Beispiel #1
0
 public AFK(Main game)
     : base(game)
 {
     Order     = 50;
     AFKConfig = new AFKConfigFile();
     Players   = new Player[256];
 }
Beispiel #2
0
 public AFK(Main game)
     : base(game)
 {
     Order = 50;
     AFKConfig = new AFKConfigFile();
     Players = new Player[256];
 }
Beispiel #3
0
        public static void SetupConfig()
        {
            try
            {
                if (File.Exists(AFKConfigPath))
                {
                    AFKConfig = AFKConfigFile.Read(AFKConfigPath);
                    // Add all the missing config properties in the json file
                }
                AFKConfig.Write(AFKConfigPath);
            }
            catch (Exception ex)
            {
                Console.ForegroundColor = ConsoleColor.Red;
                Console.WriteLine("Error in AFK config file");
                Console.ForegroundColor = ConsoleColor.Gray;

                TShock.Log.ConsoleError("AFK Config Exception");
                TShock.Log.ConsoleError(ex.ToString());
            }
        }