public BlockControl(AddOneGame.Lib.Block block)
        {
            Block       = block;
            DataContext = Block;

            Block.BeginIsTapped += new Lib.Block.BeginIsTappedDelegate(Block_BeginIsTapped);
            Block.BeginExplodes += new Lib.Block.BeginExplodesDelegate(Block_BeginExplodes);

            InitializeComponent();

            ToBigAnimation.Completed   += new EventHandler(ToBigAnimation_Completed);
            ExplodeAnimation.Completed += new EventHandler(ExplodeAnimation_Completed);
        }
 void Block_BeginExplodes(AddOneGame.Lib.Block block, Color color)
 {
     ExplodeAnimation.Begin();
 }