Beispiel #1
0
        static int _g_get_dir(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.MoveCtrl.MoveStep __cl_gen_to_be_invoked = (xc.MoveCtrl.MoveStep)translator.FastGetCSObj(L, 1);
                translator.PushUnityEngineVector3(L, __cl_gen_to_be_invoked.dir);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
Beispiel #2
0
        static int _s_set_speed(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.MoveCtrl.MoveStep __cl_gen_to_be_invoked = (xc.MoveCtrl.MoveStep)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.speed = (float)LuaAPI.lua_tonumber(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
Beispiel #3
0
        static int _s_set_dir(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.MoveCtrl.MoveStep __cl_gen_to_be_invoked = (xc.MoveCtrl.MoveStep)translator.FastGetCSObj(L, 1);
                UnityEngine.Vector3  __cl_gen_value; translator.Get(L, 2, out __cl_gen_value);
                __cl_gen_to_be_invoked.dir = __cl_gen_value;
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
Beispiel #4
0
        static int __CreateInstance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    xc.MoveCtrl.MoveStep __cl_gen_ret = new xc.MoveCtrl.MoveStep();
                    translator.Push(L, __cl_gen_ret);
                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to xc.MoveCtrl.MoveStep constructor!"));
        }