Beispiel #1
0
        /// <summary>
        /// Key down
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        protected override void OnKeyDown(object sender, KeyboardEventArgs e)
        {
            bool shift = AlmiranteEngine.Input.Keyboard[Keys.LeftShift].Down || AlmiranteEngine.Input.Keyboard[Keys.RightShift].Down;
            if (e.Key.Key == Keys.Back)
            {
                if (this.Text.Length > 0)
                {
                    this.Text = this.Text.Substring(0, this.Text.Length - 1);
                }
                return;
            }

            char key = '\0';
            switch (e.Key.Key)
            {
                case Keys.A: if (shift) { key = 'A'; } else { key = 'a'; } break;
                case Keys.B: if (shift) { key = 'B'; } else { key = 'b'; } break;
                case Keys.C: if (shift) { key = 'C'; } else { key = 'c'; } break;
                case Keys.D: if (shift) { key = 'D'; } else { key = 'd'; } break;
                case Keys.E: if (shift) { key = 'E'; } else { key = 'e'; } break;
                case Keys.F: if (shift) { key = 'F'; } else { key = 'f'; } break;
                case Keys.G: if (shift) { key = 'G'; } else { key = 'g'; } break;
                case Keys.H: if (shift) { key = 'H'; } else { key = 'h'; } break;
                case Keys.I: if (shift) { key = 'I'; } else { key = 'i'; } break;
                case Keys.J: if (shift) { key = 'J'; } else { key = 'j'; } break;
                case Keys.K: if (shift) { key = 'K'; } else { key = 'k'; } break;
                case Keys.L: if (shift) { key = 'L'; } else { key = 'l'; } break;
                case Keys.M: if (shift) { key = 'M'; } else { key = 'm'; } break;
                case Keys.N: if (shift) { key = 'N'; } else { key = 'n'; } break;
                case Keys.O: if (shift) { key = 'O'; } else { key = 'o'; } break;
                case Keys.P: if (shift) { key = 'P'; } else { key = 'p'; } break;
                case Keys.Q: if (shift) { key = 'Q'; } else { key = 'q'; } break;
                case Keys.R: if (shift) { key = 'R'; } else { key = 'r'; } break;
                case Keys.S: if (shift) { key = 'S'; } else { key = 's'; } break;
                case Keys.T: if (shift) { key = 'T'; } else { key = 't'; } break;
                case Keys.U: if (shift) { key = 'U'; } else { key = 'u'; } break;
                case Keys.V: if (shift) { key = 'V'; } else { key = 'v'; } break;
                case Keys.W: if (shift) { key = 'W'; } else { key = 'w'; } break;
                case Keys.X: if (shift) { key = 'X'; } else { key = 'x'; } break;
                case Keys.Y: if (shift) { key = 'Y'; } else { key = 'y'; } break;
                case Keys.Z: if (shift) { key = 'Z'; } else { key = 'z'; } break;
                case Keys.D0: if (shift) { key = ')'; } else { key = '0'; } break;
                case Keys.D1: if (shift) { key = '!'; } else { key = '1'; } break;
                case Keys.D2: if (shift) { key = '@'; } else { key = '2'; } break;
                case Keys.D3: if (shift) { key = '#'; } else { key = '3'; } break;
                case Keys.D4: if (shift) { key = '$'; } else { key = '4'; } break;
                case Keys.D5: if (shift) { key = '%'; } else { key = '5'; } break;
                case Keys.D6: if (shift) { key = '^'; } else { key = '6'; } break;
                case Keys.D7: if (shift) { key = '&'; } else { key = '7'; } break;
                case Keys.D8: if (shift) { key = '*'; } else { key = '8'; } break;
                case Keys.D9: if (shift) { key = '('; } else { key = '9'; } break;
                case Keys.NumPad0: key = '0'; break;
                case Keys.NumPad1: key = '1'; break;
                case Keys.NumPad2: key = '2'; break;
                case Keys.NumPad3: key = '3'; break;
                case Keys.NumPad4: key = '4'; break;
                case Keys.NumPad5: key = '5'; break;
                case Keys.NumPad6: key = '6'; break;
                case Keys.NumPad7: key = '7'; break;
                case Keys.NumPad8: key = '8'; break;
                case Keys.NumPad9: key = '9'; break;
                case Keys.OemTilde: if (shift) { key = '~'; } else { key = '`'; } break;
                case Keys.OemSemicolon: if (shift) { key = ':'; } else { key = ';'; } break;
                case Keys.OemQuotes: if (shift) { key = '"'; } else { key = '\''; } break;
                case Keys.OemQuestion: if (shift) { key = '?'; } else { key = '/'; } break;
                case Keys.OemPlus: if (shift) { key = '+'; } else { key = '='; } break;
                case Keys.OemPipe: if (shift) { key = '|'; } else { key = '\\'; } break;
                case Keys.OemPeriod: if (shift) { key = '>'; } else { key = '.'; } break;
                case Keys.OemOpenBrackets: if (shift) { key = '{'; } else { key = '['; } break;
                case Keys.OemCloseBrackets: if (shift) { key = '}'; } else { key = ']'; } break;
                case Keys.OemMinus: if (shift) { key = '_'; } else { key = '-'; } break;
                case Keys.OemComma: if (shift) { key = '<'; } else { key = ','; } break;
                case Keys.Space: key = ' '; break;
                default: return;
            }

            if (this.MaxLength <= 0 || this.Text.Length < this.MaxLength)
            {
                this.Text = this.Text + key;
            }
        }
Beispiel #2
0
 /// <summary>
 /// Called when [key up].
 /// </summary>
 /// <param name="sender">The sender.</param>
 /// <param name="e">The <see cref="KeyboardEventArgs"/> instance containing the event data.</param>
 /// <exception cref="System.NotImplementedException"></exception>
 protected virtual void OnKeyUp(object sender, KeyboardEventArgs e)
 {
 }
Beispiel #3
0
 /// <summary>
 /// Called when [key up].
 /// </summary>
 /// <param name="sender">The sender.</param>
 /// <param name="e">The <see cref="KeyboardEventArgs"/> instance containing the event data.</param>
 /// <exception cref="System.NotImplementedException"></exception>
 protected virtual void OnKeyUp(object sender, KeyboardEventArgs e)
 {
 }