Beispiel #1
0
 private unsafe void ShowCategory(OptionCategory selectedCategory)
 {
     //IL_00a5: Unknown result type (might be due to invalid IL or missing references)
     //IL_00af: Expected O, but got Unknown
     //IL_00cb: Unknown result type (might be due to invalid IL or missing references)
     //IL_00d5: Expected O, but got Unknown
     if (selectedCategory == m_selectedCategory)
     {
         return;
     }
     if (m_transitionTweenSequence != null && TweenExtensions.IsActive(m_transitionTweenSequence))
     {
         TweenExtensions.Kill(m_transitionTweenSequence, false);
         if (m_previousCategory != null)
         {
             m_previousCategory.SetVisible(value: false);
         }
     }
     m_previousCategory        = m_selectedCategory;
     m_selectedCategory        = selectedCategory;
     m_transitionTweenSequence = DOTween.Sequence();
     if (m_previousCategory != null)
     {
         TweenSettingsExtensions.Append(m_transitionTweenSequence, m_previousCategory.DoFade(0f, m_transitionDuration));
         TweenSettingsExtensions.AppendCallback(m_transitionTweenSequence, new TweenCallback((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/));
     }
     if (m_selectedCategory != null)
     {
         TweenSettingsExtensions.AppendCallback(m_transitionTweenSequence, new TweenCallback((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/));
         TweenSettingsExtensions.Append(m_transitionTweenSequence, m_selectedCategory.DoFade(1f, m_transitionDuration));
     }
 }
Beispiel #2
0
 private unsafe void Start()
 {
     for (int i = 0; i < m_categoryButtons.Length; i++)
     {
         m_categoryButtons[i].set_isOn(i == 0);
         m_categoryButtons[i].onValueChanged.AddListener(new UnityAction <bool>((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/));
     }
     for (int j = 0; j < m_category.Length; j++)
     {
         OptionCategory optionCategory = m_category[j];
         optionCategory.get_gameObject().SetActive(true);
         if (j == 0)
         {
             m_selectedCategory = optionCategory;
             optionCategory.SetVisible(value: true);
             optionCategory.alpha = 1f;
         }
         else
         {
             optionCategory.SetVisible(value: false);
             optionCategory.alpha = 0f;
         }
     }
 }
Beispiel #3
0
 private void OnFadeInStart()
 {
     m_selectedCategory.SetVisible(value: true);
     m_selectedCategory.alpha = 0f;
 }