public override BaseEvent Clone()
        {
            ChangeActorMeshTick changeActorMeshTick = ClassObjPool <ChangeActorMeshTick> .Get();

            changeActorMeshTick.CopyData(this);
            return(changeActorMeshTick);
        }
        protected override void CopyData(BaseEvent src)
        {
            base.CopyData(src);
            ChangeActorMeshTick changeActorMeshTick = src as ChangeActorMeshTick;

            this.targetId   = changeActorMeshTick.targetId;
            this.prefabName = changeActorMeshTick.prefabName;
        }