Beispiel #1
0
        /************************************************************************************************************************/

        /// <summary>
        /// Sets the `area` in which the ruler will be drawn and draws a <see cref="GUI.Box(Rect, string)"/> there.
        /// The returned object must have <see cref="IDisposable.Dispose"/> called on it afterwards.
        /// </summary>
        private static IDisposable BeginGUI(Rect area)
        {
            if (Current != null)
            {
                throw new InvalidOperationException($"{nameof(TimelineGUI)} can't be used recursively.");
            }

            if (!EditorGUIUtility.hierarchyMode)
            {
                EditorGUI.indentLevel++;
            }

            area = EditorGUI.IndentedRect(area);

            if (!EditorGUIUtility.hierarchyMode)
            {
                EditorGUI.indentLevel--;
            }

            GUI.Box(area, "");

            GUI.BeginClip(area);

            area.x         = area.y = 0;
            Instance._Area = area;

            Instance.TickHeight = Mathf.Ceil(area.height * 0.3f);

            return(Current = Instance);
        }
        /************************************************************************************************************************/

        private void DoHeaderGUI(ref Rect area, GUIContent label, Context context)
        {
            area.height = AnimancerGUI.LineHeight;
            var headerArea = area;

            AnimancerGUI.NextVerticalArea(ref area);

            label = EditorGUI.BeginProperty(headerArea, label, context.Property);

            if (!context.Property.hasMultipleDifferentValues)
            {
                var addEventArea = AnimancerGUI.StealFromRight(ref headerArea, headerArea.height, AnimancerGUI.StandardSpacing);
                DoAddRemoveEventButtonGUI(addEventArea, context);
            }

            if (context.TransitionContext != null && context.TransitionContext.Transition != null)
            {
                EditorGUI.EndProperty();

                TimelineGUI.DoGUI(headerArea, context, out var addEventNormalizedTime);

                if (!float.IsNaN(addEventNormalizedTime))
                {
                    AddEvent(context, addEventNormalizedTime);
                }
            }
            else
            {
                label.text = AnimancerGUI.GetNarrowText(label.text);

                string summary;
                if (context.Times.Count == 0)
                {
                    summary = "[0] End Time 1";
                }
                else
                {
                    var index   = context.Times.Count - 1;
                    var endTime = context.Times.GetElement(index).floatValue;
                    summary = $"[{index}] End Time {endTime:G3}";
                }

                using (ObjectPool.Disposable.AcquireContent(out var content, summary))
                    EditorGUI.LabelField(headerArea, label, content);

                EditorGUI.EndProperty();
            }

            EditorGUI.BeginChangeCheck();
            context.Property.isExpanded =
                EditorGUI.Foldout(headerArea, context.Property.isExpanded, GUIContent.none, true);
            if (EditorGUI.EndChangeCheck())
            {
                context.SelectedEvent = -1;
            }
        }
Beispiel #3
0
 /// <summary>Ends the area started by <see cref="BeginGUI"/>.</summary>
 void IDisposable.Dispose()
 {
     Current = null;
     GUI.EndClip();
 }