Beispiel #1
0
        private static void Receive(Socket client)
        {
            try
            {
                // Create the state object.
                StateObject_CL state = new StateObject_CL();
                state.workSocket = client;

                // Begin receiving the data from the remote device.
                client.BeginReceive(state.buffer, 0, StateObject_CL.BufferSize, 0,
                                    new AsyncCallback(ReceiveCallback), state);
            }
            catch (Exception e)
            {
                Console.WriteLine(e.ToString());
            }
        }
Beispiel #2
0
        private static void ReceiveCallback(IAsyncResult ar)
        {
            try
            {
                // Retrieve the state object and the client socket
                // from the asynchronous state object.
                StateObject_CL state  = (StateObject_CL)ar.AsyncState;
                Socket         client = state.workSocket;

                // Read data from the remote device.
                int bytesRead = client.EndReceive(ar);

                if (bytesRead > 0)
                {
                    // There might be more data, so store the data received so far.
                    state.sb.Append(Encoding.ASCII.GetString(state.buffer, 0, bytesRead));

                    // Get the rest of the data.
                    client.BeginReceive(state.buffer, 0, StateObject_CL.BufferSize, 0,
                                        new AsyncCallback(ReceiveCallback), state);
                }
                else
                {
                    // All the data has arrived; put it in response.
                    if (state.sb.Length > 1)
                    {
                        response = state.sb.ToString();
                    }
                    // Signal that all bytes have been received.
                    receiveDone.Set();
                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e.ToString());
            }
        }