + string.Join(",", primitive.ListValue));

                    }

                }
                else
                {
                    string primitiveID = primitive.IDtoString();
                    if (primitiveID != "")
                        primitiveID = " " + primitiveID;

                    if (primitive.ListValue.Count == 0)
                    {
                        complexSteps.Add(SPACE + primitive.Name + primitiveID + ":" + Math.Round(primitive.Value, 2));

                    }
                    else
                    {
                        complexSteps.Add(SPACE + primitive.Name + primitiveID + ":" + string.Join(",", primitive.ListValue));

                    }
                }
            }

            if (step == 1)
                result.Insert(0, "validate");
            else
                result.Insert(0, "validate as step1");

            result.AddRange(steps);
            if (complexSteps.Count > 1)
            {
                if (step > 1)
                    result.Add("validate");

                result.AddRange(complexSteps);
            }

            result.Add("return" + Environment.NewLine + SPACE + "Touch points");

            return result;
        }
Beispiel #3
0
        private static PrimitiveData checkValueComplexPrimitives(PrimitiveData reference)
        {
            //calculate the difference between the alphas
            // if the difference is than TOLERANCE -- that means that all the alpha have similar values
            // if alpha is about 1 then use a fixed value (that means that all the examples have a similar value)
            // if create a mutiplicity rule using the average of SUM(alphas)

            if (reference.ID.Count() > 1)
                return null;

            IEnumerable<PrimitiveData> similarValues = from set in samples
                                                       from primitive in set
                                                       where primitive.Name == reference.Name
                                                       && reference.Value != 0
                                                       && reference.IDcompare(primitive.ID)
                                                       && !(from s in solution
                                                            select s.Name)
                                                            .Contains(reference.Name)
                                                       select primitive;

            PrimitiveData newPrimitive = null;

            if ((similarValues != null) && (similarValues.Count() == samples.Count))
            {
                List<double> values = new List<double>();
                foreach (PrimitiveData p in similarValues)
                {
                    values.Add(p.Value);
                }
                double value = Math.Round(values.Average(), 2);
                double maxDifference = values.Max() - values.Min();
                double tolerance = Math.Round(value * matchingAccuracy, 2);

                if (maxDifference > tolerance)
                    return newPrimitive;
                else if (maxDifference == 0)
                    {
                        newPrimitive = new PrimitiveData();
                        newPrimitive.ID = reference.ID;
                        newPrimitive.Name = reference.Name;
                        newPrimitive.Value = value;

                    }
                else if (maxDifference <= tolerance)
                {
                    newPrimitive = new PrimitiveData();
                    newPrimitive.ID = reference.ID;
                    newPrimitive.Name = reference.Name;
                    newPrimitive.Value = 0;
                    newPrimitive.ListValue.Add((value - tolerance) + ".." + (value + tolerance));
                }

            }
            return newPrimitive;
        }
Beispiel #4
0
 /*
  Check a way so that the proportion:
  * Compares the data with all the data in the same gesture with the same name.
  * Find the alpha between the first found
  * add alpha to alphas
  * Then it has to do the same for all the other gestures
  */
 private static PrimitiveData getPrimitiveWithSameName(PrimitiveData data, SetOfPrimitives gesture)
 {
     foreach (PrimitiveData result in gesture)
     {
         if ((data.Name == result.Name) && (data.IDcompare(result.ID)))
             return result;
     }
     return null;
 }
Beispiel #5
0
        private static PrimitiveData checkStringListPrimitives(PrimitiveData reference)
        {
            // gets all the string primitives with the same name, step and with at least one value in its list of values that is similar
            IEnumerable<PrimitiveData> antiUnified = (from sample in samples
                                                      from primitive in sample
                                                      where primitive.IDcompare(reference.ID)
                                                      && primitive.Name == reference.Name

                                                      select primitive);

               // List<PrimitiveData> toCompare = antiUnified.ToList();

            // this primitive exists on the same step for all the samples
            if (antiUnified.Count() == samples.Count())
            {
                IEnumerable<string> intersectedValue = reference.ListValue;

                foreach (PrimitiveData value in antiUnified)
                {
                    intersectedValue = value.ListValue.Intersect(intersectedValue);
                }

                if (intersectedValue.Count() > 0)
                    return new PrimitiveData()
                    {
                        ID = reference.ID,
                        Name = reference.Name,
                        ListValue = intersectedValue.ToList(),
                        PointsRecognized = reference.PointsRecognized,
                        Value = reference.Value
                    };
            }

            return null;
        }
Beispiel #6
0
        private static void checkStringComplexPrimitives(PrimitiveData data)
        {
            //calculate the difference between the alphas
            // if the difference is than TOLERANCE -- that means that all the alpha have similar values
            // if alpha is about 1 then use a fixed value (that means that all the examples have a similar value)
            // if create a mutiplicity rule using the average of SUM(alphas)

            if (solution.Contains(data))
                return;

            IEnumerable<PrimitiveData> similarStrings = from set in samples
                                                        from primitive in set
                                                        where primitive.Name == data.Name
                                                        && data.Value == 0
                                                        && data.IDcompare(primitive.ID)
                                                        && data.StrListcompare(primitive.ListValue)

                                                        select primitive;

            if ((similarStrings != null) && (similarStrings.Count() == samples.Count))
            {
                PrimitiveData newPrimitive = new PrimitiveData();
                newPrimitive.ID = data.ID;
                newPrimitive.Name = data.Name;
                newPrimitive.ListValue = data.ListValue;
                solution.Add(newPrimitive);
            }
        }
Beispiel #7
0
        private static void checkProportionforPrimitive(PrimitiveData reference)
        {
            /*
             * On the same sample, compare to see the relation between the basic primitives, if there is any proportion, if find any, create a new complex primitive that will
             * reference the basic similar ones
             */
            if (reference.Value == 0)
            {
                return;

            }

            /*  IEnumerable<PrimitiveData> similarInSameStep = from set in samples
                                                             from primitive in set
                                                             where primitive.Name == data.Name
                                                             && primitive.ID.Count == 1
                                                             && data.IDcompare(primitive.ID)
                                                             select primitive;
              */

            PrimitiveData originalData = reference;
            SetOfPrimitives gesture;
            List<SetOfPrimitives> proportions = new List<SetOfPrimitives>();
            PrimitiveData newPrimitive = null;
            List<double> values = new List<double>();

            values.Add(reference.Value);

            int i = 0;
            gesture = samples.ElementAt(i);

            while (i < samples.Count)
            {
                PrimitiveData compare;
                for (int j = 0; j < gesture.Count; j++)
                {
                    compare = gesture[j];

                    if ((reference.Name == compare.Name) && (reference.IDcompare(compare.ID)))
                    {
                        values.Add(compare.Value);
                    }

                    if (reference.Equals(compare))
                    {
                        continue;
                    }

                    if ((reference.Name == compare.Name) && (compare.ID.Count == 1) && (reference.ID[0] < compare.ID[0]))
                    {
                        newPrimitive = new PrimitiveData();
                        newPrimitive.Name = reference.Name;
                        newPrimitive.IDadd(reference.ID[0]);
                        newPrimitive.IDadd(compare.ID[0]);
                        newPrimitive.Value = compare.Value / reference.Value;

                        while (proportions.Count <= i)
                        {
                            proportions.Add(new SetOfPrimitives());
                        }

                        proportions[i].Add(newPrimitive);
                    }
                }
                i++;
                if (i < samples.Count)
                {
                    gesture = samples.ElementAt(i);
                    reference = getPrimitiveWithSameName(reference, gesture);
                    if (reference == null)
                        return;

                    values.Add(reference.Value);

                }
            }
            // After the loops, the proportions should have the same amount of items as samples
            // and each setofprimitive of proportion should have the same amount of primitives
            // If not, then nothing will be add to solution
            // if it is, the same comparison should be done in proportions

            if (proportions.Count < samples.Count)
            {
                // No proportion was found, try to see if the primitive is a constant among the samples
                checkConstantValuePrimitives(originalData);
                return;
            }
            List<double> alphas;
            int setCount = proportions[0].Count;
            for (i = 0; i < proportions[0].Count; i++)
            {
                alphas = new List<double>();

                foreach (SetOfPrimitives set in proportions)
                {
                    if (setCount != set.Count)
                        return;

                    alphas.Add(set[i].Value);
                }

                double value = Math.Round(values.Average(), 2);
                double maxDifference = alphas.Max() - alphas.Min();
                double tolerance = Math.Round(value * matchingAccuracy, 2);

                if (maxDifference > tolerance)
                {
                    newPrimitive = new PrimitiveData();
                    newPrimitive.ID = originalData.ID;
                    newPrimitive.Name = originalData.Name;
                    newPrimitive.ListValue.Add((value - tolerance) + ".." + (value + tolerance));
                    solution.checkAndAdd(newPrimitive);
                }

                else if ((maxDifference != 0))
                {
                    string variable = VariableName.getAvailableLetter();
                    // Adds the x primitive
                    newPrimitive = new PrimitiveData();
                    newPrimitive.IDadd(proportions[0][i].ID[0]);
                    newPrimitive.Name = proportions[0][i].Name;
                    newPrimitive.Value = 0;
                    newPrimitive.ListValue.Add(variable);
                    solution.checkAndAdd(newPrimitive);

                    // adds the alpha*x primitive
                    newPrimitive = new PrimitiveData();
                    newPrimitive.IDadd(proportions[0][i].ID[1]);
                    newPrimitive.Name = proportions[0][i].Name;
                    newPrimitive.Value = 0;
                    double alpha = Math.Round(alphas.Average(), 2);
                    //newPrimitive.strValue = alpha + "x";
                    tolerance = Math.Round(alpha * matchingAccuracy, 2);
                    newPrimitive.ListValue.Add((alpha - tolerance) + variable + ".." + (alpha + tolerance) + variable);
                    solution.checkAndAdd(newPrimitive);

                }
                else
                {
                    newPrimitive = new PrimitiveData();
                    newPrimitive.IDadd(proportions[0][i].ID[0]);
                    newPrimitive.Name = proportions[0][i].Name;
                    newPrimitive.Value = proportions[0][i].Value;
                    solution.checkAndAdd(newPrimitive);

                    newPrimitive = new PrimitiveData();
                    newPrimitive.IDadd(proportions[0][i].ID[1]);
                    newPrimitive.Name = proportions[0][i].Name;
                    newPrimitive.Value = proportions[0][i].Value;
                    solution.checkAndAdd(newPrimitive);
                }

            }
        }
Beispiel #8
0
        private static void checkConstantValuePrimitives(PrimitiveData data)
        {
            /*
             * On the same sample, compare to see the relation between the basic primitives, if there is any proportion,  create a new complex primitive that will
             * reference the basic similar ones
             */

            SetOfPrimitives gesture;
            List<double> values = new List<double>();

            values.Add(data.Value);
            for (int i = 0; i < samples.Count; i++)
            {
                gesture = samples.ElementAt(i);
                foreach (PrimitiveData compare in gesture)
                {

                    if (!(data.Equals(compare)) && (data.Name == compare.Name) && (data.IDcompare(compare.ID)))
                    {
                        values.Add(compare.Value);
                    }
                }
            }

            double value = Math.Round(values.Average(), 2);
            double maxDifference = values.Max() - values.Min();
            double tolerance = Math.Round(value * matchingAccuracy, 2);

            if (maxDifference > tolerance)
                return;

            PrimitiveData newPrimitive = new PrimitiveData();

            if (maxDifference == 0)
            {
                newPrimitive.ID = data.ID;
                newPrimitive.Name = data.Name;
                newPrimitive.Value = data.Value;
            }
            else
            {
                newPrimitive.ID = data.ID;
                newPrimitive.Name = data.Name;
                newPrimitive.ListValue.Add((value - tolerance) + ".." + (value + tolerance));
            }
            solution.checkAndAdd(newPrimitive);
        }
Beispiel #9
0
 public bool Equals(PrimitiveData compare)
 {
     return (this.Name == compare.Name && this.Value == compare.Value && this.ListValue.SequenceEqual(compare.ListValue) && this.IDcompare(compare.ID));
 }