static int _s_set_is_hide_select_effect(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.is_hide_select_effect = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_default_actor_id(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.default_actor_id = LuaAPI.xlua_touint(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_summon_behaviour_tree(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.summon_behaviour_tree = LuaAPI.lua_tostring(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_hp_bar_count(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.hp_bar_count = (byte)LuaAPI.lua_tonumber(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_skill_idx(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.skill_idx = (uint[])translator.GetObject(L, 2, typeof(uint[])); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _g_get_attr_param(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushuint(L, __cl_gen_to_be_invoked.attr_param); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _g_get_color(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1); translator.PushMonsterQualityColor(L, __cl_gen_to_be_invoked.color); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_color(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1); Monster.QualityColor __cl_gen_value; translator.Get(L, 2, out __cl_gen_value); __cl_gen_to_be_invoked.color = __cl_gen_value; } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { xc.DBActor.ActorData __cl_gen_ret = new xc.DBActor.ActorData(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.DBActor.ActorData constructor!")); }
static int _m_GetData(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); xc.DBActor __cl_gen_to_be_invoked = (xc.DBActor)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { uint id = LuaAPI.xlua_touint(L, 2); xc.DBActor.ActorData __cl_gen_ret = __cl_gen_to_be_invoked.GetData(id); translator.Push(L, __cl_gen_ret); return(1); } if (__gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string id = LuaAPI.lua_tostring(L, 2); xc.DBActor.ActorData __cl_gen_ret = __cl_gen_to_be_invoked.GetData(id); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to xc.DBActor.GetData!")); }