Beispiel #1
0
 private void handleSpawnCell(BinaryReader data)
 {
     _world.AddOwnedCell(data.ReadUInt32());
 }
Beispiel #2
0
 private void HandledSpawnedCell(DataReader reader)
 {
     _world.playing = true;
     _world.AddOwnedCell(reader.Read <uint>());
 }