// Hair (Head) public uint?GetHeadObject(uint hairStyle) { HairStyleCG hairstyle = HairStyleList[Convert.ToInt32(hairStyle)]; // Gear Knights, both Olthoi types have multiple anim part changes. if (hairstyle.ObjDesc.AnimPartChanges.Count == 1) { return(hairstyle.ObjDesc.AnimPartChanges[0].PartID); } else { return(null); } }
public uint?GetDefaultHairTexture(uint hairStyle) { HairStyleCG hairstyle = HairStyleList[Convert.ToInt32(hairStyle)]; // OlthoiAcid has no TextureChanges if (hairstyle.ObjDesc.TextureChanges.Count > 0) { return(hairstyle.ObjDesc.TextureChanges[0].OldTexture); } else { return(null); } }
public uint GetDefaultHairTexture(uint hairStyle) { HairStyleCG hairstyle = HairStyleList[Convert.ToInt32(hairStyle)]; return(hairstyle.ObjDesc.TextureChanges[0].OldTexture); }
// Hair (Head) public uint GetHeadObject(uint hairStyle) { HairStyleCG hairstyle = HairStyleList[Convert.ToInt32(hairStyle)]; return(hairstyle.ObjDesc.AnimPartChanges[0].PartID); }