Inheritance: BaseSweeperEffect
Beispiel #1
0
        public Xmas2013scene(IEnumerable<string> args)
        {
            hours = new OperatingHours("Hours");

            timeline1 = new Controller.Timeline<string>(1);
            stateMachine = new Controller.EnumStateMachine<States>("Main");
            hatLightState = new Controller.IntStateMachine("Hats");
            lightJesus = new StrobeColorDimmer("Jesus");
            lightStar = new Dimmer("Star");
            lightHat1 = new Dimmer("Hat 1");
            lightHat2 = new Dimmer("Hat 2");
            lightHat3 = new Dimmer("Hat 3");
            lightHat4 = new Dimmer("Hat 4");
            lightSnow1 = new Dimmer("Snow 1");
            lightSnow2 = new Dimmer("Snow 2");
            lightStairs1 = new Dimmer("Stair 1");
            lightStairs2 = new Dimmer("Stairs 2");
            lightGarland1 = new Dimmer("Garland 1");
            lightGarland2 = new Dimmer("Garland 2");
            lightGarland3 = new Dimmer("Garland 3");
            lightGarland4 = new Dimmer("Garland 4");
            lightString1 = new Dimmer("String 1");
            lightString2 = new Dimmer("String 1");
            lightXmasTree = new Dimmer("Xmas Tree");

            lightDeerLarge = new Dimmer("Deer Large");
            lightDeerSmall = new Dimmer("Deer Small");
            lightTreeUp = new StrobeColorDimmer("Tree up");
            switchSanta = new Switch("Santa");
            switchDeerHuge = new Switch("Deer Huge");
            lightTopperSmall = new Dimmer("Topper Small");
            lightTopperLarge = new Dimmer("Topper Large");
            lightNet1 = new Dimmer("Net 1");
            lightNet2 = new Dimmer("Net 2");
            lightVader = new StrobeColorDimmer("Vader");
            light3wise = new StrobeColorDimmer("3wise");

            pulsatingEffect1 = new Effect.Pulsating("Pulse FX 1", S(4), 0.4, 1.0, false);
            pulsatingStar = new Effect.Pulsating("Pulse Star", S(2), 0.2, 0.4, false);
            flickerEffect = new Effect.Flicker("Flicker", 0.5, 0.6, false);
            faderIn = new Effect.Fader("FaderIn", S(2), 0.0, 1.0, false);

            candyCane = new Controller.Sequence("Candy Cane");
            twinkleSeq = new Controller.Sequence("Twinkle");
            backgroundLoop = new Controller.Sequence("Background");
            music1Seq = new Controller.Sequence("Christmas Canon");
            starwarsCane = new Controller.Sequence("Starwars Cane");
            fatherSeq = new Controller.Sequence("Father");
            offHours1Seq = new Controller.Sequence("Off hours 1");
            offHours2Seq = new Controller.Sequence("Off hours 2");
            waveformSeq = new Controller.Sequence("Waveform");

            allPixels = new VirtualPixel1D("All Pixels", 100);
            starwarsPixels = new VirtualPixel1D("Star wars", 50);
            saberPixels = new VirtualPixel1D("Saber", 60);

            buttonTest = new DigitalInput("Test");
            buttonStartInflatables = new DigitalInput("Inflatables");
            buttonOverrideHours = new DigitalInput("Override hours", true);

            buttonBlue = new DigitalInput("Blue");
            buttonRed = new DigitalInput("Red");
            switchButtonBlue = new Switch("Blue");
            switchButtonRed = new Switch("Red");
            elJesus = new Switch("Jesus Halo");
            audioPlayer = new AudioPlayer("Audio");

            popOut1Piano = new Effect.PopOut("Piano", S(0.4));
            popOut1Drums = new Effect.PopOut("Drums", S(0.4));
            popOut1DrumsFast = new Effect.PopOut("Drums Fast", S(0.3));
            popOut1Chord = new Effect.PopOut("Chord", S(0.4));
            popOut1Solo = new Effect.PopOut("Solo", S(0.3));
            popOut1Solo2 = new Effect.PopOut("Solo 2", S(0.2));
            popOut1Choir = new Effect.PopOut("Choir", S(1.0));
            popOut1Voice = new Effect.PopOut("Voice", S(1.0));
            popOut1Vocal2 = new Effect.PopOut("Vocal 2", S(2.0));
            popOut1VocalLong = new Effect.PopOut("Vocal Long", S(5.0));
            popOut1End = new Effect.PopOut("End", S(5.0));

            this.oscServer = new Expander.OscServer(10000);
        }
        public Xmas2013scene(IEnumerable <string> args)
        {
            hours = new OperatingHours("Hours");

            timeline1     = new Controller.Timeline <string>(1);
            stateMachine  = new Controller.EnumStateMachine <States>("Main");
            hatLightState = new Controller.IntStateMachine("Hats");
            lightJesus    = new StrobeColorDimmer("Jesus");
            lightStar     = new Dimmer("Star");
            lightHat1     = new Dimmer("Hat 1");
            lightHat2     = new Dimmer("Hat 2");
            lightHat3     = new Dimmer("Hat 3");
            lightHat4     = new Dimmer("Hat 4");
            lightSnow1    = new Dimmer("Snow 1");
            lightSnow2    = new Dimmer("Snow 2");
            lightStairs1  = new Dimmer("Stair 1");
            lightStairs2  = new Dimmer("Stairs 2");
            lightGarland1 = new Dimmer("Garland 1");
            lightGarland2 = new Dimmer("Garland 2");
            lightGarland3 = new Dimmer("Garland 3");
            lightGarland4 = new Dimmer("Garland 4");
            lightString1  = new Dimmer("String 1");
            lightString2  = new Dimmer("String 1");
            lightXmasTree = new Dimmer("Xmas Tree");

            lightDeerLarge   = new Dimmer("Deer Large");
            lightDeerSmall   = new Dimmer("Deer Small");
            lightTreeUp      = new StrobeColorDimmer("Tree up");
            switchSanta      = new Switch("Santa");
            switchDeerHuge   = new Switch("Deer Huge");
            lightTopperSmall = new Dimmer("Topper Small");
            lightTopperLarge = new Dimmer("Topper Large");
            lightNet1        = new Dimmer("Net 1");
            lightNet2        = new Dimmer("Net 2");
            lightVader       = new StrobeColorDimmer("Vader");
            light3wise       = new StrobeColorDimmer("3wise");

            pulsatingEffect1 = new Effect.Pulsating(S(4), 0.4, 1.0, false);
            pulsatingStar    = new Effect.Pulsating(S(2), 0.2, 0.4, false);
            flickerEffect    = new Effect.Flicker(0.5, 0.6, false);
            faderIn          = new Effect.Fader(S(2), 0.0, 1.0, false);

            candyCane      = new Controller.Sequence("Candy Cane");
            twinkleSeq     = new Controller.Sequence("Twinkle");
            backgroundLoop = new Controller.Sequence("Background");
            music1Seq      = new Controller.Sequence("Christmas Canon");
            starwarsCane   = new Controller.Sequence("Starwars Cane");
            fatherSeq      = new Controller.Sequence("Father");
            offHours1Seq   = new Controller.Sequence("Off hours 1");
            offHours2Seq   = new Controller.Sequence("Off hours 2");
            waveformSeq    = new Controller.Sequence("Waveform");

            allPixels      = new VirtualPixel1D(100);
            starwarsPixels = new VirtualPixel1D(50);
            saberPixels    = new VirtualPixel1D(60);

            buttonTest             = new DigitalInput("Test");
            buttonStartInflatables = new DigitalInput("Inflatables");
            buttonOverrideHours    = new DigitalInput("Override hours", true);

            buttonBlue       = new DigitalInput("Blue");
            buttonRed        = new DigitalInput("Red");
            switchButtonBlue = new Switch("Blue");
            switchButtonRed  = new Switch("Red");
            elJesus          = new Switch("Jesus Halo");
            audioPlayer      = new AudioPlayer("Audio");

            popOut1Piano     = new Effect.PopOut(S(0.4));
            popOut1Drums     = new Effect.PopOut(S(0.4));
            popOut1DrumsFast = new Effect.PopOut(S(0.3));
            popOut1Chord     = new Effect.PopOut(S(0.4));
            popOut1Solo      = new Effect.PopOut(S(0.3));
            popOut1Solo2     = new Effect.PopOut(S(0.2));
            popOut1Choir     = new Effect.PopOut(S(1.0));
            popOut1Voice     = new Effect.PopOut(S(1.0));
            popOut1Vocal2    = new Effect.PopOut(S(2.0));
            popOut1VocalLong = new Effect.PopOut(S(5.0));
            popOut1End       = new Effect.PopOut(S(5.0));

            this.oscServer = new Expander.OscServer(10000);

            raspberry.DigitalInputs[4].Connect(buttonRed);
            raspberry.DigitalInputs[5].Connect(buttonBlue);
            raspberry.DigitalOutputs[0].Connect(switchButtonBlue);
            raspberry.DigitalOutputs[1].Connect(switchButtonRed);
            raspberry.DigitalOutputs[2].Connect(elJesus);

            raspberry.Connect(audioPlayer);
        }
Beispiel #3
0
        public Halloween2014(IEnumerable <string> args)
        {
            hoursSmall.AddRange("5:00 pm", "9:00 pm");
            hoursInside.AddRange("6:00 pm", "10:00 pm");
            hoursInside.SetForced(false);

            // Logging
            hoursSmall.Output.Log("Hours small");
            hoursInside.Output.Log("Hours inside");
            movingHead.OutputPan.Log("Pan");
            movingHead.OutputTilt.Log("Tilt");


            hoursSmall
            .ControlsMasterPower(catAir)
            .ControlsMasterPower(catLights)
            .ControlsMasterPower(eyes);

            hoursInside.Output.Subscribe(x =>
            {
                lightInside.Brightness         = x ? 1.0 : 0.0;
                lightMirrorSkeleton.Brightness = x ? 1.0 : 0.0;
            });

            flickerEffect.ConnectTo(lightStairs1.InputBrightness);
            flickerEffect.ConnectTo(lightStairs2.InputBrightness);
            //            pulsatingEffect1.ConnectTo(lightBehindHeads.InputBrightness);
            //            pulsatingEffect1.ConnectTo(lightBehindSheet.InputBrightness);
            pulsatingEffect1.ConnectTo(candySpot.InputBrightness);
            pulsatingEffect2.ConnectTo(lightSpiderWeb.InputBrightness);
            //            pulsatingEffect2.ConnectTo(lightMirrorSkeleton.InputBrightness);
            //            pulsatingEffect2.ConnectTo(lightWindow.InputBrightness);
            //            pulsatingEffect2.ConnectTo(lightInside.InputBrightness);
            //            flickerEffect2.ConnectTo(lightInside.InputBrightness);
            //            pulsatingEffect1.ConnectTo(movingHead.InputBrightness);

            //            movingHead.InputBrightness.Log("Moving Head Brightness");

            //            popOut1.AddDevice(lightning1.InputBrightness);
            //            popOut2.ConnectTo(light.InputBrightness);
            popOut1.ConnectTo(lightBehindHeads.InputBrightness);
            popOut1.ConnectTo(lightBehindSheet.InputBrightness);
            //            popOut1 ConnectTo(lightFlash1.InputBrightness);
            //            popOut2.ConnectTo(lightFlash1.InputBrightness);
            popOut2.ConnectTo(lightBehindSheet.InputBrightness);
            popOut2.ConnectTo(lightning1.InputBrightness);
            popOut3.ConnectTo(lightBehindHeads.InputBrightness);
            popOut3.ConnectTo(lightBehindSheet.InputBrightness);
            popOut3.ConnectTo(lightEntranceR.InputBrightness);
            popOut3.ConnectTo(lightEntranceL.InputBrightness);
            popOut3.ConnectTo(new BrightnessPowerAdapter(lightFlash1).InputBrightness);
            //            popOut3.ConnectTo(lightFlash1.InputBrightness);
            //            popOut4.ConnectTo(lightEntranceL.InputBrightness);
            popOut4.ConnectTo(new BrightnessPowerAdapter(lightFlash1).InputBrightness);
            popOut4.ConnectTo(new BrightnessPowerAdapter(lightFlash2).InputBrightness);

            popOutBehindHeads.ConnectTo(lightBehindHeads.InputBrightness);
            //popOut3.ConnectTo(movingHead.InputBrightness);

            raspberryReaper.DigitalInputs[7].Connect(finalBeam, false);
            raspberryReaper.DigitalOutputs[2].Connect(spiderEyes1);
            raspberryReaper.DigitalOutputs[3].Connect(spiderEyes2);

            raspberryCat.DigitalInputs[4].Connect(catMotion, true);
            raspberryCat.DigitalInputs[5].Connect(firstBeam, false);
            raspberryCat.DigitalOutputs[7].Connect(deadEnd);
            raspberryCat.Connect(audioCat);
            raspberryCat.Motor.Connect(georgeMotor);

            raspberryReaper.Connect(audioReaper);
            raspberryOla.Connect(audioOla);

            raspberryGeorge.DigitalOutputs[7].Connect(fog);
            raspberryGeorge.Connect(audioGeorge);

            inputBrightness.ConnectTo(movingHead);

            // Map Physical lights
            acnOutput.Connect(new Physical.SmallRGBStrobe(reaperLight, 1), 20);
            acnOutput.Connect(new Physical.MonopriceRGBWPinSpot(candySpot, 20), 20);
            acnOutput.Connect(new Physical.MonopriceMovingHeadLight12chn(movingHead, 200), 20);
            acnOutput.Connect(new Physical.GenericDimmer(catAir, 11), 20);
            acnOutput.Connect(new Physical.GenericDimmer(eyes, 12), 20);
            acnOutput.Connect(new Physical.GenericDimmer(catLights, 10), 20);
            //BROKEN            acnOutput.Connect(new Physical.GenericDimmer(testLight3, 103), 20);
            //            acnOutput.Connect(new Physical.GenericDimmer(lightning2, 100), 20);
            acnOutput.Connect(new Physical.GenericDimmer(lightStairs1, 101), 20);
            acnOutput.Connect(new Physical.GenericDimmer(lightStairs2, 102), 20);
            acnOutput.Connect(new Physical.AmericanDJStrobe(lightning1, 5), 20);
            acnOutput.Connect(new Physical.RGBStrobe(lightBehindHeads, 40), 20);
            acnOutput.Connect(new Physical.RGBStrobe(lightBehindSheet, 60), 20);
            acnOutput.Connect(new Physical.RGBStrobe(lightEntranceR, 70), 20);
            acnOutput.Connect(new Physical.RGBStrobe(lightEntranceL, 80), 20);
            acnOutput.Connect(new Physical.GenericDimmer(lightTree, 50), 20);
            acnOutput.Connect(new Physical.GenericDimmer(lightSpiderWeb, 2), 21);
            acnOutput.Connect(new Physical.GenericDimmer(lightMirrorSkeleton, 1), 22);
            acnOutput.Connect(new Physical.GenericDimmer(lightInside, 2), 22);
            acnOutput.Connect(new Physical.GenericDimmer(lightWindow, 3), 22);
            acnOutput.Connect(new Physical.GenericDimmer(lightFlash1, 1), 21);
            acnOutput.Connect(new Physical.GenericDimmer(lightFlash2, 4), 22);

            candySpot.SetOnlyColor(Color.Green);

            oscServer.RegisterAction <int>("/mrmr/pushbutton/0/Hakan-iPhone-6", (msg, data) =>
            {
                if (data.First() != 0)
                {
                    audioOla.PlayTrack("12 Fear of the Dark");
                    //                    popOut4.Pop(1.0);
                    //                    stateMachine.SetState(States.Stair);
                    //                    Exec.Execute(testSeq);
                    //                    Exec.Execute(reaperSeq);
                    //                    popOut4.Pop(1.0);
                    //                    pulsatingEffect2.Start();
                }
            });

            oscServer.RegisterAction <int>("/mrmr/pushbutton/1/Hakan-iPhone-6", (msg, data) =>
            {
                if (data.Any() && data.First() != 0)
                {
                    audioOla.NextBackgroundTrack();
                    //                    stateMachine.SetState(States.George);
                    //                    Exec.Execute(georgeSeq);
                }
            });

            oscServer.RegisterAction <int>("/mrmr/pushbutton/2/Hakan-iPhone-6", (msg, data) =>
            {
                if (data.First() != 0)
                {
                    Exec.Execute(reaperPopSeq);
                }
            });

            oscServer.RegisterAction <int>("/mrmr/pushbutton/3/Hakan-iPhone-6", (msg, data) =>
            {
                if (data.First() != 0)
                {
                    catLights.Value = true;
                    switch (random.Next(3))
                    {
                    case 0:
                        audioCat.PlayEffect("386 Demon Creature Growls");
                        break;

                    case 1:
                        audioCat.PlayEffect("348 Spider Hiss");
                        break;

                    case 2:
                        audioCat.PlayEffect("death-scream");
                        break;
                    }
                    Thread.Sleep(2000);
                    catLights.Value = false;
                }
            });


            finalBeam.WhenOutputChanges(x =>
            {
                if (x && hoursSmall.IsOpen)
                {
                    Exec.Execute(finalSeq);
                }
                //                    lightning1.Brightness = x ? 1.0 : 0.0;
                //if (x)
                //{
                //    Exec.Execute(thunderSeq);
                //}
            });

            firstBeam.WhenOutputChanges(x =>
            {
                if (x && hoursSmall.IsOpen)
                {
                    //                    Exec.Execute(reaperSeq);
                    if (stateMachine.CurrentState == States.Background ||
                        stateMachine.CurrentState == States.StepForward)
                    {
                        stateMachine.SetState(States.Stair);
                    }
                }
            });

            buttonTest2.WhenOutputChanges(x =>
            {
                if (x)
                {
                    audioOla.NextBackgroundTrack();
                    //                        Exec.Execute(georgeSeq);
                }
            });

            raspberryOla.AudioTrackStart.Subscribe(x =>
            {
                // Next track
                switch (x)
                {
                case "12 Fear of the Dark":
                    // Do nothing
                    break;

                case "Thunder1":
                    timelineThunder1.Start();
                    break;

                case "Thunder2":
                    timelineThunder2.Start();
                    break;

                case "Thunder3":
                    timelineThunder3.Start();
                    break;

                case "Thunder4":
                    timelineThunder4.Start();
                    break;

                case "Thunder5":
                    timelineThunder5.Start();
                    break;

                case "Thunder6":
                    timelineThunder6.Start();
                    break;

                case "Thunder7":
                    timelineThunder7.Start();
                    break;

                case "Thunder8":
                    timelineThunder8.Start();
                    break;
                }
            });

            buttonTest4.WhenOutputChanges(x =>
            {
                if (x)
                {
                    audioOla.PlayEffect("125919__klankbeeld__horror-what-are-you-doing-here-cathedral");
                }
                //                        Exec.Execute(reaperSeq);
                //                    lightning2.Brightness = x ? 1.0 : 0.0;
                //                    if (x)
                //                        popOut1.Pop(1.0);
                //                    if (x)
                //                    lightStairs1.Brightness = x ? 1.0 : 0.0;
                //                    testLight3.Brightness = x ? 1.0 : 0.0;
                //                        audioSpider.PlayEffect("348 Spider Hiss");
                //                    Exec.Execute(thunderSeq);
            });

            buttonTest3.WhenOutputChanges(x =>
            {
                //                fog.Power = x;
                if (x)
                {
                    Exec.Execute(reaperPopSeq);

                    //for (int i = 0; i < 100; i++)
                    //{
                    //    raspberryReaper.Test(i);
                    //}
                }
                //                    audioGeorge.PlayEffect("242004__junkfood2121__fart-01");
            });

            raspberryReaper.DigitalOutputs[7].Connect(reaperPopUp);
            raspberryReaper.DigitalOutputs[6].Connect(reaperEyes);
            raspberryReaper.DigitalOutputs[5].Connect(skullEyes);

            forceOpen.WhenOutputChanges(x =>
            {
                if (x)
                {
                    hoursSmall.SetForced(true);
                }
                else
                {
                    hoursSmall.SetForced(null);
                }
            });

            inputH.WhenOutputChanges(x =>
            {
                movingHead.SetOnlyColor(HSV.ColorFromHSV(x.Value.GetByteScale(), inputS.Value, 1.0));
            });

            inputS.Output.Subscribe(x =>
            {
                movingHead.SetOnlyColor(HSV.ColorFromHSV(inputH.Value.GetByteScale(), x.Value, 1.0));
            });

            inputStrobe.Output.Controls(x => movingHead.StrobeSpeed = x);

            //midiInput.Controller(midiChannel, 1).Controls(inputBrightness.Control);
            //midiInput.Controller(midiChannel, 2).Controls(inputH.Control);
            //midiInput.Controller(midiChannel, 3).Controls(inputS.Control);
            //midiInput.Controller(midiChannel, 4).Controls(inputStrobe.Control);

            //midiInput.Controller(midiChannel, 5).Controls(Observer.Create<double>(x =>
            //    {
            //        inputPan.Control.OnNext(new DoubleZeroToOne(x * 540));
            //    }));
            //midiInput.Controller(midiChannel, 6).Controls(Observer.Create<double>(x =>
            //{
            //    inputTilt.Control.OnNext(new DoubleZeroToOne(x * 270));
            //}));

            //midiInput.Note(midiChannel, 36).Controls(buttonTest1.Control);
            //midiInput.Note(midiChannel, 37).Controls(buttonTest2.Control);
            //midiInput.Note(midiChannel, 38).Controls(buttonTest3.Control);
            //midiInput.Note(midiChannel, 39).Controls(buttonTest4.Control);

            //midiInput.Note(midiChannel, 40).Controls(buttonCatTrigger.Control);


            //buttonTest4.Output.Subscribe(x =>
            //    {
            //        if (x)
            //        {
            //            audioOla.NextBackgroundTrack();
            //        }
            //    });

            manualHeadMovement.Output.Subscribe(x =>
            {
                if (x)
                {
                    inputPan.Output.Controls(p => movingHead.Pan   = p.Value);
                    inputTilt.Output.Controls(t => movingHead.Tilt = t.Value);
                }
                else
                {
                    //                        inputPan.Output.Dis
                }
            });

            //            buttonTest2.Output.Subscribe(reaperPopUp.PowerControl);
            catMotion.Output.Subscribe(catLights.Control);

            /*
             *          finalBeam.Output.Subscribe(x =>
             *              {
             *                  lightning1.Brightness = x ? 1.0 : 0.0;
             *              });
             */

            //            buttonTest1.Output.Subscribe(pulsatingEffect2.InputRun);

            //buttonTest1.Output.Subscribe(x =>
            //    {
            //        pulsatingEffect2.Start
            //        if(x)

            //        if (x)
            //        {
            //            movingHead.Brightness = 1;
            //            movingHead.Color = Color.Red;
            //            //                        testLight4.StrobeSpeed = 1.0;
            //        }
            //        else
            //        {
            //            movingHead.TurnOff();
            //        }
            //    });

            catMotion.Output.Subscribe(x =>
            {
                if (x && hoursSmall.IsOpen)
                {
                    Executor.Current.Execute(catSeq);
                }
            });

            buttonCatTrigger.Output.Subscribe(x =>
            {
                if (x)
                {
                    catLights.Value = true;
                    switch (random.Next(3))
                    {
                    case 0:
                        audioCat.PlayEffect("386 Demon Creature Growls");
                        break;

                    case 1:
                        audioCat.PlayEffect("348 Spider Hiss");
                        break;

                    case 2:
                        audioCat.PlayEffect("death-scream");
                        break;
                    }
                    Thread.Sleep(2000);
                    catLights.Value = false;
                }
            });

            buttonTest1.Output.Subscribe(x =>
            {
                if (x)
                {
                    audioOla.PlayTrack("12 Fear of the Dark");
                }

                //if(x)
                //    georgeMotor.SetVector(0.9, 0, S(15));

                //                deadEnd.Power = x;
            });

            //            hoursSmall.Output.Subscribe(catAir.InputPower);
            //            hoursSmall.Output.Subscribe(flickerEffect.InputRun);
            //hoursSmall.Output.Subscribe(pulsatingEffect1.InputRun);
            //hoursSmall.Output.Subscribe(pulsatingEffect2.InputRun);
            hoursSmall.Output.Subscribe(lightTree.Control);

            hoursSmall.Output.Subscribe(x =>
            {
                if (x)
                {
                    stateMachine.SetBackgroundState(States.Background);
                    stateMachine.SetState(States.Background);
                }
                else
                {
                    stateMachine.Hold();
                    stateMachine.SetBackgroundState(null);
                }
            });

            timelineThunder1.AddMs(500, "A");
            timelineThunder1.AddMs(3500, "B");
            timelineThunder1.AddMs(4500, "C");
            timelineThunder1.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder2.AddMs(500, "A");
            timelineThunder2.AddMs(1500, "B");
            timelineThunder2.AddMs(1600, "C");
            timelineThunder2.AddMs(3700, "C");
            timelineThunder2.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder3.AddMs(100, "A");
            timelineThunder3.AddMs(200, "B");
            timelineThunder3.AddMs(300, "C");
            timelineThunder3.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder4.AddMs(0, "A");
            timelineThunder4.AddMs(3500, "B");
            timelineThunder4.AddMs(4500, "C");
            timelineThunder4.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder5.AddMs(1100, "A");
            timelineThunder5.AddMs(3500, "B");
            timelineThunder5.AddMs(4700, "C");
            timelineThunder5.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder6.AddMs(1000, "A");
            timelineThunder6.AddMs(1800, "B");
            timelineThunder6.AddMs(6200, "C");
            timelineThunder6.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder7.AddMs(0, "A");
            timelineThunder7.AddMs(200, "B");
            timelineThunder7.AddMs(300, "C");
            timelineThunder7.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder8.AddMs(500, "A");
            timelineThunder8.AddMs(4000, "B");
            timelineThunder8.AddMs(4200, "C");
            timelineThunder8.TimelineTrigger += TriggerThunderTimeline;

            stateMachine.ForFromSequence(States.Background, backgroundSeq);
            stateMachine.ForFromSequence(States.Stair, reaperSeq);
            stateMachine.ForFromSequence(States.George, georgeSeq);
            stateMachine.ForFromSequence(States.StepForward, stepForwardSeq);


            georgeSeq.WhenExecuted
            .Execute(instance =>
            {
                var controlPan  = new Effect.Fader(S(3.8), 106, 150, false);
                var controlTilt = new Effect.Fader(S(3.8), 231.8823531, 168.3529407, false);

                controlPan.ConnectTo(x => movingHead.Pan   = x);
                controlTilt.ConnectTo(x => movingHead.Tilt = x);

                controlPan.Prime();
                controlTilt.Prime();
                movingHead.Brightness = 0;
                // Make sure George isn't moving
                georgeMotor.WaitForVectorReached();

                instance.WaitFor(S(1.5));

                controlPan.Start();
                controlTilt.Start();

                georgeMotor.SetVector(1.0, 450, S(10));
                instance.WaitFor(S(1.2));
                movingHead.SetColor(Color.Red, 0.1);
                instance.WaitFor(S(1.0));
                audioGeorge.PlayEffect("162 Blood Curdling Scream of Terror");
                georgeMotor.WaitForVectorReached();

                instance.WaitFor(S(4));
                movingHead.Brightness = 0;

                georgeMotor.SetVector(0.9, 0, S(15));
                movingHead.Pan  = 106;
                movingHead.Tilt = 31;
                //georgeMotor.WaitForVectorReached();

                //                        deadEnd.Power = true;
                instance.WaitFor(S(0.5));
                //                        deadEnd.Power = false;
                //                        Exec.Execute(thunderSeq);
                stateMachine.NextState();
            });

            stepForwardSeq.WhenExecuted
            .SetUp(() =>
            {
                audioOla.PlayTrack("152 Haunted Castle");
                candySpot.SetOnlyColor(Color.Green);
                pulsatingEffect1.Start();
                pulsatingEffect2.Start();
            })
            .Execute(i =>
            {
                i.WaitFor(S(30.0));
            })
            .TearDown(() =>
            {
                audioOla.PauseTrack();
                pulsatingEffect1.Stop();
                pulsatingEffect2.Stop();
            });

            reaperSeq.WhenExecuted
            .SetUp(() =>
            {
                flickerEffect.Stop();
                pulsatingEffect2.Stop();
            })
            .Execute(instance =>
            {
                //                    switchFog.SetPower(true);
                //                    this.lastFogRun = DateTime.Now;
                //                    Executor.Current.Execute(deadendSeq);
                //                    audioGeorge.PlayEffect("ghostly");
                //                    instance.WaitFor(S(0.5));
                //                    popOutEffect.Pop(1.0);

                //                    instance.WaitFor(S(1.0));



                movingHead.Pan  = 106;
                movingHead.Tilt = 31;
                fog.Value       = true;
                this.lastFogRun = DateTime.Now;
                instance.WaitFor(S(0.05));
                audioReaper.PlayEffect("348 Spider Hiss", 1.0, 0.0);
                instance.WaitFor(S(0.05));
                spiderEyes1.Value = true;
                instance.WaitFor(S(0.5));

                movingHead.SetColor(Color.Turquoise, 0.2);
                movingHead.StrobeSpeed = 0.8;

                deadEnd.Value = true;
                instance.WaitFor(S(0.3));
                deadEnd.Value = false;

                instance.WaitFor(S(2.5));
                movingHead.StrobeSpeed = 0;
                movingHead.Brightness  = 0;

                movingHead.Pan  = 80;
                movingHead.Tilt = 26;
                instance.WaitFor(S(1.0));
                audioReaper.PlayNewEffect("laugh", 0.0, 1.0);
                instance.WaitFor(S(0.1));
                spiderEyes1.Value       = false;
                reaperPopUp.Value       = true;
                reaperLight.Color       = Color.Red;
                reaperLight.Brightness  = 1;
                reaperLight.StrobeSpeed = 1;
                instance.WaitFor(S(0.5));
                reaperEyes.Value = true;
                instance.WaitFor(S(2.0));

                reaperPopUp.Value = false;
                reaperEyes.Value  = false;
                reaperLight.TurnOff();
                instance.WaitFor(S(2.0));
                audioOla.PlayEffect("424 Coyote Howling", 0.0, 1.0);
                audioGeorge.PlayEffect("424 Coyote Howling");
                movingHead.SetColor(Color.Orange, 0.2);
                instance.WaitFor(S(2.0));
                spiderEyes2.Value = true;
                popOut2.Pop(0.4);
                audioGeorge.PlayEffect("348 Spider Hiss");
                audioReaper.PlayEffect("348 Spider Hiss");

                movingHead.Brightness  = 0.7;
                movingHead.Color       = Color.Red;
                movingHead.StrobeSpeed = 0.8;
                movingHead.Pan         = 51;
                movingHead.Tilt        = 61;
                instance.WaitFor(S(2.0));
                movingHead.StrobeSpeed = 0.0;
                movingHead.Brightness  = 0;
                spiderEyes2.Value      = false;
                instance.WaitFor(S(2.0));

                movingHead.Pan  = 106;
                movingHead.Tilt = 231;

                stateMachine.NextState();
            })
            .TearDown(() =>
            {
                flickerEffect.Start();
                pulsatingEffect2.Start();
                fog.Value = false;
            });

            reaperPopSeq.WhenExecuted
            .Execute(instance =>
            {
                audioReaper.PlayNewEffect("laugh", 0.0, 1.0);
                instance.WaitFor(S(0.1));
                reaperPopUp.Value       = true;
                reaperLight.Color       = Color.Red;
                reaperLight.Brightness  = 1;
                reaperLight.StrobeSpeed = 1;
                instance.WaitFor(S(0.5));
                reaperEyes.Value = true;
                instance.WaitFor(S(2.0));

                reaperPopUp.Value = false;
                reaperEyes.Value  = false;
                reaperLight.TurnOff();
                instance.WaitFor(S(0.5));
            });

            finalSeq.WhenExecuted
            .SetUp(() =>
            {
                audioOla.PauseTrack();
                pulsatingEffect1.Stop();
                pulsatingEffect2.Stop();
            })
            .Execute(i =>
            {
                skullEyes.Value = true;
                candySpot.SetColor(Color.Red);

                i.WaitFor(S(1.0));
                lightBehindHeads.SetOnlyColor(Color.White);
                popOutBehindHeads.Pop(1.0);
                audioOla.PlayEffect("125919__klankbeeld__horror-what-are-you-doing-here-cathedral", 0.0, 0.7);
                i.WaitFor(S(10));
            })
            .TearDown(() =>
            {
                audioOla.PlayBackground();
                skullEyes.Value = false;
                candySpot.SetOnlyColor(Color.Green);
                pulsatingEffect1.Start();
                pulsatingEffect2.Start();
                //                        candySpot.SetColor(Color.Green);

                //                        audioOla.PlayBackground();

                if (stateMachine.CurrentState == States.StepForward)
                {
                    stateMachine.SetState(States.Background);
                }
            });

            thunderSeq.WhenExecuted
            .SetUp(() =>
            {
                audioOla.PauseBackground();
                //                        movingHead.Pan = 0.25;
                //                        movingHead.Tilt = 0.5;
                Thread.Sleep(200);
            })
            .Execute(i =>
            {
                audioOla.PlayTrack("08 Weather-lightning-strike2");
                //                        movingHead.SetOnlyColor(Color.White);
                popOut1.Pop(1.0);
                popOut2.Pop(1.0);
                popOut3.Pop(1.0);

                i.WaitFor(S(4));
            })
            .TearDown(() =>
            {
                audioOla.PauseTrack();
                audioOla.PlayBackground();
            });

            backgroundSeq.WhenExecuted
            .SetUp(() =>
            {
                audioOla.NextBackgroundTrack();
                flickerEffect.Start();
                pulsatingEffect1.Start();
                pulsatingEffect2.Start();
            })
            .Execute(i =>
            {
                while (!i.IsCancellationRequested)
                {
                    i.WaitFor(S(1));
                    if (!this.lastFogRun.HasValue || (DateTime.Now - this.lastFogRun.Value).TotalMinutes > 10)
                    {
                        // Run the fog for a little while
                        fog.Value = true;
                        i.WaitFor(S(4));
                        fog.Value       = false;
                        this.lastFogRun = DateTime.Now;
                    }
                }
            })
            .TearDown(() =>
            {
                flickerEffect.Stop();
                pulsatingEffect1.Stop();
                pulsatingEffect2.Stop();
                audioOla.PauseTrack();
                audioOla.PauseBackground();
            });

            catSeq.WhenExecuted
            .Execute(instance =>
            {
                var maxRuntime = System.Diagnostics.Stopwatch.StartNew();

                catLights.Value = true;

                while (true)
                {
                    switch (random.Next(4))
                    {
                    case 0:
                        audioCat.PlayEffect("266 Monster Growl 7", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(2.0));
                        break;

                    case 1:
                        audioCat.PlayEffect("285 Monster Snarl 2", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(3.0));
                        break;

                    case 2:
                        audioCat.PlayEffect("286 Monster Snarl 3", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(2.5));
                        break;

                    case 3:
                        audioCat.PlayEffect("287 Monster Snarl 4", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(1.5));
                        break;

                    default:
                        instance.WaitFor(TimeSpan.FromSeconds(3.0));
                        break;
                    }

                    instance.CancelToken.ThrowIfCancellationRequested();

                    if (maxRuntime.Elapsed.TotalSeconds > 10)
                    {
                        break;
                    }
                }
            })
            .TearDown(() =>
            {
                catLights.Value = false;
            });
        }
Beispiel #4
0
        public Halloween2014b(IEnumerable<string> args)
        {
            hoursSmall.AddRange("5:00 pm", "9:00 pm");
            hoursInside.AddRange("6:00 pm", "10:00 pm");
            hoursInside.SetForced(false);

            // Logging
            hoursSmall.Output.Log("Hours small");
            hoursInside.Output.Log("Hours inside");
            movingHead.OutputPan.Log("Pan");
            movingHead.OutputTilt.Log("Tilt");

            hoursSmall
                .ControlsMasterPower(catAir)
                .ControlsMasterPower(catLights)
                .ControlsMasterPower(eyes);

            hoursInside.Output.Subscribe(x =>
                {
                    lightInside.Brightness = x ? 1.0 : 0.0;
                    lightMirrorSkeleton.Brightness = x ? 1.0 : 0.0;
                });

            flickerEffect.ConnectTo(lightStairs1.InputBrightness);
            flickerEffect.ConnectTo(lightStairs2.InputBrightness);
            //            pulsatingEffect1.ConnectTo(lightBehindHeads.InputBrightness);
            //            pulsatingEffect1.ConnectTo(lightBehindSheet.InputBrightness);
            pulsatingEffect1.ConnectTo(candySpot.InputBrightness);
            pulsatingEffect2.ConnectTo(lightSpiderWeb.InputBrightness);
            //            pulsatingEffect2.ConnectTo(lightMirrorSkeleton.InputBrightness);
            //            pulsatingEffect2.ConnectTo(lightWindow.InputBrightness);
            //            pulsatingEffect2.ConnectTo(lightInside.InputBrightness);
            //            flickerEffect2.ConnectTo(lightInside.InputBrightness);
            //            pulsatingEffect1.ConnectTo(movingHead.InputBrightness);

            //            movingHead.InputBrightness.Log("Moving Head Brightness");

            //            popOut1.AddDevice(lightning1.InputBrightness);
            //            popOut2.ConnectTo(light.InputBrightness);
            popOut1.ConnectTo(lightBehindHeads.InputBrightness);
            popOut1.ConnectTo(lightBehindSheet.InputBrightness);
            //            popOut1 ConnectTo(lightFlash1.InputBrightness);
            //            popOut2.ConnectTo(lightFlash1.InputBrightness);
            popOut2.ConnectTo(lightBehindSheet.InputBrightness);
            popOut2.ConnectTo(lightning1.InputBrightness);
            popOut3.ConnectTo(lightBehindHeads.InputBrightness);
            popOut3.ConnectTo(lightBehindSheet.InputBrightness);
            popOut3.ConnectTo(lightEntranceR.InputBrightness);
            popOut3.ConnectTo(lightEntranceL.InputBrightness);
            popOut3.ConnectTo(new BrightnessPowerAdapter(lightFlash1).InputBrightness);
            //            popOut3.ConnectTo(lightFlash1.InputBrightness);
            //            popOut4.ConnectTo(lightEntranceL.InputBrightness);
            popOut4.ConnectTo(new BrightnessPowerAdapter(lightFlash1).InputBrightness);
            popOut4.ConnectTo(new BrightnessPowerAdapter(lightFlash2).InputBrightness);

            popOutBehindHeads.ConnectTo(lightBehindHeads.InputBrightness);
            //popOut3.ConnectTo(movingHead.InputBrightness);

            raspberryReaper.DigitalInputs[7].Connect(finalBeam, false);
            raspberryReaper.DigitalOutputs[2].Connect(spiderEyes1);
            raspberryReaper.DigitalOutputs[3].Connect(spiderEyes2);

            raspberryCat.DigitalInputs[4].Connect(catMotion, true);
            raspberryCat.DigitalInputs[5].Connect(firstBeam, false);
            raspberryCat.DigitalOutputs[7].Connect(deadEnd);
            raspberryCat.Connect(audioCat);
            raspberryCat.Motor.Connect(georgeMotor);

            raspberryReaper.Connect(audioReaper);
            raspberryOla.Connect(audioOla);

            raspberryGeorge.DigitalOutputs[7].Connect(fog);
            raspberryGeorge.Connect(audioGeorge);

            inputBrightness.ConnectTo(x => movingHead.Brightness = x);

            // Map Physical lights
            acnOutput.Connect(new Physical.SmallRGBStrobe(reaperLight, 1), 20);
            acnOutput.Connect(new Physical.MonopriceRGBWPinSpot(candySpot, 20), 20);
            acnOutput.Connect(new Physical.MonopriceMovingHeadLight12chn(movingHead, 200), 20);
            acnOutput.Connect(new Physical.GenericDimmer(catAir, 11), 20);
            acnOutput.Connect(new Physical.GenericDimmer(eyes, 12), 20);
            acnOutput.Connect(new Physical.GenericDimmer(catLights, 10), 20);
            //BROKEN            acnOutput.Connect(new Physical.GenericDimmer(testLight3, 103), 20);
            //            acnOutput.Connect(new Physical.GenericDimmer(lightning2, 100), 20);
            acnOutput.Connect(new Physical.GenericDimmer(lightStairs1, 101), 20);
            acnOutput.Connect(new Physical.GenericDimmer(lightStairs2, 102), 20);
            acnOutput.Connect(new Physical.AmericanDJStrobe(lightning1, 5), 20);
            acnOutput.Connect(new Physical.RGBStrobe(lightBehindHeads, 40), 20);
            acnOutput.Connect(new Physical.RGBStrobe(lightBehindSheet, 60), 20);
            acnOutput.Connect(new Physical.RGBStrobe(lightEntranceR, 70), 20);
            acnOutput.Connect(new Physical.RGBStrobe(lightEntranceL, 80), 20);
            acnOutput.Connect(new Physical.GenericDimmer(lightTree, 50), 20);
            acnOutput.Connect(new Physical.GenericDimmer(lightSpiderWeb, 2), 21);
            acnOutput.Connect(new Physical.GenericDimmer(lightMirrorSkeleton, 1), 22);
            acnOutput.Connect(new Physical.GenericDimmer(lightInside, 2), 22);
            acnOutput.Connect(new Physical.GenericDimmer(lightWindow, 3), 22);
            acnOutput.Connect(new Physical.GenericDimmer(lightFlash1, 1), 21);
            acnOutput.Connect(new Physical.GenericDimmer(lightFlash2, 4), 22);

            candySpot.SetOnlyColor(Color.Green);

            oscServer.RegisterAction<int>("/mrmr/pushbutton/0/Hakan-iPhone-6", (msg, data) =>
            {
                if (data.First() != 0)
                {
                    audioOla.PlayTrack("12 Fear of the Dark");
                    //                    popOut4.Pop(1.0);
                    //                    stateMachine.SetState(States.Stair);
                    //                    Exec.Execute(testSeq);
                    //                    Exec.Execute(reaperSeq);
                    //                    popOut4.Pop(1.0);
                    //                    pulsatingEffect2.Start();
                }
            });

            oscServer.RegisterAction<int>("/mrmr/pushbutton/1/Hakan-iPhone-6", (msg, data) =>
            {
                if (data.Any() && data.First() != 0)
                {
                    audioOla.NextBackgroundTrack();
                    //                    stateMachine.SetState(States.George);
                    //                    Exec.Execute(georgeSeq);
                }
            });

            oscServer.RegisterAction<int>("/mrmr/pushbutton/2/Hakan-iPhone-6", (msg, data) =>
            {
                if (data.First() != 0)
                {
                    Exec.Execute(reaperPopSeq);
                }
            });

            oscServer.RegisterAction<int>("/mrmr/pushbutton/3/Hakan-iPhone-6", (msg, data) =>
            {
                if (data.First() != 0)
                {
                    catLights.Value = true;
                    switch (random.Next(3))
                    {
                        case 0:
                            audioCat.PlayEffect("386 Demon Creature Growls");
                            break;
                        case 1:
                            audioCat.PlayEffect("348 Spider Hiss");
                            break;
                        case 2:
                            audioCat.PlayEffect("death-scream");
                            break;
                    }
                    Thread.Sleep(2000);
                    catLights.Value = false;
                }
            });

            finalBeam.WhenOutputChanges(x =>
                {
                    if (x && hoursSmall.IsOpen)
                    {
                        Exec.Execute(finalSeq);
                    }
                    //                    lightning1.Brightness = x ? 1.0 : 0.0;
                    //if (x)
                    //{
                    //    Exec.Execute(thunderSeq);
                    //}
                });

            firstBeam.WhenOutputChanges(x =>
            {
                if (x && hoursSmall.IsOpen)
                {
                    //                    Exec.Execute(reaperSeq);
                    if (stateMachine.CurrentState == States.Background ||
                        stateMachine.CurrentState == States.StepForward)
                        stateMachine.SetState(States.Stair);
                }
            });

            buttonTest2.WhenOutputChanges(x =>
                {
                    if (x)
                    {
                        audioOla.NextBackgroundTrack();
                        //                        Exec.Execute(georgeSeq);
                    }
                });

            raspberryOla.AudioTrackStart.Subscribe(x =>
                {
                    // Next track
                    switch (x)
                    {
                        case "12 Fear of the Dark":
                            // Do nothing
                            break;

                        case "Thunder1":
                            timelineThunder1.Start();
                            break;

                        case "Thunder2":
                            timelineThunder2.Start();
                            break;

                        case "Thunder3":
                            timelineThunder3.Start();
                            break;

                        case "Thunder4":
                            timelineThunder4.Start();
                            break;

                        case "Thunder5":
                            timelineThunder5.Start();
                            break;

                        case "Thunder6":
                            timelineThunder6.Start();
                            break;

                        case "Thunder7":
                            timelineThunder7.Start();
                            break;

                        case "Thunder8":
                            timelineThunder8.Start();
                            break;
                    }
                });

            buttonTest4.WhenOutputChanges(x =>
                {
                    if (x)
                        audioOla.PlayEffect("125919__klankbeeld__horror-what-are-you-doing-here-cathedral");
                    //                        Exec.Execute(reaperSeq);
                    //                    lightning2.Brightness = x ? 1.0 : 0.0;
                    //                    if (x)
                    //                        popOut1.Pop(1.0);
                    //                    if (x)
                    //                    lightStairs1.Brightness = x ? 1.0 : 0.0;
                    //                    testLight3.Brightness = x ? 1.0 : 0.0;
                    //                        audioSpider.PlayEffect("348 Spider Hiss");
                    //                    Exec.Execute(thunderSeq);
                });

            buttonTest3.WhenOutputChanges(x =>
            {
                //                fog.Power = x;
                if (x)
                {
                    Exec.Execute(reaperPopSeq);

                    //for (int i = 0; i < 100; i++)
                    //{
                    //    raspberryReaper.Test(i);
                    //}
                }
                //                    audioGeorge.PlayEffect("242004__junkfood2121__fart-01");
            });

            raspberryReaper.DigitalOutputs[7].Connect(reaperPopUp);
            raspberryReaper.DigitalOutputs[6].Connect(reaperEyes);
            raspberryReaper.DigitalOutputs[5].Connect(skullEyes);

            forceOpen.WhenOutputChanges(x =>
                {
                    if (x)
                        hoursSmall.SetForced(true);
                    else
                        hoursSmall.SetForced(null);
                });

            inputH.WhenOutputChanges(x =>
            {
                movingHead.SetOnlyColor(HSV.ColorFromHSV(x.Value.GetByteScale(), inputS.Value, 1.0));
            });

            inputS.Output.Subscribe(x =>
            {
                movingHead.SetOnlyColor(HSV.ColorFromHSV(inputH.Value.GetByteScale(), x.Value, 1.0));
            });

            inputStrobe.Output.Controls(x => movingHead.StrobeSpeed = x);

            //midiInput.Controller(midiChannel, 1).Controls(inputBrightness.Control);
            //midiInput.Controller(midiChannel, 2).Controls(inputH.Control);
            //midiInput.Controller(midiChannel, 3).Controls(inputS.Control);
            //midiInput.Controller(midiChannel, 4).Controls(inputStrobe.Control);

            //midiInput.Controller(midiChannel, 5).Controls(Observer.Create<double>(x =>
            //    {
            //        inputPan.Control.OnNext(new DoubleZeroToOne(x * 540));
            //    }));
            //midiInput.Controller(midiChannel, 6).Controls(Observer.Create<double>(x =>
            //{
            //    inputTilt.Control.OnNext(new DoubleZeroToOne(x * 270));
            //}));

            //midiInput.Note(midiChannel, 36).Controls(buttonTest1.Control);
            //midiInput.Note(midiChannel, 37).Controls(buttonTest2.Control);
            //midiInput.Note(midiChannel, 38).Controls(buttonTest3.Control);
            //midiInput.Note(midiChannel, 39).Controls(buttonTest4.Control);

            //midiInput.Note(midiChannel, 40).Controls(buttonCatTrigger.Control);

            //buttonTest4.Output.Subscribe(x =>
            //    {
            //        if (x)
            //        {
            //            audioOla.NextBackgroundTrack();
            //        }
            //    });

            manualHeadMovement.Output.Subscribe(x =>
                {
                    if (x)
                    {
                        inputPan.Output.Controls(p => movingHead.Pan = p);
                        inputTilt.Output.Controls(t => movingHead.Tilt = t);
                    }
                    else
                    {
                        //                        inputPan.Output.Dis
                    }
                });

            //            buttonTest2.Output.Subscribe(reaperPopUp.PowerControl);
            catMotion.Output.Subscribe(catLights.Control);

            /*
                        finalBeam.Output.Subscribe(x =>
                            {
                                lightning1.Brightness = x ? 1.0 : 0.0;
                            });
            */

            //            buttonTest1.Output.Subscribe(pulsatingEffect2.InputRun);

            //buttonTest1.Output.Subscribe(x =>
            //    {
            //        pulsatingEffect2.Start
            //        if(x)

            //        if (x)
            //        {
            //            movingHead.Brightness = 1;
            //            movingHead.Color = Color.Red;
            //            //                        testLight4.StrobeSpeed = 1.0;
            //        }
            //        else
            //        {
            //            movingHead.TurnOff();
            //        }
            //    });

            catMotion.Output.Subscribe(x =>
                {
                    if (x && hoursSmall.IsOpen)
                        Executor.Current.Execute(catSeq);
                });

            buttonCatTrigger.Output.Subscribe(x =>
                {
                    if (x)
                    {
                        catLights.Value = true;
                        switch (random.Next(3))
                        {
                            case 0:
                                audioCat.PlayEffect("386 Demon Creature Growls");
                                break;
                            case 1:
                                audioCat.PlayEffect("348 Spider Hiss");
                                break;
                            case 2:
                                audioCat.PlayEffect("death-scream");
                                break;
                        }
                        Thread.Sleep(2000);
                        catLights.Value = false;
                    }
                });

            buttonTest1.Output.Subscribe(x =>
            {
                if (x)
                    audioOla.PlayTrack("12 Fear of the Dark");

                //if(x)
                //    georgeMotor.SetVector(0.9, 0, S(15));

                //                deadEnd.Power = x;
            });

            //            hoursSmall.Output.Subscribe(catAir.InputPower);
            //            hoursSmall.Output.Subscribe(flickerEffect.InputRun);
            //hoursSmall.Output.Subscribe(pulsatingEffect1.InputRun);
            //hoursSmall.Output.Subscribe(pulsatingEffect2.InputRun);
            hoursSmall.Output.Subscribe(lightTree.Control);

            hoursSmall.Output.Subscribe(x =>
                {
                    if (x)
                    {
                        stateMachine.SetBackgroundState(States.Background);
                        stateMachine.SetState(States.Background);
                    }
                    else
                    {
                        stateMachine.Hold();
                        stateMachine.SetBackgroundState(null);
                    }
                });

            timelineThunder1.AddMs(500, "A");
            timelineThunder1.AddMs(3500, "B");
            timelineThunder1.AddMs(4500, "C");
            timelineThunder1.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder2.AddMs(500, "A");
            timelineThunder2.AddMs(1500, "B");
            timelineThunder2.AddMs(1600, "C");
            timelineThunder2.AddMs(3700, "C");
            timelineThunder2.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder3.AddMs(100, "A");
            timelineThunder3.AddMs(200, "B");
            timelineThunder3.AddMs(300, "C");
            timelineThunder3.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder4.AddMs(0, "A");
            timelineThunder4.AddMs(3500, "B");
            timelineThunder4.AddMs(4500, "C");
            timelineThunder4.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder5.AddMs(1100, "A");
            timelineThunder5.AddMs(3500, "B");
            timelineThunder5.AddMs(4700, "C");
            timelineThunder5.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder6.AddMs(1000, "A");
            timelineThunder6.AddMs(1800, "B");
            timelineThunder6.AddMs(6200, "C");
            timelineThunder6.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder7.AddMs(0, "A");
            timelineThunder7.AddMs(200, "B");
            timelineThunder7.AddMs(300, "C");
            timelineThunder7.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder8.AddMs(500, "A");
            timelineThunder8.AddMs(4000, "B");
            timelineThunder8.AddMs(4200, "C");
            timelineThunder8.TimelineTrigger += TriggerThunderTimeline;

            stateMachine.ForFromSequence(States.Background, backgroundSeq);
            stateMachine.ForFromSequence(States.Stair, reaperSeq);
            stateMachine.ForFromSequence(States.George, georgeSeq);
            stateMachine.ForFromSequence(States.StepForward, stepForwardSeq);

            georgeSeq.WhenExecuted
                .Execute(instance =>
                {
                    var controlPan = new Effect.Fader(S(3.8), 106, 150, false);
                    var controlTilt = new Effect.Fader(S(3.8), 231.8823531, 168.3529407, false);

                    controlPan.ConnectTo(x => movingHead.Pan = x);
                    controlTilt.ConnectTo(x => movingHead.Tilt = x);

                    controlPan.Prime();
                    controlTilt.Prime();
                    movingHead.Brightness = 0;
                    // Make sure George isn't moving
                    georgeMotor.WaitForVectorReached();

                    instance.WaitFor(S(1.5));

                    controlPan.Start();
                    controlTilt.Start();

                    georgeMotor.SetVector(1.0, 450, S(10));
                    instance.WaitFor(S(1.2));
                    movingHead.SetColor(Color.Red, 0.1);
                    instance.WaitFor(S(1.0));
                    audioGeorge.PlayEffect("162 Blood Curdling Scream of Terror");
                    georgeMotor.WaitForVectorReached();

                    instance.WaitFor(S(4));
                    movingHead.Brightness = 0;

                    georgeMotor.SetVector(0.9, 0, S(15));
                    movingHead.Pan = 106;
                    movingHead.Tilt = 31;
                    //georgeMotor.WaitForVectorReached();

                    //                        deadEnd.Power = true;
                    instance.WaitFor(S(0.5));
                    //                        deadEnd.Power = false;
                    //                        Exec.Execute(thunderSeq);
                    stateMachine.NextState();
                });

            stepForwardSeq.WhenExecuted
                .SetUp(() =>
                {
                    audioOla.PlayTrack("152 Haunted Castle");
                    candySpot.SetOnlyColor(Color.Green);
                    pulsatingEffect1.Start();
                    pulsatingEffect2.Start();
                })
                .Execute(i =>
                {
                    i.WaitFor(S(30.0));
                })
                .TearDown(() =>
                {
                    audioOla.PauseTrack();
                    pulsatingEffect1.Stop();
                    pulsatingEffect2.Stop();
                });

            reaperSeq.WhenExecuted
            .SetUp(() =>
            {
                flickerEffect.Stop();
                pulsatingEffect2.Stop();
            })
                .Execute(instance =>
                {
                    //                    switchFog.SetPower(true);
                    //                    this.lastFogRun = DateTime.Now;
                    //                    Executor.Current.Execute(deadendSeq);
                    //                    audioGeorge.PlayEffect("ghostly");
                    //                    instance.WaitFor(S(0.5));
                    //                    popOutEffect.Pop(1.0);

                    //                    instance.WaitFor(S(1.0));

                    movingHead.Pan = 106;
                    movingHead.Tilt = 31;
                    fog.Value = true;
                    this.lastFogRun = DateTime.Now;
                    instance.WaitFor(S(0.05));
                    audioReaper.PlayEffect("348 Spider Hiss", 1.0, 0.0);
                    instance.WaitFor(S(0.05));
                    spiderEyes1.Value = true;
                    instance.WaitFor(S(0.5));

                    movingHead.SetColor(Color.Turquoise, 0.2);
                    movingHead.StrobeSpeed = 0.8;

                    deadEnd.Value = true;
                    instance.WaitFor(S(0.3));
                    deadEnd.Value = false;

                    instance.WaitFor(S(2.5));
                    movingHead.StrobeSpeed = 0;
                    movingHead.Brightness = 0;

                    movingHead.Pan = 80;
                    movingHead.Tilt = 26;
                    instance.WaitFor(S(1.0));
                    audioReaper.PlayNewEffect("laugh", 0.0, 1.0);
                    instance.WaitFor(S(0.1));
                    spiderEyes1.Value = false;
                    reaperPopUp.Value = true;
                    reaperLight.Color = Color.Red;
                    reaperLight.Brightness = 1;
                    reaperLight.StrobeSpeed = 1;
                    instance.WaitFor(S(0.5));
                    reaperEyes.Value = true;
                    instance.WaitFor(S(2.0));

                    reaperPopUp.Value = false;
                    reaperEyes.Value = false;
                    reaperLight.TurnOff();
                    instance.WaitFor(S(2.0));
                    audioOla.PlayEffect("424 Coyote Howling", 0.0, 1.0);
                    audioGeorge.PlayEffect("424 Coyote Howling");
                    movingHead.SetColor(Color.Orange, 0.2);
                    instance.WaitFor(S(2.0));
                    spiderEyes2.Value = true;
                    popOut2.Pop(0.4);
                    audioGeorge.PlayEffect("348 Spider Hiss");
                    audioReaper.PlayEffect("348 Spider Hiss");

                    movingHead.Brightness = 0.7;
                    movingHead.Color = Color.Red;
                    movingHead.StrobeSpeed = 0.8;
                    movingHead.Pan = 51;
                    movingHead.Tilt = 61;
                    instance.WaitFor(S(2.0));
                    movingHead.StrobeSpeed = 0.0;
                    movingHead.Brightness = 0;
                    spiderEyes2.Value = false;
                    instance.WaitFor(S(2.0));

                    movingHead.Pan = 106;
                    movingHead.Tilt = 231;

                    stateMachine.NextState();
                })
                .TearDown(() =>
                {
                    flickerEffect.Start();
                    pulsatingEffect2.Start();
                    fog.Value = false;
                });

            reaperPopSeq.WhenExecuted
                .Execute(instance =>
                {
                    audioReaper.PlayNewEffect("laugh", 0.0, 1.0);
                    instance.WaitFor(S(0.1));
                    reaperPopUp.Value = true;
                    reaperLight.Color = Color.Red;
                    reaperLight.Brightness = 1;
                    reaperLight.StrobeSpeed = 1;
                    instance.WaitFor(S(0.5));
                    reaperEyes.Value = true;
                    instance.WaitFor(S(2.0));

                    reaperPopUp.Value = false;
                    reaperEyes.Value = false;
                    reaperLight.TurnOff();
                    instance.WaitFor(S(0.5));
                });

            finalSeq.WhenExecuted
                .SetUp(() =>
                {
                    audioOla.PauseTrack();
                    pulsatingEffect1.Stop();
                    pulsatingEffect2.Stop();
                })
                .Execute(i =>
                {
                    skullEyes.Value = true;
                    candySpot.SetColor(Color.Red);

                    i.WaitFor(S(1.0));
                    lightBehindHeads.SetOnlyColor(Color.White);
                    popOutBehindHeads.Pop(1.0);
                    audioOla.PlayEffect("125919__klankbeeld__horror-what-are-you-doing-here-cathedral", 0.0, 0.7);
                    i.WaitFor(S(10));
                })
                .TearDown(() =>
                {
                    audioOla.PlayBackground();
                    skullEyes.Value = false;
                    candySpot.SetOnlyColor(Color.Green);
                    pulsatingEffect1.Start();
                    pulsatingEffect2.Start();
                    //                        candySpot.SetColor(Color.Green);

                    //                        audioOla.PlayBackground();

                    if (stateMachine.CurrentState == States.StepForward)
                        stateMachine.SetState(States.Background);
                });

            thunderSeq.WhenExecuted
                .SetUp(() =>
                {
                    audioOla.PauseBackground();
                    //                        movingHead.Pan = 0.25;
                    //                        movingHead.Tilt = 0.5;
                    Thread.Sleep(200);
                })
                .Execute(i =>
                {
                    audioOla.PlayTrack("08 Weather-lightning-strike2");
                    //                        movingHead.SetOnlyColor(Color.White);
                    popOut1.Pop(1.0);
                    popOut2.Pop(1.0);
                    popOut3.Pop(1.0);

                    i.WaitFor(S(4));
                })
                .TearDown(() =>
                {
                    audioOla.PauseTrack();
                    audioOla.PlayBackground();
                });

            backgroundSeq.WhenExecuted
                .SetUp(() =>
                {
                    audioOla.NextBackgroundTrack();
                    flickerEffect.Start();
                    pulsatingEffect1.Start();
                    pulsatingEffect2.Start();
                })
                .Execute(i =>
                {
                    while (!i.IsCancellationRequested)
                    {
                        i.WaitFor(S(1));
                        if (!this.lastFogRun.HasValue || (DateTime.Now - this.lastFogRun.Value).TotalMinutes > 10)
                        {
                            // Run the fog for a little while
                            fog.Value = true;
                            i.WaitFor(S(4));
                            fog.Value = false;
                            this.lastFogRun = DateTime.Now;
                        }
                    }
                })
                .TearDown(() =>
                {
                    flickerEffect.Stop();
                    pulsatingEffect1.Stop();
                    pulsatingEffect2.Stop();
                    audioOla.PauseTrack();
                    audioOla.PauseBackground();
                });

            catSeq.WhenExecuted
                .Execute(instance =>
                {
                    var maxRuntime = System.Diagnostics.Stopwatch.StartNew();

                    catLights.Value = true;

                    while (true)
                    {
                        switch (random.Next(4))
                        {
                            case 0:
                                audioCat.PlayEffect("266 Monster Growl 7", 1.0, 1.0);
                                instance.WaitFor(TimeSpan.FromSeconds(2.0));
                                break;
                            case 1:
                                audioCat.PlayEffect("285 Monster Snarl 2", 1.0, 1.0);
                                instance.WaitFor(TimeSpan.FromSeconds(3.0));
                                break;
                            case 2:
                                audioCat.PlayEffect("286 Monster Snarl 3", 1.0, 1.0);
                                instance.WaitFor(TimeSpan.FromSeconds(2.5));
                                break;
                            case 3:
                                audioCat.PlayEffect("287 Monster Snarl 4", 1.0, 1.0);
                                instance.WaitFor(TimeSpan.FromSeconds(1.5));
                                break;
                            default:
                                instance.WaitFor(TimeSpan.FromSeconds(3.0));
                                break;
                        }

                        instance.CancelToken.ThrowIfCancellationRequested();

                        if (maxRuntime.Elapsed.TotalSeconds > 10)
                            break;
                    }
                })
                .TearDown(() =>
                {
                    catLights.Value = false;
                });
        }