Beispiel #1
0
        public async Task PrayCommand()
        {
            Player player = Context.Player;

            if (player.IsEncounter("Combat"))
            {
                await ReplyAsync("It is not the time for this, my child.");
            }
            else
            {
                int index = -1; //jewelry index of a god's sigil
                for (int i = 0; i < player.equipment.jewelry.Length; i++)
                {
                    Item jewel = player.equipment.jewelry[i];
                    if (jewel != null && jewel.isUnique && Faith.Sigils.ContainsKey(jewel.name))
                    {
                        if (index > -1)
                        {
                            throw NeitsilliaError.ReplyError("A divided faith is a useless faith");
                        }
                        index = i;
                    }
                }

                if (index <= -1)
                {
                    await ReplyAsync("You show no faith to pray to.");
                }
                else
                {
                    await ReplyAsync(player.Faith.Pray(player,
                                                       player.equipment.jewelry[index].name));
                }
            }
        }
Beispiel #2
0
        internal static async Task ViewSchems(Player player, ISocketMessageChannel chan, int displayPage = 1)
        {
            int count = player.schematics.Count;

            if (count == 0)
            {
                throw NeitsilliaError.ReplyError("No known schematics.");
            }

            const int itemPerPage = 15;
            int       pages       = NumbersM.CeilParse <int>(count / (double)itemPerPage);

            displayPage = Verify.MinMax(displayPage, pages, 1);

            int    start = (displayPage - 1) * itemPerPage;
            string desc  = string.Join(Environment.NewLine, player.schematics.GetRange(
                                           start, start + itemPerPage > count ? count - start : itemPerPage));

            EmbedBuilder schems = DUtils.BuildEmbed($"{player.name}'s Schematics", desc, $"Page {displayPage}/{pages}", player.userSettings.Color);

            await player.NewUI(await chan.SendMessageAsync(embed: schems.Build()), MsgType.Schems, displayPage.ToString());
        }