public static void SetiOSFrameworkDependency() { string[] utils = AssetDatabase.FindAssets("iOSUtils"); if (utils.Length > 0) { string path = AssetDatabase.GUIDToAssetPath(utils [0]); FrameworkDependency.AddFrameworkDependency(path, BuildTarget.iOS, "Photos"); } }
public static void SetiOSFrameworkDependency() { string[] utils = AssetDatabase.FindAssets("iOSUtils"); if (utils.Length > 0) { for (int i = 0; i < utils.Length; ++i) { string path = AssetDatabase.GUIDToAssetPath(utils[i]); if (path.Contains("iOSUtils.m")) { FrameworkDependency.AddFrameworkDependency(path, BuildTarget.iOS, "Photos"); } } } }