Beispiel #1
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        // Constructor

        public AnimalWorld(ContinentFactory factory)
        {
            _carnivore = factory.CreateCarnivore();
            _herbivore = factory.CreateHerbivore();
        }
Beispiel #2
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 // Constructor
 public AnimalWorld(ContinentFactory factory)
 {
     _carnivore = factory.CreateCarnivore();
     _herbivore = factory.CreateHerbivore();
 }
 public void ChangeFactory(ContinentFactory _factory)
 {
     _herbivore  = _factory.CreateHerbivore();
     _carnbivore = _factory.CreateCarnbivore();
 }
 public AnimaWorld(ContinentFactory _factory)
 {
     _herbivore  = _factory.CreateHerbivore();
     _carnbivore = _factory.CreateCarnbivore();
 }
Beispiel #5
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 public AnimalWord(ContinentFactory factory)
 {
     _travoyadnie = factory.CreateTravoyadnie();
     _plotoyadnie = factory.CreatePlotoyadnie();
 }
Beispiel #6
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 public AnimalWorld(ContinentFactory p_factory)
 {
     m_carnivore = p_factory.CreateCarnivore();
     m_herbivore = p_factory.CreateHerbivore();
 }