Beispiel #1
0
        public void OrganizeFiles(ulong in_uDataOffset, List <OrderedFile> in_listOrderedFiles, Dictionary <string, uint> in_mapLanguages, IProgressNotificationsDispatcher in_notifDispatcher)
        {
            // Build list of files based on specified file order.
            if (in_listOrderedFiles != null)
            {
                foreach (OrderedFile orderedFile in in_listOrderedFiles)
                {
                    // Select proper LUT.
                    FileLUT lut = m_arFileLUTs[orderedFile.Type];

                    // Find file (binary search: files in LUTs are sorted in ID/LanguageID.
                    uint uLanguageID;
                    if (in_mapLanguages.TryGetValue(orderedFile.Language, out uLanguageID))
                    {
                        int iFileIndex = lut.FindEntry(orderedFile.Id, uLanguageID);
                        if (iFileIndex >= 0)
                        {
                            FileLUT.IncludedFile file = lut.GetAt(iFileIndex);

                            // File was laid out.
                            // Set starting block, mark as ready.
                            AddOrganizedFile(file, ref in_uDataOffset);
                        }
                        else
                        {
                            // File specified in layout is not in the LUT.
                            in_notifDispatcher.NotifyLogMsg("WARNING: File " + orderedFile.ShortName + " specified in the layout is missing.");
                        }
                    }
                    else
                    {
                        // Invalid language.
                        in_notifDispatcher.NotifyLogMsg("WARNING: File " + orderedFile.ShortName + " specified in the layout has invalid language + " + orderedFile.Language + ".");
                    }
                }
            }

            // Default logic: add files of all LUTs in order.

            // Set each file's starting block.
            foreach (FileLUT lut in m_arFileLUTs.Values)
            {
                foreach (FileLUT.IncludedFile file in lut)
                {
                    if (!file.Included)
                    {
                        AddOrganizedFile(file, ref in_uDataOffset);
                    }
                }
            }
        }
Beispiel #2
0
        /// <summary>
        /// Generate the file package.
        /// Creates the package header:
        /// - Header
        /// - Map of language strings
        /// - Map of soundbank titles
        /// - Soundbank files LUT
        /// - Streamed audio files LUT
        /// Writes the header to file.
        /// Concatenates files referenced in the LUTs.
        /// </summary>
        /// <param name="in_soundbanksInfo">Soundbank data model.</param>
        /// <param name="in_settings">Generation settings.</param>
        /// <param name="in_writer">Binary writer.</param>
        /// <returns>Returns true when no files are missing.</returns>
        internal bool GeneratePackage(SoundBanksInfo in_soundbanksInfo, PackageSettings in_settings, FilePackageWriter in_writer, List <OrderedFile> in_listOrderedFiles)
        {
            bool bNoFilesMissing = true;

            const int    kNumSubStepsHeader = 6;
            const string kHeaderStepName    = "Generating header";

            OnStepChange(kNumSubStepsHeader, kHeaderStepName);

            // Header chunk.
            Header header = new Header();

            OnSubStep();

            // Language names map.
            Dictionary <string, uint> mapLanguageIDs = FindAllLanguages(in_soundbanksInfo);
            LanguagesMap langMap = new LanguagesMap(mapLanguageIDs);

            OnSubStep();

            // Banks LUT.
            FileLUT banksLUT = new FileLUT(in_settings.uDefaultBlockSize);

            foreach (FileDescriptorType soundbank in in_soundbanksInfo.SoundBanks.SoundBankCollection)
            {
                if (!banksLUT.Add(soundbank, mapLanguageIDs))
                {
                    bNoFilesMissing = false;
                }
            }
            banksLUT.Sort();
            OnSubStep();

            // Steamed files LUT.
            FileLUT streamsLUT = new FileLUT(in_settings.uDefaultBlockSize);

            foreach (FileDescriptorType stream in in_soundbanksInfo.StreamedFiles.FileCollection)
            {
                if (!streamsLUT.Add(stream, mapLanguageIDs))
                {
                    bNoFilesMissing = false;
                }
            }
            streamsLUT.Sort();
            OnSubStep();

            // Find the header size.
            uint uHeaderSize =
                header.SizeOnDisk +
                langMap.MapSizeSize +
                banksLUT.LUTSizeSize +
                streamsLUT.LUTSizeSize +
                langMap.TotalSize +
                banksLUT.TotalSize +
                streamsLUT.TotalSize;

            // Prepare files for ordered concatenation.
            FileOrganizer organizer = new FileOrganizer();

            organizer.AddLUT(AK.Wwise.FilePackager.PackageLayout.Type.SoundBank, banksLUT);
            organizer.AddLUT(AK.Wwise.FilePackager.PackageLayout.Type.StreamedAudio, streamsLUT);
            organizer.OrganizeFiles(uHeaderSize, in_listOrderedFiles, mapLanguageIDs, this);
            OnSubStep();


            // Set header size.
            header.HeaderSize = uHeaderSize;


            // Write to output file:

            // Header.
            header.Write(in_writer);
            in_writer.Write(langMap.TotalSize);
            in_writer.Write(banksLUT.TotalSize);
            in_writer.Write(streamsLUT.TotalSize);

            langMap.Write(in_writer);
            banksLUT.Write(in_writer);
            streamsLUT.Write(in_writer);
            OnSubStep();


            // Concatenated files.
            const string kConcatenateStepName = "Concatenating files";

            OnStepChange((int)(banksLUT.NumFiles + streamsLUT.NumFiles), kConcatenateStepName);
            organizer.ConcatenateFiles(in_writer, this);

            return(bNoFilesMissing);
        }
Beispiel #3
0
 public void AddLUT(AK.Wwise.FilePackager.PackageLayout.Type in_eType, FileLUT fileLUTs)
 {
     m_arFileLUTs[in_eType] = fileLUTs;
 }