// Use this for initialization void Start() { WowC = gameObject.GetComponent <wowc>(); }
// Use this for initialization void Awake() { WowC = gameObject.GetComponent<wowc>(); FindArms(); }
// Use this for initialization void Start() { WowC = gameObject.GetComponent<wowc>(); }
private wowc WowC; // the character #endregion Fields #region Methods void Awake() { WowC = gameObject.GetComponent<wowc>(); SpeedEffect(); }
void Awake() { WowC = gameObject.GetComponent <wowc>(); SpeedEffect(); }
// Use this for initialization void Awake() { WowC = gameObject.GetComponent <wowc>(); FindArms(); }