void OnUpdateAudio()
 {
     if (lastPlaying)
     {
         lastPlaying.UpdateDistanceAndVolume();
     }
     else
     {
         EditorApplication.update -= OnUpdateAudio;
     }
 }
Beispiel #2
0
 void UpdateSoundPosition()
 {
     if (!listener)
     {
         listener = Object.FindObjectOfType <AudioListener>();
     }
     if (listener)
     {
         var soundPosition = pointPosition;
         soundPosition.y = -soundPosition.y;
         soundPosition  *= previewSoundSource.maxDistance;
         soundPosition   = listener.transform.rotation * ((Vector3)soundPosition) + listener.transform.position;
         previewSoundSource.transform.position = soundPosition;
         listenerDistance = soundPosition.magnitude;
         previewSoundSource.UpdateDistanceAndVolume();
     }
 }