void Start()
    {
        HighlightZebMeercat01 = GameObject.Find("HighlightZebMeercat01");
        HighlightZebMeercat02 = GameObject.Find("HighlightZebMeercat02");
        HighlightZebMeercat03 = GameObject.Find("HighlightZebMeercat03");
        HighlightZebTeller01  = GameObject.Find("HighlightZebTeller01");
        HighlightZebTeller03  = GameObject.Find("HighlightZebTeller03");

        dummyHighlightZebMeercat01 = GameObject.Find("dummyHighlightZebMeercat01");
        dummyHighlightZebMeercat02 = GameObject.Find("dummyHighlightZebMeercat02");
        dummyHighlightZebMeercat03 = GameObject.Find("dummyHighlightZebMeercat03");
        dummyHighlightZebTeller01  = GameObject.Find("dummyHighlightZebTeller01");
        dummyHighlightZebTeller03  = GameObject.Find("dummyHighlightZebTeller03");

        moneyTextMeercat01 = GameObject.Find("moneyTextMeercat01");
        moneyTextMeercat02 = GameObject.Find("moneyTextMeercat02");
        moneyTextMeercat03 = GameObject.Find("moneyTextMeercat03");
        moneyTextTeller01  = GameObject.Find("moneyTextTeller01");
        moneyTextTeller03  = GameObject.Find("moneyTextTeller03");

        moneyTeller01 = GameObject.Find("moneyTeller01");
        moneyTeller03 = GameObject.Find("moneyTeller03");

        zebra       = GameObject.Find("zebra");
        zebraScript = GameObject.Find("zebra").GetComponent <zebra_Level_02>();

        scoreMoney = GameObject.Find("scoreGUItext").GetComponent <gameScore_Level_02>();

        timerM1_10secondsObject = GameObject.Find("timerM1_10seconds");
        timerM2_10secondsObject = GameObject.Find("timerM2_10seconds");
        timerM3_10secondsObject = GameObject.Find("timerM3_10seconds");
        timerT1_10secondsObject = GameObject.Find("timerT1_10seconds");
        timerT3_10secondsObject = GameObject.Find("timerT3_10seconds");

        anim = this.GetComponent <Animator>();
    }
    // Use this for initialization
    void Start()
    {
        //total score from previews lavels
        lastLevelScore = PlayerPrefs.GetInt("Player Score");

        if (lastLevelScore > 0)
        {
            zebraScript = GameObject.Find("zebra").GetComponent <zebra_Level_02>();
            zebraScript.moneyDone.Play();
        }

        totalScore   = totalScore + lastLevelScore;
        guiText.text = ("$" + totalScore.ToString());

        moneyRandomMeercat01 = Random.Range(50, 250);
        moneyRandomMeercat02 = Random.Range(50, 250);
        moneyRandomMeercat03 = Random.Range(50, 250);
        moneyRandomTeller01  = Random.Range(5000, 7000);
        moneyRandomTeller03  = Random.Range(5000, 7000);

        totalLevelMoney = moneyRandomMeercat01 + moneyRandomMeercat02 + moneyRandomMeercat03 + moneyRandomTeller01 + moneyRandomTeller03;

        highlightMeercat01 = GameObject.Find("highlightMonMeercat01");
        highlightMeercat02 = GameObject.Find("highlightMonMeercat02");
        highlightMeercat03 = GameObject.Find("highlightMonMeercat03");
        highlightTeller01  = GameObject.Find("highlightMonTeller01");
        highlightTeller03  = GameObject.Find("highlightMonTeller03");

        moneyMeercat01 = GameObject.Find("moneyTextMeercat01");
        moneyMeercat02 = GameObject.Find("moneyTextMeercat02");
        moneyMeercat03 = GameObject.Find("moneyTextMeercat03");
        moneyTeller01  = GameObject.Find("moneyTextTeller01");
        moneyTeller03  = GameObject.Find("moneyTextTeller03");

        int screenWidthX  = Screen.width;
        int screenHeightY = Screen.height;

        moneyMeercat01.guiText.fontSize = (int)(Screen.width * 0.04f);
        moneyMeercat02.guiText.fontSize = (int)(Screen.width * 0.04f);
        moneyMeercat03.guiText.fontSize = (int)(Screen.width * 0.04f);
        moneyTeller01.guiText.fontSize  = (int)(Screen.width * 0.04f);
        moneyTeller03.guiText.fontSize  = (int)(Screen.width * 0.04f);
        guiText.fontSize = (int)(Screen.width * 0.04f);


        scoreBG = GameObject.Find("scoreBG");

        Vector3 scoreBGPos   = Camera.main.WorldToScreenPoint(scoreBG.transform.position);
        float   scoreBGPos_x = (scoreBGPos.x / screenWidthX);
        float   scoreBGPos_y = (scoreBGPos.y / screenHeightY);

        this.transform.position = new Vector3(scoreBGPos_x, scoreBGPos_y, 0);

        if (highlightMeercat01 && moneyMeercat01)
        {
            Vector3 highlightMonMeercat1Pos = Camera.main.WorldToScreenPoint(highlightMeercat01.transform.position);
            float   moneyMeercat01_x        = (highlightMonMeercat1Pos.x / screenWidthX);
            float   moneyMeercat01_y        = (highlightMonMeercat1Pos.y / screenHeightY);

            moneyMeercat01.transform.position = new Vector3(moneyMeercat01_x, moneyMeercat01_y, 0);
            moneyMeercat01.guiText.text       = ("$" + moneyRandomMeercat01.ToString());
        }

        if (highlightMeercat02 && moneyMeercat02)
        {
            Vector3 highlightMonMeercat2Pos = Camera.main.WorldToScreenPoint(highlightMeercat02.transform.position);
            float   moneyMeercat02_x        = (highlightMonMeercat2Pos.x / screenWidthX);
            float   moneyMeercat02_y        = (highlightMonMeercat2Pos.y / screenHeightY);

            moneyMeercat02.transform.position = new Vector3(moneyMeercat02_x, moneyMeercat02_y, 0);
            moneyMeercat02.guiText.text       = ("$" + moneyRandomMeercat02.ToString());
        }

        if (highlightMeercat03 && moneyMeercat03)
        {
            Vector3 highlightMonMeercat3Pos = Camera.main.WorldToScreenPoint(highlightMeercat03.transform.position);
            float   moneyMeercat03_x        = (highlightMonMeercat3Pos.x / screenWidthX);
            float   moneyMeercat03_y        = (highlightMonMeercat3Pos.y / screenHeightY);

            moneyMeercat03.transform.position = new Vector3(moneyMeercat03_x, moneyMeercat03_y, 0);
            moneyMeercat03.guiText.text       = ("$" + moneyRandomMeercat03.ToString());
        }

        if (highlightTeller01 && moneyTeller01)
        {
            Vector3 highlightMonTeller1Pos = Camera.main.WorldToScreenPoint(highlightTeller01.transform.position);
            float   moneyTeller01_x        = (highlightMonTeller1Pos.x / screenWidthX);
            float   moneyTeller01_y        = (highlightMonTeller1Pos.y / screenHeightY);

            moneyTeller01.transform.position = new Vector3(moneyTeller01_x, moneyTeller01_y, 0);
            moneyTeller01.guiText.text       = ("$" + moneyRandomTeller01.ToString());
        }

        if (highlightTeller03 && moneyTeller03)
        {
            Vector3 highlightMonTeller3Pos = Camera.main.WorldToScreenPoint(highlightTeller03.transform.position);
            float   moneyTeller03_x        = (highlightMonTeller3Pos.x / screenWidthX);
            float   moneyTeller03_y        = (highlightMonTeller3Pos.y / screenHeightY);

            moneyTeller03.transform.position = new Vector3(moneyTeller03_x, moneyTeller03_y, 0);
            moneyTeller03.guiText.text       = ("$" + moneyRandomTeller03.ToString());
        }
    }