Beispiel #1
0
        /// <summary>
        /// Handler for the NewPacket event. The packet is sent to the client by means of a callback function.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        public void NewPacketHandler(object sender, EventArgs e)
        {
            ADS1298device targetDevice;
            ADS1298deviceVM targetDeviceVM;
            RawDataPacket packet;
            XDataPacket xPacket;

            if (!_ignorePackets)
            {
                //We retrieve a raw packet, convert it to a serializable iDataPacket
                //and send it to the client through a callback function.
                try
                {
                    targetDevice = (ADS1298device)(EMGSingleton.Instance.EPdevices.ElementAt(deviceNum));
                    targetDeviceVM = (ADS1298deviceVM)(EMGSingleton.Instance.EPdevicesViewModel.ElementAt(deviceNum));

                    while (!targetDevice.packetQueue.TryDequeue(out packet)) ;

                    xPacket = new XDataPacket();
                    xPacket.payloadSize = packet.payloadSize;
                    xPacket.sampleFreq = packet.sampleFreq;
                    //For our purpose, we assume that the gain has the same value for all channels.
                    xPacket.gain = targetDeviceVM.GAIN_LIST[0];
                    xPacket.inputDifferentialVoltagePositive = targetDeviceVM.InputDifferantialVoltagePositive;
                    xPacket.inputDifferentialVoltageNegative = targetDeviceVM.InputDifferantialVoltageNegative;
                    xPacket.payload = System.Convert.ToBase64String(packet.payload);
                    xPacket.resolutionBits = (Byte)targetDeviceVM.ResolutionBits;
                    xPacket.frameSize = packet.frameSize;
                    xPacket.nChannels = packet.nChannels;
                    xPacket.nFrames = packet.nFrames;
                    xPacket.lastPacket = packet.lastPacket;
                    xPacket.timeStamp = packet.timeStamp;
                    xPacket.timeDelta = packet.timeDelta;

                    //DEBUG

                    //Console.Out.WriteLine(xPacket);

                    //DEBUG/

                    //And then we should use a callback that allows a IDataPacket as parameter
                    serviceCallback.NewPacket(xPacket);

                    //DEBUG
                    dequeuedPackets++;

                    //DEBUG/
                    //Console.Out.Write("> ");
                }
                catch (Exception ex)
                {
                    //Something happened that prevented us from sending the packet!
                    //In this case, we stop the acquisition process.
                    Debug.WriteLine("An exception was caught while running the packet handler!");
                    Debug.WriteLine(ex.ToString());
                    Debug.WriteLine("Data acquisition will be stopped.");

                    ProcessData();
                }
            }
        }
Beispiel #2
0
        public void NewPacket(XDataPacket packet)
        {
            Byte[] buffer;
            double[] sample = new double[packet.nChannels];
            Byte[] frame = new Byte[packet.frameSize];
            UInt32 countvalue;
            float inputDifferentialVoltage = ADS1298DataQueue.Instance.posVoltage - ADS1298DataQueue.Instance.negVoltage;
            UInt32 powerOfResBits = (UInt32)(1 << packet.resolutionBits);
            Frame currentFrame;
            BlockingCollection<Object> queue = ADS1298DataQueue.Instance.queue;

            //Length of the moving average buffer used when correcting signal offset
            UInt32 correctLength = packet.sampleFreq/8;

            bool correctOffset = ADS1298DataQueue.Instance.correctOffset;

            if (correctOffset)
            {
                //Using an average array with 0.125 seconds of samples (packet.sampleFreq/8)
                if (_avgArray == null) _avgArray = new double[correctLength, packet.nChannels];
                if (_avgValues == null) _avgValues = new double[packet.nChannels];
            }

            if (queue.IsAddingCompleted) return;
            if (ADS1298DataQueue.Instance.paused) return;

            //We transform back the frame data into a byte array
            buffer = System.Convert.FromBase64String(packet.payload);

            if (packet.lastPacket == true)
            {
                //We have received a dummy packet indicating that there will be no more frame packets coming.
                //The current capture session has finished, but we only mark the queue as complete for adding
                //if the data acquisition is not paused.

                if (!ADS1298DataQueue.Instance.paused) queue.CompleteAdding();

                return;
            }

            int temp;

            for (Int32 i = 0; i < packet.nFrames; i++)
            {
                Buffer.BlockCopy(buffer, (Int32) packet.frameSize * i, frame, 0, (Int32) packet.frameSize);

                countvalue = (UInt32)(frame[00]<<16|frame[01]<<8|frame[02]);
                int channel = 0;

                double min = 0;
                double max = 0;

                for (int j = 3; j <= frame.Length-3; j=j+3 )
                {
                    temp = (frame[j] << 24 | frame[j+1] << 16 | frame[j+2] << 8) / 256;

                    //Experimenting with a moving average to detect the channel amplitude offset
                    if (correctOffset)
                    {
                        /*
                        _avgArray[avgPos, channel] = (double)temp / (double)correctLength;
                        _avgValues[channel] = _avgValues[channel] + _avgArray[avgPos, channel] - _avgArray[(int)((avgPos + 1) % correctLength), channel];
                        */

                        _avgValues[channel] = _avgValues[channel] - _avgArray[avgPos, channel];
                        _avgArray[avgPos, channel] = (double)temp / (double)correctLength;
                        _avgValues[channel] += _avgArray[avgPos, channel];

                        temp -= (int)_avgValues[channel];
                    }
                    //End of the experiment

                    sample[channel] = ((double)temp / (double)powerOfResBits) * inputDifferentialVoltage;

                    if (channel == 0)
                    {
                        min = sample[channel];
                        max = sample[channel];
                    }
                    else
                    {
                        if (sample[channel] < min) min = sample[channel];
                        else if (sample[channel] > max) max = sample[channel];
                    }

                    channel++;
                }

                //This is only used when performing offset correction
                avgPos = (int)((avgPos + 1) % correctLength);

                currentFrame = new Frame(sample, ADS1298DataQueue.Instance.frameIdx, ADS1298DataQueue.Instance.timeIdx, min, max);

                ADS1298DataQueue.Instance.frameIdx++;
                ADS1298DataQueue.Instance.timeIdx = ADS1298DataQueue.Instance.frameIdx / (double)packet.sampleFreq;

                queue.Add(currentFrame);
            }
        }
Beispiel #3
0
        public void NewPacket(XDataPacket packet)
        {
            //Console.Out.Write("* ");
            Byte[] buffer;
            Int32 nFrames;
            double[] sample = new double[8];
            Byte[] frame = new Byte[27];
            UInt32 countvalue;
            Byte DATALENGTH = 27;
            float inputDifferentialVoltage = packet.inputDifferentialVoltagePositive - packet.inputDifferentialVoltageNegative;
            UInt32 powerOfResBits = (UInt32)(1 << packet.resolutionBits);

            Frame currentFrame;

            Console.Out.WriteLine("sampleFreq: {0}",packet.sampleFreq);
            Console.Out.WriteLine("payloadSize: {0}", packet.payloadSize);

            //We transform back the frame data into a byte array
            buffer = System.Convert.FromBase64String(packet.payload);

            nFrames = packet.payloadSize/DATALENGTH; //We should get DATALENGTH from the device model!

            for (Int32 i = 0; i < nFrames; i++)
            {
                Buffer.BlockCopy(buffer, DATALENGTH * i, frame, 0, DATALENGTH);

                //An unrolled loop to obtain the counter and float values for each frame

                countvalue = (UInt32)(frame[00]<<16|frame[01]<<8|frame[02]);
                sample[0]=frame[03]<<24|frame[04]<<16|frame[05]<<8; sample[0]=(sample[0]/256)*inputDifferentialVoltage/(double)(powerOfResBits*packet.gain);
                sample[1]=frame[06]<<24|frame[07]<<16|frame[08]<<8; sample[1]=(sample[1]/256)*inputDifferentialVoltage/(double)(powerOfResBits*packet.gain);
                sample[2]=frame[09]<<24|frame[10]<<16|frame[11]<<8; sample[2]=(sample[2]/256)*inputDifferentialVoltage/(double)(powerOfResBits*packet.gain);
                sample[3]=frame[12]<<24|frame[13]<<16|frame[14]<<8; sample[3]=(sample[3]/256)*inputDifferentialVoltage/(double)(powerOfResBits*packet.gain);
                sample[4]=frame[15]<<24|frame[16]<<16|frame[17]<<8; sample[4]=(sample[4]/256)*inputDifferentialVoltage/(double)(powerOfResBits*packet.gain);
                sample[5]=frame[18]<<24|frame[19]<<16|frame[20]<<8; sample[5]=(sample[5]/256)*inputDifferentialVoltage/(double)(powerOfResBits*packet.gain);
                sample[6]=frame[21]<<24|frame[22]<<16|frame[23]<<8; sample[6]=(sample[6]/256)*inputDifferentialVoltage/(double)(powerOfResBits*packet.gain);
                sample[7]=frame[24]<<24|frame[25]<<16|frame[26]<<8; sample[7]=(sample[7]/256)*inputDifferentialVoltage/(double)(powerOfResBits*packet.gain);

                currentFrame = new Frame(sample, countvalue, countvalue / (double) packet.sampleFreq,packet.inputDifferentialVoltageNegative,packet.inputDifferentialVoltagePositive);

                //DEBUG
                /*
                Console.Out.Write("{0} ", countvalue);
                Console.Out.Write("{0} ", sample[0]);
                Console.Out.Write("{0} ", sample[1]);
                Console.Out.Write("{0} ", sample[2]);
                Console.Out.Write("{0} ", sample[3]);
                Console.Out.Write("{0} ", sample[4]);
                Console.Out.Write("{0} ", sample[5]);
                Console.Out.Write("{0} ", sample[6]);
                Console.Out.Write("{0} ", sample[7]);
                */
                //DEBUG/

            }

            //DEBUG
            //And the, print out what we got formated by samples and fields
            /*
            Console.Out.WriteLine("Length of the recovered data: {0}", Buffer.ByteLength(buffer));

            for (Int32 i = 0; i < frame.payloadSize; i++)
            {
                Console.Out.Write("{0} ", buffer[i]);
            }
            */
            //DEBUG/
        }