Beispiel #1
0
        /// <summary>
        /// Duplicates DojoPromotionStatus object into a database; may or may not be the same database
        /// as the parent object.
        /// </summary>
        /// <returns> A new DojoPromotionStatus object reflecting the replicated DojoPromotionStatus object.</returns>
        public DojoPromotionStatus Duplicate()
        {
            DojoPromotionStatus clonedDojoPromotionStatus = this.Clone();

            // Insert must be called after children are replicated!
            clonedDojoPromotionStatus.iD       = DojoPromotionStatusManager._insert(clonedDojoPromotionStatus);
            clonedDojoPromotionStatus.isSynced = true;
            return(clonedDojoPromotionStatus);
        }
Beispiel #2
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        /// <summary>
        /// Ensures that the object's fields and children are
        /// pre-loaded before any updates or reads.
        /// </summary>
        public void EnsurePreLoad()
        {
            if (!isPlaceHolder)
            {
                return;
            }

            DojoPromotionStatusManager._fill(this);
            isPlaceHolder = false;
        }
Beispiel #3
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        /// <summary>
        /// Saves the DojoPromotionStatus object state to the database.
        /// </summary>
        public int Save()
        {
            if (isSynced)
            {
                return(iD);
            }

            if (iD == -1)
            {
                throw (new Exception("Invalid record; cannot be saved."));
            }
            if (iD == 0)
            {
                iD = DojoPromotionStatusManager._insert(this);
            }
            else
            {
                DojoPromotionStatusManager._update(this);
            }
            isSynced = iD != -1;
            return(iD);
        }
Beispiel #4
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 /// <summary>
 /// Overwrites and existing DojoPromotionStatus object in the database.
 /// </summary>
 public void Overwrite(int id)
 {
     iD = id;
     DojoPromotionStatusManager._update(this);
     isSynced = true;
 }
Beispiel #5
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 public void Delete()
 {
     DojoPromotionStatusManager._delete(this.iD);
     this.iD  = 0;
     isSynced = false;
 }
Beispiel #6
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 public DojoPromotionStatus(int id)
 {
     this.iD  = id;
     isSynced = DojoPromotionStatusManager._fill(this);
 }