public static FastBitmap Hide(FastBitmap bmp1, FastBitmap bmp2)
        {
            FastBitmap bmpSecret = new FastBitmap((Bitmap)bmp2.Bitmap.Clone());

            Threshold(bmpSecret, 127);
            FastBitmap bmp = new FastBitmap(bmp1.Width, bmp1.Height);

            for (int i = 0; i < bmp1.Width; ++i)
            {
                for (int j = 0; j < bmp1.Height; ++j)
                {
                    int newColor = bmp1[i, j].R & (0xFE);
                    if (i < bmpSecret.Width && j < bmpSecret.Height)
                    {
                        newColor |= bmpSecret[i, j].R == 0 ? 0x00 : 0x01;
                    }
                    bmp[i, j] = Color.FromArgb(newColor, newColor, newColor);
                }
            }

            return(bmp);
        }
Beispiel #2
0
        public UPOForm()
        {
            InitializeComponent();

            ClientSize         = new Size(276, 276 + statusStrip1.Height + buttonOK.Height + 10);
            graphicsPanel.Size = new Size(256, 256);
            graphicsPanel.Left = 10;
            graphicsPanel.Top  = 10;
            graphics           = graphicsPanel.CreateGraphics();
            buttonOK.Top       = 276;
            buttonCancel.Top   = 276;

            upo = new byte[256];

            for (int i = 0; i < 256; ++i)
            {
                upo[i] = (byte)i;
            }
            upoImage      = new FastBitmap(256, 256);
            graphicsImage = upoImage.CreateGraphics();
            RedrawImage();
        }
Beispiel #3
0
        private void adaptiveTresholdToolStripMenuItem_Click(object sender, EventArgs e)
        {
            valueForm = new ValueForm(3, 21, "Enter the matrix size", false, true);
            if (valueForm.ShowDialog() == DialogResult.OK)
            {
                FastBitmap bmp  = ((ImageForm)ActiveMdiChild).Image;
                int        size = valueForm.Value / 2;

                for (int i = size; i < bmp.Width - size; ++i)
                {
                    for (int j = size; j < bmp.Height - size; ++j)
                    {
                        int mean = 0;

                        for (int k = i - size; k < i + size + 1; ++k)
                        {
                            for (int l = j - size; l < j + size + 1; ++l)
                            {
                                mean += bmp[k, l].R;
                            }
                        }

                        mean /= (2 * size + 1) * (2 * size + 1);

                        if (bmp[i, j].R >= mean)
                        {
                            bmp[i, j] = Color.FromArgb(255, 255, 255, 255);
                        }
                        else
                        {
                            bmp[i, j] = Color.FromArgb(255, 0, 0, 0);
                        }
                    }
                }
            }
            ((ImageForm)ActiveMdiChild).Refresh();
            ((ImageForm)ActiveMdiChild).Changed = true;
        }
Beispiel #4
0
        public static FastBitmap Dylatacja(FastBitmap bmp, Spojnosc spojnosc)
        {
            int i, j, pam;

            int[,] dilate = new int[bmp.Width, bmp.Height];
            int[,] tab    = new int[bmp.Width, bmp.Height];

            for (int y = 0; y < bmp.Height; y++)
            {
                for (int x = 0; x < bmp.Width; x++)
                {
                    tab[x, y] = bmp[x, y].G;
                }
            }

            for (i = 1; i < bmp.Height - 1; i++)
            {
                for (j = 1; j < bmp.Width - 1; j++)
                {
                    pam = tab[j, i];

                    if (spojnosc == Spojnosc.kwadrat)
                    {
                        if (pam <= tab[j + 1, i])
                        {
                            pam = tab[j + 1, i];
                        }
                        if (pam <= tab[j + 1, i + 1])
                        {
                            pam = tab[j + 1, i + 1];
                        }
                        if (pam <= tab[j, i + 1])
                        {
                            pam = tab[j, i + 1];
                        }
                        if (pam <= tab[j - 1, i + 1])
                        {
                            pam = tab[j - 1, i + 1];
                        }
                        if (pam <= tab[j - 1, i])
                        {
                            pam = tab[j - 1, i];
                        }
                        if (pam <= tab[j - 1, i - 1])
                        {
                            pam = tab[j - 1, i - 1];
                        }
                        if (pam <= tab[j, i - 1])
                        {
                            pam = tab[j, i - 1];
                        }
                        if (pam <= tab[j + 1, i - 1])
                        {
                            pam = tab[j + 1, i - 1];
                        }
                    }
                    else if (spojnosc == Spojnosc.romb)
                    {
                        if (pam <= tab[j + 1, i])
                        {
                            pam = tab[j + 1, i];
                        }
                        if (pam <= tab[j, i + 1])
                        {
                            pam = tab[j, i + 1];
                        }
                        if (pam <= tab[j - 1, i])
                        {
                            pam = tab[j - 1, i];
                        }
                        if (pam <= tab[j, i - 1])
                        {
                            pam = tab[j, i - 1];
                        }
                    }

                    dilate[j, i] = pam;
                }
            }

            for (i = 0; i < bmp.Height; i++)
            {
                for (j = 0; j < bmp.Width; j++)
                {
                    byte color = (byte)dilate[j, i];
                    bmp[j, i] = Color.FromArgb(255, color, color, color);
                }
            }

            return(bmp);
        }
        public static void EqualizeHistogram(FastBitmap bmp, Histogram hist, EqualizeMethod method)
        {
            int    R    = 0;
            double hInt = 0.0;

            double[] left     = new double[256];
            double[] right    = new double[256];
            int[]    newValue = new int[256];

            for (int i = 0; i < 256; ++i)
            {
                left[i] = R;
                hInt   += hist.HistogramTable[i];
                while (hInt > hist.Average)
                {
                    hInt -= hist.Average;
                    if (R < 255)
                    {
                        R++;
                    }
                }

                right[i] = R;
                switch (method)
                {
                case EqualizeMethod.Averages:
                    newValue[i] = (int)((left[i] + right[i]) / 2.0);
                    break;

                case EqualizeMethod.Random:
                    newValue[i] = (int)(right[i] - left[i]);
                    break;

                case EqualizeMethod.Own:
                    newValue[i] = (int)((left[i] + right[i]) / 2.0);
                    break;
                }
            }

            for (int i = 0; i < bmp.Size.Width; ++i)
            {
                for (int j = 0; j < bmp.Size.Height; ++j)
                {
                    Color color = bmp[i, j];
                    if (left[color.R] == right[color.R])
                    {
                        bmp[i, j] = Color.FromArgb(color.A, (int)left[color.R], (int)left[color.R], (int)left[color.R]);
                    }
                    else
                    {
                        switch (method)
                        {
                        case EqualizeMethod.Averages:
                            bmp[i, j] = Color.FromArgb(color.A, (int)newValue[color.R], (int)newValue[color.R], (int)newValue[color.R]);
                            break;

                        case EqualizeMethod.Random:
                            Random rnd   = new Random();
                            int    value = (int)left[color.R] + rnd.Next(newValue[color.R] + 1);
                            bmp[i, j] = Color.FromArgb(color.A, value, value, value);
                            break;

                        case EqualizeMethod.Neighborhood8:
                            double average = 0;
                            int    count   = 0;
                            foreach (Point offset in new Point[] { new Point(1, 0), new Point(-1, 0), new Point(0, 1), new Point(0, -1), new Point(1, 1), new Point(-1, -1), new Point(-1, 1), new Point(1, -1) })
                            {
                                if (i + offset.X >= 0 && i + offset.X < bmp.Width && j + offset.Y >= 0 && j + offset.Y < bmp.Height)
                                {
                                    average += bmp[i + offset.X, j + offset.Y].R;
                                    ++count;
                                }
                            }
                            average /= count;
                            if (average > right[color.R])
                            {
                                bmp[i, j] = Color.FromArgb(color.A, (int)right[color.R], (int)right[color.R], (int)right[color.R]);
                            }
                            else if (average < left[color.R])
                            {
                                bmp[i, j] = Color.FromArgb(color.A, (int)left[color.R], (int)left[color.R], (int)left[color.R]);
                            }
                            else
                            {
                                bmp[i, j] = Color.FromArgb(color.A, (int)average, (int)average, (int)average);
                            }
                            break;

                        case EqualizeMethod.Own:
                            bmp[i, j] = Color.FromArgb(color.A, (int)newValue[color.R], (int)newValue[color.R], (int)newValue[color.R]);
                            break;
                        }
                    }
                }
            }
        }
        public static void Thinning(FastBitmap bmp)
        {
            int[] dx = { 0, 1, 1, 1, 0, -1, -1, -1 };
            int[] dy = { 1, 1, 0, -1, -1, -1, 0, 1 };

            bool[,] img = new bool[bmp.Width, bmp.Height];
            int W = bmp.Width;
            int H = bmp.Height;

            for (int i = 0; i < bmp.Width; ++i)
            {
                for (int j = 0; j < bmp.Height; ++j)
                {
                    img[i, j] = bmp[i, j].B < 128;
                }
            }


            bool pass = false;
            LinkedList <Point> list;

            do
            {
                pass = !pass;
                list = new LinkedList <Point>();

                for (int x = 1; x < W - 1; ++x)
                {
                    for (int y = 1; y < H - 1; ++y)
                    {
                        if (img[x, y])
                        {
                            int  cnt  = 0;
                            int  hm   = 0;
                            bool prev = img[x - 1, y + 1];
                            for (int i = 0; i < 8; ++i)
                            {
                                bool cur = img[x + dx[i], y + dy[i]];
                                hm += cur ? 1 : 0;
                                if (prev && !cur)
                                {
                                    ++cnt;
                                }
                                prev = cur;
                            }
                            if (hm > 1 && hm < 7 && cnt == 1)
                            {
                                if (pass && (!img[x + 1, y] || !img[x, y + 1] || !img[x, y - 1] && !img[x - 1, y]))
                                {
                                    list.AddLast(new Point(x, y));
                                }
                                if (!pass && (!img[x - 1, y] || !img[x, y - 1] || !img[x, y + 1] && !img[x + 1, y]))
                                {
                                    list.AddLast(new Point(x, y));
                                }
                            }
                        }
                    }
                }
                foreach (Point p in list)
                {
                    img[p.X, p.Y] = false;
                }
            } while (list.Count != 0);

            for (int x = 0; x < W; ++x)
            {
                for (int y = 0; y < H; ++y)
                {
                    bmp[x, y] = img[x, y] ? Color.Black : Color.White;
                }
            }
        }
        public static FastBitmap Turtle(FastBitmap bitmap)
        {
            FastBitmap bmp = new FastBitmap((Bitmap)(bitmap.Bitmap.Clone()));

            int[,] rtab = new int[bmp.Width, bmp.Height];
            int[,] gtab = new int[bmp.Width, bmp.Height];
            int[,] btab = new int[bmp.Width, bmp.Height];
            int i, j;

            for (i = 1; i < bmp.Width - 1; i++)
            {
                for (j = 1; j < bmp.Height - 1; j++)
                {
                    rtab[i, j] = bmp[i, j].R;
                    gtab[i, j] = bmp[i, j].G;
                    btab[i, j] = bmp[i, j].B;
                }
            }
            int d = 0;
            int pami = 0, pamj = 0, ja = 0, ia = 0;
            int x, y;

            int[] wynik = new int[bmp.Width * bmp.Height];
            int[] droga = new int[bmp.Width * bmp.Height];
            for (i = 1; i < bmp.Height - 1; i++)
            {
                for (j = 1; j < bmp.Width - 1; j++)
                {
                    if (rtab[j, i] != 0 || gtab[j, i] != 0 || btab[j, i] != 0)
                    {
                        ja   = j;
                        ia   = i;
                        pamj = j;
                        pami = i;
                        wynik[bmp.Width * i + j] = 255;
                        goto cont;
                    }
                }
            }
cont:
            j = pamj;
            i = pami - 1;
            wynik[bmp.Width * i + j] = 255;
            droga[d] = 1;
            do
            {
                x    = j - pamj;
                y    = i - pami;
                pamj = j;
                pami = i;
                d++;
                if (rtab[j, i] != 0 || gtab[j, i] != 0 || btab[j, i] != 0)
                {
                    if (x == 0 && y == (-1))
                    {
                        j--;
                        droga[d] = 2;
                    }
                    if (x == 1 && y == 0)
                    {
                        i--;
                        droga[d] = 1;
                    }
                    if (x == 0 && y == 1)
                    {
                        j++;
                        droga[d] = 0;
                    }
                    if (x == (-1) && y == 0)
                    {
                        i++;
                        droga[d] = 3;
                    }
                }
                else
                {
                    if (x == 0 && y == (-1))
                    {
                        j++;
                        droga[d] = 0;
                    }
                    if (x == 1 && y == 0)
                    {
                        i++;
                        droga[d] = 3;
                    }
                    if (x == 0 && y == 1)
                    {
                        j--;
                        droga[d] = 2;
                    }
                    if (x == (-1) && y == 0)
                    {
                        i--;
                        droga[d] = 1;
                    }
                }
                wynik[bmp.Width * i + j] = 255;
            }while (j != ja || i != ia);
            for (i = 0; i < bmp.Height; i++)
            {
                for (j = 0; j < bmp.Width; j++)
                {
                    if (wynik[bmp.Width * i + j] == 255)
                    {
                        rtab[j, i] = 255;
                        gtab[j, i] = 0;
                        btab[j, i] = 0;
                    }
                }
            }

            for (i = 0; i < bmp.Width; i++)
            {
                for (j = 0; j < bmp.Height; j++)
                {
                    bmp[i, j] = Color.FromArgb(rtab[i, j], gtab[i, j], btab[i, j]);
                }
            }
            return(bmp);
        }
        public static FastBitmap Operation(FastBitmap bmp1, FastBitmap bmp2, Operations op)
        {
            FastBitmap bmp = new FastBitmap(Math.Max(bmp1.Width, bmp2.Width), Math.Max(bmp1.Height, bmp2.Height));

            for (int i = 0; i < bmp.Size.Width; ++i)
            {
                for (int j = 0; j < bmp.Size.Height; ++j)
                {
                    Color c1;
                    Color c2;
                    if (isPixelValid(i, j, bmp1.Width, bmp1.Height))
                    {
                        c1 = bmp1[i, j];
                    }
                    else
                    {
                        c1 = Color.Black;
                    }
                    if (isPixelValid(i, j, bmp2.Width, bmp2.Height))
                    {
                        c2 = bmp2[i, j];
                    }
                    else
                    {
                        c2 = Color.Black;
                    }
                    switch (op)
                    {
                    case Operations.Add:
                        bmp[i, j] = Color.FromArgb(255, Math.Min(255, c1.R + c2.R), Math.Min(255, c1.G + c2.G), Math.Min(255, c1.B + c2.B));
                        break;

                    case Operations.Subtract:
                        bmp[i, j] = Color.FromArgb(255, Math.Max(0, c1.R - c2.R), Math.Max(0, c1.G - c2.G), Math.Max(0, c1.B - c2.B));
                        break;

                    case Operations.Multiply:
                        bmp[i, j] = Color.FromArgb(255, Math.Min(255, c1.R * c2.R), Math.Min(255, c1.G * c2.G), Math.Min(255, c1.B * c2.B));
                        break;

                    case Operations.Divide:
                        bmp[i, j] = Color.FromArgb(255, c1.R / Math.Max((byte)1, c2.R), c1.G / Math.Max((byte)1, c2.G), c1.B / Math.Max((byte)1, c2.B));
                        break;

                    case Operations.Difference:
                        bmp[i, j] = Color.FromArgb(255, Math.Abs(c1.R - c2.R), Math.Abs(c1.G - c2.G), Math.Abs(c1.B - c2.B));
                        break;

                    case Operations.AND:
                        bmp[i, j] = Color.FromArgb(255, Math.Max(0, Math.Min(255, c1.R & c2.R)), Math.Max(0, Math.Min(255, c1.G & c2.G)), Math.Max(0, Math.Min(255, c1.B & c2.B)));
                        break;

                    case Operations.OR:
                        bmp[i, j] = Color.FromArgb(255, Math.Max(0, Math.Min(255, c1.R | c2.R)), Math.Max(0, Math.Min(255, c1.G | c2.G)), Math.Max(0, Math.Min(255, c1.B | c2.B)));
                        break;

                    case Operations.XOR:
                        bmp[i, j] = Color.FromArgb(255, Math.Max(0, Math.Min(255, c1.R ^ c2.R)), Math.Max(0, Math.Min(255, c1.G ^ c2.G)), Math.Max(0, Math.Min(255, c1.B ^ c2.B)));
                        break;
                    }
                }
            }
            return(bmp);
        }
Beispiel #9
0
        private void compressREADToolStripMenuItem_Click(object sender, EventArgs e)
        {
            FastBitmap bmp      = ((ImageForm)ActiveMdiChild).Image;
            const int  PIXELLEN = 1; //4 bajty - 32 bity
            const int  WORDLEN  = 1; //4 bajty - 32 bity

            int newColor = 255, lastColor = 0;
            int repeatCount = 0;
            int total       = 0;

            int width = bmp.Width;
            int height = bmp.Height;
            int fld = width * height;
            int before, after;

            before = fld * PIXELLEN;

            for (int y = 0; y < height; y++)
            {
                for (int x = 0; x < width; x++)
                {
                    Color color = bmp[x, y];
                    newColor = (color.R + color.G + color.B) / 3;

                    if (newColor == lastColor)
                    {
                        repeatCount++;
                    }
                    else
                    {
                        if (repeatCount > 0)
                        {
                            total      += WORDLEN + PIXELLEN;
                            repeatCount = 0;
                        }

                        total += WORDLEN + PIXELLEN;
                    }

                    color     = bmp[x, y];
                    lastColor = (color.R + color.G + color.B) / 3;
                }
            }

            if (repeatCount > 0)
            {
                total      += WORDLEN + PIXELLEN;
                repeatCount = 0;
            }

            for (int x = 0; x < width; x++)
            {
                for (int y = 0; y < height; y++)
                {
                    Color color = bmp[x, y];
                    newColor = (color.R + color.G + color.B) / 3;

                    if (newColor == lastColor)
                    {
                        repeatCount++;
                    }
                    else
                    {
                        if (repeatCount > 0)
                        {
                            total      += WORDLEN + PIXELLEN;
                            repeatCount = 0;
                        }

                        total += WORDLEN + PIXELLEN;
                    }

                    color     = bmp[x, y];
                    lastColor = (color.R + color.G + color.B) / 3;
                }
            }

            if (repeatCount > 0)
            {
                total      += WORDLEN + PIXELLEN;
                repeatCount = 0;
            }

            after = total / 2;

            MessageBox.Show("Original size: " + before + "\nNew size: " + after + "\nCompression level: " + (float)before / after, "Compression results");
        }
Beispiel #10
0
        private void compressBlockToolStripMenuItem_Click(object sender, EventArgs e)
        {
            FastBitmap bitmap = ((ImageForm)ActiveMdiChild).Image;

            valueForm = new ValueForm(1, 100, "Enter the block size");
            if (valueForm.ShowDialog() == DialogResult.OK)
            {
                int size = valueForm.Value;

                int   color = 0;
                float avg;
                float avgUP;
                float avgDOWN;
                int   countUP;
                int   countDOWN;
                int   countAVG;
                int   sizeAfter = 0;
                for (int y = 0; y < bitmap.Size.Height; y += size)
                {
                    for (int x = 0; x < bitmap.Size.Width; x += size)
                    {
                        avg      = 0;
                        countAVG = 0;
                        for (int yy = 0; yy < size; ++yy)
                        {
                            for (int xx = 0; xx < size; ++xx)
                            {
                                if (x + xx < bitmap.Size.Width && y + yy < bitmap.Size.Height)
                                {
                                    color = bitmap[x + xx, y + yy].R;
                                    avg  += color;
                                    ++countAVG;
                                }
                            }
                        }

                        avg /= countAVG;
                        avg  = (int)avg;

                        avgUP     = 0;
                        avgDOWN   = 0;
                        countDOWN = 0;
                        countUP   = 0;
                        for (int yy = 0; yy < size; ++yy)
                        {
                            for (int xx = 0; xx < size; ++xx)
                            {
                                if (x + xx < bitmap.Size.Width && y + yy < bitmap.Size.Height)
                                {
                                    color = bitmap[x + xx, y + yy].R;
                                    if (color >= avg)
                                    {
                                        avgUP += color; ++countUP;
                                    }
                                    else
                                    {
                                        avgDOWN += color; ++countDOWN;
                                    }
                                }
                            }
                        }
                        avgUP   /= countUP;
                        avgDOWN /= countDOWN;
                        avgUP    = (int)avgUP;
                        avgDOWN  = (int)avgDOWN;

                        for (int yy = 0; yy < size; ++yy)
                        {
                            for (int xx = 0; xx < size; ++xx)
                            {
                                if (x + xx < bitmap.Size.Width && y + yy < bitmap.Size.Height)
                                {
                                    color = bitmap[x + xx, y + yy].R;
                                    if (color >= avg)
                                    {
                                        bitmap[x + xx, y + yy] = Color.FromArgb(255, (int)avgUP, (int)avgUP, (int)avgUP);
                                    }
                                    else
                                    {
                                        bitmap[x + xx, y + yy] = Color.FromArgb(255, (int)avgDOWN, (int)avgDOWN, (int)avgDOWN);
                                    }
                                }
                            }
                        }

                        sizeAfter += size * size + 16;
                    }
                }

                int sizeBefore = bitmap.Size.Width * bitmap.Size.Height * 8;

                ((ImageForm)ActiveMdiChild).Refresh();
                ((ImageForm)ActiveMdiChild).Changed = true;
                MessageBox.Show("Original size: " + sizeBefore + "\nNew size: " + sizeAfter + "\nCompression level: " + (float)sizeBefore / (float)sizeAfter, "Compression results");
            }
        }
Beispiel #11
0
        private void compressRLEToolStripMenuItem_Click(object sender, EventArgs e)
        {
            FastBitmap bitmap = ((ImageForm)ActiveMdiChild).Image;
            int        oSize  = ((ImageForm)ActiveMdiChild).Image.Width * ((ImageForm)ActiveMdiChild).Image.Height * 24 / 8;
            int        nSize  = oSize * 2;

            int   licznik = 0;
            int   przed;
            int   po = 0;
            float stopien;

            int pam;
            int pam2 = -128;

            przed = bitmap.Width * bitmap.Height;

            for (int y = 0; y < bitmap.Height; y++)
            {
                for (int x = 0; x < bitmap.Width; x++)
                {
                    if (y >= bitmap.Height)
                    {
                        break;
                    }

                    pam = (int)((0.3 * (float)bitmap[x, y].R) +
                                (0.59 * (float)bitmap[x, y].G) +
                                (0.11 * (float)bitmap[x, y].B));

                    if (pam == pam2)
                    {
                        licznik = 0;

                        while (((pam = (int)((0.3 * (float)bitmap[x, y].R) +
                                             (0.59 * (float)bitmap[x, y].G) +
                                             (0.11 * (float)bitmap[x, y].B))) == pam2) && (licznik < 127))
                        {
                            licznik++;
                            x++;

                            if (x >= bitmap.Width - 1)
                            {
                                x = 0;
                                y++;

                                if (y >= bitmap.Height)
                                {
                                    break;
                                }
                            }

                            pam2 = pam;
                        }

                        po += 2;
                    }
                    else
                    {
                        licznik = 0;
                        while (((pam = (int)((0.3 * (float)bitmap[x, y].R) +
                                             (0.59 * (float)bitmap[x, y].G) +
                                             (0.11 * (float)bitmap[x, y].B))) != pam2) && (licznik < 127))
                        {
                            licznik++;
                            x++;

                            if (x >= bitmap.Width - 1)
                            {
                                x = 0;
                                y++;

                                if (y >= bitmap.Height)
                                {
                                    break;
                                }
                            }

                            pam2 = pam;
                        }

                        po = po + licznik + 1;
                    }

                    pam2 = pam;
                }
            }

            stopien = (float)przed / (float)po;

            oSize = przed;
            nSize = po;
            MessageBox.Show("Original size: " + oSize + "\nNew size: " + nSize + "\nCompression level: " + (float)oSize / nSize, "Compression results");
        }