Beispiel #1
0
 private Amazon.GameLift.Model.StartGameSessionPlacementResponse CallAWSServiceOperation(IAmazonGameLift client, Amazon.GameLift.Model.StartGameSessionPlacementRequest request)
 {
     Utils.Common.WriteVerboseEndpointMessage(this, client.Config, "Amazon GameLift Service", "StartGameSessionPlacement");
     try
     {
         #if DESKTOP
         return(client.StartGameSessionPlacement(request));
         #elif CORECLR
         return(client.StartGameSessionPlacementAsync(request).GetAwaiter().GetResult());
         #else
                 #error "Unknown build edition"
         #endif
     }
     catch (AmazonServiceException exc)
     {
         var webException = exc.InnerException as System.Net.WebException;
         if (webException != null)
         {
             throw new Exception(Utils.Common.FormatNameResolutionFailureMessage(client.Config, webException.Message), webException);
         }
         throw;
     }
 }
Beispiel #2
0
        public object Execute(ExecutorContext context)
        {
            var cmdletContext = context as CmdletContext;
            // create request
            var request = new Amazon.GameLift.Model.StartGameSessionPlacementRequest();

            if (cmdletContext.DesiredPlayerSession != null)
            {
                request.DesiredPlayerSessions = cmdletContext.DesiredPlayerSession;
            }
            if (cmdletContext.GameProperty != null)
            {
                request.GameProperties = cmdletContext.GameProperty;
            }
            if (cmdletContext.GameSessionData != null)
            {
                request.GameSessionData = cmdletContext.GameSessionData;
            }
            if (cmdletContext.GameSessionName != null)
            {
                request.GameSessionName = cmdletContext.GameSessionName;
            }
            if (cmdletContext.GameSessionQueueName != null)
            {
                request.GameSessionQueueName = cmdletContext.GameSessionQueueName;
            }
            if (cmdletContext.MaximumPlayerSessionCount != null)
            {
                request.MaximumPlayerSessionCount = cmdletContext.MaximumPlayerSessionCount.Value;
            }
            if (cmdletContext.PlacementId != null)
            {
                request.PlacementId = cmdletContext.PlacementId;
            }
            if (cmdletContext.PlayerLatency != null)
            {
                request.PlayerLatencies = cmdletContext.PlayerLatency;
            }

            CmdletOutput output;

            // issue call
            var client = Client ?? CreateClient(_CurrentCredentials, _RegionEndpoint);

            try
            {
                var    response       = CallAWSServiceOperation(client, request);
                object pipelineOutput = null;
                pipelineOutput = cmdletContext.Select(response, this);
                output         = new CmdletOutput
                {
                    PipelineOutput  = pipelineOutput,
                    ServiceResponse = response
                };
            }
            catch (Exception e)
            {
                output = new CmdletOutput {
                    ErrorResponse = e
                };
            }

            return(output);
        }