public SoundBank Remove(int index) { SoundBank obj = SoundBankCollection[index]; SoundBankCollection.Remove(obj); return(obj); }
public void Remove(object obj) { SoundBankCollection.Remove(obj); }
public SoundBank Add(SoundBank obj) { return(SoundBankCollection.Add(obj)); }
public void Clear() { SoundBankCollection.Clear(); }
public IEnumerator GetEnumerator() { return(SoundBankCollection.GetEnumerator()); }