public MeshData BuildEnclosure(WallGrid grid, IHeightMap heightMap) { WallGrid invertedGrid = grid.Invert(); MeshData mesh = BuildFlatMesh(invertedGrid, heightMap); FlipVisibility(mesh); return(mesh); }
public MeshData BuildFloor(WallGrid grid, IHeightMap heightMap) { WallGrid invertedGrid = grid.Invert(); return(BuildFlatMesh(invertedGrid, heightMap)); }