static int _s_set_is_hide_select_effect(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.is_hide_select_effect = LuaAPI.lua_toboolean(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int _s_set_default_actor_id(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.default_actor_id = LuaAPI.xlua_touint(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int _s_set_summon_behaviour_tree(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.summon_behaviour_tree = LuaAPI.lua_tostring(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int _s_set_hp_bar_count(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.hp_bar_count = (byte)LuaAPI.lua_tonumber(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int _s_set_skill_idx(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.skill_idx = (uint[])translator.GetObject(L, 2, typeof(uint[]));
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int _g_get_attr_param(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1);
                LuaAPI.xlua_pushuint(L, __cl_gen_to_be_invoked.attr_param);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
        static int _g_get_color(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1);
                translator.PushMonsterQualityColor(L, __cl_gen_to_be_invoked.color);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
        static int _s_set_color(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                xc.DBActor.ActorData __cl_gen_to_be_invoked = (xc.DBActor.ActorData)translator.FastGetCSObj(L, 1);
                Monster.QualityColor __cl_gen_value; translator.Get(L, 2, out __cl_gen_value);
                __cl_gen_to_be_invoked.color = __cl_gen_value;
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
        static int __CreateInstance(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    xc.DBActor.ActorData __cl_gen_ret = new xc.DBActor.ActorData();
                    translator.Push(L, __cl_gen_ret);
                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to xc.DBActor.ActorData constructor!"));
        }
Beispiel #10
0
        static int _m_GetData(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


            xc.DBActor __cl_gen_to_be_invoked = (xc.DBActor)translator.FastGetCSObj(L, 1);


            int __gen_param_count = LuaAPI.lua_gettop(L);

            try {
                if (__gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
                {
                    uint id = LuaAPI.xlua_touint(L, 2);

                    xc.DBActor.ActorData __cl_gen_ret = __cl_gen_to_be_invoked.GetData(id);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
                if (__gen_param_count == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
                {
                    string id = LuaAPI.lua_tostring(L, 2);

                    xc.DBActor.ActorData __cl_gen_ret = __cl_gen_to_be_invoked.GetData(id);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }

            return(LuaAPI.luaL_error(L, "invalid arguments to xc.DBActor.GetData!"));
        }