Beispiel #1
0
        static int _m_CloseAllWindowExcept(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            int __gen_param_count = LuaAPI.lua_gettop(L);

            try {
                if (__gen_param_count == 2 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
                {
                    bool record = LuaAPI.lua_toboolean(L, 2);

                    __cl_gen_to_be_invoked.CloseAllWindowExcept(record);



                    return(0);
                }
                if (__gen_param_count == 1)
                {
                    __cl_gen_to_be_invoked.CloseAllWindowExcept(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to xc.ui.ugui.UIManager.CloseAllWindowExcept!"));
        }
Beispiel #2
0
        static int _s_set_IsBackMainMapShowWin(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.IsBackMainMapShowWin = LuaAPI.lua_tostring(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
Beispiel #3
0
        static int _s_set_LoadingWindow(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.LoadingWindow = (xc.ui.ugui.UILoadingWindow)translator.GetObject(L, 2, typeof(xc.ui.ugui.UILoadingWindow));
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
Beispiel #4
0
        static int _g_get_AllWindow(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);
                translator.Push(L, __cl_gen_to_be_invoked.AllWindow);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
Beispiel #5
0
        static int __CreateInstance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    xc.ui.ugui.UIManager __cl_gen_ret = new xc.ui.ugui.UIManager();
                    translator.Push(L, __cl_gen_ret);
                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to xc.ui.ugui.UIManager constructor!"));
        }
Beispiel #6
0
        static int _m_Dispose(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    __cl_gen_to_be_invoked.Dispose(  );



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
        static int _m_GetInstance_xlua_st_(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);



            try {
                {
                    xc.ui.ugui.UIManager __cl_gen_ret = xc.Singleton <xc.ui.ugui.UIManager> .GetInstance(  );

                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Beispiel #8
0
        static int _m_TryCloseAllWindow(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    bool __cl_gen_ret = __cl_gen_to_be_invoked.TryCloseAllWindow(  );
                    LuaAPI.lua_pushboolean(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Beispiel #9
0
        static int _m_SwitchUI(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            int __gen_param_count = LuaAPI.lua_gettop(L);

            try {
                if (__gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
                {
                    string uiName        = LuaAPI.lua_tostring(L, 2);
                    bool   hideLoadingBk = LuaAPI.lua_toboolean(L, 3);

                    System.Collections.IEnumerator __cl_gen_ret = __cl_gen_to_be_invoked.SwitchUI(uiName, hideLoadingBk);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
                {
                    string uiName = LuaAPI.lua_tostring(L, 2);

                    System.Collections.IEnumerator __cl_gen_ret = __cl_gen_to_be_invoked.SwitchUI(uiName);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to xc.ui.ugui.UIManager.SwitchUI!"));
        }
Beispiel #10
0
        static int _m_UpdateLoadingBar(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    double process = LuaAPI.lua_tonumber(L, 2);

                    __cl_gen_to_be_invoked.UpdateLoadingBar(process);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Beispiel #11
0
        static int _m_ShowLoadingBK(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    bool isShow = LuaAPI.lua_toboolean(L, 2);

                    __cl_gen_to_be_invoked.ShowLoadingBK(isShow);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Beispiel #12
0
        static int _m_CloseWindow(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    string name = LuaAPI.lua_tostring(L, 2);

                    __cl_gen_to_be_invoked.CloseWindow(name);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Beispiel #13
0
        static int _m_RemoveWindowDynOrder(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    xc.ui.ugui.UIBaseWindow win = (xc.ui.ugui.UIBaseWindow)translator.GetObject(L, 2, typeof(xc.ui.ugui.UIBaseWindow));

                    __cl_gen_to_be_invoked.RemoveWindowDynOrder(win);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Beispiel #14
0
        static int _m_ShowWaitScreen(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            int __gen_param_count = LuaAPI.lua_gettop(L);

            try {
                if (__gen_param_count == 3 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
                {
                    bool  isShow    = LuaAPI.lua_toboolean(L, 2);
                    float wait_time = (float)LuaAPI.lua_tonumber(L, 3);

                    __cl_gen_to_be_invoked.ShowWaitScreen(isShow, wait_time);



                    return(0);
                }
                if (__gen_param_count == 2 && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
                {
                    bool isShow = LuaAPI.lua_toboolean(L, 2);

                    __cl_gen_to_be_invoked.ShowWaitScreen(isShow);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to xc.ui.ugui.UIManager.ShowWaitScreen!"));
        }
Beispiel #15
0
        static int _m_CloseSysWindow(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            int __gen_param_count = LuaAPI.lua_gettop(L);

            try {
                if (__gen_param_count == 3 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING) && LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
                {
                    string winName          = LuaAPI.lua_tostring(L, 2);
                    bool   isPlayMainMapAni = LuaAPI.lua_toboolean(L, 3);

                    __cl_gen_to_be_invoked.CloseSysWindow(winName, isPlayMainMapAni);



                    return(0);
                }
                if (__gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
                {
                    string winName = LuaAPI.lua_tostring(L, 2);

                    __cl_gen_to_be_invoked.CloseSysWindow(winName);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to xc.ui.ugui.UIManager.CloseSysWindow!"));
        }
Beispiel #16
0
        static int _m_GetPlaneDistance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    int orderInLayer = LuaAPI.xlua_tointeger(L, 2);

                    float __cl_gen_ret = __cl_gen_to_be_invoked.GetPlaneDistance(orderInLayer);
                    LuaAPI.lua_pushnumber(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Beispiel #17
0
        static int _m_IsOpenedSysWindow(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    string wnd_name = LuaAPI.lua_tostring(L, 2);

                    bool __cl_gen_ret = __cl_gen_to_be_invoked.IsOpenedSysWindow(wnd_name);
                    LuaAPI.lua_pushboolean(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Beispiel #18
0
        static int _m_ShowSysWindow(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    string   winName = LuaAPI.lua_tostring(L, 2);
                    object[] param   = translator.GetParams <object>(L, 3);

                    __cl_gen_to_be_invoked.ShowSysWindow(winName, param);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Beispiel #19
0
        static int _m_GetLayerInfo(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    xc.ui.ugui.UIType type; translator.Get(L, 2, out type);

                    xc.ui.ugui.UILayerInfo __cl_gen_ret = __cl_gen_to_be_invoked.GetLayerInfo(type);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }
Beispiel #20
0
        static int _m_GetNeedCloseSystemWindowsByType(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.ui.ugui.UIManager __cl_gen_to_be_invoked = (xc.ui.ugui.UIManager)translator.FastGetCSObj(L, 1);


            try {
                {
                    xc.ui.ugui.UIType uiType; translator.Get(L, 2, out uiType);

                    System.Collections.Generic.List <xc.ui.ugui.UIBaseWindow> __cl_gen_ret = __cl_gen_to_be_invoked.GetNeedCloseSystemWindowsByType(uiType);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }