Beispiel #1
0
 /// <summary>
 /// Allows to remove a SyncPoint early.
 /// </summary>
 /// <param name="syncPoint">SyncPoint to remove</param>
 public void RemoveSyncPoint(SyncPoint syncPoint)
 {
     Monitor.Enter(m_SyncPoints);
     try
     {
         m_SyncPoints.Remove(syncPoint);
     }
     finally
     {
         Monitor.Exit(m_SyncPoints);
     }
 }
Beispiel #2
0
 /// <summary>
 /// Adds a SyncPoint for a one-time call of Sync (it is removed from the list after the Sync).
 /// </summary>
 /// <param name="syncPoint">SyncPoint to queue for one Sync</param>
 public void AddSyncPoint(SyncPoint syncPoint)
 {
     Monitor.Enter(m_SyncPoints);
     try
     {
         if (!m_SyncPoints.Contains(syncPoint))
         {
             m_SyncPoints.AddLast(syncPoint);
         }
     }
     finally
     {
         Monitor.Exit(m_SyncPoints);
     }
 }
Beispiel #3
0
 /// <summary>
 /// Allows to remove a SyncPoint early.
 /// </summary>
 /// <param name="syncPoint">SyncPoint to remove</param>
 public void RemoveSyncPoint(SyncPoint syncPoint)
 {
     Monitor.Enter(m_SyncPoints);
     try
     {
         m_SyncPoints.Remove(syncPoint);
     }
     finally
     {
         Monitor.Exit(m_SyncPoints);
     }
 }
Beispiel #4
0
 /// <summary>
 /// Adds a SyncPoint for a one-time call of Sync (it is removed from the list after the Sync).
 /// </summary>
 /// <param name="syncPoint">SyncPoint to queue for one Sync</param>
 public void AddSyncPoint(SyncPoint syncPoint)
 {
     Monitor.Enter(m_SyncPoints);
     try
     {
         if (!m_SyncPoints.Contains(syncPoint)) m_SyncPoints.AddLast(syncPoint);
     }
     finally
     {
         Monitor.Exit(m_SyncPoints);
     }
 }