public void Run()
 {
     if (!setup_complete)
     {
         System.Console.WriteLine("game not setup");
         return;
     }
     System.Console.WriteLine("Solving...");
     GameSolver solver = new GameSolver(start, finish);
     PrintSolution(solver.Solve());
 }
Beispiel #2
0
        public void Run()
        {
            if (!setup_complete)
            {
                System.Console.WriteLine("game not setup");
                return;
            }
            System.Console.WriteLine("Solving...");
            GameSolver solver = new GameSolver(start, finish);

            PrintSolution(solver.Solve());
        }