Beispiel #1
0
 private void ResizeBuffer(int size)
 {
     if (size <= BufferPool.BUFFER_CUTOFF)
     {
         // Checkout buffer from cache.
         cluster.GetNextBuffer(size, segment);
     }
     else
     {
         // Large buffers should not be cached.
         // Allocate, but do not put back into pool.
         segment        = new BufferSegment();
         segment.buffer = new byte[size];
         segment.offset = 0;
         segment.size   = size;
     }
 }
 private void ResizeBuffer()
 {
     if (dataLength <= BufferPool.BUFFER_CUTOFF)
     {
         // Checkout buffer from cache.
         dataBuffer = cluster.GetNextBuffer(dataLength);
     }
     else
     {
         // Large buffers should not be cached.
         // Allocate, but do not put back into pool.
         if (dataBuffer != null && dataBuffer.Length <= BufferPool.BUFFER_CUTOFF)
         {
             oldDataBuffer = dataBuffer;
         }
         dataBuffer = new byte[dataLength];
     }
 }