Beispiel #1
0
        public NodeTouchEvent(MotionEvent motion, VelocityTracker velocity)
        {
            this.velocity = velocity;
            velocity.AddMovement (motion);

            point = new Point (motion.GetX (), motion.GetY ());

            if (motion.Action == MotionEventActions.Move) {
                type = TouchType.Move;
            } else if (motion.Action == MotionEventActions.Down) {
                type = TouchType.Down;
            } else if (motion.Action == MotionEventActions.Up) {
                type = TouchType.Up;
            }
        }
		bool OnDown (MotionEvent motionEvent)
		{
			if (_paused) {
				return false;
			}

			var rect = new Rect ();
			int childCount = _listView.ChildCount;

			var listViewCoords = new int[2];
			_listView.GetLocationOnScreen (listViewCoords);

			int x = (int)motionEvent.RawX - listViewCoords [0];
			int y = (int)motionEvent.RawY - listViewCoords [1];

			View child;

			for (int i = 0; i < childCount; i++) {
				child = _listView.GetChildAt (i);
				child.GetHitRect (rect);
				if (rect.Contains (x, y)) {
					_downView = child;
					break;
				}
			}

			if (_downView != null) {
				mDownX = motionEvent.RawX;
				mDownY = motionEvent.RawY;

				_downPosition = _listView.GetPositionForView (_downView);

				if (_dismissCommand.CanExecute (_downPosition)) {
					_velocityTracker = VelocityTracker.Obtain ();
					_velocityTracker.AddMovement (motionEvent);
				} else {
					_downView = null;
				}
			}

			return false;
		}
Beispiel #3
0
        bool CaptureMovementCheck(MotionEvent ev)
        {
            if (ev.Action == MotionEventActions.Down) {
                startX = (int)ev.GetX ();
                startY = (int)ev.GetY ();

                // Only work if the initial touch was in the start strip when the menu is closed
                // When the menu is opened, anywhere will do
                if (!opened && (startX > Context.ToPixels (30)))
                    return false;

                velocityTracker = VelocityTracker.Obtain ();
                velocityTracker.AddMovement (ev);
                preTracking = true;
                stateBeforeTracking = opened;
                return false;
            }

            if (ev.Action == MotionEventActions.Up)
                preTracking = isTracking = false;

            if (!preTracking)
                return false;

            velocityTracker.AddMovement (ev);

            if (ev.Action == MotionEventActions.Move) {

                // Check we are going in the right direction, if not cancel the current gesture
                if (!MoveDirectionTest (ev)) {
                    preTracking = false;
                    return false;
                }

                // If the current gesture has not gone long enough don't intercept it just yet
                var distance = Math.Sqrt (Math.Pow (ev.GetX () - startX, 2) + Math.Pow (ev.GetY () - startY, 2));
                if (distance < pagingTouchSlop)
                    return false;
            }

            startX = (int)ev.GetX ();
            startY = (int)ev.GetY ();
            isTracking = true;

            return true;
        }
Beispiel #4
0
        bool CaptureMovementCheck(MotionEvent ev)
        {
            if (ev.Action == MotionEventActions.Down) {
                oldY = startY = (int)ev.GetY ();

                if (!Opened)
                    return false;

                velocityTracker = VelocityTracker.Obtain ();
                velocityTracker.AddMovement (ev);
                preTracking = true;
                stateBeforeTracking = state;
                return false;
            }

            if (ev.Action == MotionEventActions.Up)
                preTracking = isTracking = false;

            if (!preTracking)
                return false;

            velocityTracker.AddMovement (ev);

            if (ev.Action == MotionEventActions.Move) {

                // Check we are going in the right direction, if not cancel the current gesture
                if (!MoveDirectionTest (ev)) {
                    preTracking = false;
                    return false;
                }

                // If the current gesture has not gone long enough don't intercept it just yet
                var distance = Math.Abs (ev.GetY () - startY);
                if (distance < pagingTouchSlop)
                    return false;
            }

            oldY = startY = (int)ev.GetY ();
            isTracking = true;

            return true;
        }
        private bool handleDownEvent(View view, MotionEvent motionEvent)
        {
            if (!mSwipeEnabled)
            {
                return false;
            }

            View downView = findDownView(motionEvent);
            if (downView == null)
            {
                return false;
            }

            int downPosition = AdapterViewUtil.getPositionForView(mListViewWrapper, downView);
            mCanDismissCurrent = isDismissable(downPosition);

            /* Check if we are processing the item at this position */
            if (mCurrentPosition == downPosition || downPosition >= mVirtualListCount)
            {
                return false;
            }

            if (view != null)
            {
                view.OnTouchEvent(motionEvent);
            }

            disableHorizontalScrollContainerIfNecessary(motionEvent, downView);

            mDownX = motionEvent.GetX();
            mDownY = motionEvent.GetY();

            mCurrentView = downView;
            mSwipingView = getSwipeView(downView);
            mCurrentPosition = downPosition;

            mVelocityTracker = VelocityTracker.Obtain();
            mVelocityTracker.AddMovement(motionEvent);
            return true;
        }
        public virtual bool OnTouchEvent(Android.Views.MotionEvent ev)
        {
            switch (ev.Action) {
            case MotionEventActions.Down:
                {
                    mVelocityTracker = VelocityTracker.Obtain();
                    if (null != mVelocityTracker) {
                        mVelocityTracker.AddMovement(ev);
                    } else {
                        Log.Info(LOG_TAG, "Velocity tracker is null");
                    }

                    mLastTouchX = GetActiveX(ev);
                    mLastTouchY = GetActiveY(ev);
                    mIsDragging = false;
                    break;
                }

            case MotionEventActions.Move: {
                    float x = GetActiveX(ev);
                    float y = GetActiveY(ev);
                    float dx = x - mLastTouchX, dy = y - mLastTouchY;

                    if (!mIsDragging) {
                        // Use Pythagoras to see if drag length is larger than
                        // touch slop
                        mIsDragging = FloatMath.Sqrt((dx * dx) + (dy * dy)) >= mTouchSlop;
                    }

                    if (mIsDragging) {
                        mListener.OnDrag(dx, dy);
                        mLastTouchX = x;
                        mLastTouchY = y;

                        if (null != mVelocityTracker) {
                            mVelocityTracker.AddMovement(ev);
                        }
                    }
                    break;
                }

            case MotionEventActions.Cancel: {
                    // Recycle Velocity Tracker
                    if (null != mVelocityTracker) {
                        mVelocityTracker.Recycle();
                        mVelocityTracker = null;
                    }
                    break;
                }

            case MotionEventActions.Up: {
                    if (mIsDragging) {
                        if (null != mVelocityTracker) {
                            mLastTouchX = GetActiveX(ev);
                            mLastTouchY = GetActiveY(ev);

                            // Compute velocity within the last 1000ms
                            mVelocityTracker.AddMovement(ev);
                            mVelocityTracker.ComputeCurrentVelocity(1000);

                            float vX = mVelocityTracker.GetXVelocity(0), vY = mVelocityTracker
                                .GetYVelocity(0);

                            // If the velocity is greater than minVelocity, call
                            // listener
                            if (Math.Max(Math.Abs(vX), Math.Abs(vY)) >= mMinimumVelocity) {
                                mListener.OnFling(mLastTouchX, mLastTouchY, -vX,
                                    -vY);
                            }
                        }
                    }

                    // Recycle Velocity Tracker
                    if (null != mVelocityTracker) {
                        mVelocityTracker.Recycle();
                        mVelocityTracker = null;
                    }
                    break;
                }
            }

            return true;
        }