internal OrientationEnumPackage(vtkPolyData polyData, vtkRenderWindow renwin, vtkRenderer mainRenderer)
        {
            this._renwin       = renwin;
            this._mainRenderer = mainRenderer;

            int oldNumberOfRenderer = renwin.GetNumberOfLayers();

            Console.WriteLine(string.Format("oldNumberOfRenderer = {0}", oldNumberOfRenderer));
            int newNumberOfRenderer = oldNumberOfRenderer + 1;

            mainRenderer.SetLayer(0);

            _topRenderer = vtkRenderer.New();
            _topRenderer.SetViewport(0, 0, 0.2, 0.2);
            _topRenderer.SetLayer(newNumberOfRenderer - 1);
            _topRenderer.InteractiveOff();

            _xmlPolyDataPackage = new XmlPolyDataPackage(polyData, _topRenderer);
            //xmlPolyDataPackage.SetOpacity(0.8);
            //xmlPolyDataPackage.Actor.GetProperty().ShadingOn();
            //xmlPolyDataPackage.Actor.GetProperty().SetAmbient(0.8);
            //xmlPolyDataPackage.SetColor(1, 1, 0.5);
            _xmlPolyDataPackage.SetColor(255 / 255.0, 204 / 255.0, 102 / 255.0);

            renwin.SetNumberOfLayers(newNumberOfRenderer);
            renwin.AddRenderer(_topRenderer);

            //_topRenderer.SetActiveCamera(mainRenderer.GetActiveCamera());
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVEnSightOfficeBin(String [] argv)
    {
        //Prefix Content is: ""

          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // read data[]
          //[]
          reader = new vtkGenericEnSightReader();
          // Make sure all algorithms use the composite data pipeline[]
          cdp = new vtkCompositeDataPipeline();
          vtkGenericEnSightReader.SetDefaultExecutivePrototype((vtkExecutive)cdp);
          reader.SetCaseFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/EnSight/office_bin.case");
          reader.Update();
          // to add coverage for vtkOnePieceExtentTranslator[]
          translator = new vtkOnePieceExtentTranslator();
          vtkStreamingDemandDrivenPipeline.SetExtentTranslator(reader.GetOutputInformation(0), (vtkExtentTranslator)translator);
          outline = new vtkStructuredGridOutlineFilter();
          //    outline SetInputConnection [reader GetOutputPort][]
          outline.SetInputData((vtkDataObject)reader.GetOutput().GetBlock((uint)0));
          mapOutline = vtkPolyDataMapper.New();
          mapOutline.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)mapOutline);
          outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          // Create source for streamtubes[]
          streamer = new vtkStreamPoints();
          //    streamer SetInputConnection [reader GetOutputPort][]
          streamer.SetInputData((vtkDataObject)reader.GetOutput().GetBlock((uint)0));
          streamer.SetStartPosition((double)0.1,(double)2.1,(double)0.5);
          streamer.SetMaximumPropagationTime((double)500);
          streamer.SetTimeIncrement((double)0.5);
          streamer.SetIntegrationDirectionToForward();
          cone = new vtkConeSource();
          cone.SetResolution((int)8);
          cones = new vtkGlyph3D();
          cones.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          cones.SetSourceConnection(cone.GetOutputPort());
          cones.SetScaleFactor((double)0.9);
          cones.SetScaleModeToScaleByVector();
          mapCones = vtkPolyDataMapper.New();
          mapCones.SetInputConnection((vtkAlgorithmOutput)cones.GetOutputPort());
          //    eval mapCones SetScalarRange [[reader GetOutput] GetScalarRange][]
          mapCones.SetScalarRange((double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetScalarRange()[0],
          (double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetScalarRange()[1]);
          conesActor = new vtkActor();
          conesActor.SetMapper((vtkMapper)mapCones);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)conesActor);
          ren1.SetBackground((double)0.4,(double)0.4,(double)0.5);
          renWin.SetSize((int)300,(int)300);
          iren.Initialize();
          // interact with data[]
          vtkGenericEnSightReader.SetDefaultExecutivePrototype(null);

        //deleteAllVTKObjects();
    }
Beispiel #3
0
        private void DrawTexturePlane()
        {
            //load in the texture map
            vtkBMPReader bmpReader = vtkBMPReader.New();

            bmpReader.SetFileName(@"..\..\Data\masonry.bmp");
            vtkTexture atext = vtkTexture.New();

            atext.SetInputConnection(bmpReader.GetOutputPort());
            atext.InterpolateOn();

            //create a plane source and actor
            vtkPlaneSource plane = vtkPlaneSource.New();

            plane.SetPoint1(0, 0, 0);
            vtkPolyDataMapper planeMapper = vtkPolyDataMapper.New();

            planeMapper.SetInputConnection(plane.GetOutputPort());
            vtkActor planeActor = vtkActor.New();

            planeActor.SetMapper(planeMapper);
            planeActor.SetTexture(atext);

            vtkRenderer     renderer = vtkRenderer.New();
            vtkRenderWindow renWin   = myRenderWindowControl.RenderWindow;

            renWin.AddRenderer(renderer);
            renderer.AddActor(planeActor);
        }
        private void button2_Click_1(object sender, EventArgs e)
        {
            string        inscriptionpath = textBox1.Text;
            vtkVectorText text            = vtkVectorText.New();

            text.SetText(inscriptionpath);
            //text.GetOutput().GetPoints().GetNumberOfPoints();

            //

            //vtkLinearExtrusionFilter extrude = vtkLinearExtrusionFilter.New();
            //extrude.SetInputConnection(text.GetOutputPort());
            //extrude.SetExtrusionTypeToNormalExtrusion();
            //extrude.SetVector(0, 0, 1);
            //extrude.SetScaleFactor(0.5);

            //vtkTriangleFilter triangle = vtkTriangleFilter.New();
            //triangle.SetInputConnection(extrude.GetOutputPort());

            vtkDataSetMapper mapper = vtkDataSetMapper.New();

            mapper.SetInputConnection(text.GetOutputPort());

            vtkActor actor = vtkActor.New();

            actor.SetMapper(mapper);
            actor.GetProperty().SetColor(0.8900, 0.8100, 0.3400);
            actor.SetPosition(0, 0, 0);
            renderWindow.AddRenderer(renderer);
            renderer.AddActor(actor);
            renderer.ResetCamera();
            renderWindow.GetInteractor().Render();
        }
Beispiel #5
0
        private void DrawSphere(double radius)
        {
            vtkSphereSource sphereSource = vtkSphereSource.New();

            sphereSource.SetThetaResolution(8);
            sphereSource.SetPhiResolution(16);
            sphereSource.SetRadius(radius);

            vtkShrinkPolyData shrink = vtkShrinkPolyData.New();

            shrink.SetInputConnection(sphereSource.GetOutputPort());
            shrink.SetShrinkFactor(0.9);

            vtkPolyDataMapper sphereMapper = vtkPolyDataMapper.New();

            //sphereMapper.SetInputConnection(sphereSource.GetOutputPort());
            sphereMapper.SetInputConnection(shrink.GetOutputPort());

            vtkActor sphereActor = vtkActor.New();

            sphereActor.SetMapper(sphereMapper);
            sphereActor.GetProperty().SetColor(1, 0, 0);

            vtkRenderer     sphereRender = vtkRenderer.New();
            vtkRenderWindow renWin       = myRenderWindowControl.RenderWindow;

            renWin.AddRenderer(sphereRender);

            sphereRender.AddActor(sphereActor);
            sphereRender.SetBackground(0.0, 0.0, 1.0);
        }
        public WatermarkPackage(vtkRenderWindow renwin, vtkRenderer mainRenderer, vtkImageData maskImage)
        {
            int oldNumberOfRenderer = renwin.GetNumberOfLayers();

            Console.WriteLine(string.Format("oldNumberOfRenderer = {0}", oldNumberOfRenderer));
            int newNumberOfRenderer = oldNumberOfRenderer + 1;

            mainRenderer.SetLayer(0);

            vtkRenderer _topRenderer = vtkRenderer.New();

            _topRenderer.SetViewport(0, 0, 1, 1);
            _topRenderer.SetLayer(newNumberOfRenderer - 1);
            _topRenderer.InteractiveOff();
            _topRenderer.GetActiveCamera().ParallelProjectionOn();

            mainRenderer.SetLayer(1);
            _topRenderer.SetLayer(0);

            renwin.SetNumberOfLayers(newNumberOfRenderer);
            renwin.AddRenderer(_topRenderer);

            // Display the image
            _actor = vtkImageActor.New();

            _actor.SetInput(maskImage);
            _actor.SetOpacity(0.8);

            _topRenderer.AddActor(_actor);

            _topRenderer.ResetCameraClippingRange();
            _topRenderer.ResetCamera();
            _topRenderer.GetActiveCamera().Zoom(1.6);
        }
        /// <summary>
        /// Executes the initialize action.
        /// </summary>
        ///
        /// <param name="hWnd">The HWND we present to when rendering.</param>
        ///
        /// <seealso cref="M:ActivizWPF.Framework.Native.HwndWrapper.OnInitialize(IntPtr)"/>
        protected override void OnInitialize(IntPtr hWnd)
        {
            try
            {
                vtkLogoWidget vtkLogoWidget = new vtkLogoWidget();

                _renderer     = vtkRenderer.New();
                _renderWindow = vtkRenderWindow.New();

                _renderWindowInteractor = vtkRenderWindowInteractor.New();

                vtkInteractorStyleSwitch interactorStyleSwitch = _renderWindowInteractor.GetInteractorStyle() as vtkInteractorStyleSwitch;

                if (null != interactorStyleSwitch)
                {
                    interactorStyleSwitch.SetCurrentStyleToTrackballCamera();
                }

                _renderWindow.SetParentId(hWnd);
                _renderWindow.AddRenderer(_renderer);

                AttachInteractor();

                vtkLogoWidget.Dispose();
            }
            catch (Exception ex)
            {
                log.ErrorException("OnInitialize()", ex);
            }
        }
Beispiel #8
0
        private void renderScene()
        {
            vtkCamera camera;

            if (toShow != null)
            {
                this.geometryPoints();

                vtkPolyData polydata = vtkPolyData.New();
                polydata.SetPoints(pontosVTK);

                vtkDelaunay2D del = vtkDelaunay2D.New();
                del.AddInput(polydata);

                vtkPolyDataMapper mapMesh = vtkPolyDataMapper.New();
                mapMesh.SetInput(del.GetOutput());

                vtkActor meshActor = vtkActor.New();
                meshActor.SetMapper(mapMesh);
                meshActor.GetProperty().SetColor(0.5d, 0.5d, 0d);

                windowVTK.AddRenderer(rendererVTK);
                rendererVTK.AddActor(meshActor);

                windowVTK.Render();
                rendererVTK.Render();

                meshActor.Render(rendererVTK, mapMesh);
                camera = rendererVTK.GetActiveCamera();
                camera.Zoom(1.0d);

                rendererVTK.ResetCamera();
            }
        }
Beispiel #9
0
        private void VRML()
        {
            // Path to vtk data must be set as an environment variable
            // VTK_DATA_ROOT = "C:\VTK\vtkdata-5.8.0"
            vtkTesting test     = vtkTesting.New();
            string     root     = test.GetDataRoot();
            string     filePath = System.IO.Path.Combine(root, @"Data\bot2.wrl");
            // reader
            vtkVRMLImporter importer = vtkVRMLImporter.New();

            importer.SetFileName(filePath);
            importer.Update();

            // get a reference to the renderwindow of our renderWindowControl1
            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;

            renderWindow.AddRenderer(importer.GetRenderer());
            renderWindow.Render();

            //vtkActorCollection actors = importer.GetRenderer().GetActors();
            //actors.InitTraversal();
            //vtkActor tmp;
            //while(( tmp = actors.GetNextActor()) != null) {
            //}
        }
Beispiel #10
0
        private void ReadStlFileDraw()
        {
            vtkSTLReader stlReader = vtkSTLReader.New();

            //stlReader.SetFileName(@"..\..\Data\anchor_hook.stl");
            stlReader.SetFileName(@"..\..\Data\42400-IDGH.stl");
            vtkShrinkPolyData shrink = vtkShrinkPolyData.New();

            shrink.SetInputConnection(stlReader.GetOutputPort());
            shrink.SetShrinkFactor(0.85);

            vtkPolyDataMapper stlMapper = vtkPolyDataMapper.New();

            //stlMapper.SetInputConnection(stlReader.GetOutputPort());
            stlMapper.SetInputConnection(shrink.GetOutputPort());

            vtkLODActor stlActor = vtkLODActor.New();

            stlActor.SetMapper(stlMapper);
            stlActor.GetProperty().SetColor((float)Color.Orange.R / 256, (float)Color.Orange.G / 256, (float)Color.Orange.B / 256);  //设置actor的颜色

            vtkRenderer     stlRender = vtkRenderer.New();
            vtkRenderWindow renWin    = myRenderWindowControl.RenderWindow;

            renWin.AddRenderer(stlRender);

            stlRender.AddActor(stlActor);
            stlRender.SetBackground(1.0, 1.0, 1.0);
        }
Beispiel #11
0
        /// <summary>
        /// Event fired when the graph selection is changed
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        void view_SelectionChangedEvt(vtkObject sender, vtkObjectEventArgs e)
        {
            //Get the selection
            vtkDataRepresentation dr   = view.GetRepresentation(0);
            vtkAnnotationLink     al   = dr.GetAnnotationLink();
            vtkSelection          sel  = al.GetCurrentSelection();
            vtkAbstractArray      arr  = null;
            vtkSelectionNode      node = sel.GetNode(0);

            if (null != node)
            {
                arr = node.GetSelectionList();
            }

            vtkIdTypeArray arr1 = (vtkIdTypeArray)arr;

            // Short circuit if nothing is selected...
            int numSelected = (int)arr1.GetNumberOfTuples();

            if (0 == numSelected)
            {
                return;
            }

            vtkStringArray arr2 = ((vtkStringArray)g.GetVertexData().GetAbstractArray("label"));

            //get a pseudo random name if more than one are selected
            string name = arr2.GetValue(
                (int)arr1.GetValue(System.DateTime.Now.Millisecond % numSelected));

            //reset the small arrayList
            arrListSmall = new System.Collections.ArrayList();
            int hops;

            try
            {
                hops = System.Convert.ToInt32(toolStripTextBox3.Text);
            }
            catch (Exception)
            {
                hops = 1;
            }

            toolStripTextBox1.Text = name;
            toolStripTextBox1.Invalidate();
            this.Update();

            //Start the loading graphic and add another renderer on top for the spinning logo
            vtkRenderWindow win = this.renderWindowControl1.RenderWindow;

            win.AddRenderer(logoRenderer);
            win.Render();
            this.webBrowser1.Url = new Uri("http://en.wikipedia.org/wiki/" + name.Replace(" ", "_"));
            //Start the work
            addLinks(g, name, hops);
            //Remove the spinning logo after the work is done
            win.RemoveRenderer(logoRenderer);
            win.Render();
        }
Beispiel #12
0
        static private void init()
        {
            vtkSTLReader rdr = vtkSTLReader.New();

            rdr.SetFileName("BODY-EXTRUDEUR-WADE.stl");



            // Créer une géométrie sphérique

            /*vtkSphereSource sphere = vtkSphereSource.New();
             * sphere.SetRadius(1.0);
             * sphere.SetThetaResolution(18);
             * sphere.SetPhiResolution(18);*/

            // Transforme la géométrie en primitives graphiques (OpenGL dans notre cas)
            vtkPolyDataMapper map = vtkPolyDataMapper.New();

            map.SetInput(rdr.GetOutput());

            // L'acteur représente l'entitée géométrique.
            // Il permet de définir sa position, son orientation, sa couleur, etc.
            vtkActor aSphere = new vtkActor();

            aSphere.SetMapper(map);
            aSphere.GetProperty().SetColor(0.8, 0.8, 0.8); // color blue

            // Nous créons un renderer qui va faire le rendu de notre entitée.
            vtkRenderer ren1 = vtkRenderer.New();

            ren1.AddActor(aSphere);
            ren1.SetBackground(1, 1, 1); // background color white

            // Nous créons une fenêtre de rendu
            vtkRenderWindow renWin = vtkRenderWindow.New();

            renWin.AddRenderer(ren1);
            renWin.SetSize(300, 300);

            // Nous créons un interactor qui permet de bouger la caméra.
            vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();

            iren.SetRenderWindow(renWin);

            // Nous lançons le rendu et l'interaction
            renWin.Render();
            iren.Start();


            ////// CLEANUP ///////
            rdr.Dispose();
            map.Dispose();
            aSphere.Dispose();
            ren1.Dispose();
            renWin.Dispose();
            iren.Dispose();
        }
Beispiel #13
0
        /// <summary>
        /// Clears the graph and makes a new one
        /// </summary>
        private void createNewGraph()
        {
            String lookupValue = toolStripTextBox1.Text;

            //clean up any old graph views in the renderer
            vtkMutableDirectedGraph g_temp = g;

            g = vtkMutableDirectedGraph.New();
            if (g_temp != null)
            {
                g_temp.Dispose();
            }
            //reset array lists
            arrListSmall = new System.Collections.ArrayList();
            vtkStringArray label = vtkStringArray.New();

            label.SetName("label");
            //give the graph a starting point
            g.GetVertexData().AddArray(label);
            g.AddVertex();
            label.InsertNextValue(lookupValue);
            arrListSmall.Add(lookupValue);
            int hops;

            try
            {
                hops = System.Convert.ToInt32(toolStripTextBox3.Text);
            }
            catch (Exception)
            {
                hops = 1;
            }
            //Start the loading graphic and switch renderers
            vtkRenderWindow win = this.renderWindowControl1.RenderWindow;

            win.AddRenderer(logoRenderer);
            win.Render();

            this.webBrowser1.Url = new Uri("http://en.wikipedia.org/wiki/" + lookupValue.Replace(" ", "_"));
            //Start the work
            addLinks(g, lookupValue, hops);
            //Go back to the graph view after the work is done
            win.RemoveRenderer(logoRenderer);

            //Setup the view properties
            view.SetLayoutStrategyToSimple2D();
            view.AddRepresentationFromInput(g);
            view.SetVertexLabelArrayName("label");
            view.VertexLabelVisibilityOn();
            view.SetVertexColorArrayName("VertexDegree");
            view.ColorVerticesOn();
            view.GetRenderer().ResetCamera();
            view.Update();
        }
Beispiel #14
0
    // Static void method with same signature as "Main" is always
    // file base name:
    //
    /// <summary>
    /// VTK test Main method
    /// </summary>
    public static void vtkConeSourceTest(string[] args)
    {
        bool interactive = false;

        foreach (string s in args)
        {
            // -I means "interactive" test -- do not automatically quit:
            //
            if (s == "-I")
            {
                interactive = true;
            }
        }

        vtkConeSource source = new vtkConeSource();

        vtkMapper mapper = vtkPolyDataMapper.New();

        mapper.SetInputConnection(source.GetOutputPort());

        vtkActor actor = new vtkActor();

        actor.SetMapper(mapper);

        vtkRenderer ren1 = vtkRenderer.New();

        ren1.AddActor(actor);
        ren1.SetBackground(0.1, 0.2, 0.4);

        vtkRenderWindow renWin = vtkRenderWindow.New();

        renWin.AddRenderer(ren1);
        renWin.SetSize(400, 300);

        vtkRenderWindowInteractor iren = vtkRenderWindowInteractor.New();

        iren.SetRenderWindow(renWin);
        iren.Initialize();

        Kitware.mummy.Runtime.Methods.Print(false);
        Kitware.mummy.Runtime.Methods.PrintWrappedObjectsTable();

        if (interactive)
        {
            iren.Start();
        }

        ren1.SetRenderWindow(null);
        iren.SetRenderWindow(null);

        renWin.Dispose();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestExtrudePiece(String [] argv)
    {
        //Prefix Content is: ""

          disk = new vtkDiskSource();
          disk.SetRadialResolution((int)2);
          disk.SetCircumferentialResolution((int)9);
          clean = new vtkCleanPolyData();
          clean.SetInputConnection((vtkAlgorithmOutput)disk.GetOutputPort());
          clean.SetTolerance((double)0.01);
          piece = new vtkExtractPolyDataPiece();
          piece.SetInputConnection((vtkAlgorithmOutput)clean.GetOutputPort());
          extrude = new vtkPLinearExtrusionFilter();
          extrude.SetInputConnection((vtkAlgorithmOutput)piece.GetOutputPort());
          extrude.PieceInvariantOn();
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)extrude.GetOutputPort());
          mapper.SetNumberOfPieces((int)2);
          mapper.SetPiece((int)1);
          bf = new vtkProperty();
          bf.SetColor((double)1,(double)0,(double)0);
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          actor.GetProperty().SetColor((double)1,(double)1,(double)0.8);
          actor.SetBackfaceProperty((vtkProperty)bf);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)actor);
          ren1.SetBackground((double)0.1,(double)0.2,(double)0.4);
          renWin.SetSize((int)300,(int)300);
          // render the image[]
          //[]
          cam1 = ren1.GetActiveCamera();
          cam1.Azimuth((double)20);
          cam1.Elevation((double)40);
          ren1.ResetCamera();
          cam1.Zoom((double)1.2);
          iren.Initialize();
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
        private void Window_Activated(object sender, EventArgs e)
        {
            // 一定要先 vtkformhost.Child = vtkControl;下面三条顺序不能乱 否则报错 切记!
            vtkformhost.Child = vtkControl;
            vtkRenderWindow renWin    = vtkControl.RenderWindow;
            vtkRenderer     aRenderer = renWin.GetRenderers().GetFirstRenderer();

            renWin.AddRenderer(aRenderer);

            Marshal.Copy(ys1, 0, temp128, imgLine * imgPixel * imgNum);


            temp.SetArray(temp128, imgLine * imgPixel * imgNum, 1);

            testimgdata.SetDimensions(imgLine, imgPixel, imgNum);
            testimgdata.SetSpacing(1, 1, 4);
            testimgdata.SetScalarTypeToUnsignedChar();
            testimgdata.SetNumberOfScalarComponents(1);
            testimgdata.AllocateScalars();
            testimgdata.GetPointData().SetScalars(temp);
            testimgdata.Modified();

            VtkSetColor();
            VtkSetOpacity();

            volumeProperty.SetColor(colorTransferFunction);
            volumeProperty.SetScalarOpacity(opacityTransferFunction);
            volumeProperty.ShadeOn();
            volumeProperty.SetInterpolationTypeToLinear();

            volumeMapper.SetVolumeRayCastFunction(compositeFunction);
            volumeMapper.SetInput(testimgdata);

            volume.SetMapper(volumeMapper);
            volume.SetProperty(volumeProperty);

            aCamera.SetViewUp(0, -1, 0);
            aCamera.SetPosition(-1, 0, 1);
            aCamera.ComputeViewPlaneNormal();

            aRenderer.AddVolume(volume);
            aRenderer.SetBackground(0, 0, 0.6);
            aRenderer.SetActiveCamera(aCamera);
            aRenderer.ResetCamera();
            renWin.SetSize(800, 800);
            renWin.Render();
        }
Beispiel #17
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVRectOutline(String [] argv)
    {
        //Prefix Content is: ""

          // create pipeline[]
          //[]
          reader = new vtkDataSetReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/RectGrid2.vtk");
          reader.Update();
          // here to force exact extent[]
          elev = new vtkElevationFilter();
          elev.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          outline = new vtkRectilinearGridOutlineFilter();
          outline.SetInput((vtkDataObject)elev.GetRectilinearGridOutput());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineMapper.SetNumberOfPieces((int)2);
          outlineMapper.SetPiece((int)1);
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineActor.GetProperty().SetColor((double) 0.0000, 0.0000, 0.0000 );
          // Graphics stuff[]
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)outlineActor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)400,(int)400);
          cam1 = ren1.GetActiveCamera();
          cam1.SetClippingRange((double)3.76213,(double)10.712);
          cam1.SetFocalPoint((double)-0.0842503,(double)-0.136905,(double)0.610234);
          cam1.SetPosition((double)2.53813,(double)2.2678,(double)-5.22172);
          cam1.SetViewUp((double)-0.241047,(double)0.930635,(double)0.275343);
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestExtractVOI(String [] argv)
    {
        //Prefix Content is: ""

          // to mark the origin[]
          sphere = new vtkSphereSource();
          sphere.SetRadius((double)2.0);
          sphereMapper = vtkPolyDataMapper.New();
          sphereMapper.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort());
          sphereMapper.ImmediateModeRenderingOn();
          sphereActor = new vtkActor();
          sphereActor.SetMapper((vtkMapper)sphereMapper);
          rt = new vtkRTAnalyticSource();
          rt.SetWholeExtent((int)-50,(int)50,(int)-50,(int)50,(int)0,(int)0);
          voi = new vtkExtractVOI();
          voi.SetInputConnection((vtkAlgorithmOutput)rt.GetOutputPort());
          voi.SetVOI((int)-11,(int)39,(int)5,(int)45,(int)0,(int)0);
          voi.SetSampleRate((int)5,(int)5,(int)1);
          // Get rid ambiguous triagulation issues.[]
          surf = new vtkDataSetSurfaceFilter();
          surf.SetInputConnection((vtkAlgorithmOutput)voi.GetOutputPort());
          tris = new vtkTriangleFilter();
          tris.SetInputConnection((vtkAlgorithmOutput)surf.GetOutputPort());
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)tris.GetOutputPort());
          mapper.ImmediateModeRenderingOn();
          mapper.SetScalarRange((double)130,(double)280);
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          ren = vtkRenderer.New();
          ren.AddActor((vtkProp)actor);
          ren.AddActor((vtkProp)sphereActor);
          ren.ResetCamera();
          camera = ren.GetActiveCamera();
          //$camera SetPosition 68.1939 -23.4323 12.6465[]
          //$camera SetViewUp 0.46563 0.882375 0.0678508  []
          //$camera SetFocalPoint 3.65707 11.4552 1.83509 []
          //$camera SetClippingRange 59.2626 101.825 []
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          iren.Initialize();

        //deleteAllVTKObjects();
    }
Beispiel #19
0
        public void Render3D(string folder)
        {
            reader3D = vtkDICOMImageReader.New();
            reader3D.SetDirectoryName(folder);
            reader3D.Update();

            renderer3D     = vtkRenderer.New();
            renderWindow3D = vtkRenderWindow.New();

            renderWindowControl.Dock = DockStyle.Fill;
            panel1.Controls.Add(renderWindowControl);

            renderWindow3D = renderWindowControl.RenderWindow;
            renderWindow3D.AddRenderer(renderer3D);


            Coloring();
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestUnstructuredPieces(String [] argv)
    {
        //Prefix Content is: ""

          math = new vtkMath();
          vtkMath.RandomSeed((int)22);
          pf = new vtkParallelFactory();
          vtkParallelFactory.RegisterFactory((vtkObjectFactory)pf);
          pl3d = new vtkMultiBlockPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          pl3d.SetScalarFunctionNumber((int)100);
          dst = new vtkDataSetTriangleFilter();
          dst.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0));
          extract = new vtkExtractUnstructuredGridPiece();
          extract.SetInputConnection((vtkAlgorithmOutput)dst.GetOutputPort());
          cf = new vtkContourFilter();
          cf.SetInputConnection((vtkAlgorithmOutput)extract.GetOutputPort());
          cf.SetValue((int)0,(double)0.24);
          pdn = new vtkPolyDataNormals();
          pdn.SetInputConnection((vtkAlgorithmOutput)cf.GetOutputPort());
          ps = new vtkPieceScalars();
          ps.SetInputConnection((vtkAlgorithmOutput)pdn.GetOutputPort());
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)ps.GetOutputPort());
          mapper.SetNumberOfPieces((int)3);
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          ren = vtkRenderer.New();
          ren.AddActor((vtkProp)actor);
          ren.ResetCamera();
          camera = ren.GetActiveCamera();
          //$camera SetPosition 68.1939 -23.4323 12.6465[]
          //$camera SetViewUp 0.46563 0.882375 0.0678508  []
          //$camera SetFocalPoint 3.65707 11.4552 1.83509 []
          //$camera SetClippingRange 59.2626 101.825 []
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          iren.Initialize();

        //deleteAllVTKObjects();
    }
Beispiel #21
0
        ///<summary>Entry Point</summary>
        static void Main(string[] args)
        {
            // Create a simple sphere. A pipeline is created.
            sphere = vtkSphereSource.New();
            sphere.SetThetaResolution(8);
            sphere.SetPhiResolution(16);

            shrink = vtkShrinkPolyData.New();
            shrink.SetInputConnection(sphere.GetOutputPort());
            shrink.SetShrinkFactor(0.9);

            mapper = vtkPolyDataMapper.New();
            mapper.SetInputConnection(shrink.GetOutputPort());

            // The actor links the data pipeline to the rendering subsystem
            actor = vtkActor.New();
            actor.SetMapper(mapper);
            actor.GetProperty().SetColor(1, 0, 0);

            // Create components of the rendering subsystem
            //
            ren1 = vtkRenderer.New();
            renWin = vtkRenderWindow.New();
            renWin.AddRenderer(ren1);
            iren = vtkRenderWindowInteractor.New();
            iren.SetRenderWindow(renWin);

            // Add the actors to the renderer, set the window size
            //
            ren1.AddViewProp(actor);
            renWin.SetSize(250, 250);
            renWin.Render();
            camera = ren1.GetActiveCamera();
            camera.Zoom(1.5);

            // render the image and start the event loop
            //
            renWin.Render();

            iren.Initialize();
            iren.Start();

            deleteAllVTKObjects();
        }
Beispiel #22
0
        public static void ShowPolydata(string airwayPath)
        {
            if (!File.Exists(airwayPath))
            {
                MessageBox.Show("文件不存在!");
                return;
            }
            vtkRenderWindow renWin = vtkRenderWindow.New();

            renWin.SetSize(600, 600);

            vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();

            renWin.SetInteractor(iren);

            vtkInteractorStyleTrackballCamera interactorStyle = new vtkInteractorStyleTrackballCamera();

            iren.SetInteractorStyle(interactorStyle);

            vtkRenderer renderer = vtkRenderer.New();

            renderer.GradientBackgroundOn();
            renderer.SetBackground(0, 0, 0);
            renderer.SetBackground2(0, 0, 1);
            renWin.AddRenderer(renderer);
            vtkXMLPolyDataReader reader = new vtkXMLPolyDataReader();

            reader.SetFileName(airwayPath);
            reader.Update();

            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.ScalarVisibilityOff();
            mapper.SetInput(reader.GetOutput());
            reader.Dispose();
            vtkActor actor = new vtkActor();

            actor.SetMapper(mapper);

            renderer.AddActor(actor);

            renWin.Render();
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestSpherePuzzle(String [] argv)
    {
        //Prefix Content is: ""

          // prevent the tk window from showing up then start the event loop[]
          renWin = vtkRenderWindow.New();
          // create a rendering window and renderer[]
          ren1 = vtkRenderer.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          renWin.SetSize((int)400,(int)400);
          puzzle = new vtkSpherePuzzle();
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)puzzle.GetOutputPort());
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          arrows = new vtkSpherePuzzleArrows();
          mapper2 = vtkPolyDataMapper.New();
          mapper2.SetInputConnection((vtkAlgorithmOutput)arrows.GetOutputPort());
          actor2 = new vtkActor();
          actor2.SetMapper((vtkMapper)mapper2);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)actor);
          ren1.AddActor((vtkProp)actor2);
          ren1.SetBackground((double)0.1,(double)0.2,(double)0.4);
          LastVal = -1;
          //method moved
          //method moved
          renWin.Render();
          cam = ren1.GetActiveCamera();
          cam.Elevation((double)-40);
          puzzle.MoveHorizontal((int)0,(int)100,(int)0);
          puzzle.MoveHorizontal((int)1,(int)100,(int)1);
          puzzle.MoveHorizontal((int)2,(int)100,(int)0);
          puzzle.MoveVertical((int)2,(int)100,(int)0);
          puzzle.MoveVertical((int)1,(int)100,(int)0);
          renWin.Render();

        //deleteAllVTKObjects();
    }
        /// <summary>
        ///
        /// <summary>
        /// 用体绘制的方法绘制一系列的图像
        /// </summary>
        /// <param name="format">图像文件的字符串格式</param>
        /// <param name="height">一幅图像的高度</param>
        /// <param name="width">高度</param>
        /// <param name="startIndex">起始index</param>
        /// <param name="endIndex">末尾index</param>
        /// <param name="r">renderer,如果非空,则将其体绘制结果添加到这里面来</param>
        /// example:
        ///     CuteTools.ShowImageSeries(@"initial/%03d.bmp",64, 64, 0, 62);
        public static void ShowImageSeries(string format, int height, int width, int startIndex, int endIndex, vtkRenderer r = null)
        {
            if (format == null || format.Count() <= 4 || (!format.Substring(format.Count() - 3, 3).Equals("bmp")))
            {
                Console.WriteLine("image filename is not correct!!");
                return;
            }

            vtkBMPReader reader = vtkBMPReader.New();

            reader.SetFilePattern(format);

            reader.SetDataExtent(0, height - 1, 0, width - 1, startIndex, endIndex);

            reader.SetDataScalarTypeToUnsignedChar();
            reader.Update();

            vtkVolume vol = vtkVolume.New();

            vtkFixedPointVolumeRayCastMapper texMapper = vtkFixedPointVolumeRayCastMapper.New();

            texMapper.SetInput(reader.GetOutput());
            vol.SetMapper(texMapper);

            vtkColorTransferFunction colorTransferFunction = vtkColorTransferFunction.New();

            colorTransferFunction.AddRGBPoint(0.0, 0.0, 255.0, 0.0);
            //colorTransferFunction.AddRGBPoint(120.0, 0.0, 0.0, 1.0);
            //colorTransferFunction.AddRGBPoint(160.0, 1.0, 0.0, 0.0);
            //colorTransferFunction.AddRGBPoint(200.0, 0.0, 1.0, 0.0);
            colorTransferFunction.AddRGBPoint(255, 0, 0, 1.0);
            colorTransferFunction.ClampingOn();

            vtkVolumeProperty    vpro             = vtkVolumeProperty.New();
            vtkPiecewiseFunction compositeOpacity = vtkPiecewiseFunction.New();

            compositeOpacity.AddPoint(80, 1);
            compositeOpacity.AddPoint(120, 0.2);
            compositeOpacity.AddPoint(255, 0);
            compositeOpacity.ClampingOn();
            vpro.SetScalarOpacity(compositeOpacity);
            //vpro.SetColor( colorTransferFunction );
            vpro.SetInterpolationTypeToLinear();
            //vpro.ShadeOn();
            vol.SetProperty(vpro);

            //画轴距图
            vol.SetOrientation(45, 45, 0);

            if (r != null)
            {
                r.AddVolume(vol);
            }
            else
            {
                vtkRenderer render = vtkRenderer.New();
                render.AddVolume(vol);
                render.SetBackground(1, 1, 1);

                vtkRenderWindow wnd = vtkRenderWindow.New();
                wnd.AddRenderer(render);

                vtkRenderWindowInteractor inter = vtkRenderWindowInteractor.New();
                inter.SetRenderWindow(wnd);

                inter.Initialize();
                inter.Start();
            }
        }
Beispiel #25
0
        private void Subdivision(string filePath)
        {
            vtkPolyData originalMesh;

            if (filePath != null)
            {
                vtkXMLPolyDataReader reader = vtkXMLPolyDataReader.New();
                reader.SetFileName(filePath);
                // Subdivision filters only work on triangles
                vtkTriangleFilter triangles = vtkTriangleFilter.New();
                triangles.SetInputConnection(reader.GetOutputPort());
                triangles.Update();
                originalMesh = triangles.GetOutput();
            }
            else
            {
                vtkSphereSource sphereSource = vtkSphereSource.New();
                sphereSource.Update();
                originalMesh = sphereSource.GetOutput();
            }
            Debug.WriteLine("Before subdivision");
            Debug.WriteLine("    There are " + originalMesh.GetNumberOfPoints()
                            + " points.");
            Debug.WriteLine("    There are " + originalMesh.GetNumberOfPolys()
                            + " triangles.");

            int numberOfViewports = 3;

            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;

            this.Size  = new System.Drawing.Size(200 * numberOfViewports + 12, 252);
            this.Text += " - Subdivision";
            Random rnd = new Random(2);
            int    numberOfSubdivisions = 2;

            // Create one text property for all
            vtkTextProperty textProperty = vtkTextProperty.New();

            textProperty.SetFontSize(14);
            textProperty.SetJustificationToCentered();

            for (int i = 0; i < numberOfViewports; i++)
            {
                // Note: Here we create a superclass pointer (vtkPolyDataAlgorithm) so that we can easily instantiate different
                // types of subdivision filters. Typically you would not want to do this, but rather create the pointer to be the type
                // filter you will actually use, e.g.
                // <vtkLinearSubdivisionFilter>  subdivisionFilter = <vtkLinearSubdivisionFilter>.New();
                vtkPolyDataAlgorithm subdivisionFilter;
                switch (i)
                {
                case 0:
                    subdivisionFilter = vtkLinearSubdivisionFilter.New();
                    ((vtkLinearSubdivisionFilter)subdivisionFilter).SetNumberOfSubdivisions(numberOfSubdivisions);
                    break;

                case 1:
                    subdivisionFilter = vtkLoopSubdivisionFilter.New();
                    ((vtkLoopSubdivisionFilter)subdivisionFilter).SetNumberOfSubdivisions(numberOfSubdivisions);
                    break;

                case 2:
                    subdivisionFilter = vtkButterflySubdivisionFilter.New();
                    ((vtkButterflySubdivisionFilter)subdivisionFilter).SetNumberOfSubdivisions(numberOfSubdivisions);
                    break;

                default:
                    subdivisionFilter = vtkLinearSubdivisionFilter.New();
                    ((vtkLinearSubdivisionFilter)subdivisionFilter).SetNumberOfSubdivisions(numberOfSubdivisions);
                    break;
                }
#if VTK_MAJOR_VERSION_5
                subdivisionFilter.SetInputConnection(originalMesh.GetProducerPort());
#else
                subdivisionFilter.SetInputData(originalMesh);
#endif
                subdivisionFilter.Update();
                vtkRenderer renderer = vtkRenderer.New();
                renderWindow.AddRenderer(renderer);
                renderer.SetViewport((float)i / numberOfViewports, 0, (float)(i + 1) / numberOfViewports, 1);
                renderer.SetBackground(.2 + rnd.NextDouble() / 8, .3 + rnd.NextDouble() / 8, .4 + rnd.NextDouble() / 8);

                vtkTextMapper textMapper = vtkTextMapper.New();
                vtkActor2D    textActor  = vtkActor2D.New();
                textMapper.SetInput(subdivisionFilter.GetClassName());
                textMapper.SetTextProperty(textProperty);

                textActor.SetMapper(textMapper);
                textActor.SetPosition(100, 16);

                //Create a mapper and actor
                vtkPolyDataMapper mapper = vtkPolyDataMapper.New();
                mapper.SetInputConnection(subdivisionFilter.GetOutputPort());
                vtkActor actor = vtkActor.New();
                actor.SetMapper(mapper);
                renderer.AddActor(actor);
                renderer.AddActor(textActor);
                renderer.ResetCamera();
            }
            renderWindow.Render();
        }
        private void GeometricObjectsDemo()
        {
            // we create a matrix of 3x3 renderer in our renderwindow
            // each renderer can be interacted with independently from one another
            int rendererSize   = 234; // width per renderer
            int gridDimensions = 3;

            this.Size = new System.Drawing.Size(756, 756);
            Random rnd = new Random(2); // for background color variation

            List <vtkPolyDataAlgorithm> geometricObjectSources = new List <vtkPolyDataAlgorithm>();

            geometricObjectSources.Add(vtkArrowSource.New());
            geometricObjectSources.Add(vtkConeSource.New());
            geometricObjectSources.Add(vtkCubeSource.New());
            geometricObjectSources.Add(vtkCylinderSource.New());
            geometricObjectSources.Add(vtkDiskSource.New());
            geometricObjectSources.Add(vtkLineSource.New());
            geometricObjectSources.Add(vtkRegularPolygonSource.New());
            geometricObjectSources.Add(vtkSphereSource.New());
            geometricObjectSources.Add(vtkEarthSource.New());

            List <vtkRenderer>       renderers   = new List <vtkRenderer>();
            List <vtkPolyDataMapper> mappers     = new List <vtkPolyDataMapper>();
            List <vtkActor>          actors      = new List <vtkActor>();
            List <vtkTextMapper>     textMappers = new List <vtkTextMapper>();
            List <vtkActor2D>        textActors  = new List <vtkActor2D>();

            // Create one text property for all
            vtkTextProperty textProperty = vtkTextProperty.New();

            textProperty.SetFontSize(18);
            textProperty.SetJustificationToCentered();

            // Create a source, renderer, mapper, and actor
            // for each object
            for (int i = 0; i < geometricObjectSources.Count; i++)
            {
                geometricObjectSources[i].Update();
                mappers.Add(vtkPolyDataMapper.New());
                mappers[i].SetInputConnection(geometricObjectSources[i].GetOutputPort());

                actors.Add(vtkActor.New());
                actors[i].SetMapper(mappers[i]);

                textMappers.Add(vtkTextMapper.New());
                textMappers[i].SetInput(geometricObjectSources[i].GetClassName());
                textMappers[i].SetTextProperty(textProperty);

                textActors.Add(vtkActor2D.New());
                textActors[i].SetMapper(textMappers[i]);
                textActors[i].SetPosition(rendererSize / 2, 16);

                renderers.Add(vtkRenderer.New());
            }

            // Need a renderer even if there is no actor
            for (int i = geometricObjectSources.Count; i < gridDimensions * gridDimensions; i++)
            {
                renderers.Add(vtkRenderer.New());
            }

            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;

            renderWindow.SetSize(rendererSize * gridDimensions, rendererSize * gridDimensions);

            for (int row = 0; row < gridDimensions; row++)
            {
                for (int col = 0; col < gridDimensions; col++)
                {
                    int index = row * gridDimensions + col;

                    // (xmin, ymin, xmax, ymax)
                    double[] viewport = new double[] {
                        (col) * rendererSize / (double)(gridDimensions * rendererSize),
                        (gridDimensions - (row + 1)) * rendererSize / (double)(gridDimensions * rendererSize),
                        (col + 1) * rendererSize / (double)(gridDimensions * rendererSize),
                        (gridDimensions - row) * rendererSize / (double)(gridDimensions * rendererSize)
                    };

                    Debug.WriteLine(viewport[0] + " " + viewport[1] + " " + viewport[2] + " " + viewport[3]);
                    renderWindow.AddRenderer(renderers[index]);
                    IntPtr pViewport = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(double)) * 4);
                    Marshal.Copy(viewport, 0, pViewport, 4);
                    renderers[index].SetViewport(pViewport);
                    Marshal.FreeHGlobal(pViewport);
                    if (index > geometricObjectSources.Count - 1)
                    {
                        continue;
                    }

                    renderers[index].AddActor(actors[index]);
                    renderers[index].AddActor(textActors[index]);
                    renderers[index].SetBackground(.2 + rnd.NextDouble() / 8, .3 + rnd.NextDouble() / 8, .4 + rnd.NextDouble() / 8);
                }
            }
        }
Beispiel #27
0
        private void FillHoles(string filePath)
        {
            vtkPolyData input = vtkPolyData.New();

            if (filePath == null)
            {
                GenerateData(ref input);
            }
            else
            {
                vtkXMLPolyDataReader reader = vtkXMLPolyDataReader.New();
                reader.SetFileName(filePath);
                reader.Update();

                input.ShallowCopy(reader.GetOutput());
            }

            vtkFillHolesFilter fillHolesFilter = vtkFillHolesFilter.New();

#if VTK_MAJOR_VERSION_5
            fillHolesFilter.SetInputConnection(input.GetProducerPort());
#else
            fillHolesFilter.SetInputData(input);
#endif

            fillHolesFilter.Update();

            // Create a mapper and actor
            vtkPolyDataMapper originalMapper = vtkPolyDataMapper.New();
#if VTK_MAJOR_VERSION_5
            originalMapper.SetInputConnection(input.GetProducerPort());
#else
            originalMapper.SetInputData(input);
#endif

            vtkActor originalActor = vtkActor.New();
            originalActor.SetMapper(originalMapper);

            vtkPolyDataMapper filledMapper = vtkPolyDataMapper.New();
            filledMapper.SetInputConnection(fillHolesFilter.GetOutputPort());

            vtkActor filledActor = vtkActor.New();
            filledActor.SetMapper(filledMapper);

            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            this.Size = new System.Drawing.Size(612, 352);

            // Define viewport ranges
            // (xmin, ymin, xmax, ymax)
            double[] leftViewport  = new double[] { 0.0, 0.0, 0.5, 1.0 };
            double[] rightViewport = new double[] { 0.5, 0.0, 1.0, 1.0 };

            // Setup both renderers
            vtkRenderer leftRenderer = vtkRenderer.New();
            renderWindow.AddRenderer(leftRenderer);
            leftRenderer.SetViewport(leftViewport[0], leftViewport[1], leftViewport[2], leftViewport[3]);
            leftRenderer.SetBackground(.6, .5, .4);

            vtkRenderer rightRenderer = vtkRenderer.New();
            renderWindow.AddRenderer(rightRenderer);
            rightRenderer.SetViewport(rightViewport[0], rightViewport[1], rightViewport[2], rightViewport[3]);
            rightRenderer.SetBackground(.4, .5, .6);

            // Add the sphere to the left and the cube to the right
            leftRenderer.AddActor(originalActor);
            rightRenderer.AddActor(filledActor);
            leftRenderer.ResetCamera();
            rightRenderer.ResetCamera();
            renderWindow.Render();
        }
Beispiel #28
0
        private void QuadricDecimation()
        {
            vtkSphereSource sphereSource = vtkSphereSource.New();

            sphereSource.Update();

            vtkPolyData input = vtkPolyData.New();

            input.ShallowCopy(sphereSource.GetOutput());

            Debug.WriteLine("Before decimation" + Environment.NewLine + "------------");
            Debug.WriteLine("There are " + input.GetNumberOfPoints() + " points.");
            Debug.WriteLine("There are " + input.GetNumberOfPolys() + " polygons.");

            vtkQuadricDecimation decimate = vtkQuadricDecimation.New();

#if VTK_MAJOR_VERSION_5
            decimate.SetInputConnection(input.GetProducerPort());
#else
            decimate.SetInputData(input);
#endif
            decimate.Update();

            vtkPolyData decimated = vtkPolyData.New();
            decimated.ShallowCopy(decimate.GetOutput());

            Debug.WriteLine("After decimation" + Environment.NewLine + "------------");

            Debug.WriteLine("There are " + decimated.GetNumberOfPoints() + " points.");
            Debug.WriteLine("There are " + decimated.GetNumberOfPolys() + " polygons.");

            vtkPolyDataMapper inputMapper = vtkPolyDataMapper.New();
#if VTK_MAJOR_VERSION_5
            inputMapper.SetInputConnection(input.GetProducerPort());
#else
            inputMapper.SetInputData(input);
#endif
            vtkActor inputActor = vtkActor.New();
            inputActor.SetMapper(inputMapper);

            vtkPolyDataMapper decimatedMapper = vtkPolyDataMapper.New();
#if VTK_MAJOR_VERSION_5
            decimatedMapper.SetInputConnection(decimated.GetProducerPort());
#else
            decimatedMapper.SetInputData(decimated);
#endif
            vtkActor decimatedActor = vtkActor.New();
            decimatedActor.SetMapper(decimatedMapper);

            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            this.Size = new System.Drawing.Size(612, 352);

            // Define viewport ranges
            // (xmin, ymin, xmax, ymax)
            double[] leftViewport  = new double[] { 0.0, 0.0, 0.5, 1.0 };
            double[] rightViewport = new double[] { 0.5, 0.0, 1.0, 1.0 };

            // Setup both renderers
            vtkRenderer leftRenderer = vtkRenderer.New();
            renderWindow.AddRenderer(leftRenderer);
            leftRenderer.SetViewport(leftViewport[0], leftViewport[1], leftViewport[2], leftViewport[3]);
            leftRenderer.SetBackground(.6, .5, .4);

            vtkRenderer rightRenderer = vtkRenderer.New();
            renderWindow.AddRenderer(rightRenderer);
            rightRenderer.SetViewport(rightViewport[0], rightViewport[1], rightViewport[2], rightViewport[3]);
            rightRenderer.SetBackground(.4, .5, .6);

            // Add the sphere to the left and the cube to the right
            leftRenderer.AddActor(inputActor);
            rightRenderer.AddActor(decimatedActor);
            leftRenderer.ResetCamera();
            rightRenderer.ResetCamera();
            renderWindow.Render();
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVfieldToPolyData(String [] argv)
    {
        //Prefix Content is: ""

          // This example demonstrates the reading of a field and conversion to PolyData[]
          // The output should be the same as polyEx.tcl.[]
          // get the interactor ui[]
          // Create a reader and write out the field[]
          reader = new vtkPolyDataReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/polyEx.vtk");
          ds2do = new vtkDataSetToDataObjectFilter();
          ds2do.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          try
          {
         channel = new StreamWriter("PolyField.vtk");
          tryCatchError = "NOERROR";
          }
          catch(Exception)
          {tryCatchError = "ERROR";}

        if(tryCatchError.Equals("NOERROR"))
          {
          channel.Close();
          writer = new vtkDataObjectWriter();
          writer.SetInputConnection((vtkAlgorithmOutput)ds2do.GetOutputPort());
          writer.SetFileName((string)"PolyField.vtk");
          writer.Write();
          // create pipeline[]
          //[]
          dor = new vtkDataObjectReader();
          dor.SetFileName((string)"PolyField.vtk");
          do2ds = new vtkDataObjectToDataSetFilter();
          do2ds.SetInputConnection((vtkAlgorithmOutput)dor.GetOutputPort());
          do2ds.SetDataSetTypeToPolyData();
          do2ds.SetPointComponent((int)0,(string)"Points",(int)0);
          do2ds.SetPointComponent((int)1,(string)"Points",(int)1);
          do2ds.SetPointComponent((int)2,(string)"Points",(int)2);
          do2ds.SetPolysComponent((string)"Polys",(int)0);
          fd2ad = new vtkFieldDataToAttributeDataFilter();
          fd2ad.SetInput((vtkDataObject)do2ds.GetPolyDataOutput());
          fd2ad.SetInputFieldToDataObjectField();
          fd2ad.SetOutputAttributeDataToPointData();
          fd2ad.SetScalarComponent((int)0,(string)"my_scalars",(int)0);
          mapper = vtkPolyDataMapper.New();
          mapper.SetInput((vtkPolyData)fd2ad.GetPolyDataOutput());
          mapper.SetScalarRange((double)((vtkDataSet)fd2ad.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)fd2ad.GetOutput()).GetScalarRange()[1]);
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          // Create the RenderWindow, Renderer and both Actors[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          ren1.AddActor((vtkProp)actor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)300,(int)300);
          ren1.ResetCamera();
          cam1 = ren1.GetActiveCamera();
          cam1.SetClippingRange((double).348,(double)17.43);
          cam1.SetPosition((double)2.92,(double)2.62,(double)-0.836);
          cam1.SetViewUp((double)-0.436,(double)-0.067,(double)-0.897);
          cam1.Azimuth((double)90);
          // render the image[]
          //[]
          renWin.Render();
          File.Delete("PolyField.vtk");

        }

          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
Beispiel #30
0
        public static void ShowPolydata(string airwayPath, string lesionPath)
        {
            vtkAppendPolyData appendPolydata = new vtkAppendPolyData();

            if (File.Exists(airwayPath))
            {
                vtkXMLPolyDataReader reader = new vtkXMLPolyDataReader();
                reader.SetFileName(airwayPath);
                reader.Update();
                appendPolydata.AddInput(reader.GetOutput());
                reader.Dispose();
            }
            else
            {
                MessageBox.Show("airwayPath : " + airwayPath + "文件不存在!");
            }

            if (File.Exists(lesionPath))
            {
                vtkXMLPolyDataReader reader = new vtkXMLPolyDataReader();
                reader.SetFileName(lesionPath);
                reader.Update();
                appendPolydata.AddInput(reader.GetOutput());
                reader.Dispose();
            }
            else
            {
                MessageBox.Show("lesionPath : " + lesionPath + "文件不存在!");
            }

            vtkRenderWindow renWin = vtkRenderWindow.New();

            renWin.SetSize(600, 600);

            vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();

            renWin.SetInteractor(iren);

            vtkInteractorStyleTrackballCamera interactorStyle = new vtkInteractorStyleTrackballCamera();

            iren.SetInteractorStyle(interactorStyle);

            vtkRenderer renderer = vtkRenderer.New();

            renderer.GradientBackgroundOn();
            renderer.SetBackground(0, 0, 0);
            renderer.SetBackground2(0, 0, 1);
            renWin.AddRenderer(renderer);


            vtkPolyDataMapper mapper = vtkPolyDataMapper.New();

            mapper.ScalarVisibilityOff();
            mapper.SetInput(appendPolydata.GetOutput());
            vtkActor actor = new vtkActor();

            actor.SetMapper(mapper);

            renderer.AddActor(actor);

            renderer.Render();
            renderer.ResetCamera();
            renWin.Render();

            //Thread thread = new Thread(new ThreadStart(
            //                                       delegate
            //                                       {
            //                                           iren.Start();
            //                                       }));
            //thread.Start();
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVExtractTensors(String [] argv)
    {
        //Prefix Content is: ""

          // create tensor ellipsoids[]
          // Create the RenderWindow, Renderer and interactive renderer[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          ptLoad = new vtkPointLoad();
          ptLoad.SetLoadValue((double)100.0);
          ptLoad.SetSampleDimensions((int)30,(int)30,(int)30);
          ptLoad.ComputeEffectiveStressOn();
          ptLoad.SetModelBounds((double)-10,(double)10,(double)-10,(double)10,(double)-10,(double)10);
          extractTensor = new vtkExtractTensorComponents();
          extractTensor.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort());
          extractTensor.ScalarIsEffectiveStress();
          extractTensor.ScalarIsComponent();
          extractTensor.ExtractScalarsOn();
          extractTensor.ExtractVectorsOn();
          extractTensor.ExtractNormalsOff();
          extractTensor.ExtractTCoordsOn();
          contour = new vtkContourFilter();
          contour.SetInputConnection((vtkAlgorithmOutput)extractTensor.GetOutputPort());
          contour.SetValue((int)0,(double)0);
          probe = new vtkProbeFilter();
          probe.SetInputConnection((vtkAlgorithmOutput)contour.GetOutputPort());
          probe.SetSource((vtkDataObject)ptLoad.GetOutput());
          su = new vtkLoopSubdivisionFilter();
          su.SetInputConnection((vtkAlgorithmOutput)probe.GetOutputPort());
          su.SetNumberOfSubdivisions((int)1);
          s1Mapper = vtkPolyDataMapper.New();
          s1Mapper.SetInputConnection((vtkAlgorithmOutput)probe.GetOutputPort());
          //    s1Mapper SetInputConnection [su GetOutputPort][]
          s1Actor = new vtkActor();
          s1Actor.SetMapper((vtkMapper)s1Mapper);
          //[]
          // plane for context[]
          //[]
          g = new vtkImageDataGeometryFilter();
          g.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort());
          g.SetExtent((int)0,(int)100,(int)0,(int)100,(int)0,(int)0);
          g.Update();
          //for scalar range[]
          gm = vtkPolyDataMapper.New();
          gm.SetInputConnection((vtkAlgorithmOutput)g.GetOutputPort());
          gm.SetScalarRange((double)((vtkDataSet)g.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)g.GetOutput()).GetScalarRange()[1]);
          ga = new vtkActor();
          ga.SetMapper((vtkMapper)gm);
          s1Mapper.SetScalarRange((double)((vtkDataSet)g.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)g.GetOutput()).GetScalarRange()[1]);
          //[]
          // Create outline around data[]
          //[]
          outline = new vtkOutlineFilter();
          outline.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          //[]
          // Create cone indicating application of load[]
          //[]
          coneSrc = new vtkConeSource();
          coneSrc.SetRadius((double).5);
          coneSrc.SetHeight((double)2);
          coneMap = vtkPolyDataMapper.New();
          coneMap.SetInputConnection((vtkAlgorithmOutput)coneSrc.GetOutputPort());
          coneActor = new vtkActor();
          coneActor.SetMapper((vtkMapper)coneMap);
          coneActor.SetPosition((double)0,(double)0,(double)11);
          coneActor.RotateY((double)90);
          coneActor.GetProperty().SetColor((double)1,(double)0,(double)0);
          camera = new vtkCamera();
          camera.SetFocalPoint((double)0.113766,(double)-1.13665,(double)-1.01919);
          camera.SetPosition((double)-29.4886,(double)-63.1488,(double)26.5807);
          camera.SetViewAngle((double)24.4617);
          camera.SetViewUp((double)0.17138,(double)0.331163,(double)0.927879);
          camera.SetClippingRange((double)1,(double)100);
          ren1.AddActor((vtkProp)s1Actor);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)coneActor);
          ren1.AddActor((vtkProp)ga);
          ren1.SetBackground((double)1.0,(double)1.0,(double)1.0);
          ren1.SetActiveCamera((vtkCamera)camera);
          renWin.SetSize((int)300,(int)300);
          renWin.Render();
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
Beispiel #32
0
        private void Triangulate()
        {
            vtkRegularPolygonSource polygonSource = vtkRegularPolygonSource.New();

            polygonSource.Update();

            vtkTriangleFilter triangleFilter = vtkTriangleFilter.New();

#if VTK_MAJOR_VERSION_5
            triangleFilter.SetInputConnection(polygonSource.GetOutputPort());
#else
            triangleFilter.SetInputData(polygonSource);
#endif
            triangleFilter.Update();

            vtkPolyDataMapper inputMapper = vtkPolyDataMapper.New();
#if VTK_MAJOR_VERSION_5
            inputMapper.SetInputConnection(polygonSource.GetOutputPort());
#else
            inputMapper.SetInputData(polygonSource);
#endif
            vtkActor inputActor = vtkActor.New();
            inputActor.SetMapper(inputMapper);
            inputActor.GetProperty().SetRepresentationToWireframe();

            vtkPolyDataMapper triangleMapper = vtkPolyDataMapper.New();
#if VTK_MAJOR_VERSION_5
            triangleMapper.SetInputConnection(triangleFilter.GetOutputPort());
#else
            triangleMapper.SetInputData(triangleFilter);
#endif
            vtkActor triangleActor = vtkActor.New();
            triangleActor.SetMapper(triangleMapper);
            triangleActor.GetProperty().SetRepresentationToWireframe();

            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            this.Size = new System.Drawing.Size(612, 352);

            // Define viewport ranges
            // (xmin, ymin, xmax, ymax)
            double[] leftViewport  = new double[] { 0.0, 0.0, 0.5, 1.0 };
            double[] rightViewport = new double[] { 0.5, 0.0, 1.0, 1.0 };

            // Setup both renderers
            vtkRenderer leftRenderer = vtkRenderer.New();
            renderWindow.AddRenderer(leftRenderer);
            leftRenderer.SetViewport(leftViewport[0], leftViewport[1], leftViewport[2], leftViewport[3]);
            leftRenderer.SetBackground(.6, .5, .4);

            vtkRenderer rightRenderer = vtkRenderer.New();
            renderWindow.AddRenderer(rightRenderer);
            rightRenderer.SetViewport(rightViewport[0], rightViewport[1], rightViewport[2], rightViewport[3]);
            rightRenderer.SetBackground(.4, .5, .6);

            // Add the sphere to the left and the cube to the right
            leftRenderer.AddActor(inputActor);
            rightRenderer.AddActor(triangleActor);
            leftRenderer.ResetCamera();
            rightRenderer.ResetCamera();
            renderWindow.Render();
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVfieldToRGrid(String [] argv)
    {
        //Prefix Content is: ""

          //# Generate a rectilinear grid from a field.[]
          //#[]
          // get the interactor ui[]
          // Create a reader and write out the field[]
          reader = new vtkDataSetReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/RectGrid2.vtk");
          ds2do = new vtkDataSetToDataObjectFilter();
          ds2do.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          try
          {
         channel = new StreamWriter("RGridField.vtk");
          tryCatchError = "NOERROR";
          }
          catch(Exception)
          {tryCatchError = "ERROR";}

        if(tryCatchError.Equals("NOERROR"))
          {
          channel.Close();
          writer = new vtkDataObjectWriter();
          writer.SetInputConnection((vtkAlgorithmOutput)ds2do.GetOutputPort());
          writer.SetFileName((string)"RGridField.vtk");
          writer.Write();
          // Read the field[]
          //[]
          dor = new vtkDataObjectReader();
          dor.SetFileName((string)"RGridField.vtk");
          do2ds = new vtkDataObjectToDataSetFilter();
          do2ds.SetInputConnection((vtkAlgorithmOutput)dor.GetOutputPort());
          do2ds.SetDataSetTypeToRectilinearGrid();
          do2ds.SetDimensionsComponent((string)"Dimensions",(int)0);
          do2ds.SetPointComponent((int)0,(string)"XCoordinates",(int)0);
          do2ds.SetPointComponent((int)1,(string)"YCoordinates",(int)0);
          do2ds.SetPointComponent((int)2,(string)"ZCoordinates",(int)0);
          fd2ad = new vtkFieldDataToAttributeDataFilter();
          fd2ad.SetInput((vtkDataObject)do2ds.GetRectilinearGridOutput());
          fd2ad.SetInputFieldToDataObjectField();
          fd2ad.SetOutputAttributeDataToPointData();
          fd2ad.SetVectorComponent((int)0,(string)"vectors",(int)0);
          fd2ad.SetVectorComponent((int)1,(string)"vectors",(int)1);
          fd2ad.SetVectorComponent((int)2,(string)"vectors",(int)2);
          fd2ad.SetScalarComponent((int)0,(string)"scalars",(int)0);
          fd2ad.Update();
          // create pipeline[]
          //[]
          plane = new vtkRectilinearGridGeometryFilter();
          plane.SetInput((vtkDataObject)fd2ad.GetRectilinearGridOutput());
          plane.SetExtent((int)0,(int)100,(int)0,(int)100,(int)15,(int)15);
          warper = new vtkWarpVector();
          warper.SetInputConnection((vtkAlgorithmOutput)plane.GetOutputPort());
          warper.SetScaleFactor((double)0.05);
          planeMapper = new vtkDataSetMapper();
          planeMapper.SetInputConnection((vtkAlgorithmOutput)warper.GetOutputPort());
          planeMapper.SetScalarRange((double)0.197813,(double)0.710419);
          planeActor = new vtkActor();
          planeActor.SetMapper((vtkMapper)planeMapper);
          cutPlane = new vtkPlane();
          cutPlane.SetOrigin(fd2ad.GetOutput().GetCenter()[0],fd2ad.GetOutput().GetCenter()[1],fd2ad.GetOutput().GetCenter()[2]);
          cutPlane.SetNormal((double)1,(double)0,(double)0);
          planeCut = new vtkCutter();
          planeCut.SetInput((vtkDataObject)fd2ad.GetRectilinearGridOutput());
          planeCut.SetCutFunction((vtkImplicitFunction)cutPlane);
          cutMapper = new vtkDataSetMapper();
          cutMapper.SetInputConnection((vtkAlgorithmOutput)planeCut.GetOutputPort());
          cutMapper.SetScalarRange(
          (double)((vtkDataSet)fd2ad.GetOutput()).GetPointData().GetScalars().GetRange()[0],
          (double)((vtkDataSet)fd2ad.GetOutput()).GetPointData().GetScalars().GetRange()[1]);
          cutActor = new vtkActor();
          cutActor.SetMapper((vtkMapper)cutMapper);
          iso = new vtkContourFilter();
          iso.SetInput((vtkDataObject)fd2ad.GetRectilinearGridOutput());
          iso.SetValue((int)0,(double)0.7);
          normals = new vtkPolyDataNormals();
          normals.SetInputConnection((vtkAlgorithmOutput)iso.GetOutputPort());
          normals.SetFeatureAngle((double)45);
          isoMapper = vtkPolyDataMapper.New();
          isoMapper.SetInputConnection((vtkAlgorithmOutput)normals.GetOutputPort());
          isoMapper.ScalarVisibilityOff();
          isoActor = new vtkActor();
          isoActor.SetMapper((vtkMapper)isoMapper);
          isoActor.GetProperty().SetColor((double) 1.0000, 0.8941, 0.7686 );
          isoActor.GetProperty().SetRepresentationToWireframe();
          streamer = new vtkStreamLine();
          streamer.SetInputConnection((vtkAlgorithmOutput)fd2ad.GetOutputPort());
          streamer.SetStartPosition((double)-1.2,(double)-0.1,(double)1.3);
          streamer.SetMaximumPropagationTime((double)500);
          streamer.SetStepLength((double)0.05);
          streamer.SetIntegrationStepLength((double)0.05);
          streamer.SetIntegrationDirectionToIntegrateBothDirections();
          streamTube = new vtkTubeFilter();
          streamTube.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          streamTube.SetRadius((double)0.025);
          streamTube.SetNumberOfSides((int)6);
          streamTube.SetVaryRadiusToVaryRadiusByVector();
          mapStreamTube = vtkPolyDataMapper.New();
          mapStreamTube.SetInputConnection((vtkAlgorithmOutput)streamTube.GetOutputPort());
          mapStreamTube.SetScalarRange(
          (double)((vtkDataSet)fd2ad.GetOutput()).GetPointData().GetScalars().GetRange()[0],
          (double)((vtkDataSet)fd2ad.GetOutput()).GetPointData().GetScalars().GetRange()[1]);
          streamTubeActor = new vtkActor();
          streamTubeActor.SetMapper((vtkMapper)mapStreamTube);
          streamTubeActor.GetProperty().BackfaceCullingOn();
          outline = new vtkOutlineFilter();
          outline.SetInput((vtkDataObject)fd2ad.GetRectilinearGridOutput());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineActor.GetProperty().SetColor((double) 0.0000, 0.0000, 0.0000 );
          // Graphics stuff[]
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)planeActor);
          ren1.AddActor((vtkProp)cutActor);
          ren1.AddActor((vtkProp)isoActor);
          ren1.AddActor((vtkProp)streamTubeActor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)300,(int)300);
          ren1.GetActiveCamera().SetPosition((double)0.0390893,(double)0.184813,(double)-3.94026);
          ren1.GetActiveCamera().SetFocalPoint((double)-0.00578326,(double)0,(double)0.701967);
          ren1.GetActiveCamera().SetViewAngle((double)30);
          ren1.GetActiveCamera().SetViewUp((double)0.00850257,(double)0.999169,(double)0.0398605);
          ren1.GetActiveCamera().SetClippingRange((double)3.08127,(double)6.62716);
          iren.Initialize();
          // render the image[]
          //[]

          File.Delete("RGridField.vtk");

        }

          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVtextureThreshold(String [] argv)
    {
        //Prefix Content is: ""

          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // read data[]
          //[]
          pl3d = new vtkMultiBlockPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/bluntfinq.bin");
          pl3d.SetScalarFunctionNumber((int)100);
          pl3d.SetVectorFunctionNumber((int)202);
          pl3d.Update();
          // wall[]
          //[]
          wall = new vtkStructuredGridGeometryFilter();
          wall.SetInputData(pl3d.GetOutput().GetBlock(0));
          wall.SetExtent((int)0,(int)100,(int)0,(int)0,(int)0,(int)100);
          wallMap = vtkPolyDataMapper.New();
          wallMap.SetInputConnection((vtkAlgorithmOutput)wall.GetOutputPort());
          wallMap.ScalarVisibilityOff();
          wallActor = new vtkActor();
          wallActor.SetMapper((vtkMapper)wallMap);
          wallActor.GetProperty().SetColor((double)0.8,(double)0.8,(double)0.8);
          // fin[]
          // []
          fin = new vtkStructuredGridGeometryFilter();
          fin.SetInputData(pl3d.GetOutput().GetBlock(0));
          fin.SetExtent((int)0,(int)100,(int)0,(int)100,(int)0,(int)0);
          finMap = vtkPolyDataMapper.New();
          finMap.SetInputConnection((vtkAlgorithmOutput)fin.GetOutputPort());
          finMap.ScalarVisibilityOff();
          finActor = new vtkActor();
          finActor.SetMapper((vtkMapper)finMap);
          finActor.GetProperty().SetColor((double)0.8,(double)0.8,(double)0.8);
          // planes to threshold[]
          tmap = new vtkStructuredPointsReader();
          tmap.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/texThres2.vtk");
          texture = new vtkTexture();
          texture.SetInputConnection((vtkAlgorithmOutput)tmap.GetOutputPort());
          texture.InterpolateOff();
          texture.RepeatOff();
          plane1 = new vtkStructuredGridGeometryFilter();
          plane1.SetInputData(pl3d.GetOutput().GetBlock(0));
          plane1.SetExtent((int)10,(int)10,(int)0,(int)100,(int)0,(int)100);
          thresh1 = new vtkThresholdTextureCoords();
          thresh1.SetInputConnection((vtkAlgorithmOutput)plane1.GetOutputPort());
          thresh1.ThresholdByUpper((double)1.5);
          plane1Map = new vtkDataSetMapper();
          plane1Map.SetInputConnection((vtkAlgorithmOutput)thresh1.GetOutputPort());
          plane1Map.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]);
          plane1Actor = new vtkActor();
          plane1Actor.SetMapper((vtkMapper)plane1Map);
          plane1Actor.SetTexture((vtkTexture)texture);
          plane1Actor.GetProperty().SetOpacity((double)0.999);
          plane2 = new vtkStructuredGridGeometryFilter();
          plane2.SetInputData(pl3d.GetOutput().GetBlock(0));
          plane2.SetExtent((int)30,(int)30,(int)0,(int)100,(int)0,(int)100);
          thresh2 = new vtkThresholdTextureCoords();
          thresh2.SetInputConnection((vtkAlgorithmOutput)plane2.GetOutputPort());
          thresh2.ThresholdByLower((double)1.5);
          plane2Map = new vtkDataSetMapper();
          plane2Map.SetInputConnection((vtkAlgorithmOutput)thresh2.GetOutputPort());
          plane2Map.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]);
          plane2Actor = new vtkActor();
          plane2Actor.SetMapper((vtkMapper)plane2Map);
          plane2Actor.SetTexture((vtkTexture)texture);
          plane2Actor.GetProperty().SetOpacity((double)0.999);
          plane3 = new vtkStructuredGridGeometryFilter();
          plane3.SetInputData(pl3d.GetOutput().GetBlock(0));
          plane3.SetExtent((int)35,(int)35,(int)0,(int)100,(int)0,(int)100);
          thresh3 = new vtkThresholdTextureCoords();
          thresh3.SetInputConnection((vtkAlgorithmOutput)plane3.GetOutputPort());
          thresh3.ThresholdBetween((double)1.5,(double)1.8);
          plane3Map = new vtkDataSetMapper();
          plane3Map.SetInputConnection((vtkAlgorithmOutput)thresh3.GetOutputPort());
          plane3Map.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]);
          plane3Actor = new vtkActor();
          plane3Actor.SetMapper((vtkMapper)plane3Map);
          plane3Actor.SetTexture((vtkTexture)texture);
          plane3Actor.GetProperty().SetOpacity((double)0.999);
          // outline[]
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputData(pl3d.GetOutput().GetBlock(0));
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineProp = outlineActor.GetProperty();
          outlineProp.SetColor((double)0,(double)0,(double)0);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)wallActor);
          ren1.AddActor((vtkProp)finActor);
          ren1.AddActor((vtkProp)plane1Actor);
          ren1.AddActor((vtkProp)plane2Actor);
          ren1.AddActor((vtkProp)plane3Actor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)256,(int)256);
          cam1 = new vtkCamera();
          cam1.SetClippingRange((double)1.51176,(double)75.5879);
          cam1.SetFocalPoint((double)2.33749,(double)2.96739,(double)3.61023);
          cam1.SetPosition((double)10.8787,(double)5.27346,(double)15.8687);
          cam1.SetViewAngle((double)30);
          cam1.SetViewUp((double)-0.0610856,(double)0.987798,(double)-0.143262);
          ren1.SetActiveCamera((vtkCamera)cam1);
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
        static void ReadSupport(string Spath)
        {
            vtkJPEGReader reader = vtkJPEGReader.New();

            reader.SetFileName(Spath);
            reader.Update();

            // Visualize
            _ImageViewer = vtkImageViewer2.New();
            _ImageViewer.SetInputConnection(reader.GetOutputPort());

            _SliceStatusMapper = vtkTextMapper.New();
            _SliceStatusMapper.SetInputConnection(reader.GetOutputPort());

            vtkActor2D sliceStatusActor = vtkActor2D.New();

            sliceStatusActor.SetMapper(_SliceStatusMapper);

            vtkRenderWindow renderWindow = vtkRenderWindow.New();

            //Display in full screen
            renderWindow.SetFullScreen(1);

            vtkInteractorStyleImage interactorStyle = vtkInteractorStyleImage.New();

            renderWindow.GetRenderers().InitTraversal();
            vtkRenderer ren;

            while ((ren = renderWindow.GetRenderers().GetNextItem()) != null)
            {
                renderWindow.AddRenderer(ren);
            }

            _ImageViewer.SetRenderWindow(renderWindow);
            _ImageViewer.GetRenderer().AddActor2D(sliceStatusActor);
            _ImageViewer.SetSlice(_SupportSlice);

            iren = vtkRenderWindowInteractor.New();
            iren.SetRenderWindow(renderWindow);
            renderWindow.Render();
            _ColorLevel = 60;
            _ImageViewer.SetColorLevel(_BlackLevel);
            _ImageViewer.Render();
            Down(_period, 170);
            Backward(_period, 1);

            for (int i = 0; i < _SupportLayers; i++)
            {
                System.Threading.Thread.Sleep(_layertime); // delay
                Backward(_period, 1);
            }
            _ImageViewer.SetColorLevel(_BlackLevel);
            _ImageViewer.Render();
            Forward(_period, _MovedLayers);
            Console.WriteLine(_MovedLayers);

            if (reader != null)
            {
                reader.Dispose();
            }
            if (_ImageViewer != null)
            {
                _ImageViewer.Dispose();
            }
            if (_SliceStatusMapper != null)
            {
                _SliceStatusMapper.Dispose();
            }
            if (sliceStatusActor != null)
            {
                sliceStatusActor.Dispose();
            }
            if (renderWindow != null)
            {
                renderWindow.Dispose();
            }
            if (interactorStyle != null)
            {
                interactorStyle.Dispose();
            }
            if (ren != null)
            {
                ren.Dispose();
            }
            if (iren != null)
            {
                iren.Dispose();
            }
        }
        static void PrintImage(string Ipath)
        {
            vtkDICOMImageReader reader = vtkDICOMImageReader.New();

            reader.SetDirectoryName(Ipath);
            reader.Update();
            X = reader.GetWidth();
            Y = reader.GetHeight();
            Z = reader.GetPixelSpacing();
            Console.WriteLine(X * Z[0]);
            Console.WriteLine(Y * Z[1]);
            Console.WriteLine(Z[2]);

            // Visualize
            _ImageViewer = vtkImageViewer2.New();
            _ImageViewer.SetInputConnection(reader.GetOutputPort());

            // Get range of slices (min is the first index, max is the last index)
            _ImageViewer.GetSliceRange(ref _MinSlice, ref _MaxSlice);
            Console.WriteLine(_MinSlice);
            Console.WriteLine(_MaxSlice);

            _SliceStatusMapper = vtkTextMapper.New();
            _SliceStatusMapper.SetInputConnection(reader.GetOutputPort());

            vtkActor2D sliceStatusActor = vtkActor2D.New();

            sliceStatusActor.SetMapper(_SliceStatusMapper);

            vtkRenderWindow renderWindow = vtkRenderWindow.New();

            //Display in full screen
            renderWindow.SetFullScreen(1);

            vtkInteractorStyleImage interactorStyle = vtkInteractorStyleImage.New();

            renderWindow.GetRenderers().InitTraversal();
            vtkRenderer ren;

            while ((ren = renderWindow.GetRenderers().GetNextItem()) != null)
            {
                renderWindow.AddRenderer(ren);
            }

            _ImageViewer.SetRenderWindow(renderWindow);
            _ImageViewer.GetRenderer().AddActor2D(sliceStatusActor);
            _ImageViewer.SetSlice(_Slice);
            _ColorLevel = 500;
            _ImageViewer.SetColorLevel(_BlackLevel);
            _ImageViewer.Render();
            Down(_period, 62);
            Backward(_period, 1);

            _ImageViewer.SetColorLevel(_ColorLevel);
            _ImageViewer.Render();
            System.Threading.Thread.Sleep(_layertime);  // delay

            iren = vtkRenderWindowInteractor.New();
            iren.SetRenderWindow(renderWindow);
            renderWindow.Render();

            //Start Timer
            InitTimer();
            iren.Start();

            if (reader != null)
            {
                reader.Dispose();
            }
            if (_ImageViewer != null)
            {
                _ImageViewer.Dispose();
            }
            if (_SliceStatusMapper != null)
            {
                _SliceStatusMapper.Dispose();
            }
            if (sliceStatusActor != null)
            {
                sliceStatusActor.Dispose();
            }
            if (renderWindow != null)
            {
                renderWindow.Dispose();
            }
            if (interactorStyle != null)
            {
                interactorStyle.Dispose();
            }
            if (ren != null)
            {
                ren.Dispose();
            }
            if (iren != null)
            {
                iren.Dispose();
            }
        }
Beispiel #37
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVpolyConn(String [] argv)
    {
        //Prefix Content is: ""

          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // read data[]
          //[]
          pl3d = new vtkMultiBlockPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          pl3d.SetScalarFunctionNumber((int)100);
          pl3d.SetVectorFunctionNumber((int)202);
          pl3d.Update();
          // planes to connect[]
          plane1 = new vtkStructuredGridGeometryFilter();
          plane1.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0));
          plane1.SetExtent((int)20,(int)20,(int)0,(int)100,(int)0,(int)100);
          conn = new vtkPolyDataConnectivityFilter();
          conn.SetInputConnection((vtkAlgorithmOutput)plane1.GetOutputPort());
          conn.ScalarConnectivityOn();
          conn.SetScalarRange((double)0.19,(double)0.25);
          plane1Map = vtkPolyDataMapper.New();
          plane1Map.SetInputConnection((vtkAlgorithmOutput)conn.GetOutputPort());
          plane1Map.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput().GetBlock(0)).GetScalarRange()[1]);
          plane1Actor = new vtkActor();
          plane1Actor.SetMapper((vtkMapper)plane1Map);
          plane1Actor.GetProperty().SetOpacity((double)0.999);
          // outline[]
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputData((vtkDataSet)pl3d.GetOutput().GetBlock(0));
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineProp = outlineActor.GetProperty();
          outlineProp.SetColor((double)0,(double)0,(double)0);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)plane1Actor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)300,(int)300);
          cam1 = new vtkCamera();
          cam1.SetClippingRange((double)14.29,(double)63.53);
          cam1.SetFocalPoint((double)8.58522,(double)1.58266,(double)30.6486);
          cam1.SetPosition((double)37.6808,(double)-20.1298,(double)35.4016);
          cam1.SetViewAngle((double)30);
          cam1.SetViewUp((double)-0.0566235,(double)0.140504,(double)0.98846);
          ren1.SetActiveCamera((vtkCamera)cam1);
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
Beispiel #38
0
    /// <summary>
    /// Entry Point
    /// </summary>
    /// <param name="argv"></param>
    public static void Main(String[] argv)
    {
        // This example demonstrates how to use 2D Delaunay triangulation.
        // We create a fancy image of a 2D Delaunay triangulation. Points are
        // randomly generated.
        // first we load in the standard vtk packages into tcl
        // Generate some random points
        math = vtkMath.New();
        points = vtkPoints.New();
        for(int i = 0; i < 50; i++)
        {
            points.InsertPoint(i, vtkMath.Random(0, 1), vtkMath.Random(0, 1), 0.0);
        }

        // Create a polydata with the points we just created.
        profile = vtkPolyData.New();
        profile.SetPoints(points);

        // Perform a 2D Delaunay triangulation on them.
        del = vtkDelaunay2D.New();
        del.SetInput(profile);
        del.SetTolerance(0.001);

        mapMesh = vtkPolyDataMapper.New();
        mapMesh.SetInputConnection(del.GetOutputPort());

        meshActor = vtkActor.New();
        meshActor.SetMapper(mapMesh);
        meshActor.GetProperty().SetColor(.1, .2, .4);

        // We will now create a nice looking mesh by wrapping the edges in tubes,
        // and putting fat spheres at the points.
        extract = vtkExtractEdges.New();
        extract.SetInputConnection(del.GetOutputPort());

        tubes = vtkTubeFilter.New();
        tubes.SetInputConnection(extract.GetOutputPort());
        tubes.SetRadius(0.01);
        tubes.SetNumberOfSides(6);

        mapEdges = vtkPolyDataMapper.New();
        mapEdges.SetInputConnection(tubes.GetOutputPort());

        edgeActor = vtkActor.New();
        edgeActor.SetMapper(mapEdges);
        edgeActor.GetProperty().SetColor(0.2000, 0.6300, 0.7900);
        edgeActor.GetProperty().SetSpecularColor(1, 1, 1);
        edgeActor.GetProperty().SetSpecular(0.3);
        edgeActor.GetProperty().SetSpecularPower(20);
        edgeActor.GetProperty().SetAmbient(0.2);
        edgeActor.GetProperty().SetDiffuse(0.8);

        ball = vtkSphereSource.New();
        ball.SetRadius(0.025);
        ball.SetThetaResolution(12);
        ball.SetPhiResolution(12);

        balls = vtkGlyph3D.New();
        balls.SetInputConnection(del.GetOutputPort());
        balls.SetSourceConnection(ball.GetOutputPort());

        mapBalls = vtkPolyDataMapper.New();
        mapBalls.SetInputConnection(balls.GetOutputPort());

        ballActor = vtkActor.New();
        ballActor.SetMapper(mapBalls);
        ballActor.GetProperty().SetColor(1.0000, 0.4118, 0.7059);
        ballActor.GetProperty().SetSpecularColor(1, 1, 1);
        ballActor.GetProperty().SetSpecular(0.3);
        ballActor.GetProperty().SetSpecularPower(20);
        ballActor.GetProperty().SetAmbient(0.2);
        ballActor.GetProperty().SetDiffuse(0.8);

        // Create graphics objects
        // Create the rendering window, renderer, and interactive renderer
        ren1 = vtkRenderer.New();
        renWin = vtkRenderWindow.New();
        renWin.AddRenderer(ren1);
        iren = vtkRenderWindowInteractor.New();
        iren.SetRenderWindow(renWin);

        // Add the actors to the renderer, set the background and size
        ren1.AddActor(ballActor);
        ren1.AddActor(edgeActor);
        ren1.SetBackground(1, 1, 1);
        renWin.SetSize(150, 150);

        // render the image
        ren1.ResetCamera();
        ren1.GetActiveCamera().Zoom(1.5);
        iren.Initialize();
        iren.Start();

        // Clean Up
        deleteAllVTKObjects();
    }
Beispiel #39
0
    /// <summary>
    /// An example that does not use a Windows Form
    /// </summary>
    /// <param name="argv"></param>
    public static void Main(String[] argv)
    {
        // This example demonstrates the use of vtkCubeAxesActor2D to indicate the
        // position in space that the camera is currently viewing.
        // The vtkCubeAxesActor2D draws axes on the bounding box of the data set and
        // labels the axes with x-y-z coordinates.
        //
        // First we include the VTK Tcl packages which will make available
        // all of the vtk commands to Tcl
        //
        // Create a vtkBYUReader and read in a data set.
        //
        fohe = vtkBYUReader.New();
        fohe.SetGeometryFileName("../../../teapot.g");

        // Create a vtkPolyDataNormals filter to calculate the normals of the data set.
        normals = vtkPolyDataNormals.New();
        normals.SetInputConnection(fohe.GetOutputPort());

        // Set up the associated mapper and actor.
        foheMapper = vtkPolyDataMapper.New();
        foheMapper.SetInputConnection(normals.GetOutputPort());

        foheActor = vtkLODActor.New();
        foheActor.SetMapper(foheMapper);

        // Create a vtkOutlineFilter to draw the bounding box of the data set.  Also
        // create the associated mapper and actor.
        outline = vtkOutlineFilter.New();
        outline.SetInputConnection(normals.GetOutputPort());

        mapOutline = vtkPolyDataMapper.New();
        mapOutline.SetInputConnection(outline.GetOutputPort());

        outlineActor = vtkActor.New();
        outlineActor.SetMapper(mapOutline);
        outlineActor.GetProperty().SetColor(0, 0, 0);

        // Create a vtkCamera, and set the camera parameters.
        camera = vtkCamera.New();
        camera.SetClippingRange(1.60187, 20.0842);
        camera.SetFocalPoint(0.21406, 1.5, 0);
        camera.SetPosition(8.3761, 4.94858, 4.12505);
        camera.SetViewUp(0.180325, 0.549245, -0.815974);

        // Create a vtkLight, and set the light parameters.
        light = vtkLight.New();
        light.SetFocalPoint(0.21406, 1.5, 0);
        light.SetPosition(8.3761, 4.94858, 4.12505);

        // Create the Renderers.  Assign them the appropriate viewport coordinates,
        // active camera, and light.
        ren1 = vtkRenderer.New();
        ren1.SetViewport(0, 0, 0.5, 1.0);
        ren1.SetActiveCamera(camera);
        ren1.AddLight(light);

        ren2 = vtkRenderer.New();
        ren2.SetViewport(0.5, 0, 1.0, 1.0);
        ren2.SetActiveCamera(camera);
        ren2.AddLight(light);

        // Create the RenderWindow and RenderWindowInteractor.
        renWin = vtkRenderWindow.New();
        renWin.AddRenderer(ren1);
        renWin.AddRenderer(ren2);
        renWin.SetWindowName("VTK - Cube Axes");
        renWin.SetSize(600, 300);
        iren = vtkRenderWindowInteractor.New();
        iren.SetRenderWindow(renWin);

        // Add the actors to the renderer, and set the background.
        ren1.AddViewProp(foheActor);
        ren1.AddViewProp(outlineActor);
        ren2.AddViewProp(foheActor);
        ren2.AddViewProp(outlineActor);
        ren1.SetBackground(0.1, 0.2, 0.4);
        ren2.SetBackground(0.1, 0.2, 0.4);

        // Create a text property for both cube axes
        tprop = vtkTextProperty.New();
        tprop.SetColor(1, 1, 1);
        tprop.ShadowOn();

        // Create a vtkCubeAxesActor2D.  Use the outer edges of the bounding box to
        // draw the axes.  Add the actor to the renderer.
        axes = vtkCubeAxesActor2D.New();
        axes.SetInput(normals.GetOutput());
        axes.SetCamera(ren1.GetActiveCamera());
        axes.SetLabelFormat("%6.4g");
        axes.SetFlyModeToOuterEdges();
        axes.SetFontFactor(0.8);
        axes.SetAxisTitleTextProperty(tprop);
        axes.SetAxisLabelTextProperty(tprop);
        ren1.AddViewProp(axes);

        // Create a vtkCubeAxesActor2D.  Use the closest vertex to the camera to
        // determine where to draw the axes.  Add the actor to the renderer.
        axes2 = vtkCubeAxesActor2D.New();
        axes2.SetViewProp(foheActor);
        axes2.SetCamera(ren2.GetActiveCamera());
        axes2.SetLabelFormat("%6.4g");
        axes2.SetFlyModeToClosestTriad();
        axes2.SetFontFactor(0.8);
        axes2.ScalingOff();
        axes2.SetAxisTitleTextProperty(tprop);
        axes2.SetAxisLabelTextProperty(tprop);
        ren2.AddViewProp(axes2);

        // Render
        renWin.Render();

        // Set the user method (bound to key 'u')
        iren.Initialize();
        iren.Start();

        // Set up a check for aborting rendering.
        renWin.AbortCheckEvt += new vtkObject.vtkObjectEventHandler(TkCheckAbort);

        //Clean Up
        deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVlabeledContours(String [] argv)
    {
        //Prefix Content is: ""

          // demonstrate labeling of contour with scalar value[]
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.SetMultiSamples(0);
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // Read a slice and contour it[]
          v16 = new vtkVolume16Reader();
          v16.SetDataDimensions((int)64,(int)64);
          v16.GetOutput().SetOrigin((double)0.0,(double)0.0,(double)0.0);
          v16.SetDataByteOrderToLittleEndian();
          v16.SetFilePrefix((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/headsq/quarter");
          v16.SetImageRange((int)45,(int)45);
          v16.SetDataSpacing((double)3.2,(double)3.2,(double)1.5);
          iso = new vtkContourFilter();
          iso.SetInputConnection((vtkAlgorithmOutput)v16.GetOutputPort());
          iso.GenerateValues((int)6,(double)500,(double)1150);
          iso.Update();
          numPts = iso.GetOutput().GetNumberOfPoints();
          isoMapper = vtkPolyDataMapper.New();
          isoMapper.SetInputConnection((vtkAlgorithmOutput)iso.GetOutputPort());
          isoMapper.ScalarVisibilityOn();
          isoMapper.SetScalarRange((double)((vtkDataSet)iso.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)iso.GetOutput()).GetScalarRange()[1]);
          isoActor = new vtkActor();
          isoActor.SetMapper((vtkMapper)isoMapper);
          // Subsample the points and label them[]
          mask = new vtkMaskPoints();
          mask.SetInputConnection((vtkAlgorithmOutput)iso.GetOutputPort());
          mask.SetOnRatio((int)(numPts/50));
          mask.SetMaximumNumberOfPoints((int)50);
          mask.RandomModeOn();
          // Create labels for points - only show visible points[]
          visPts = new vtkSelectVisiblePoints();
          visPts.SetInputConnection((vtkAlgorithmOutput)mask.GetOutputPort());
          visPts.SetRenderer((vtkRenderer)ren1);
          ldm = new vtkLabeledDataMapper();
          ldm.SetInputConnection((vtkAlgorithmOutput)mask.GetOutputPort());
          //    ldm SetLabelFormat "%g"[]
          ldm.SetLabelModeToLabelScalars();
          tprop = ldm.GetLabelTextProperty();
          tprop.SetFontFamilyToArial();
          tprop.SetFontSize((int)10);
          tprop.SetColor((double)1,(double)0,(double)0);
          contourLabels = new vtkActor2D();
          contourLabels.SetMapper((vtkMapper2D)ldm);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor2D((vtkProp)isoActor);
          ren1.AddActor2D((vtkProp)contourLabels);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)500,(int)500);
          renWin.Render();
          ren1.GetActiveCamera().Zoom((double)1.5);
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
Beispiel #41
0
    public static int Main(string[] args)
    {
        vtkTesting testHelper = vtkTesting.New();

        for (int cc = 0; cc < args.Length; cc++)
        {
            //testHelper.AddArguments(argc,const_cast<const char **>(argv));
            //System.Console.Write( "args: " + args[cc] + "\n" );
            testHelper.AddArgument(args[cc]);
        }
        if (testHelper.IsFlagSpecified("-D") != 0)
        {
            string VTK_DATA_ROOT = vtkGDCMTesting.GetVTKDataRoot();
            if (VTK_DATA_ROOT != null)
            {
                //System.Console.Write( "VTK_DATA_ROOT: " + VTK_DATA_ROOT  + "\n" );
                testHelper.SetDataRoot(VTK_DATA_ROOT);
                testHelper.AddArgument("-D");
                testHelper.AddArgument(VTK_DATA_ROOT);
            }
        }

        string dataRoot = testHelper.GetDataRoot();
        string filename = dataRoot;

        filename += "/Data/mr.001";

        vtkDirectory dir = vtkDirectory.New();

        if (dir.FileIsDirectory(dataRoot) == 0)
        {
            filename = vtkGDCMTesting.GetGDCMDataRoot() + "/test.acr";
        }
        //System.Console.Write( "dataRoot: " + dataRoot + "\n" );
        System.Console.Write("filename being used is: " + filename + "\n");

        vtkGDCMImageReader reader = vtkGDCMImageReader.New();
        vtkStringArray     array  = vtkStringArray.New();

        array.InsertNextValue(filename);
        reader.SetFileNames(array);
        reader.Update();

        System.Console.Write(reader.GetOutput());

        vtkRenderWindowInteractor iren = vtkRenderWindowInteractor.New();

        vtkRenderer     ren1   = vtkRenderer.New();
        vtkRenderWindow renWin = vtkRenderWindow.New();

        renWin.AddRenderer(ren1);

        vtkImageActor actor = vtkImageActor.New();

        vtkImageMapToWindowLevelColors coronalColors = vtkImageMapToWindowLevelColors.New();

        coronalColors.SetInput(reader.GetOutput());

        actor.SetInput(coronalColors.GetOutput());

        ren1.AddActor(actor);
        iren.SetRenderWindow(renWin);

        iren.Initialize();

        renWin.Render();

        int retVal = testHelper.IsInteractiveModeSpecified();

        if (retVal != 0)
        {
            iren.Start();
        }

        return(0);
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVLineIntersectQuadraticCells(String [] argv)
    {
        //Prefix Content is: ""

          // Contour every quadratic cell type[]
          // Create a scene with one of each cell type.[]
          // QuadraticEdge[]
          edgePoints = new vtkPoints();
          edgePoints.SetNumberOfPoints((int)3);
          edgePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          edgePoints.InsertPoint((int)1,(double)1.0,(double)0,(double)0);
          edgePoints.InsertPoint((int)2,(double)0.5,(double)0.25,(double)0);
          edgeScalars = new vtkFloatArray();
          edgeScalars.SetNumberOfTuples((int)3);
          edgeScalars.InsertValue((int)0,(float)0.0);
          edgeScalars.InsertValue((int)1,(float)0.0);
          edgeScalars.InsertValue((int)2,(float)0.9);
          aEdge = new vtkQuadraticEdge();
          aEdge.GetPointIds().SetId((int)0,(int)0);
          aEdge.GetPointIds().SetId((int)1,(int)1);
          aEdge.GetPointIds().SetId((int)2,(int)2);
          aEdgeGrid = new vtkUnstructuredGrid();
          aEdgeGrid.Allocate((int)1,(int)1);
          aEdgeGrid.InsertNextCell((int)aEdge.GetCellType(),(vtkIdList)aEdge.GetPointIds());
          aEdgeGrid.SetPoints((vtkPoints)edgePoints);
          aEdgeGrid.GetPointData().SetScalars((vtkDataArray)edgeScalars);
          aEdgeMapper = new vtkDataSetMapper();
          aEdgeMapper.SetInputData((vtkDataSet)aEdgeGrid);
          aEdgeMapper.ScalarVisibilityOff();
          aEdgeActor = new vtkActor();
          aEdgeActor.SetMapper((vtkMapper)aEdgeMapper);
          aEdgeActor.GetProperty().SetRepresentationToWireframe();
          aEdgeActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic triangle[]
          triPoints = new vtkPoints();
          triPoints.SetNumberOfPoints((int)6);
          triPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0);
          triPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0);
          triPoints.InsertPoint((int)2,(double)0.5,(double)0.8,(double)0.0);
          triPoints.InsertPoint((int)3,(double)0.5,(double)0.0,(double)0.0);
          triPoints.InsertPoint((int)4,(double)0.75,(double)0.4,(double)0.0);
          triPoints.InsertPoint((int)5,(double)0.25,(double)0.4,(double)0.0);
          triScalars = new vtkFloatArray();
          triScalars.SetNumberOfTuples((int)6);
          triScalars.InsertValue((int)0,(float)0.0);
          triScalars.InsertValue((int)1,(float)0.0);
          triScalars.InsertValue((int)2,(float)0.0);
          triScalars.InsertValue((int)3,(float)1.0);
          triScalars.InsertValue((int)4,(float)0.0);
          triScalars.InsertValue((int)5,(float)0.0);
          aTri = new vtkQuadraticTriangle();
          aTri.GetPointIds().SetId((int)0,(int)0);
          aTri.GetPointIds().SetId((int)1,(int)1);
          aTri.GetPointIds().SetId((int)2,(int)2);
          aTri.GetPointIds().SetId((int)3,(int)3);
          aTri.GetPointIds().SetId((int)4,(int)4);
          aTri.GetPointIds().SetId((int)5,(int)5);
          aTriGrid = new vtkUnstructuredGrid();
          aTriGrid.Allocate((int)1,(int)1);
          aTriGrid.InsertNextCell((int)aTri.GetCellType(),(vtkIdList)aTri.GetPointIds());
          aTriGrid.SetPoints((vtkPoints)triPoints);
          aTriGrid.GetPointData().SetScalars((vtkDataArray)triScalars);
          aTriMapper = new vtkDataSetMapper();
          aTriMapper.SetInputData((vtkDataSet)aTriGrid);
          aTriMapper.ScalarVisibilityOff();
          aTriActor = new vtkActor();
          aTriActor.SetMapper((vtkMapper)aTriMapper);
          aTriActor.GetProperty().SetRepresentationToWireframe();
          aTriActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic quadrilateral[]
          quadPoints = new vtkPoints();
          quadPoints.SetNumberOfPoints((int)8);
          quadPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0);
          quadPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0);
          quadPoints.InsertPoint((int)2,(double)1.0,(double)1.0,(double)0.0);
          quadPoints.InsertPoint((int)3,(double)0.0,(double)1.0,(double)0.0);
          quadPoints.InsertPoint((int)4,(double)0.5,(double)0.0,(double)0.0);
          quadPoints.InsertPoint((int)5,(double)1.0,(double)0.5,(double)0.0);
          quadPoints.InsertPoint((int)6,(double)0.5,(double)1.0,(double)0.0);
          quadPoints.InsertPoint((int)7,(double)0.0,(double)0.5,(double)0.0);
          quadScalars = new vtkFloatArray();
          quadScalars.SetNumberOfTuples((int)8);
          quadScalars.InsertValue((int)0,(float)0.0);
          quadScalars.InsertValue((int)1,(float)0.0);
          quadScalars.InsertValue((int)2,(float)1.0);
          quadScalars.InsertValue((int)3,(float)1.0);
          quadScalars.InsertValue((int)4,(float)1.0);
          quadScalars.InsertValue((int)5,(float)0.0);
          quadScalars.InsertValue((int)6,(float)0.0);
          quadScalars.InsertValue((int)7,(float)0.0);
          aQuad = new vtkQuadraticQuad();
          aQuad.GetPointIds().SetId((int)0,(int)0);
          aQuad.GetPointIds().SetId((int)1,(int)1);
          aQuad.GetPointIds().SetId((int)2,(int)2);
          aQuad.GetPointIds().SetId((int)3,(int)3);
          aQuad.GetPointIds().SetId((int)4,(int)4);
          aQuad.GetPointIds().SetId((int)5,(int)5);
          aQuad.GetPointIds().SetId((int)6,(int)6);
          aQuad.GetPointIds().SetId((int)7,(int)7);
          aQuadGrid = new vtkUnstructuredGrid();
          aQuadGrid.Allocate((int)1,(int)1);
          aQuadGrid.InsertNextCell((int)aQuad.GetCellType(),(vtkIdList)aQuad.GetPointIds());
          aQuadGrid.SetPoints((vtkPoints)quadPoints);
          aQuadGrid.GetPointData().SetScalars((vtkDataArray)quadScalars);
          aQuadMapper = new vtkDataSetMapper();
          aQuadMapper.SetInputData((vtkDataSet)aQuadGrid);
          aQuadMapper.ScalarVisibilityOff();
          aQuadActor = new vtkActor();
          aQuadActor.SetMapper((vtkMapper)aQuadMapper);
          aQuadActor.GetProperty().SetRepresentationToWireframe();
          aQuadActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic tetrahedron[]
          tetPoints = new vtkPoints();
          tetPoints.SetNumberOfPoints((int)10);
          tetPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0);
          tetPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0);
          tetPoints.InsertPoint((int)2,(double)0.5,(double)0.8,(double)0.0);
          tetPoints.InsertPoint((int)3,(double)0.5,(double)0.4,(double)1.0);
          tetPoints.InsertPoint((int)4,(double)0.5,(double)0.0,(double)0.0);
          tetPoints.InsertPoint((int)5,(double)0.75,(double)0.4,(double)0.0);
          tetPoints.InsertPoint((int)6,(double)0.25,(double)0.4,(double)0.0);
          tetPoints.InsertPoint((int)7,(double)0.25,(double)0.2,(double)0.5);
          tetPoints.InsertPoint((int)8,(double)0.75,(double)0.2,(double)0.5);
          tetPoints.InsertPoint((int)9,(double)0.50,(double)0.6,(double)0.5);
          tetScalars = new vtkFloatArray();
          tetScalars.SetNumberOfTuples((int)10);
          tetScalars.InsertValue((int)0,(float)1.0);
          tetScalars.InsertValue((int)1,(float)1.0);
          tetScalars.InsertValue((int)2,(float)1.0);
          tetScalars.InsertValue((int)3,(float)1.0);
          tetScalars.InsertValue((int)4,(float)0.0);
          tetScalars.InsertValue((int)5,(float)0.0);
          tetScalars.InsertValue((int)6,(float)0.0);
          tetScalars.InsertValue((int)7,(float)0.0);
          tetScalars.InsertValue((int)8,(float)0.0);
          tetScalars.InsertValue((int)9,(float)0.0);
          aTet = new vtkQuadraticTetra();
          aTet.GetPointIds().SetId((int)0,(int)0);
          aTet.GetPointIds().SetId((int)1,(int)1);
          aTet.GetPointIds().SetId((int)2,(int)2);
          aTet.GetPointIds().SetId((int)3,(int)3);
          aTet.GetPointIds().SetId((int)4,(int)4);
          aTet.GetPointIds().SetId((int)5,(int)5);
          aTet.GetPointIds().SetId((int)6,(int)6);
          aTet.GetPointIds().SetId((int)7,(int)7);
          aTet.GetPointIds().SetId((int)8,(int)8);
          aTet.GetPointIds().SetId((int)9,(int)9);
          aTetGrid = new vtkUnstructuredGrid();
          aTetGrid.Allocate((int)1,(int)1);
          aTetGrid.InsertNextCell((int)aTet.GetCellType(),(vtkIdList)aTet.GetPointIds());
          aTetGrid.SetPoints((vtkPoints)tetPoints);
          aTetGrid.GetPointData().SetScalars((vtkDataArray)tetScalars);
          aTetMapper = new vtkDataSetMapper();
          aTetMapper.SetInputData((vtkDataSet)aTetGrid);
          aTetMapper.ScalarVisibilityOff();
          aTetActor = new vtkActor();
          aTetActor.SetMapper((vtkMapper)aTetMapper);
          aTetActor.GetProperty().SetRepresentationToWireframe();
          aTetActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic hexahedron[]
          hexPoints = new vtkPoints();
          hexPoints.SetNumberOfPoints((int)20);
          hexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          hexPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          hexPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          hexPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          hexPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          hexPoints.InsertPoint((int)5,(double)1,(double)0,(double)1);
          hexPoints.InsertPoint((int)6,(double)1,(double)1,(double)1);
          hexPoints.InsertPoint((int)7,(double)0,(double)1,(double)1);
          hexPoints.InsertPoint((int)8,(double)0.5,(double)0,(double)0);
          hexPoints.InsertPoint((int)9,(double)1,(double)0.5,(double)0);
          hexPoints.InsertPoint((int)10,(double)0.5,(double)1,(double)0);
          hexPoints.InsertPoint((int)11,(double)0,(double)0.5,(double)0);
          hexPoints.InsertPoint((int)12,(double)0.5,(double)0,(double)1);
          hexPoints.InsertPoint((int)13,(double)1,(double)0.5,(double)1);
          hexPoints.InsertPoint((int)14,(double)0.5,(double)1,(double)1);
          hexPoints.InsertPoint((int)15,(double)0,(double)0.5,(double)1);
          hexPoints.InsertPoint((int)16,(double)0,(double)0,(double)0.5);
          hexPoints.InsertPoint((int)17,(double)1,(double)0,(double)0.5);
          hexPoints.InsertPoint((int)18,(double)1,(double)1,(double)0.5);
          hexPoints.InsertPoint((int)19,(double)0,(double)1,(double)0.5);
          hexScalars = new vtkFloatArray();
          hexScalars.SetNumberOfTuples((int)20);
          hexScalars.InsertValue((int)0,(float)1.0);
          hexScalars.InsertValue((int)1,(float)1.0);
          hexScalars.InsertValue((int)2,(float)1.0);
          hexScalars.InsertValue((int)3,(float)1.0);
          hexScalars.InsertValue((int)4,(float)1.0);
          hexScalars.InsertValue((int)5,(float)1.0);
          hexScalars.InsertValue((int)6,(float)1.0);
          hexScalars.InsertValue((int)7,(float)1.0);
          hexScalars.InsertValue((int)8,(float)0.0);
          hexScalars.InsertValue((int)9,(float)0.0);
          hexScalars.InsertValue((int)10,(float)0.0);
          hexScalars.InsertValue((int)11,(float)0.0);
          hexScalars.InsertValue((int)12,(float)0.0);
          hexScalars.InsertValue((int)13,(float)0.0);
          hexScalars.InsertValue((int)14,(float)0.0);
          hexScalars.InsertValue((int)15,(float)0.0);
          hexScalars.InsertValue((int)16,(float)0.0);
          hexScalars.InsertValue((int)17,(float)0.0);
          hexScalars.InsertValue((int)18,(float)0.0);
          hexScalars.InsertValue((int)19,(float)0.0);
          aHex = new vtkQuadraticHexahedron();
          aHex.GetPointIds().SetId((int)0,(int)0);
          aHex.GetPointIds().SetId((int)1,(int)1);
          aHex.GetPointIds().SetId((int)2,(int)2);
          aHex.GetPointIds().SetId((int)3,(int)3);
          aHex.GetPointIds().SetId((int)4,(int)4);
          aHex.GetPointIds().SetId((int)5,(int)5);
          aHex.GetPointIds().SetId((int)6,(int)6);
          aHex.GetPointIds().SetId((int)7,(int)7);
          aHex.GetPointIds().SetId((int)8,(int)8);
          aHex.GetPointIds().SetId((int)9,(int)9);
          aHex.GetPointIds().SetId((int)10,(int)10);
          aHex.GetPointIds().SetId((int)11,(int)11);
          aHex.GetPointIds().SetId((int)12,(int)12);
          aHex.GetPointIds().SetId((int)13,(int)13);
          aHex.GetPointIds().SetId((int)14,(int)14);
          aHex.GetPointIds().SetId((int)15,(int)15);
          aHex.GetPointIds().SetId((int)16,(int)16);
          aHex.GetPointIds().SetId((int)17,(int)17);
          aHex.GetPointIds().SetId((int)18,(int)18);
          aHex.GetPointIds().SetId((int)19,(int)19);
          aHexGrid = new vtkUnstructuredGrid();
          aHexGrid.Allocate((int)1,(int)1);
          aHexGrid.InsertNextCell((int)aHex.GetCellType(),(vtkIdList)aHex.GetPointIds());
          aHexGrid.SetPoints((vtkPoints)hexPoints);
          aHexGrid.GetPointData().SetScalars((vtkDataArray)hexScalars);
          aHexMapper = new vtkDataSetMapper();
          aHexMapper.SetInputData((vtkDataSet)aHexGrid);
          aHexMapper.ScalarVisibilityOff();
          aHexActor = new vtkActor();
          aHexActor.SetMapper((vtkMapper)aHexMapper);
          aHexActor.GetProperty().SetRepresentationToWireframe();
          aHexActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic wedge[]
          wedgePoints = new vtkPoints();
          wedgePoints.SetNumberOfPoints((int)15);
          wedgePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          wedgePoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          wedgePoints.InsertPoint((int)2,(double)0,(double)1,(double)0);
          wedgePoints.InsertPoint((int)3,(double)0,(double)0,(double)1);
          wedgePoints.InsertPoint((int)4,(double)1,(double)0,(double)1);
          wedgePoints.InsertPoint((int)5,(double)0,(double)1,(double)1);
          wedgePoints.InsertPoint((int)6,(double)0.5,(double)0,(double)0);
          wedgePoints.InsertPoint((int)7,(double)0.5,(double)0.5,(double)0);
          wedgePoints.InsertPoint((int)8,(double)0,(double)0.5,(double)0);
          wedgePoints.InsertPoint((int)9,(double)0.5,(double)0,(double)1);
          wedgePoints.InsertPoint((int)10,(double)0.5,(double)0.5,(double)1);
          wedgePoints.InsertPoint((int)11,(double)0,(double)0.5,(double)1);
          wedgePoints.InsertPoint((int)12,(double)0,(double)0,(double)0.5);
          wedgePoints.InsertPoint((int)13,(double)1,(double)0,(double)0.5);
          wedgePoints.InsertPoint((int)14,(double)0,(double)1,(double)0.5);
          wedgeScalars = new vtkFloatArray();
          wedgeScalars.SetNumberOfTuples((int)15);
          wedgeScalars.InsertValue((int)0,(float)1.0);
          wedgeScalars.InsertValue((int)1,(float)1.0);
          wedgeScalars.InsertValue((int)2,(float)1.0);
          wedgeScalars.InsertValue((int)3,(float)1.0);
          wedgeScalars.InsertValue((int)4,(float)1.0);
          wedgeScalars.InsertValue((int)5,(float)1.0);
          wedgeScalars.InsertValue((int)6,(float)1.0);
          wedgeScalars.InsertValue((int)7,(float)1.0);
          wedgeScalars.InsertValue((int)8,(float)0.0);
          wedgeScalars.InsertValue((int)9,(float)0.0);
          wedgeScalars.InsertValue((int)10,(float)0.0);
          wedgeScalars.InsertValue((int)11,(float)0.0);
          wedgeScalars.InsertValue((int)12,(float)0.0);
          wedgeScalars.InsertValue((int)13,(float)0.0);
          wedgeScalars.InsertValue((int)14,(float)0.0);
          aWedge = new vtkQuadraticWedge();
          aWedge.GetPointIds().SetId((int)0,(int)0);
          aWedge.GetPointIds().SetId((int)1,(int)1);
          aWedge.GetPointIds().SetId((int)2,(int)2);
          aWedge.GetPointIds().SetId((int)3,(int)3);
          aWedge.GetPointIds().SetId((int)4,(int)4);
          aWedge.GetPointIds().SetId((int)5,(int)5);
          aWedge.GetPointIds().SetId((int)6,(int)6);
          aWedge.GetPointIds().SetId((int)7,(int)7);
          aWedge.GetPointIds().SetId((int)8,(int)8);
          aWedge.GetPointIds().SetId((int)9,(int)9);
          aWedge.GetPointIds().SetId((int)10,(int)10);
          aWedge.GetPointIds().SetId((int)11,(int)11);
          aWedge.GetPointIds().SetId((int)12,(int)12);
          aWedge.GetPointIds().SetId((int)13,(int)13);
          aWedge.GetPointIds().SetId((int)14,(int)14);
          aWedgeGrid = new vtkUnstructuredGrid();
          aWedgeGrid.Allocate((int)1,(int)1);
          aWedgeGrid.InsertNextCell((int)aWedge.GetCellType(),(vtkIdList)aWedge.GetPointIds());
          aWedgeGrid.SetPoints((vtkPoints)wedgePoints);
          aWedgeGrid.GetPointData().SetScalars((vtkDataArray)wedgeScalars);
          wedgeContours = new vtkClipDataSet();
          wedgeContours.SetInputData((vtkDataObject)aWedgeGrid);
          wedgeContours.SetValue((double)0.5);
          aWedgeContourMapper = new vtkDataSetMapper();
          aWedgeContourMapper.SetInputConnection((vtkAlgorithmOutput)wedgeContours.GetOutputPort());
          aWedgeContourMapper.ScalarVisibilityOff();
          aWedgeMapper = new vtkDataSetMapper();
          aWedgeMapper.SetInputData((vtkDataSet)aWedgeGrid);
          aWedgeMapper.ScalarVisibilityOff();
          aWedgeActor = new vtkActor();
          aWedgeActor.SetMapper((vtkMapper)aWedgeMapper);
          aWedgeActor.GetProperty().SetRepresentationToWireframe();
          aWedgeActor.GetProperty().SetAmbient((double)1.0);
          aWedgeContourActor = new vtkActor();
          aWedgeContourActor.SetMapper((vtkMapper)aWedgeContourMapper);
          aWedgeContourActor.GetProperty().SetAmbient((double)1.0);
          // Quadratic pyramid[]
          pyraPoints = new vtkPoints();
          pyraPoints.SetNumberOfPoints((int)13);
          pyraPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          pyraPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          pyraPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          pyraPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          pyraPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          pyraPoints.InsertPoint((int)5,(double)0.5,(double)0,(double)0);
          pyraPoints.InsertPoint((int)6,(double)1,(double)0.5,(double)0);
          pyraPoints.InsertPoint((int)7,(double)0.5,(double)1,(double)0);
          pyraPoints.InsertPoint((int)8,(double)0,(double)0.5,(double)0);
          pyraPoints.InsertPoint((int)9,(double)0,(double)0,(double)0.5);
          pyraPoints.InsertPoint((int)10,(double)0.5,(double)0,(double)0.5);
          pyraPoints.InsertPoint((int)11,(double)0.5,(double)0.5,(double)0.5);
          pyraPoints.InsertPoint((int)12,(double)0,(double)0.5,(double)0.5);
          pyraScalars = new vtkFloatArray();
          pyraScalars.SetNumberOfTuples((int)13);
          pyraScalars.InsertValue((int)0,(float)1.0);
          pyraScalars.InsertValue((int)1,(float)1.0);
          pyraScalars.InsertValue((int)2,(float)1.0);
          pyraScalars.InsertValue((int)3,(float)1.0);
          pyraScalars.InsertValue((int)4,(float)1.0);
          pyraScalars.InsertValue((int)5,(float)1.0);
          pyraScalars.InsertValue((int)6,(float)1.0);
          pyraScalars.InsertValue((int)7,(float)1.0);
          pyraScalars.InsertValue((int)8,(float)0.0);
          pyraScalars.InsertValue((int)9,(float)0.0);
          pyraScalars.InsertValue((int)10,(float)0.0);
          pyraScalars.InsertValue((int)11,(float)0.0);
          pyraScalars.InsertValue((int)12,(float)0.0);
          aPyramid = new vtkQuadraticPyramid();
          aPyramid.GetPointIds().SetId((int)0,(int)0);
          aPyramid.GetPointIds().SetId((int)1,(int)1);
          aPyramid.GetPointIds().SetId((int)2,(int)2);
          aPyramid.GetPointIds().SetId((int)3,(int)3);
          aPyramid.GetPointIds().SetId((int)4,(int)4);
          aPyramid.GetPointIds().SetId((int)5,(int)5);
          aPyramid.GetPointIds().SetId((int)6,(int)6);
          aPyramid.GetPointIds().SetId((int)7,(int)7);
          aPyramid.GetPointIds().SetId((int)8,(int)8);
          aPyramid.GetPointIds().SetId((int)9,(int)9);
          aPyramid.GetPointIds().SetId((int)10,(int)10);
          aPyramid.GetPointIds().SetId((int)11,(int)11);
          aPyramid.GetPointIds().SetId((int)12,(int)12);
          aPyramidGrid = new vtkUnstructuredGrid();
          aPyramidGrid.Allocate((int)1,(int)1);
          aPyramidGrid.InsertNextCell((int)aPyramid.GetCellType(),(vtkIdList)aPyramid.GetPointIds());
          aPyramidGrid.SetPoints((vtkPoints)pyraPoints);
          aPyramidGrid.GetPointData().SetScalars((vtkDataArray)pyraScalars);
          pyraContours = new vtkClipDataSet();
          pyraContours.SetInputData((vtkDataObject)aPyramidGrid);
          pyraContours.SetValue((double)0.5);
          aPyramidContourMapper = new vtkDataSetMapper();
          aPyramidContourMapper.SetInputConnection((vtkAlgorithmOutput)pyraContours.GetOutputPort());
          aPyramidContourMapper.ScalarVisibilityOff();
          aPyramidMapper = new vtkDataSetMapper();
          aPyramidMapper.SetInputData((vtkDataSet)aPyramidGrid);
          aPyramidMapper.ScalarVisibilityOff();
          aPyramidActor = new vtkActor();
          aPyramidActor.SetMapper((vtkMapper)aPyramidMapper);
          aPyramidActor.GetProperty().SetRepresentationToWireframe();
          aPyramidActor.GetProperty().SetAmbient((double)1.0);
          aPyramidContourActor = new vtkActor();
          aPyramidContourActor.SetMapper((vtkMapper)aPyramidContourMapper);
          aPyramidContourActor.GetProperty().SetAmbient((double)1.0);
          // Create the rendering related stuff.[]
          // Since some of our actors are a single vertex, we need to remove all[]
          // cullers so the single vertex actors will render[]
          ren1 = vtkRenderer.New();
          ren1.GetCullers().RemoveAllItems();
          renWin = vtkRenderWindow.New();
          renWin.SetMultiSamples(0);
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          ren1.SetBackground((double).1,(double).2,(double).3);
          renWin.SetSize((int)400,(int)200);
          // specify properties[]
          ren1.AddActor((vtkProp)aEdgeActor);
          ren1.AddActor((vtkProp)aTriActor);
          ren1.AddActor((vtkProp)aQuadActor);
          ren1.AddActor((vtkProp)aTetActor);
          ren1.AddActor((vtkProp)aHexActor);
          ren1.AddActor((vtkProp)aWedgeActor);
          ren1.AddActor((vtkProp)aPyramidActor);
          // places everyone!![]
          aTriActor.AddPosition((double)2,(double)0,(double)0);
          aQuadActor.AddPosition((double)4,(double)0,(double)0);
          aTetActor.AddPosition((double)6,(double)0,(double)0);
          aHexActor.AddPosition((double)8,(double)0,(double)0);
          aWedgeActor.AddPosition((double)10,(double)0,(double)0);
          aPyramidActor.AddPosition((double)12,(double)0,(double)0);
          BuildBackdrop(-1, 15, -1, 4, -1, 2, .1);
          ren1.AddActor((vtkProp)base1);
          base1.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2);
          ren1.AddActor((vtkProp)left);
          left.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2);
          ren1.AddActor((vtkProp)back);
          back.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2);
          ren1.ResetCamera();
          ren1.GetActiveCamera().Dolly((double)2.5);
          ren1.ResetCameraClippingRange();
          renWin.Render();
          // create a little scorecard above each of the cells. These are displayed[]
          // if a ray cast hits the cell, otherwise they are not shown.[]
          pm = new vtkPlaneSource();
          pm.SetXResolution((int)1);
          pm.SetYResolution((int)1);
          pmapper = vtkPolyDataMapper.New();
          pmapper.SetInputConnection((vtkAlgorithmOutput)pm.GetOutputPort());
          // now try intersecting rays with the cell[]
          cellPicker = new vtkCellPicker();
          edgeCheck = new vtkActor();
          edgeCheck.SetMapper((vtkMapper)pmapper);
          edgeCheck.AddPosition((double)0.5,(double)2.5,(double)0);
          cellPicker.Pick((double)87,(double)71,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)edgeCheck);
        }

          triCheck = new vtkActor();
          triCheck.SetMapper((vtkMapper)pmapper);
          triCheck.AddPosition((double)2.5,(double)2.5,(double)0);
          cellPicker.Pick((double)139,(double)72,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)triCheck);
        }

          quadCheck = new vtkActor();
          quadCheck.SetMapper((vtkMapper)pmapper);
          quadCheck.AddPosition((double)4.5,(double)2.5,(double)0);
          cellPicker.Pick((double)192,(double)78,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)quadCheck);
        }

          tetCheck = new vtkActor();
          tetCheck.SetMapper((vtkMapper)pmapper);
          tetCheck.AddPosition((double)6.5,(double)2.5,(double)0);
          cellPicker.Pick((double)233,(double)70,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)tetCheck);
        }

          hexCheck = new vtkActor();
          hexCheck.SetMapper((vtkMapper)pmapper);
          hexCheck.AddPosition((double)8.5,(double)2.5,(double)0);
          cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)hexCheck);
        }

          wedgeCheck = new vtkActor();
          wedgeCheck.SetMapper((vtkMapper)pmapper);
          wedgeCheck.AddPosition((double)10.5,(double)2.5,(double)0);
          cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)wedgeCheck);
        }

          pyraCheck = new vtkActor();
          pyraCheck.SetMapper((vtkMapper)pmapper);
          pyraCheck.AddPosition((double)12.5,(double)2.5,(double)0);
          cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
        {
          ren1.AddActor((vtkProp)pyraCheck);
        }

          // render the image[]
          //[]
          iren.Initialize();

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVEnSightRectGridASCII(String [] argv)
    {
        //Prefix Content is: ""

          VTK_VARY_RADIUS_BY_VECTOR = 2;
          // create pipeline[]
          //[]
          reader = new vtkGenericEnSightReader();
          // Make sure all algorithms use the composite data pipeline[]
          cdp = new vtkCompositeDataPipeline();
          vtkGenericEnSightReader.SetDefaultExecutivePrototype((vtkExecutive)cdp);
          reader.SetCaseFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/EnSight/RectGrid_ascii.case");
          reader.Update();
          toRectilinearGrid = new vtkCastToConcrete();
          //    toRectilinearGrid SetInputConnection [reader GetOutputPort] []
          toRectilinearGrid.SetInput((vtkDataObject)reader.GetOutput().GetBlock((uint)0));
          plane = new vtkRectilinearGridGeometryFilter();
          plane.SetInput((vtkDataObject)toRectilinearGrid.GetRectilinearGridOutput());
          plane.SetExtent((int)0,(int)100,(int)0,(int)100,(int)15,(int)15);
          tri = new vtkTriangleFilter();
          tri.SetInputConnection((vtkAlgorithmOutput)plane.GetOutputPort());
          warper = new vtkWarpVector();
          warper.SetInputConnection((vtkAlgorithmOutput)tri.GetOutputPort());
          warper.SetScaleFactor((double)0.05);
          planeMapper = new vtkDataSetMapper();
          planeMapper.SetInputConnection((vtkAlgorithmOutput)warper.GetOutputPort());
          planeMapper.SetScalarRange((double)0.197813,(double)0.710419);
          planeActor = new vtkActor();
          planeActor.SetMapper((vtkMapper)planeMapper);
          cutPlane = new vtkPlane();
          //    eval cutPlane SetOrigin [[reader GetOutput] GetCenter][]
          cutPlane.SetOrigin((double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetCenter()[0], (double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetCenter()[1], (double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetCenter()[2]);
          cutPlane.SetNormal((double)1,(double)0,(double)0);
          planeCut = new vtkCutter();
          planeCut.SetInput((vtkDataObject)toRectilinearGrid.GetRectilinearGridOutput());
          planeCut.SetCutFunction((vtkImplicitFunction)cutPlane);
          cutMapper = new vtkDataSetMapper();
          cutMapper.SetInputConnection((vtkAlgorithmOutput)planeCut.GetOutputPort());
          cutMapper.SetScalarRange((double)((vtkDataSet)((vtkMultiBlockDataSet)reader.GetOutput()).GetBlock((uint)0)).GetPointData().GetScalars().GetRange()[0], (double)((vtkDataSet)((vtkMultiBlockDataSet)reader.GetOutput()).GetBlock((uint)0)).GetPointData().GetScalars().GetRange()[1]);
          cutActor = new vtkActor();
          cutActor.SetMapper((vtkMapper)cutMapper);
          iso = new vtkContourFilter();
          iso.SetInput((vtkDataObject)toRectilinearGrid.GetRectilinearGridOutput());
          iso.SetValue((int)0,(double)0.7);
          normals = new vtkPolyDataNormals();
          normals.SetInputConnection((vtkAlgorithmOutput)iso.GetOutputPort());
          normals.SetFeatureAngle((double)45);
          isoMapper = vtkPolyDataMapper.New();
          isoMapper.SetInputConnection((vtkAlgorithmOutput)normals.GetOutputPort());
          isoMapper.ScalarVisibilityOff();
          isoActor = new vtkActor();
          isoActor.SetMapper((vtkMapper)isoMapper);
          isoActor.GetProperty().SetColor((double) 1.0000, 0.8941, 0.7686 );
          isoActor.GetProperty().SetRepresentationToWireframe();
          streamer = new vtkStreamLine();
          //    streamer SetInputConnection [reader GetOutputPort][]
          streamer.SetInput((vtkDataObject)reader.GetOutput().GetBlock((uint)0));
          streamer.SetStartPosition((double)-1.2,(double)-0.1,(double)1.3);
          streamer.SetMaximumPropagationTime((double)500);
          streamer.SetStepLength((double)0.05);
          streamer.SetIntegrationStepLength((double)0.05);
          streamer.SetIntegrationDirectionToIntegrateBothDirections();
          streamTube = new vtkTubeFilter();
          streamTube.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          streamTube.SetRadius((double)0.025);
          streamTube.SetNumberOfSides((int)6);
          streamTube.SetVaryRadius((int)VTK_VARY_RADIUS_BY_VECTOR);
          mapStreamTube = vtkPolyDataMapper.New();
          mapStreamTube.SetInputConnection((vtkAlgorithmOutput)streamTube.GetOutputPort());
          mapStreamTube.SetScalarRange((double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetPointData().GetScalars().GetRange()[0], (double)((vtkDataSet)reader.GetOutput().GetBlock((uint)0)).GetPointData().GetScalars().GetRange()[1]);
          //       [[[[reader GetOutput] GetPointData] GetScalars] GetRange][]
          streamTubeActor = new vtkActor();
          streamTubeActor.SetMapper((vtkMapper)mapStreamTube);
          streamTubeActor.GetProperty().BackfaceCullingOn();
          outline = new vtkOutlineFilter();
          outline.SetInput((vtkDataObject)toRectilinearGrid.GetRectilinearGridOutput());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineActor.GetProperty().SetColor((double) 0.0000, 0.0000, 0.0000 );
          // Graphics stuff[]
          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)planeActor);
          ren1.AddActor((vtkProp)cutActor);
          ren1.AddActor((vtkProp)isoActor);
          ren1.AddActor((vtkProp)streamTubeActor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)400,(int)400);
          cam1 = ren1.GetActiveCamera();
          cam1.SetClippingRange((double)3.76213,(double)10.712);
          cam1.SetFocalPoint((double)-0.0842503,(double)-0.136905,(double)0.610234);
          cam1.SetPosition((double)2.53813,(double)2.2678,(double)-5.22172);
          cam1.SetViewUp((double)-0.241047,(double)0.930635,(double)0.275343);
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]
          vtkGenericEnSightReader.SetDefaultExecutivePrototype(null);

        //deleteAllVTKObjects();
    }
Beispiel #44
0
        static void Main(string[] args)
        {
            //
            // Next we create an instance of vtkConeSource and set some of its
            // properties. The instance of vtkConeSource "cone" is part of a visualization
            // pipeline (it is a source process object); it produces data (output type is
            // vtkPolyData) which other filters may process.
            //
            vtkConeSource cone = new vtkConeSource();
            cone.SetHeight( 3.0f );
            cone.SetRadius( 1.0f );
            cone.SetResolution( 10 );

            //
            // In this example we terminate the pipeline with a mapper process object.
            // (Intermediate filters such as vtkShrinkPolyData could be inserted in
            // between the source and the mapper.)  We create an instance of
            // vtkPolyDataMapper to map the polygonal data into graphics primitives. We
            // connect the output of the cone souece to the input of this mapper.
            //
            vtkPolyDataMapper coneMapper = new vtkPolyDataMapper();
            coneMapper.SetInput( cone.GetOutput() );

            //
            // Create an actor to represent the cone. The actor orchestrates rendering of
            // the mapper's graphics primitives. An actor also refers to properties via a
            // vtkProperty instance, and includes an internal transformation matrix. We
            // set this actor's mapper to be coneMapper which we created above.
            //
            vtkActor coneActor = new vtkActor();
            coneActor.SetMapper( coneMapper );

            //
            // Create the Renderer and assign actors to it. A renderer is like a
            // viewport. It is part or all of a window on the screen and it is
            // responsible for drawing the actors it has.  We also set the background
            // color here
            //
            vtkRenderer ren1 = new vtkRenderer();
            ren1.AddActor( coneActor );
            ren1.SetBackground( 0.1f, 0.2f, 0.4f );

            //
            // Finally we create the render window which will show up on the screen
            // We put our renderer into the render window using AddRenderer. We also
            // set the size to be 300 pixels by 300
            //
            vtkRenderWindow renWin = new vtkRenderWindow();
            renWin.AddRenderer( ren1 );
            renWin.SetSize( 300, 300 );

            vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
            iren.SetRenderWindow(renWin);

            vtkInteractorStyleTrackballCamera style =
                new vtkInteractorStyleTrackballCamera();
            iren.SetInteractorStyle(style);

            vtkBoxWidget boxWidget = new vtkBoxWidget();
            boxWidget.SetInteractor(iren);
            boxWidget.SetPlaceFactor(1.25f);

            boxWidget.SetProp3D(coneActor);
            boxWidget.PlaceWidget();

            boxWidget.AddObserver((uint) EventIds.InteractionEvent,
                new vtkDotNetCallback(myCallback));

            boxWidget.On();

            iren.Initialize();
            iren.Start();

            vtkWin32OpenGLRenderWindow win32win =
                vtkWin32OpenGLRenderWindow.SafeDownCast(renWin);
            if ( null != win32win ) win32win.Clean();
        }
        int build3DViewFull()
        {
            Kitware.VTK.RenderWindowControl rw = new Kitware.VTK.RenderWindowControl();

            vtkRenderWindow _renwin = rw.RenderWindow;
            vtkRenderer     _render = _renwin.GetRenderers().GetFirstRenderer();

            _renwin.AddRenderer(_render);

            vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();

            iren.SetRenderWindow(_renwin);

            // 新建文件读取对象,常见的有vtkBMPReader、vtkDICOMImageReader、vtkJPEGReader等
            vtkJPEGReader jpegReader = new vtkJPEGReader();

            // 不同的reader需要设置的参数是不同的 因此本例仅适合jpegreader
            jpegReader.SetFilePrefix("C:/Users/DawnWind/Desktop/000/"); // 要打开的路径
            jpegReader.SetFilePattern("%s%d.jpg");                      // 图片文件名格式,此处为 0.jpg 1.jpg ...
            jpegReader.SetDataByteOrderToLittleEndian();
            jpegReader.SetDataSpacing(1, 1, 1.4);                       // 设置图片中像素比,我理解得不清楚,具体请百度之
            jpegReader.SetFileNameSliceSpacing(1);

            jpegReader.SetDataExtent(0, 209, 0, 209, 0, 29);
            // 这里因为在000文件夹里面有0.jpg ~ 29.jpg,所以设置为 0,29
            // 每张图片的长宽为210 * 210 因此设置为0,209

            jpegReader.Update();
            // update这里要注意一下,对于VTK在默认情况下是在最后操作时候才一次性刷新
            // 也就是说如果没有自动刷新的话,在一些中间过程中是无法获得到数据的,因为没update进去

            vtkContourFilter skinExtractor = new vtkContourFilter();

            skinExtractor.SetInputConnection(jpegReader.GetOutputPort());
            skinExtractor.SetValue(200, 100);    //值越大,保留的部分越少。

            //重新计算法向量
            vtkPolyDataNormals skinNormals = new vtkPolyDataNormals();

            skinNormals.SetInputConnection(skinExtractor.GetOutputPort());
            skinNormals.SetFeatureAngle(60.0);
            //Specify the angle that defines a sharp edge.
            //If the difference in angle across neighboring polygons is greater than this value,
            //the shared edge is considered "sharp".


            //create triangle strips and/or poly-lines 为了更快的显示速度
            vtkStripper skinStripper = new vtkStripper();

            skinStripper.SetInputConnection(skinNormals.GetOutputPort());

            vtkPolyDataMapper skinMapper = new vtkPainterPolyDataMapper();

            skinMapper.SetInputConnection(skinStripper.GetOutputPort());
            skinMapper.ScalarVisibilityOff();    //这样不会带颜色



            vtkActor skin = new vtkActor();

            skin.SetMapper(skinMapper);

            // An outline provides context around the data.
            // 一个围绕在物体的立体框,可以先忽略

            /*
             * vtkOutlineFilter> outlineData =
             *  vtkOutlineFilter>::New();
             * outlineData.SetInputConnection(dicomReader.GetOutputPort());
             *
             * vtkPolyDataMapper> mapOutline =
             *  vtkPolyDataMapper>::New();
             * mapOutline.SetInputConnection(outlineData.GetOutputPort());
             *
             * vtkActor> outline =
             *  vtkActor>::New();
             * outline.SetMapper(mapOutline);
             * outline.GetProperty().SetColor(0,0,0);
             *
             * aRenderer.AddActor(outline);
             */
            // It is convenient to create an initial view of the data. The FocalPoint
            // and Position form a vector direction. Later on (ResetCamera() method)
            // this vector is used to position the camera to look at the data in
            // this direction.
            vtkCamera aCamera = new vtkCamera();

            aCamera.SetViewUp(0, 0, -1);
            aCamera.SetPosition(0, 1, 0);
            aCamera.SetFocalPoint(0, 0, 0);
            aCamera.ComputeViewPlaneNormal();
            aCamera.Azimuth(30.0);
            aCamera.Elevation(30.0);

            // Actors are added to the renderer. An initial camera view is created.
            // The Dolly() method moves the camera towards the FocalPoint,
            // thereby enlarging the image.
            _render.AddActor(skin);
            _render.SetActiveCamera(aCamera);
            _render.ResetCamera();
            aCamera.Dolly(1.5);

            // Set a background color for the renderer and set the size of the
            // render window (expressed in pixels).
            _render.SetBackground(.2, .3, .4);
            _renwin.SetSize(640, 480);

            // Note that when camera movement occurs (as it does in the Dolly()
            // method), the clipping planes often need adjusting. Clipping planes
            // consist of two planes: near and far along the view direction. The
            // near plane clips out objects in front of the plane; the far plane
            // clips out objects behind the plane. This way only what is drawn
            // between the planes is actually rendered.
            _render.ResetCameraClippingRange();

            // Initialize the event loop and then start it.
            iren.Initialize();
            iren.Start();
            return(0);
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestCellDerivs(String [] argv)
    {
        //Prefix Content is: ""

          // Demonstrates vtkCellDerivatives for all cell types[]
          //[]
          // get the interactor ui[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // create a scene with one of each cell type[]
          // Voxel[]
          voxelPoints = new vtkPoints();
          voxelPoints.SetNumberOfPoints((int)8);
          voxelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          voxelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          voxelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0);
          voxelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0);
          voxelPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          voxelPoints.InsertPoint((int)5,(double)1,(double)0,(double)1);
          voxelPoints.InsertPoint((int)6,(double)0,(double)1,(double)1);
          voxelPoints.InsertPoint((int)7,(double)1,(double)1,(double)1);
          aVoxel = new vtkVoxel();
          aVoxel.GetPointIds().SetId((int)0,(int)0);
          aVoxel.GetPointIds().SetId((int)1,(int)1);
          aVoxel.GetPointIds().SetId((int)2,(int)2);
          aVoxel.GetPointIds().SetId((int)3,(int)3);
          aVoxel.GetPointIds().SetId((int)4,(int)4);
          aVoxel.GetPointIds().SetId((int)5,(int)5);
          aVoxel.GetPointIds().SetId((int)6,(int)6);
          aVoxel.GetPointIds().SetId((int)7,(int)7);
          aVoxelGrid = new vtkUnstructuredGrid();
          aVoxelGrid.Allocate((int)1,(int)1);
          aVoxelGrid.InsertNextCell((int)aVoxel.GetCellType(),(vtkIdList)aVoxel.GetPointIds());
          aVoxelGrid.SetPoints((vtkPoints)voxelPoints);
          aVoxelMapper = new vtkDataSetMapper();
          aVoxelMapper.SetInput((vtkDataSet)aVoxelGrid);
          aVoxelActor = new vtkActor();
          aVoxelActor.SetMapper((vtkMapper)aVoxelMapper);
          aVoxelActor.GetProperty().BackfaceCullingOn();
          // Hexahedron[]
          hexahedronPoints = new vtkPoints();
          hexahedronPoints.SetNumberOfPoints((int)8);
          hexahedronPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          hexahedronPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          hexahedronPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          hexahedronPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          hexahedronPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          hexahedronPoints.InsertPoint((int)5,(double)1,(double)0,(double)1);
          hexahedronPoints.InsertPoint((int)6,(double)1,(double)1,(double)1);
          hexahedronPoints.InsertPoint((int)7,(double)0,(double)1,(double)1);
          aHexahedron = new vtkHexahedron();
          aHexahedron.GetPointIds().SetId((int)0,(int)0);
          aHexahedron.GetPointIds().SetId((int)1,(int)1);
          aHexahedron.GetPointIds().SetId((int)2,(int)2);
          aHexahedron.GetPointIds().SetId((int)3,(int)3);
          aHexahedron.GetPointIds().SetId((int)4,(int)4);
          aHexahedron.GetPointIds().SetId((int)5,(int)5);
          aHexahedron.GetPointIds().SetId((int)6,(int)6);
          aHexahedron.GetPointIds().SetId((int)7,(int)7);
          aHexahedronGrid = new vtkUnstructuredGrid();
          aHexahedronGrid.Allocate((int)1,(int)1);
          aHexahedronGrid.InsertNextCell((int)aHexahedron.GetCellType(),(vtkIdList)aHexahedron.GetPointIds());
          aHexahedronGrid.SetPoints((vtkPoints)hexahedronPoints);
          aHexahedronMapper = new vtkDataSetMapper();
          aHexahedronMapper.SetInput((vtkDataSet)aHexahedronGrid);
          aHexahedronActor = new vtkActor();
          aHexahedronActor.SetMapper((vtkMapper)aHexahedronMapper);
          aHexahedronActor.AddPosition((double)2,(double)0,(double)0);
          aHexahedronActor.GetProperty().BackfaceCullingOn();
          // Tetra[]
          tetraPoints = new vtkPoints();
          tetraPoints.SetNumberOfPoints((int)4);
          tetraPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          tetraPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          tetraPoints.InsertPoint((int)2,(double)0,(double)1,(double)0);
          tetraPoints.InsertPoint((int)3,(double)1,(double)1,(double)1);
          aTetra = new vtkTetra();
          aTetra.GetPointIds().SetId((int)0,(int)0);
          aTetra.GetPointIds().SetId((int)1,(int)1);
          aTetra.GetPointIds().SetId((int)2,(int)2);
          aTetra.GetPointIds().SetId((int)3,(int)3);
          aTetraGrid = new vtkUnstructuredGrid();
          aTetraGrid.Allocate((int)1,(int)1);
          aTetraGrid.InsertNextCell((int)aTetra.GetCellType(),(vtkIdList)aTetra.GetPointIds());
          aTetraGrid.SetPoints((vtkPoints)tetraPoints);
          aTetraMapper = new vtkDataSetMapper();
          aTetraMapper.SetInput((vtkDataSet)aTetraGrid);
          aTetraActor = new vtkActor();
          aTetraActor.SetMapper((vtkMapper)aTetraMapper);
          aTetraActor.AddPosition((double)4,(double)0,(double)0);
          aTetraActor.GetProperty().BackfaceCullingOn();
          // Wedge[]
          wedgePoints = new vtkPoints();
          wedgePoints.SetNumberOfPoints((int)6);
          wedgePoints.InsertPoint((int)0,(double)0,(double)1,(double)0);
          wedgePoints.InsertPoint((int)1,(double)0,(double)0,(double)0);
          wedgePoints.InsertPoint((int)2,(double)0,(double).5,(double).5);
          wedgePoints.InsertPoint((int)3,(double)1,(double)1,(double)0);
          wedgePoints.InsertPoint((int)4,(double)1,(double)0,(double)0);
          wedgePoints.InsertPoint((int)5,(double)1,(double).5,(double).5);
          aWedge = new vtkWedge();
          aWedge.GetPointIds().SetId((int)0,(int)0);
          aWedge.GetPointIds().SetId((int)1,(int)1);
          aWedge.GetPointIds().SetId((int)2,(int)2);
          aWedge.GetPointIds().SetId((int)3,(int)3);
          aWedge.GetPointIds().SetId((int)4,(int)4);
          aWedge.GetPointIds().SetId((int)5,(int)5);
          aWedgeGrid = new vtkUnstructuredGrid();
          aWedgeGrid.Allocate((int)1,(int)1);
          aWedgeGrid.InsertNextCell((int)aWedge.GetCellType(),(vtkIdList)aWedge.GetPointIds());
          aWedgeGrid.SetPoints((vtkPoints)wedgePoints);
          aWedgeMapper = new vtkDataSetMapper();
          aWedgeMapper.SetInput((vtkDataSet)aWedgeGrid);
          aWedgeActor = new vtkActor();
          aWedgeActor.SetMapper((vtkMapper)aWedgeMapper);
          aWedgeActor.AddPosition((double)6,(double)0,(double)0);
          aWedgeActor.GetProperty().BackfaceCullingOn();
          // Pyramid[]
          pyramidPoints = new vtkPoints();
          pyramidPoints.SetNumberOfPoints((int)5);
          pyramidPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          pyramidPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          pyramidPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          pyramidPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          pyramidPoints.InsertPoint((int)4,(double).5,(double).5,(double)1);
          aPyramid = new vtkPyramid();
          aPyramid.GetPointIds().SetId((int)0,(int)0);
          aPyramid.GetPointIds().SetId((int)1,(int)1);
          aPyramid.GetPointIds().SetId((int)2,(int)2);
          aPyramid.GetPointIds().SetId((int)3,(int)3);
          aPyramid.GetPointIds().SetId((int)4,(int)4);
          aPyramidGrid = new vtkUnstructuredGrid();
          aPyramidGrid.Allocate((int)1,(int)1);
          aPyramidGrid.InsertNextCell((int)aPyramid.GetCellType(),(vtkIdList)aPyramid.GetPointIds());
          aPyramidGrid.SetPoints((vtkPoints)pyramidPoints);
          aPyramidMapper = new vtkDataSetMapper();
          aPyramidMapper.SetInput((vtkDataSet)aPyramidGrid);
          aPyramidActor = new vtkActor();
          aPyramidActor.SetMapper((vtkMapper)aPyramidMapper);
          aPyramidActor.AddPosition((double)8,(double)0,(double)0);
          aPyramidActor.GetProperty().BackfaceCullingOn();
          // Pixel[]
          pixelPoints = new vtkPoints();
          pixelPoints.SetNumberOfPoints((int)4);
          pixelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          pixelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          pixelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0);
          pixelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0);
          aPixel = new vtkPixel();
          aPixel.GetPointIds().SetId((int)0,(int)0);
          aPixel.GetPointIds().SetId((int)1,(int)1);
          aPixel.GetPointIds().SetId((int)2,(int)2);
          aPixel.GetPointIds().SetId((int)3,(int)3);
          aPixelGrid = new vtkUnstructuredGrid();
          aPixelGrid.Allocate((int)1,(int)1);
          aPixelGrid.InsertNextCell((int)aPixel.GetCellType(),(vtkIdList)aPixel.GetPointIds());
          aPixelGrid.SetPoints((vtkPoints)pixelPoints);
          aPixelMapper = new vtkDataSetMapper();
          aPixelMapper.SetInput((vtkDataSet)aPixelGrid);
          aPixelActor = new vtkActor();
          aPixelActor.SetMapper((vtkMapper)aPixelMapper);
          aPixelActor.AddPosition((double)0,(double)0,(double)2);
          aPixelActor.GetProperty().BackfaceCullingOn();
          // Quad[]
          quadPoints = new vtkPoints();
          quadPoints.SetNumberOfPoints((int)4);
          quadPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          quadPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          quadPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          quadPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          aQuad = new vtkQuad();
          aQuad.GetPointIds().SetId((int)0,(int)0);
          aQuad.GetPointIds().SetId((int)1,(int)1);
          aQuad.GetPointIds().SetId((int)2,(int)2);
          aQuad.GetPointIds().SetId((int)3,(int)3);
          aQuadGrid = new vtkUnstructuredGrid();
          aQuadGrid.Allocate((int)1,(int)1);
          aQuadGrid.InsertNextCell((int)aQuad.GetCellType(),(vtkIdList)aQuad.GetPointIds());
          aQuadGrid.SetPoints((vtkPoints)quadPoints);
          aQuadMapper = new vtkDataSetMapper();
          aQuadMapper.SetInput((vtkDataSet)aQuadGrid);
          aQuadActor = new vtkActor();
          aQuadActor.SetMapper((vtkMapper)aQuadMapper);
          aQuadActor.AddPosition((double)2,(double)0,(double)2);
          aQuadActor.GetProperty().BackfaceCullingOn();
          // Triangle[]
          trianglePoints = new vtkPoints();
          trianglePoints.SetNumberOfPoints((int)3);
          trianglePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          trianglePoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          trianglePoints.InsertPoint((int)2,(double).5,(double).5,(double)0);
          triangleTCoords = new vtkFloatArray();
          triangleTCoords.SetNumberOfComponents((int)2);
          triangleTCoords.SetNumberOfTuples((int)3);
          triangleTCoords.InsertTuple2((int)0,(double)1,(double)1);
          triangleTCoords.InsertTuple2((int)1,(double)2,(double)2);
          triangleTCoords.InsertTuple2((int)2,(double)3,(double)3);
          aTriangle = new vtkTriangle();
          aTriangle.GetPointIds().SetId((int)0,(int)0);
          aTriangle.GetPointIds().SetId((int)1,(int)1);
          aTriangle.GetPointIds().SetId((int)2,(int)2);
          aTriangleGrid = new vtkUnstructuredGrid();
          aTriangleGrid.Allocate((int)1,(int)1);
          aTriangleGrid.InsertNextCell((int)aTriangle.GetCellType(),(vtkIdList)aTriangle.GetPointIds());
          aTriangleGrid.SetPoints((vtkPoints)trianglePoints);
          aTriangleGrid.GetPointData().SetTCoords((vtkDataArray)triangleTCoords);
          aTriangleMapper = new vtkDataSetMapper();
          aTriangleMapper.SetInput((vtkDataSet)aTriangleGrid);
          aTriangleActor = new vtkActor();
          aTriangleActor.SetMapper((vtkMapper)aTriangleMapper);
          aTriangleActor.AddPosition((double)4,(double)0,(double)2);
          aTriangleActor.GetProperty().BackfaceCullingOn();
          // Polygon[]
          polygonPoints = new vtkPoints();
          polygonPoints.SetNumberOfPoints((int)4);
          polygonPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          polygonPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          polygonPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          polygonPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          aPolygon = new vtkPolygon();
          aPolygon.GetPointIds().SetNumberOfIds((int)4);
          aPolygon.GetPointIds().SetId((int)0,(int)0);
          aPolygon.GetPointIds().SetId((int)1,(int)1);
          aPolygon.GetPointIds().SetId((int)2,(int)2);
          aPolygon.GetPointIds().SetId((int)3,(int)3);
          aPolygonGrid = new vtkUnstructuredGrid();
          aPolygonGrid.Allocate((int)1,(int)1);
          aPolygonGrid.InsertNextCell((int)aPolygon.GetCellType(),(vtkIdList)aPolygon.GetPointIds());
          aPolygonGrid.SetPoints((vtkPoints)polygonPoints);
          aPolygonMapper = new vtkDataSetMapper();
          aPolygonMapper.SetInput((vtkDataSet)aPolygonGrid);
          aPolygonActor = new vtkActor();
          aPolygonActor.SetMapper((vtkMapper)aPolygonMapper);
          aPolygonActor.AddPosition((double)6,(double)0,(double)2);
          aPolygonActor.GetProperty().BackfaceCullingOn();
          // Triangle strip[]
          triangleStripPoints = new vtkPoints();
          triangleStripPoints.SetNumberOfPoints((int)5);
          triangleStripPoints.InsertPoint((int)0,(double)0,(double)1,(double)0);
          triangleStripPoints.InsertPoint((int)1,(double)0,(double)0,(double)0);
          triangleStripPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          triangleStripPoints.InsertPoint((int)3,(double)1,(double)0,(double)0);
          triangleStripPoints.InsertPoint((int)4,(double)2,(double)1,(double)0);
          triangleStripTCoords = new vtkFloatArray();
          triangleStripTCoords.SetNumberOfComponents((int)2);
          triangleStripTCoords.SetNumberOfTuples((int)3);
          triangleStripTCoords.InsertTuple2((int)0,(double)1,(double)1);
          triangleStripTCoords.InsertTuple2((int)1,(double)2,(double)2);
          triangleStripTCoords.InsertTuple2((int)2,(double)3,(double)3);
          triangleStripTCoords.InsertTuple2((int)3,(double)4,(double)4);
          triangleStripTCoords.InsertTuple2((int)4,(double)5,(double)5);
          aTriangleStrip = new vtkTriangleStrip();
          aTriangleStrip.GetPointIds().SetNumberOfIds((int)5);
          aTriangleStrip.GetPointIds().SetId((int)0,(int)0);
          aTriangleStrip.GetPointIds().SetId((int)1,(int)1);
          aTriangleStrip.GetPointIds().SetId((int)2,(int)2);
          aTriangleStrip.GetPointIds().SetId((int)3,(int)3);
          aTriangleStrip.GetPointIds().SetId((int)4,(int)4);
          aTriangleStripGrid = new vtkUnstructuredGrid();
          aTriangleStripGrid.Allocate((int)1,(int)1);
          aTriangleStripGrid.InsertNextCell((int)aTriangleStrip.GetCellType(),(vtkIdList)aTriangleStrip.GetPointIds());
          aTriangleStripGrid.SetPoints((vtkPoints)triangleStripPoints);
          aTriangleStripGrid.GetPointData().SetTCoords((vtkDataArray)triangleStripTCoords);
          aTriangleStripMapper = new vtkDataSetMapper();
          aTriangleStripMapper.SetInput((vtkDataSet)aTriangleStripGrid);
          aTriangleStripActor = new vtkActor();
          aTriangleStripActor.SetMapper((vtkMapper)aTriangleStripMapper);
          aTriangleStripActor.AddPosition((double)8,(double)0,(double)2);
          aTriangleStripActor.GetProperty().BackfaceCullingOn();
          // Line[]
          linePoints = new vtkPoints();
          linePoints.SetNumberOfPoints((int)2);
          linePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          linePoints.InsertPoint((int)1,(double)1,(double)1,(double)0);
          aLine = new vtkLine();
          aLine.GetPointIds().SetId((int)0,(int)0);
          aLine.GetPointIds().SetId((int)1,(int)1);
          aLineGrid = new vtkUnstructuredGrid();
          aLineGrid.Allocate((int)1,(int)1);
          aLineGrid.InsertNextCell((int)aLine.GetCellType(),(vtkIdList)aLine.GetPointIds());
          aLineGrid.SetPoints((vtkPoints)linePoints);
          aLineMapper = new vtkDataSetMapper();
          aLineMapper.SetInput((vtkDataSet)aLineGrid);
          aLineActor = new vtkActor();
          aLineActor.SetMapper((vtkMapper)aLineMapper);
          aLineActor.AddPosition((double)0,(double)0,(double)4);
          aLineActor.GetProperty().BackfaceCullingOn();
          // Polyline[]
          polyLinePoints = new vtkPoints();
          polyLinePoints.SetNumberOfPoints((int)3);
          polyLinePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          polyLinePoints.InsertPoint((int)1,(double)1,(double)1,(double)0);
          polyLinePoints.InsertPoint((int)2,(double)1,(double)0,(double)0);
          aPolyLine = new vtkPolyLine();
          aPolyLine.GetPointIds().SetNumberOfIds((int)3);
          aPolyLine.GetPointIds().SetId((int)0,(int)0);
          aPolyLine.GetPointIds().SetId((int)1,(int)1);
          aPolyLine.GetPointIds().SetId((int)2,(int)2);
          aPolyLineGrid = new vtkUnstructuredGrid();
          aPolyLineGrid.Allocate((int)1,(int)1);
          aPolyLineGrid.InsertNextCell((int)aPolyLine.GetCellType(),(vtkIdList)aPolyLine.GetPointIds());
          aPolyLineGrid.SetPoints((vtkPoints)polyLinePoints);
          aPolyLineMapper = new vtkDataSetMapper();
          aPolyLineMapper.SetInput((vtkDataSet)aPolyLineGrid);
          aPolyLineActor = new vtkActor();
          aPolyLineActor.SetMapper((vtkMapper)aPolyLineMapper);
          aPolyLineActor.AddPosition((double)2,(double)0,(double)4);
          aPolyLineActor.GetProperty().BackfaceCullingOn();
          // Vertex[]
          vertexPoints = new vtkPoints();
          vertexPoints.SetNumberOfPoints((int)1);
          vertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          aVertex = new vtkVertex();
          aVertex.GetPointIds().SetId((int)0,(int)0);
          aVertexGrid = new vtkUnstructuredGrid();
          aVertexGrid.Allocate((int)1,(int)1);
          aVertexGrid.InsertNextCell((int)aVertex.GetCellType(),(vtkIdList)aVertex.GetPointIds());
          aVertexGrid.SetPoints((vtkPoints)vertexPoints);
          aVertexMapper = new vtkDataSetMapper();
          aVertexMapper.SetInput((vtkDataSet)aVertexGrid);
          aVertexActor = new vtkActor();
          aVertexActor.SetMapper((vtkMapper)aVertexMapper);
          aVertexActor.AddPosition((double)0,(double)0,(double)6);
          aVertexActor.GetProperty().BackfaceCullingOn();
          // Polyvertex[]
          polyVertexPoints = new vtkPoints();
          polyVertexPoints.SetNumberOfPoints((int)3);
          polyVertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          polyVertexPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          polyVertexPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          aPolyVertex = new vtkPolyVertex();
          aPolyVertex.GetPointIds().SetNumberOfIds((int)3);
          aPolyVertex.GetPointIds().SetId((int)0,(int)0);
          aPolyVertex.GetPointIds().SetId((int)1,(int)1);
          aPolyVertex.GetPointIds().SetId((int)2,(int)2);
          aPolyVertexGrid = new vtkUnstructuredGrid();
          aPolyVertexGrid.Allocate((int)1,(int)1);
          aPolyVertexGrid.InsertNextCell((int)aPolyVertex.GetCellType(),(vtkIdList)aPolyVertex.GetPointIds());
          aPolyVertexGrid.SetPoints((vtkPoints)polyVertexPoints);
          aPolyVertexMapper = new vtkDataSetMapper();
          aPolyVertexMapper.SetInput((vtkDataSet)aPolyVertexGrid);
          aPolyVertexActor = new vtkActor();
          aPolyVertexActor.SetMapper((vtkMapper)aPolyVertexMapper);
          aPolyVertexActor.AddPosition((double)2,(double)0,(double)6);
          aPolyVertexActor.GetProperty().BackfaceCullingOn();
          // Pentagonal prism[]
          pentaPoints = new vtkPoints();
          pentaPoints.SetNumberOfPoints((int)10);
          pentaPoints.InsertPoint((int)0,(double)0.25,(double)0.0,(double)0.0);
          pentaPoints.InsertPoint((int)1,(double)0.75,(double)0.0,(double)0.0);
          pentaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0);
          pentaPoints.InsertPoint((int)3,(double)0.5,(double)1.0,(double)0.0);
          pentaPoints.InsertPoint((int)4,(double)0.0,(double)0.5,(double)0.0);
          pentaPoints.InsertPoint((int)5,(double)0.25,(double)0.0,(double)1.0);
          pentaPoints.InsertPoint((int)6,(double)0.75,(double)0.0,(double)1.0);
          pentaPoints.InsertPoint((int)7,(double)1.0,(double)0.5,(double)1.0);
          pentaPoints.InsertPoint((int)8,(double)0.5,(double)1.0,(double)1.0);
          pentaPoints.InsertPoint((int)9,(double)0.0,(double)0.5,(double)1.0);
          aPenta = new vtkPentagonalPrism();
          aPenta.GetPointIds().SetId((int)0,(int)0);
          aPenta.GetPointIds().SetId((int)1,(int)1);
          aPenta.GetPointIds().SetId((int)2,(int)2);
          aPenta.GetPointIds().SetId((int)3,(int)3);
          aPenta.GetPointIds().SetId((int)4,(int)4);
          aPenta.GetPointIds().SetId((int)5,(int)5);
          aPenta.GetPointIds().SetId((int)6,(int)6);
          aPenta.GetPointIds().SetId((int)7,(int)7);
          aPenta.GetPointIds().SetId((int)8,(int)8);
          aPenta.GetPointIds().SetId((int)9,(int)9);
          aPentaGrid = new vtkUnstructuredGrid();
          aPentaGrid.Allocate((int)1,(int)1);
          aPentaGrid.InsertNextCell((int)aPenta.GetCellType(),(vtkIdList)aPenta.GetPointIds());
          aPentaGrid.SetPoints((vtkPoints)pentaPoints);
          aPentaMapper = new vtkDataSetMapper();
          aPentaMapper.SetInput((vtkDataSet)aPentaGrid);
          aPentaActor = new vtkActor();
          aPentaActor.SetMapper((vtkMapper)aPentaMapper);
          aPentaActor.AddPosition((double)10,(double)0,(double)0);
          aPentaActor.GetProperty().BackfaceCullingOn();
          // Hexagonal prism[]
          hexaPoints = new vtkPoints();
          hexaPoints.SetNumberOfPoints((int)12);
          hexaPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0);
          hexaPoints.InsertPoint((int)1,(double)0.5,(double)0.0,(double)0.0);
          hexaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0);
          hexaPoints.InsertPoint((int)3,(double)1.0,(double)1.0,(double)0.0);
          hexaPoints.InsertPoint((int)4,(double)0.5,(double)1.0,(double)0.0);
          hexaPoints.InsertPoint((int)5,(double)0.0,(double)0.5,(double)0.0);
          hexaPoints.InsertPoint((int)6,(double)0.0,(double)0.0,(double)1.0);
          hexaPoints.InsertPoint((int)7,(double)0.5,(double)0.0,(double)1.0);
          hexaPoints.InsertPoint((int)8,(double)1.0,(double)0.5,(double)1.0);
          hexaPoints.InsertPoint((int)9,(double)1.0,(double)1.0,(double)1.0);
          hexaPoints.InsertPoint((int)10,(double)0.5,(double)1.0,(double)1.0);
          hexaPoints.InsertPoint((int)11,(double)0.0,(double)0.5,(double)1.0);
          aHexa = new vtkHexagonalPrism();
          aHexa.GetPointIds().SetId((int)0,(int)0);
          aHexa.GetPointIds().SetId((int)1,(int)1);
          aHexa.GetPointIds().SetId((int)2,(int)2);
          aHexa.GetPointIds().SetId((int)3,(int)3);
          aHexa.GetPointIds().SetId((int)4,(int)4);
          aHexa.GetPointIds().SetId((int)5,(int)5);
          aHexa.GetPointIds().SetId((int)6,(int)6);
          aHexa.GetPointIds().SetId((int)7,(int)7);
          aHexa.GetPointIds().SetId((int)8,(int)8);
          aHexa.GetPointIds().SetId((int)9,(int)9);
          aHexa.GetPointIds().SetId((int)10,(int)10);
          aHexa.GetPointIds().SetId((int)11,(int)11);
          aHexaGrid = new vtkUnstructuredGrid();
          aHexaGrid.Allocate((int)1,(int)1);
          aHexaGrid.InsertNextCell((int)aHexa.GetCellType(),(vtkIdList)aHexa.GetPointIds());
          aHexaGrid.SetPoints((vtkPoints)hexaPoints);
          aHexaMapper = new vtkDataSetMapper();
          aHexaMapper.SetInput((vtkDataSet)aHexaGrid);
          aHexaActor = new vtkActor();
          aHexaActor.SetMapper((vtkMapper)aHexaMapper);
          aHexaActor.AddPosition((double)12,(double)0,(double)0);
          aHexaActor.GetProperty().BackfaceCullingOn();
          ren1.SetBackground((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aVoxelActor);
          aVoxelActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)0);
          ren1.AddActor((vtkProp)aHexahedronActor);
          aHexahedronActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0);
          ren1.AddActor((vtkProp)aTetraActor);
          aTetraActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)0);
          ren1.AddActor((vtkProp)aWedgeActor);
          aWedgeActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPyramidActor);
          aPyramidActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1);
          ren1.AddActor((vtkProp)aPixelActor);
          aPixelActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1);
          ren1.AddActor((vtkProp)aQuadActor);
          aQuadActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1);
          ren1.AddActor((vtkProp)aTriangleActor);
          aTriangleActor.GetProperty().SetDiffuseColor((double).3,(double)1,(double).5);
          ren1.AddActor((vtkProp)aPolygonActor);
          aPolygonActor.GetProperty().SetDiffuseColor((double)1,(double).4,(double).5);
          ren1.AddActor((vtkProp)aTriangleStripActor);
          aTriangleStripActor.GetProperty().SetDiffuseColor((double).3,(double).7,(double)1);
          ren1.AddActor((vtkProp)aLineActor);
          aLineActor.GetProperty().SetDiffuseColor((double).2,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPolyLineActor);
          aPolyLineActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aVertexActor);
          aVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPolyVertexActor);
          aPolyVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPentaActor);
          aPentaActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0);
          ren1.AddActor((vtkProp)aHexaActor);
          aHexaActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0);
          //[]
          // get the cell center of each type and put a glyph there[]
          //[]
          ball = new vtkSphereSource();
          ball.SetRadius((double).2);

            bool tryWorked = false;
          aVoxelScalars = new vtkFloatArray();
          N = aVoxelGrid.GetNumberOfPoints();
          aVoxelScalar = new vtkFloatArray();
          aVoxelScalar.SetNumberOfTuples((int)N);
          aVoxelScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aVoxelScalar.SetValue(i,0);
          i = i + 1;
        }

          aVoxelScalar.SetValue(0,4);
          aVoxelGrid.GetPointData().SetScalars(aVoxelScalar);

          aHexahedronScalars = new vtkFloatArray();
          N = aHexahedronGrid.GetNumberOfPoints();
          aHexahedronScalar = new vtkFloatArray();
          aHexahedronScalar.SetNumberOfTuples((int)N);
          aHexahedronScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aHexahedronScalar.SetValue(i,0);
          i = i + 1;
        }

          aHexahedronScalar.SetValue(0,4);
          aHexahedronGrid.GetPointData().SetScalars(aHexahedronScalar);

          aWedgeScalars = new vtkFloatArray();
          N = aWedgeGrid.GetNumberOfPoints();
          aWedgeScalar = new vtkFloatArray();
          aWedgeScalar.SetNumberOfTuples((int)N);
          aWedgeScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aWedgeScalar.SetValue(i,0);
          i = i + 1;
        }

          aWedgeScalar.SetValue(0,4);
          aWedgeGrid.GetPointData().SetScalars(aWedgeScalar);

          aPyramidScalars = new vtkFloatArray();
          N = aPyramidGrid.GetNumberOfPoints();
          aPyramidScalar = new vtkFloatArray();
          aPyramidScalar.SetNumberOfTuples((int)N);
          aPyramidScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aPyramidScalar.SetValue(i,0);
          i = i + 1;
        }

          aPyramidScalar.SetValue(0,4);
          aPyramidGrid.GetPointData().SetScalars(aPyramidScalar);

          aTetraScalars = new vtkFloatArray();
          N = aTetraGrid.GetNumberOfPoints();
          aTetraScalar = new vtkFloatArray();
          aTetraScalar.SetNumberOfTuples((int)N);
          aTetraScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aTetraScalar.SetValue(i,0);
          i = i + 1;
        }

          aTetraScalar.SetValue(0,4);
          aTetraGrid.GetPointData().SetScalars(aTetraScalar);

          aQuadScalars = new vtkFloatArray();
          N = aQuadGrid.GetNumberOfPoints();
          aQuadScalar = new vtkFloatArray();
          aQuadScalar.SetNumberOfTuples((int)N);
          aQuadScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aQuadScalar.SetValue(i,0);
          i = i + 1;
        }

          aQuadScalar.SetValue(0,4);
          aQuadGrid.GetPointData().SetScalars(aQuadScalar);

          aTriangleScalars = new vtkFloatArray();
          N = aTriangleGrid.GetNumberOfPoints();
          aTriangleScalar = new vtkFloatArray();
          aTriangleScalar.SetNumberOfTuples((int)N);
          aTriangleScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aTriangleScalar.SetValue(i,0);
          i = i + 1;
        }

          aTriangleScalar.SetValue(0,4);
          aTriangleGrid.GetPointData().SetScalars(aTriangleScalar);

          aTriangleStripScalars = new vtkFloatArray();
          N = aTriangleStripGrid.GetNumberOfPoints();
          aTriangleStripScalar = new vtkFloatArray();
          aTriangleStripScalar.SetNumberOfTuples((int)N);
          aTriangleStripScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aTriangleStripScalar.SetValue(i,0);
          i = i + 1;
        }

          aTriangleStripScalar.SetValue(0,4);
          aTriangleStripGrid.GetPointData().SetScalars(aTriangleStripScalar);

          aLineScalars = new vtkFloatArray();
          N = aLineGrid.GetNumberOfPoints();
          aLineScalar = new vtkFloatArray();
          aLineScalar.SetNumberOfTuples((int)N);
          aLineScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aLineScalar.SetValue(i,0);
          i = i + 1;
        }

          aLineScalar.SetValue(0,4);
          aLineGrid.GetPointData().SetScalars(aLineScalar);

          aPolyLineScalars = new vtkFloatArray();
          N = aPolyLineGrid.GetNumberOfPoints();
          aPolyLineScalar = new vtkFloatArray();
          aPolyLineScalar.SetNumberOfTuples((int)N);
          aPolyLineScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aPolyLineScalar.SetValue(i,0);
          i = i + 1;
        }

          aPolyLineScalar.SetValue(0,4);
          aPolyLineGrid.GetPointData().SetScalars(aPolyLineScalar);

          aVertexScalars = new vtkFloatArray();
          N = aVertexGrid.GetNumberOfPoints();
          aVertexScalar = new vtkFloatArray();
          aVertexScalar.SetNumberOfTuples((int)N);
          aVertexScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aVertexScalar.SetValue(i,0);
          i = i + 1;
        }

          aVertexScalar.SetValue(0,4);
          aVertexGrid.GetPointData().SetScalars(aVertexScalar);

          aPolyVertexScalars = new vtkFloatArray();
          N = aPolyVertexGrid.GetNumberOfPoints();
          aPolyVertexScalar = new vtkFloatArray();
          aPolyVertexScalar.SetNumberOfTuples((int)N);
          aPolyVertexScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aPolyVertexScalar.SetValue(i,0);
          i = i + 1;
        }

          aPolyVertexScalar.SetValue(0,4);
          aPolyVertexGrid.GetPointData().SetScalars(aPolyVertexScalar);

          aPixelScalars = new vtkFloatArray();
          N = aPixelGrid.GetNumberOfPoints();
          aPixelScalar = new vtkFloatArray();
          aPixelScalar.SetNumberOfTuples((int)N);
          aPixelScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aPixelScalar.SetValue(i,0);
          i = i + 1;
        }

          aPixelScalar.SetValue(0,4);
          aPixelGrid.GetPointData().SetScalars(aPixelScalar);

          aPolygonScalars = new vtkFloatArray();
          N = aPolygonGrid.GetNumberOfPoints();
          aPolygonScalar = new vtkFloatArray();
          aPolygonScalar.SetNumberOfTuples((int)N);
          aPolygonScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aPolygonScalar.SetValue(i,0);
          i = i + 1;
        }

          aPolygonScalar.SetValue(0,4);
          aPolygonGrid.GetPointData().SetScalars(aPolygonScalar);

          aPentaScalars = new vtkFloatArray();
          N = aPentaGrid.GetNumberOfPoints();
          aPentaScalar = new vtkFloatArray();
          aPentaScalar.SetNumberOfTuples((int)N);
          aPentaScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aPentaScalar.SetValue(i,0);
          i = i + 1;
        }

          aPentaScalar.SetValue(0,4);
          aPentaGrid.GetPointData().SetScalars(aPentaScalar);

          aHexaScalars = new vtkFloatArray();
          N = aHexaGrid.GetNumberOfPoints();
          aHexaScalar = new vtkFloatArray();
          aHexaScalar.SetNumberOfTuples((int)N);
          aHexaScalar.SetNumberOfComponents(1);
          i = 0;
          while((i) < N)
        {
          aHexaScalar.SetValue(i,0);
          i = i + 1;
        }

          aHexaScalar.SetValue(0,4);
          aHexaGrid.GetPointData().SetScalars(aHexaScalar);

          // write to the temp directory if possible, otherwise use .[]
          dir = ".";
          dir = TclToCsScriptTestDriver.GetTempDirectory();

        aVoxelderivs = new vtkCellDerivatives();
          aVoxelderivs.SetInput(aVoxelGrid);
          aVoxelderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aVoxel";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aVoxelWriter = new vtkUnstructuredGridWriter();
          aVoxelWriter.SetInputConnection(aVoxelderivs.GetOutputPort());
          aVoxelWriter.SetFileName(FileName);
          aVoxelWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aVoxelCenters = new vtkCellCenters();
          aVoxelCenters.SetInputConnection(aVoxelderivs.GetOutputPort());
          aVoxelCenters.VertexCellsOn();
          aVoxelhog = new vtkHedgeHog();
          aVoxelhog.SetInputConnection(aVoxelCenters.GetOutputPort());
          aVoxelmapHog = vtkPolyDataMapper.New();
          aVoxelmapHog.SetInputConnection(aVoxelhog.GetOutputPort());
          aVoxelmapHog.SetScalarModeToUseCellData();
          aVoxelmapHog.ScalarVisibilityOff();
          aVoxelhogActor = new vtkActor();
          aVoxelhogActor.SetMapper(aVoxelmapHog);
          aVoxelhogActor.GetProperty().SetColor(0,1,0);
          aVoxelGlyph3D = new vtkGlyph3D();
          aVoxelGlyph3D.SetInputConnection(aVoxelCenters.GetOutputPort());
          aVoxelGlyph3D.SetSource(ball.GetOutput());
          aVoxelCentersMapper = vtkPolyDataMapper.New();
          aVoxelCentersMapper.SetInputConnection(aVoxelGlyph3D.GetOutputPort());
          aVoxelCentersActor = new vtkActor();
        aVoxelCentersActor.SetMapper(aVoxelCentersMapper);
        aVoxelhogActor.SetPosition(aVoxelActor.GetPosition()[0],aVoxelActor.GetPosition()[1],aVoxelActor.GetPosition()[2]);
        ren1.AddActor((vtkProp)aVoxelhogActor);
        aVoxelhogActor.GetProperty().SetRepresentationToWireframe();

          aHexahedronderivs = new vtkCellDerivatives();
        aHexahedronderivs.SetInput(aHexahedronGrid);
        aHexahedronderivs.SetVectorModeToComputeGradient();
        FileName = dir;
        FileName += "/aHexahedron";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aHexahedronWriter = new vtkUnstructuredGridWriter();
          aHexahedronWriter.SetInputConnection(aHexahedronderivs.GetOutputPort());
          aHexahedronWriter.SetFileName(FileName);
          aHexahedronWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aHexahedronCenters = new vtkCellCenters();
          aHexahedronCenters.SetInputConnection(aHexahedronderivs.GetOutputPort());
          aHexahedronCenters.VertexCellsOn();
          aHexahedronhog = new vtkHedgeHog();
          aHexahedronhog.SetInputConnection(aHexahedronCenters.GetOutputPort());
          aHexahedronmapHog = vtkPolyDataMapper.New();
          aHexahedronmapHog.SetInputConnection(aHexahedronhog.GetOutputPort());
          aHexahedronmapHog.SetScalarModeToUseCellData();
          aHexahedronmapHog.ScalarVisibilityOff();
          aHexahedronhogActor = new vtkActor();
          aHexahedronhogActor.SetMapper(aHexahedronmapHog);
          aHexahedronhogActor.GetProperty().SetColor(0,1,0);
          aHexahedronGlyph3D = new vtkGlyph3D();
          aHexahedronGlyph3D.SetInputConnection(aHexahedronCenters.GetOutputPort());
          aHexahedronGlyph3D.SetSource(ball.GetOutput());
          aHexahedronCentersMapper = vtkPolyDataMapper.New();
          aHexahedronCentersMapper.SetInputConnection(aHexahedronGlyph3D.GetOutputPort());
          aHexahedronCentersActor = new vtkActor();
          aHexahedronCentersActor.SetMapper(aHexahedronCentersMapper);
          aHexahedronhogActor.SetPosition(aHexahedronActor.GetPosition()[0],aHexahedronActor.GetPosition()[1],aHexahedronActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aHexahedronhogActor);
          aHexahedronhogActor.GetProperty().SetRepresentationToWireframe();

        aWedgederivs = new vtkCellDerivatives();
          aWedgederivs.SetInput(aWedgeGrid);
          aWedgederivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aWedge";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aWedgeWriter = new vtkUnstructuredGridWriter();
          aWedgeWriter.SetInputConnection(aWedgederivs.GetOutputPort());
          aWedgeWriter.SetFileName(FileName);
          aWedgeWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aWedgeCenters = new vtkCellCenters();
          aWedgeCenters.SetInputConnection(aWedgederivs.GetOutputPort());
          aWedgeCenters.VertexCellsOn();
          aWedgehog = new vtkHedgeHog();
          aWedgehog.SetInputConnection(aWedgeCenters.GetOutputPort());
          aWedgemapHog = vtkPolyDataMapper.New();
          aWedgemapHog.SetInputConnection(aWedgehog.GetOutputPort());
          aWedgemapHog.SetScalarModeToUseCellData();
          aWedgemapHog.ScalarVisibilityOff();
          aWedgehogActor = new vtkActor();
          aWedgehogActor.SetMapper(aWedgemapHog);
          aWedgehogActor.GetProperty().SetColor(0,1,0);
          aWedgeGlyph3D = new vtkGlyph3D();
          aWedgeGlyph3D.SetInputConnection(aWedgeCenters.GetOutputPort());
          aWedgeGlyph3D.SetSource(ball.GetOutput());
          aWedgeCentersMapper = vtkPolyDataMapper.New();
          aWedgeCentersMapper.SetInputConnection(aWedgeGlyph3D.GetOutputPort());
          aWedgeCentersActor = new vtkActor();
          aWedgeCentersActor.SetMapper(aWedgeCentersMapper);
          aWedgehogActor.SetPosition(aWedgeActor.GetPosition()[0],aWedgeActor.GetPosition()[1],aWedgeActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aWedgehogActor);
          aWedgehogActor.GetProperty().SetRepresentationToWireframe();

        aPyramidderivs = new vtkCellDerivatives();
          aPyramidderivs.SetInput(aPyramidGrid);
          aPyramidderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aPyramid";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aPyramidWriter = new vtkUnstructuredGridWriter();
          aPyramidWriter.SetInputConnection(aPyramidderivs.GetOutputPort());
          aPyramidWriter.SetFileName(FileName);
          aPyramidWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aPyramidCenters = new vtkCellCenters();
          aPyramidCenters.SetInputConnection(aPyramidderivs.GetOutputPort());
          aPyramidCenters.VertexCellsOn();
          aPyramidhog = new vtkHedgeHog();
          aPyramidhog.SetInputConnection(aPyramidCenters.GetOutputPort());
          aPyramidmapHog = vtkPolyDataMapper.New();
          aPyramidmapHog.SetInputConnection(aPyramidhog.GetOutputPort());
          aPyramidmapHog.SetScalarModeToUseCellData();
          aPyramidmapHog.ScalarVisibilityOff();
          aPyramidhogActor = new vtkActor();
          aPyramidhogActor.SetMapper(aPyramidmapHog);
          aPyramidhogActor.GetProperty().SetColor(0,1,0);
          aPyramidGlyph3D = new vtkGlyph3D();
          aPyramidGlyph3D.SetInputConnection(aPyramidCenters.GetOutputPort());
          aPyramidGlyph3D.SetSource(ball.GetOutput());
          aPyramidCentersMapper = vtkPolyDataMapper.New();
          aPyramidCentersMapper.SetInputConnection(aPyramidGlyph3D.GetOutputPort());
          aPyramidCentersActor = new vtkActor();
          aPyramidCentersActor.SetMapper(aPyramidCentersMapper);
          aPyramidhogActor.SetPosition(aPyramidActor.GetPosition()[0],aPyramidActor.GetPosition()[1],aPyramidActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aPyramidhogActor);
          aPyramidhogActor.GetProperty().SetRepresentationToWireframe();

        aTetraderivs = new vtkCellDerivatives();
          aTetraderivs.SetInput(aTetraGrid);
          aTetraderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aTetra";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aTetraWriter = new vtkUnstructuredGridWriter();
          aTetraWriter.SetInputConnection(aTetraderivs.GetOutputPort());
          aTetraWriter.SetFileName(FileName);
          aTetraWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aTetraCenters = new vtkCellCenters();
          aTetraCenters.SetInputConnection(aTetraderivs.GetOutputPort());
          aTetraCenters.VertexCellsOn();
          aTetrahog = new vtkHedgeHog();
          aTetrahog.SetInputConnection(aTetraCenters.GetOutputPort());
          aTetramapHog = vtkPolyDataMapper.New();
          aTetramapHog.SetInputConnection(aTetrahog.GetOutputPort());
          aTetramapHog.SetScalarModeToUseCellData();
          aTetramapHog.ScalarVisibilityOff();
          aTetrahogActor = new vtkActor();
          aTetrahogActor.SetMapper(aTetramapHog);
          aTetrahogActor.GetProperty().SetColor(0,1,0);
          aTetraGlyph3D = new vtkGlyph3D();
          aTetraGlyph3D.SetInputConnection(aTetraCenters.GetOutputPort());
          aTetraGlyph3D.SetSource(ball.GetOutput());
          aTetraCentersMapper = vtkPolyDataMapper.New();
          aTetraCentersMapper.SetInputConnection(aTetraGlyph3D.GetOutputPort());
          aTetraCentersActor = new vtkActor();
          aTetraCentersActor.SetMapper(aTetraCentersMapper);
          aTetrahogActor.SetPosition(aTetraActor.GetPosition()[0],aTetraActor.GetPosition()[1],aTetraActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aTetrahogActor);
          aTetrahogActor.GetProperty().SetRepresentationToWireframe();

        aQuadderivs = new vtkCellDerivatives();
          aQuadderivs.SetInput(aQuadGrid);
          aQuadderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aQuad";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aQuadWriter = new vtkUnstructuredGridWriter();
          aQuadWriter.SetInputConnection(aQuadderivs.GetOutputPort());
          aQuadWriter.SetFileName(FileName);
          aQuadWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aQuadCenters = new vtkCellCenters();
          aQuadCenters.SetInputConnection(aQuadderivs.GetOutputPort());
          aQuadCenters.VertexCellsOn();
          aQuadhog = new vtkHedgeHog();
          aQuadhog.SetInputConnection(aQuadCenters.GetOutputPort());
          aQuadmapHog = vtkPolyDataMapper.New();
          aQuadmapHog.SetInputConnection(aQuadhog.GetOutputPort());
          aQuadmapHog.SetScalarModeToUseCellData();
          aQuadmapHog.ScalarVisibilityOff();
          aQuadhogActor = new vtkActor();
          aQuadhogActor.SetMapper(aQuadmapHog);
          aQuadhogActor.GetProperty().SetColor(0,1,0);
          aQuadGlyph3D = new vtkGlyph3D();
          aQuadGlyph3D.SetInputConnection(aQuadCenters.GetOutputPort());
          aQuadGlyph3D.SetSource(ball.GetOutput());
          aQuadCentersMapper = vtkPolyDataMapper.New();
          aQuadCentersMapper.SetInputConnection(aQuadGlyph3D.GetOutputPort());
          aQuadCentersActor = new vtkActor();
          aQuadCentersActor.SetMapper(aQuadCentersMapper);
          aQuadhogActor.SetPosition(aQuadActor.GetPosition()[0],aQuadActor.GetPosition()[1],aQuadActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aQuadhogActor);
          aQuadhogActor.GetProperty().SetRepresentationToWireframe();

        aTrianglederivs = new vtkCellDerivatives();
          aTrianglederivs.SetInput(aTriangleGrid);
          aTrianglederivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aTriangle";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aTriangleWriter = new vtkUnstructuredGridWriter();
          aTriangleWriter.SetInputConnection(aTrianglederivs.GetOutputPort());
          aTriangleWriter.SetFileName(FileName);
          aTriangleWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aTriangleCenters = new vtkCellCenters();
          aTriangleCenters.SetInputConnection(aTrianglederivs.GetOutputPort());
          aTriangleCenters.VertexCellsOn();
          aTrianglehog = new vtkHedgeHog();
          aTrianglehog.SetInputConnection(aTriangleCenters.GetOutputPort());
          aTrianglemapHog = vtkPolyDataMapper.New();
          aTrianglemapHog.SetInputConnection(aTrianglehog.GetOutputPort());
          aTrianglemapHog.SetScalarModeToUseCellData();
          aTrianglemapHog.ScalarVisibilityOff();
          aTrianglehogActor = new vtkActor();
          aTrianglehogActor.SetMapper(aTrianglemapHog);
          aTrianglehogActor.GetProperty().SetColor(0,1,0);
          aTriangleGlyph3D = new vtkGlyph3D();
          aTriangleGlyph3D.SetInputConnection(aTriangleCenters.GetOutputPort());
          aTriangleGlyph3D.SetSource(ball.GetOutput());
          aTriangleCentersMapper = vtkPolyDataMapper.New();
          aTriangleCentersMapper.SetInputConnection(aTriangleGlyph3D.GetOutputPort());
          aTriangleCentersActor = new vtkActor();
          aTriangleCentersActor.SetMapper(aTriangleCentersMapper);
          aTrianglehogActor.SetPosition(aTriangleActor.GetPosition()[0],aTriangleActor.GetPosition()[1],aTriangleActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aTrianglehogActor);
          aTrianglehogActor.GetProperty().SetRepresentationToWireframe();

        aTriangleStripderivs = new vtkCellDerivatives();
          aTriangleStripderivs.SetInput(aTriangleStripGrid);
          aTriangleStripderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aTriangleStrip";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aTriangleStripWriter = new vtkUnstructuredGridWriter();
          aTriangleStripWriter.SetInputConnection(aTriangleStripderivs.GetOutputPort());
          aTriangleStripWriter.SetFileName(FileName);
          aTriangleStripWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aTriangleStripCenters = new vtkCellCenters();
          aTriangleStripCenters.SetInputConnection(aTriangleStripderivs.GetOutputPort());
          aTriangleStripCenters.VertexCellsOn();
          aTriangleStriphog = new vtkHedgeHog();
          aTriangleStriphog.SetInputConnection(aTriangleStripCenters.GetOutputPort());
          aTriangleStripmapHog = vtkPolyDataMapper.New();
          aTriangleStripmapHog.SetInputConnection(aTriangleStriphog.GetOutputPort());
          aTriangleStripmapHog.SetScalarModeToUseCellData();
          aTriangleStripmapHog.ScalarVisibilityOff();
          aTriangleStriphogActor = new vtkActor();
          aTriangleStriphogActor.SetMapper(aTriangleStripmapHog);
          aTriangleStriphogActor.GetProperty().SetColor(0,1,0);
          aTriangleStripGlyph3D = new vtkGlyph3D();
          aTriangleStripGlyph3D.SetInputConnection(aTriangleStripCenters.GetOutputPort());
          aTriangleStripGlyph3D.SetSource(ball.GetOutput());
          aTriangleStripCentersMapper = vtkPolyDataMapper.New();
          aTriangleStripCentersMapper.SetInputConnection(aTriangleStripGlyph3D.GetOutputPort());
          aTriangleStripCentersActor = new vtkActor();
          aTriangleStripCentersActor.SetMapper(aTriangleStripCentersMapper);
          aTriangleStriphogActor.SetPosition(aTriangleStripActor.GetPosition()[0],aTriangleStripActor.GetPosition()[1],aTriangleStripActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aTriangleStriphogActor);
          aTriangleStriphogActor.GetProperty().SetRepresentationToWireframe();

        aLinederivs = new vtkCellDerivatives();
          aLinederivs.SetInput(aLineGrid);
          aLinederivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aLine";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aLineWriter = new vtkUnstructuredGridWriter();
          aLineWriter.SetInputConnection(aLinederivs.GetOutputPort());
          aLineWriter.SetFileName(FileName);
          aLineWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aLineCenters = new vtkCellCenters();
          aLineCenters.SetInputConnection(aLinederivs.GetOutputPort());
          aLineCenters.VertexCellsOn();
          aLinehog = new vtkHedgeHog();
          aLinehog.SetInputConnection(aLineCenters.GetOutputPort());
          aLinemapHog = vtkPolyDataMapper.New();
          aLinemapHog.SetInputConnection(aLinehog.GetOutputPort());
          aLinemapHog.SetScalarModeToUseCellData();
          aLinemapHog.ScalarVisibilityOff();
          aLinehogActor = new vtkActor();
          aLinehogActor.SetMapper(aLinemapHog);
          aLinehogActor.GetProperty().SetColor(0,1,0);
          aLineGlyph3D = new vtkGlyph3D();
          aLineGlyph3D.SetInputConnection(aLineCenters.GetOutputPort());
          aLineGlyph3D.SetSource(ball.GetOutput());
          aLineCentersMapper = vtkPolyDataMapper.New();
          aLineCentersMapper.SetInputConnection(aLineGlyph3D.GetOutputPort());
          aLineCentersActor = new vtkActor();
          aLineCentersActor.SetMapper(aLineCentersMapper);
          aLinehogActor.SetPosition(aLineActor.GetPosition()[0],aLineActor.GetPosition()[1],aLineActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aLinehogActor);
          aLinehogActor.GetProperty().SetRepresentationToWireframe();

        aPolyLinederivs = new vtkCellDerivatives();
          aPolyLinederivs.SetInput(aPolyLineGrid);
          aPolyLinederivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aPolyLine";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aPolyLineWriter = new vtkUnstructuredGridWriter();
          aPolyLineWriter.SetInputConnection(aPolyLinederivs.GetOutputPort());
          aPolyLineWriter.SetFileName(FileName);
          aPolyLineWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aPolyLineCenters = new vtkCellCenters();
          aPolyLineCenters.SetInputConnection(aPolyLinederivs.GetOutputPort());
          aPolyLineCenters.VertexCellsOn();
          aPolyLinehog = new vtkHedgeHog();
          aPolyLinehog.SetInputConnection(aPolyLineCenters.GetOutputPort());
          aPolyLinemapHog = vtkPolyDataMapper.New();
          aPolyLinemapHog.SetInputConnection(aPolyLinehog.GetOutputPort());
          aPolyLinemapHog.SetScalarModeToUseCellData();
          aPolyLinemapHog.ScalarVisibilityOff();
          aPolyLinehogActor = new vtkActor();
          aPolyLinehogActor.SetMapper(aPolyLinemapHog);
          aPolyLinehogActor.GetProperty().SetColor(0,1,0);
          aPolyLineGlyph3D = new vtkGlyph3D();
          aPolyLineGlyph3D.SetInputConnection(aPolyLineCenters.GetOutputPort());
          aPolyLineGlyph3D.SetSource(ball.GetOutput());
          aPolyLineCentersMapper = vtkPolyDataMapper.New();
          aPolyLineCentersMapper.SetInputConnection(aPolyLineGlyph3D.GetOutputPort());
          aPolyLineCentersActor = new vtkActor();
          aPolyLineCentersActor.SetMapper(aPolyLineCentersMapper);
          aPolyLinehogActor.SetPosition(aPolyLineActor.GetPosition()[0],aPolyLineActor.GetPosition()[1],aPolyLineActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aPolyLinehogActor);
          aPolyLinehogActor.GetProperty().SetRepresentationToWireframe();

        aVertexderivs = new vtkCellDerivatives();
          aVertexderivs.SetInput(aVertexGrid);
          aVertexderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aVertex";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aVertexWriter = new vtkUnstructuredGridWriter();
          aVertexWriter.SetInputConnection(aVertexderivs.GetOutputPort());
          aVertexWriter.SetFileName(FileName);
          aVertexWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aVertexCenters = new vtkCellCenters();
          aVertexCenters.SetInputConnection(aVertexderivs.GetOutputPort());
          aVertexCenters.VertexCellsOn();
          aVertexhog = new vtkHedgeHog();
          aVertexhog.SetInputConnection(aVertexCenters.GetOutputPort());
          aVertexmapHog = vtkPolyDataMapper.New();
          aVertexmapHog.SetInputConnection(aVertexhog.GetOutputPort());
          aVertexmapHog.SetScalarModeToUseCellData();
          aVertexmapHog.ScalarVisibilityOff();
          aVertexhogActor = new vtkActor();
          aVertexhogActor.SetMapper(aVertexmapHog);
          aVertexhogActor.GetProperty().SetColor(0,1,0);
          aVertexGlyph3D = new vtkGlyph3D();
          aVertexGlyph3D.SetInputConnection(aVertexCenters.GetOutputPort());
          aVertexGlyph3D.SetSource(ball.GetOutput());
          aVertexCentersMapper = vtkPolyDataMapper.New();
          aVertexCentersMapper.SetInputConnection(aVertexGlyph3D.GetOutputPort());
          aVertexCentersActor = new vtkActor();
          aVertexCentersActor.SetMapper(aVertexCentersMapper);
          aVertexhogActor.SetPosition(aVertexActor.GetPosition()[0],aVertexActor.GetPosition()[1],aVertexActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aVertexhogActor);
          aVertexhogActor.GetProperty().SetRepresentationToWireframe();

        aPolyVertexderivs = new vtkCellDerivatives();
          aPolyVertexderivs.SetInput(aPolyVertexGrid);
          aPolyVertexderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aPolyVertex";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aPolyVertexWriter = new vtkUnstructuredGridWriter();
          aPolyVertexWriter.SetInputConnection(aPolyVertexderivs.GetOutputPort());
          aPolyVertexWriter.SetFileName(FileName);
          aPolyVertexWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aPolyVertexCenters = new vtkCellCenters();
          aPolyVertexCenters.SetInputConnection(aPolyVertexderivs.GetOutputPort());
          aPolyVertexCenters.VertexCellsOn();
          aPolyVertexhog = new vtkHedgeHog();
          aPolyVertexhog.SetInputConnection(aPolyVertexCenters.GetOutputPort());
          aPolyVertexmapHog = vtkPolyDataMapper.New();
          aPolyVertexmapHog.SetInputConnection(aPolyVertexhog.GetOutputPort());
          aPolyVertexmapHog.SetScalarModeToUseCellData();
          aPolyVertexmapHog.ScalarVisibilityOff();
          aPolyVertexhogActor = new vtkActor();
          aPolyVertexhogActor.SetMapper(aPolyVertexmapHog);
          aPolyVertexhogActor.GetProperty().SetColor(0,1,0);
          aPolyVertexGlyph3D = new vtkGlyph3D();
          aPolyVertexGlyph3D.SetInputConnection(aPolyVertexCenters.GetOutputPort());
          aPolyVertexGlyph3D.SetSource(ball.GetOutput());
          aPolyVertexCentersMapper = vtkPolyDataMapper.New();
          aPolyVertexCentersMapper.SetInputConnection(aPolyVertexGlyph3D.GetOutputPort());
          aPolyVertexCentersActor = new vtkActor();
          aPolyVertexCentersActor.SetMapper(aPolyVertexCentersMapper);
          aPolyVertexhogActor.SetPosition(aPolyVertexActor.GetPosition()[0],aPolyVertexActor.GetPosition()[1],aPolyVertexActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aPolyVertexhogActor);
          aPolyVertexhogActor.GetProperty().SetRepresentationToWireframe();

        aPixelderivs = new vtkCellDerivatives();
          aPixelderivs.SetInput(aPixelGrid);
          aPixelderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aPixel";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aPixelWriter = new vtkUnstructuredGridWriter();
          aPixelWriter.SetInputConnection(aPixelderivs.GetOutputPort());
          aPixelWriter.SetFileName(FileName);
          aPixelWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aPixelCenters = new vtkCellCenters();
          aPixelCenters.SetInputConnection(aPixelderivs.GetOutputPort());
          aPixelCenters.VertexCellsOn();
          aPixelhog = new vtkHedgeHog();
          aPixelhog.SetInputConnection(aPixelCenters.GetOutputPort());
          aPixelmapHog = vtkPolyDataMapper.New();
          aPixelmapHog.SetInputConnection(aPixelhog.GetOutputPort());
          aPixelmapHog.SetScalarModeToUseCellData();
          aPixelmapHog.ScalarVisibilityOff();
          aPixelhogActor = new vtkActor();
          aPixelhogActor.SetMapper(aPixelmapHog);
          aPixelhogActor.GetProperty().SetColor(0,1,0);
          aPixelGlyph3D = new vtkGlyph3D();
          aPixelGlyph3D.SetInputConnection(aPixelCenters.GetOutputPort());
          aPixelGlyph3D.SetSource(ball.GetOutput());
          aPixelCentersMapper = vtkPolyDataMapper.New();
          aPixelCentersMapper.SetInputConnection(aPixelGlyph3D.GetOutputPort());
          aPixelCentersActor = new vtkActor();
          aPixelCentersActor.SetMapper(aPixelCentersMapper);
          aPixelhogActor.SetPosition(aPixelActor.GetPosition()[0],aPixelActor.GetPosition()[1],aPixelActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aPixelhogActor);
          aPixelhogActor.GetProperty().SetRepresentationToWireframe();

        aPolygonderivs = new vtkCellDerivatives();
          aPolygonderivs.SetInput(aPolygonGrid);
          aPolygonderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aPolygon";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aPolygonWriter = new vtkUnstructuredGridWriter();
          aPolygonWriter.SetInputConnection(aPolygonderivs.GetOutputPort());
          aPolygonWriter.SetFileName(FileName);
          aPolygonWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aPolygonCenters = new vtkCellCenters();
          aPolygonCenters.SetInputConnection(aPolygonderivs.GetOutputPort());
          aPolygonCenters.VertexCellsOn();
          aPolygonhog = new vtkHedgeHog();
          aPolygonhog.SetInputConnection(aPolygonCenters.GetOutputPort());
          aPolygonmapHog = vtkPolyDataMapper.New();
          aPolygonmapHog.SetInputConnection(aPolygonhog.GetOutputPort());
          aPolygonmapHog.SetScalarModeToUseCellData();
          aPolygonmapHog.ScalarVisibilityOff();
          aPolygonhogActor = new vtkActor();
          aPolygonhogActor.SetMapper(aPolygonmapHog);
          aPolygonhogActor.GetProperty().SetColor(0,1,0);
          aPolygonGlyph3D = new vtkGlyph3D();
          aPolygonGlyph3D.SetInputConnection(aPolygonCenters.GetOutputPort());
          aPolygonGlyph3D.SetSource(ball.GetOutput());
          aPolygonCentersMapper = vtkPolyDataMapper.New();
          aPolygonCentersMapper.SetInputConnection(aPolygonGlyph3D.GetOutputPort());
          aPolygonCentersActor = new vtkActor();
          aPolygonCentersActor.SetMapper(aPolygonCentersMapper);
          aPolygonhogActor.SetPosition(aPolygonActor.GetPosition()[0],aPolygonActor.GetPosition()[1],aPolygonActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aPolygonhogActor);
          aPolygonhogActor.GetProperty().SetRepresentationToWireframe();

        aPentaderivs = new vtkCellDerivatives();
          aPentaderivs.SetInput(aPentaGrid);
          aPentaderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aPenta";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aPentaWriter = new vtkUnstructuredGridWriter();
          aPentaWriter.SetInputConnection(aPentaderivs.GetOutputPort());
          aPentaWriter.SetFileName(FileName);
          aPentaWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aPentaCenters = new vtkCellCenters();
          aPentaCenters.SetInputConnection(aPentaderivs.GetOutputPort());
          aPentaCenters.VertexCellsOn();
          aPentahog = new vtkHedgeHog();
          aPentahog.SetInputConnection(aPentaCenters.GetOutputPort());
          aPentamapHog = vtkPolyDataMapper.New();
          aPentamapHog.SetInputConnection(aPentahog.GetOutputPort());
          aPentamapHog.SetScalarModeToUseCellData();
          aPentamapHog.ScalarVisibilityOff();
          aPentahogActor = new vtkActor();
          aPentahogActor.SetMapper(aPentamapHog);
          aPentahogActor.GetProperty().SetColor(0,1,0);
          aPentaGlyph3D = new vtkGlyph3D();
          aPentaGlyph3D.SetInputConnection(aPentaCenters.GetOutputPort());
          aPentaGlyph3D.SetSource(ball.GetOutput());
          aPentaCentersMapper = vtkPolyDataMapper.New();
          aPentaCentersMapper.SetInputConnection(aPentaGlyph3D.GetOutputPort());
          aPentaCentersActor = new vtkActor();
          aPentaCentersActor.SetMapper(aPentaCentersMapper);
          aPentahogActor.SetPosition(aPentaActor.GetPosition()[0],aPentaActor.GetPosition()[1],aPentaActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aPentahogActor);
          aPentahogActor.GetProperty().SetRepresentationToWireframe();

        aHexaderivs = new vtkCellDerivatives();
          aHexaderivs.SetInput(aHexaGrid);
          aHexaderivs.SetVectorModeToComputeGradient();
          FileName = dir;
          FileName += "/aHexa";
          FileName += ".vtk";
          // make sure the directory is writeable first[]
          tryWorked = false;
          try
          {
         channel = new StreamWriter("" + (dir.ToString()) + "/test.tmp");
         tryWorked = true;
          }
          catch(Exception)
        {
        tryWorked = false;
        }
          if(tryWorked)
        {
          channel.Close();
          File.Delete("" + (dir.ToString()) + "/test.tmp");
          aHexaWriter = new vtkUnstructuredGridWriter();
          aHexaWriter.SetInputConnection(aHexaderivs.GetOutputPort());
          aHexaWriter.SetFileName(FileName);
          aHexaWriter.Write();
          // delete the file[]
          File.Delete("FileName");
        }

          aHexaCenters = new vtkCellCenters();
          aHexaCenters.SetInputConnection(aHexaderivs.GetOutputPort());
          aHexaCenters.VertexCellsOn();
          aHexahog = new vtkHedgeHog();
          aHexahog.SetInputConnection(aHexaCenters.GetOutputPort());
          aHexamapHog = vtkPolyDataMapper.New();
          aHexamapHog.SetInputConnection(aHexahog.GetOutputPort());
          aHexamapHog.SetScalarModeToUseCellData();
          aHexamapHog.ScalarVisibilityOff();
          aHexahogActor = new vtkActor();
          aHexahogActor.SetMapper(aHexamapHog);
          aHexahogActor.GetProperty().SetColor(0,1,0);
          aHexaGlyph3D = new vtkGlyph3D();
          aHexaGlyph3D.SetInputConnection(aHexaCenters.GetOutputPort());
          aHexaGlyph3D.SetSource(ball.GetOutput());
          aHexaCentersMapper = vtkPolyDataMapper.New();
          aHexaCentersMapper.SetInputConnection(aHexaGlyph3D.GetOutputPort());
          aHexaCentersActor = new vtkActor();
          aHexaCentersActor.SetMapper(aHexaCentersMapper);
          aHexahogActor.SetPosition(aHexaActor.GetPosition()[0],aHexaActor.GetPosition()[1],aHexaActor.GetPosition()[2]);
          ren1.AddActor((vtkProp)aHexahogActor);
          aHexahogActor.GetProperty().SetRepresentationToWireframe();

          ren1.ResetCamera();
          ren1.GetActiveCamera().Azimuth((double)30);
          ren1.GetActiveCamera().Elevation((double)20);
          ren1.GetActiveCamera().Dolly((double)3.0);
          ren1.ResetCameraClippingRange();
          renWin.SetSize((int)300,(int)150);
          renWin.Render();
          // render the image[]
          //[]
          iren.Initialize();

        //deleteAllVTKObjects();
    }
Beispiel #47
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTenEllip(String [] argv)
    {
        //Prefix Content is: ""

          // create tensor ellipsoids[]
          // Create the RenderWindow, Renderer and interactive renderer[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.SetMultiSamples(0);
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          //[]
          // Create tensor ellipsoids[]
          //[]
          // generate tensors[]
          ptLoad = new vtkPointLoad();
          ptLoad.SetLoadValue((double)100.0);
          ptLoad.SetSampleDimensions((int)6,(int)6,(int)6);
          ptLoad.ComputeEffectiveStressOn();
          ptLoad.SetModelBounds((double)-10,(double)10,(double)-10,(double)10,(double)-10,(double)10);
          // extract plane of data[]
          plane = new vtkImageDataGeometryFilter();
          plane.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort());
          plane.SetExtent((int)2,(int)2,(int)0,(int)99,(int)0,(int)99);
          // Generate ellipsoids[]
          sphere = new vtkSphereSource();
          sphere.SetThetaResolution((int)8);
          sphere.SetPhiResolution((int)8);
          ellipsoids = new vtkTensorGlyph();
          ellipsoids.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort());
          ellipsoids.SetSourceConnection((vtkAlgorithmOutput)sphere.GetOutputPort());
          ellipsoids.SetScaleFactor((double)10);
          ellipsoids.ClampScalingOn();
          ellipNormals = new vtkPolyDataNormals();
          ellipNormals.SetInputConnection((vtkAlgorithmOutput)ellipsoids.GetOutputPort());
          // Map contour[]
          lut = new vtkLogLookupTable();
          lut.SetHueRange((double).6667,(double)0.0);
          ellipMapper = vtkPolyDataMapper.New();
          ellipMapper.SetInputConnection((vtkAlgorithmOutput)ellipNormals.GetOutputPort());
          ellipMapper.SetLookupTable((vtkScalarsToColors)lut);
          plane.Update();
          //force update for scalar range[]
          ellipMapper.SetScalarRange((double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)plane.GetOutput()).GetScalarRange()[1]);
          ellipActor = new vtkActor();
          ellipActor.SetMapper((vtkMapper)ellipMapper);
          //[]
          // Create outline around data[]
          //[]
          outline = new vtkOutlineFilter();
          outline.SetInputConnection((vtkAlgorithmOutput)ptLoad.GetOutputPort());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          //[]
          // Create cone indicating application of load[]
          //[]
          coneSrc = new vtkConeSource();
          coneSrc.SetRadius((double).5);
          coneSrc.SetHeight((double)2);
          coneMap = vtkPolyDataMapper.New();
          coneMap.SetInputConnection((vtkAlgorithmOutput)coneSrc.GetOutputPort());
          coneActor = new vtkActor();
          coneActor.SetMapper((vtkMapper)coneMap);
          coneActor.SetPosition((double)0,(double)0,(double)11);
          coneActor.RotateY((double)90);
          coneActor.GetProperty().SetColor((double)1,(double)0,(double)0);
          camera = new vtkCamera();
          camera.SetFocalPoint((double)0.113766,(double)-1.13665,(double)-1.01919);
          camera.SetPosition((double)-29.4886,(double)-63.1488,(double)26.5807);
          camera.SetViewAngle((double)24.4617);
          camera.SetViewUp((double)0.17138,(double)0.331163,(double)0.927879);
          camera.SetClippingRange((double)1,(double)100);
          ren1.AddActor((vtkProp)ellipActor);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)coneActor);
          ren1.SetBackground((double)1.0,(double)1.0,(double)1.0);
          ren1.SetActiveCamera((vtkCamera)camera);
          renWin.SetSize((int)400,(int)400);
          renWin.Render();
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVstreamTracer(String [] argv)
    {
        //Prefix Content is: ""

          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();

          // this test has some wireframe geometry
          // Make sure multisampling is disabled to avoid generating multiple
          // regression images
          // renWin SetMultiSamples 0

          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // read data[]
          //[]
          reader = new vtkStructuredGridReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/office.binary.vtk");
          reader.Update();
          //force a read to occur[]
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          mapOutline = vtkPolyDataMapper.New();
          mapOutline.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)mapOutline);
          outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          rk = new vtkRungeKutta45();
          // Create source for streamtubes[]
          streamer = new vtkStreamTracer();
          streamer.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          streamer.SetStartPosition((double)0.1,(double)2.1,(double)0.5);
          streamer.SetMaximumPropagation((double)500);
          streamer.SetIntegrationStepUnit(2);
          streamer.SetMinimumIntegrationStep((double)0.1);
          streamer.SetMaximumIntegrationStep((double)1.0);
          streamer.SetInitialIntegrationStep((double)0.2);
          streamer.SetIntegrationDirection((int)0);
          streamer.SetIntegrator((vtkInitialValueProblemSolver)rk);
          streamer.SetRotationScale((double)0.5);
          streamer.SetMaximumError((double)1.0e-8);
          aa = new vtkAssignAttribute();
          aa.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          aa.Assign((string)"Normals",(string)"NORMALS",(string)"POINT_DATA");
          rf1 = new vtkRibbonFilter();
          rf1.SetInputConnection((vtkAlgorithmOutput)aa.GetOutputPort());
          rf1.SetWidth((double)0.1);
          rf1.VaryWidthOff();
          mapStream = vtkPolyDataMapper.New();
          mapStream.SetInputConnection((vtkAlgorithmOutput)rf1.GetOutputPort());
          mapStream.SetScalarRange((double)((vtkDataSet)reader.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)reader.GetOutput()).GetScalarRange()[1]);
          streamActor = new vtkActor();
          streamActor.SetMapper((vtkMapper)mapStream);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)streamActor);
          ren1.SetBackground((double)0.4,(double)0.4,(double)0.5);
          cam = ren1.GetActiveCamera();
          cam.SetPosition((double)-2.35599,(double)-3.35001,(double)4.59236);
          cam.SetFocalPoint((double)2.255,(double)2.255,(double)1.28413);
          cam.SetViewUp((double)0.311311,(double)0.279912,(double)0.908149);
          cam.SetClippingRange((double)1.12294,(double)16.6226);
          renWin.SetSize((int)300,(int)200);
          iren.Initialize();
          // interact with data[]

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVcombStreamers2(String [] argv)
    {
        //Prefix Content is: ""

          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // create pipeline[]
          //[]
          pl3d = new vtkPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          pl3d.SetScalarFunctionNumber((int)100);
          pl3d.SetVectorFunctionNumber((int)202);
          pl3d.Update();
          ps = new vtkPlaneSource();
          ps.SetXResolution((int)4);
          ps.SetYResolution((int)4);
          ps.SetOrigin((double)2,(double)-2,(double)26);
          ps.SetPoint1((double)2,(double)2,(double)26);
          ps.SetPoint2((double)2,(double)-2,(double)32);
          psMapper = vtkPolyDataMapper.New();
          psMapper.SetInputConnection((vtkAlgorithmOutput)ps.GetOutputPort());
          psActor = new vtkActor();
          psActor.SetMapper((vtkMapper)psMapper);
          psActor.GetProperty().SetRepresentationToWireframe();
          streamer = new vtkDashedStreamLine();
          streamer.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort());
          streamer.SetSource((vtkDataSet)ps.GetOutput());
          streamer.SetMaximumPropagationTime((double)100);
          streamer.SetIntegrationStepLength((double).2);
          streamer.SetStepLength((double).001);
          streamer.SetNumberOfThreads((int)1);
          streamer.SetIntegrationDirectionToForward();
          streamMapper = vtkPolyDataMapper.New();
          streamMapper.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          streamMapper.SetScalarRange(
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          streamline = new vtkActor();
          streamline.SetMapper((vtkMapper)streamMapper);
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          // Add the actors to the renderer, set the background and size[]
          //[]
          ren1.AddActor((vtkProp)psActor);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)streamline);
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)300,(int)300);
          ren1.SetBackground((double)0.1,(double)0.2,(double)0.4);
          cam1 = ren1.GetActiveCamera();
          cam1.SetClippingRange((double)3.95297,(double)50);
          cam1.SetFocalPoint((double)9.71821,(double)0.458166,(double)29.3999);
          cam1.SetPosition((double)2.7439,(double)-37.3196,(double)38.7167);
          cam1.SetViewUp((double)-0.16123,(double)0.264271,(double)0.950876);
          // render the image[]
          //[]
          renWin.Render();
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
        static void Main(string[] args)
        {
            // create a sphere source, mapper, and actor
            vtkSphereSource sphere = new vtkSphereSource();
            vtkPolyDataMapper sphereMapper = new vtkPolyDataMapper();
            sphereMapper.SetInputConnection(sphere.GetOutputPort());
            vtkPolyDataMapper.GlobalImmediateModeRenderingOn();
            vtkLODActor sphereActor = new vtkLODActor();
            sphereActor.SetMapper(sphereMapper);

            // create the spikes by glyphing the sphere with a cone.  Create the
            // mapper and actor for the glyphs.
            vtkConeSource cone = new vtkConeSource();
            vtkGlyph3D glyph = new vtkGlyph3D();
            glyph.SetInputConnection(sphere.GetOutputPort());
            glyph.SetSource(cone.GetOutput());
            glyph.SetVectorModeToUseNormal();
            glyph.SetScaleModeToScaleByVector();
            glyph.SetScaleFactor(0.25);
            vtkPolyDataMapper spikeMapper = new vtkPolyDataMapper();
            spikeMapper.SetInputConnection(glyph.GetOutputPort());
            vtkLODActor spikeActor = new vtkLODActor();
            spikeActor.SetMapper(spikeMapper);

            // Create a text mapper and actor to display the results of picking.
            vtkTextMapper textMapper = new vtkTextMapper();
            vtkTextProperty tprop = textMapper.GetTextProperty();
            tprop.SetFontFamilyToArial();
            tprop.SetFontSize(10);
            tprop.BoldOn();
            tprop.ShadowOn();
            tprop.SetColor(1, 0, 0);
            vtkActor2D textActor = new vtkActor2D();
            textActor.VisibilityOff();
            textActor.SetMapper(textMapper);

            // Create a cell picker.
            vtkCellPicker picker = new vtkCellPicker();

            PickData pd = new PickData();
            pd.textActor = textActor;
            pd.textMapper = textMapper;
            vtkDotNetCallback cb = new vtkDotNetCallback(pd.annotatePickCallback);
            // Now at the end of the pick event call the above function.
            picker.AddObserver((uint) EventIds.EndPickEvent, cb);

            // Create the Renderer, RenderWindow, etc. and set the Picker.
            vtkRenderer ren = new vtkRenderer();
            vtkRenderWindow renWin = new vtkRenderWindow();
            renWin.AddRenderer(ren);
            vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor();
            iren.SetRenderWindow(renWin);
            iren.SetPicker(picker);

            // Add the actors to the renderer, set the background and size
            ren.AddActor2D(textActor);
            ren.AddActor(sphereActor);
            ren.AddActor(spikeActor);
            ren.SetBackground(1, 1, 1);
            renWin.SetSize(300, 300);

            // Get the camera and zoom in closer to the image.
            ren.ResetCamera();
            vtkCamera cam1 = ren.GetActiveCamera();
            cam1.Zoom(1.4);

            iren.Initialize();
            // Initially pick the cell at this location.
            picker.Pick(85, 126, 0, ren);
            renWin.Render();

            iren.Start();

            vtkWin32OpenGLRenderWindow win32win =
                vtkWin32OpenGLRenderWindow.SafeDownCast(renWin);
            if (null != win32win) win32win.Clean();
        }
Beispiel #51
0
        private void DrawBuildUGrid()
        {
            //# This example shows how to manually construct unstructured grids
            //# using C#.  Unstructured grids require explicit point and cell
            //# representations, so every point and cell must be created, and then
            //# added to the vtkUnstructuredGrid instance.

            //# Create several unstructured grids each containing a cell of a
            //# different type.

            //create voxel
            vtkPoints voxelPoints = vtkPoints.New();

            voxelPoints.SetNumberOfPoints(8);
            voxelPoints.InsertPoint(0, 0, 0, 0);
            voxelPoints.InsertPoint(1, 1, 0, 0);
            voxelPoints.InsertPoint(2, 0, 1, 0);
            voxelPoints.InsertPoint(3, 1, 1, 0);
            voxelPoints.InsertPoint(4, 0, 0, 1);
            voxelPoints.InsertPoint(5, 1, 0, 1);
            voxelPoints.InsertPoint(6, 0, 1, 1);
            voxelPoints.InsertPoint(7, 1, 1, 1);
            vtkVoxel aVoxel = vtkVoxel.New();

            aVoxel.GetPointIds().SetId(0, 0);
            aVoxel.GetPointIds().SetId(1, 1);
            aVoxel.GetPointIds().SetId(2, 2);
            aVoxel.GetPointIds().SetId(3, 3);
            aVoxel.GetPointIds().SetId(4, 4);
            aVoxel.GetPointIds().SetId(5, 5);
            aVoxel.GetPointIds().SetId(6, 6);
            aVoxel.GetPointIds().SetId(7, 7);
            vtkUnstructuredGrid aVoxelGrid = vtkUnstructuredGrid.New();

            aVoxelGrid.Allocate(1, 1);
            aVoxelGrid.InsertNextCell(aVoxel.GetCellType(), aVoxel.GetPointIds());
            aVoxelGrid.SetPoints(voxelPoints);
            vtkDataSetMapper aVoxelMapper = vtkDataSetMapper.New();

            aVoxelMapper.SetInputData(aVoxelGrid);
            vtkActor aVoxelActor = vtkActor.New();

            aVoxelActor.SetMapper(aVoxelMapper);
            aVoxelActor.GetProperty().SetDiffuseColor(1, 0, 0);

            //create Hexahedron
            vtkPoints hexahedronPoints = new vtkPoints();

            hexahedronPoints.SetNumberOfPoints(8);
            hexahedronPoints.InsertPoint(0, 0, 0, 0);
            hexahedronPoints.InsertPoint(1, 1, 0, 0);
            hexahedronPoints.InsertPoint(2, 1, 1, 0);
            hexahedronPoints.InsertPoint(3, 0, 1, 0);
            hexahedronPoints.InsertPoint(4, 0, 0, 1);
            hexahedronPoints.InsertPoint(5, 1, 0, 1);
            hexahedronPoints.InsertPoint(6, 1, 1, 1);
            hexahedronPoints.InsertPoint(7, 0, 1, 1);
            vtkHexahedron aHexahedron = new vtkHexahedron();

            aHexahedron.GetPointIds().SetId(0, 0);
            aHexahedron.GetPointIds().SetId(1, 1);
            aHexahedron.GetPointIds().SetId(2, 2);
            aHexahedron.GetPointIds().SetId(3, 3);
            aHexahedron.GetPointIds().SetId(4, 4);
            aHexahedron.GetPointIds().SetId(5, 5);
            aHexahedron.GetPointIds().SetId(6, 6);
            aHexahedron.GetPointIds().SetId(7, 7);
            vtkUnstructuredGrid aHexahedronGrid = new vtkUnstructuredGrid();

            aHexahedronGrid.Allocate(1, 1);
            aHexahedronGrid.InsertNextCell(aHexahedron.GetCellType(), aHexahedron.GetPointIds());
            aHexahedronGrid.SetPoints(hexahedronPoints);

            vtkDataSetMapper aHexahedronMapper = new vtkDataSetMapper();

            aHexahedronMapper.SetInputData(aHexahedronGrid);
            vtkActor aHexahedronActor = new vtkActor();

            aHexahedronActor.SetMapper(aHexahedronMapper);
            aHexahedronActor.AddPosition(2, 0, 0);
            aHexahedronActor.GetProperty().SetDiffuseColor(1, 1, 0);


            vtkRenderer     render = vtkRenderer.New();
            vtkRenderWindow renWin = myRenderWindowControl.RenderWindow;

            renWin.AddRenderer(render);

            render.SetBackground(0, 0, 1);
            render.AddActor(aVoxelActor);
            render.AddActor(aHexahedronActor);
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVfieldToUGrid(String [] argv)
    {
        //Prefix Content is: ""

          // Read a field representing unstructured grid and display it (similar to blow.tcl)[]
          // create a reader and write out field daya[]
          reader = new vtkUnstructuredGridReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/blow.vtk");
          reader.SetScalarsName((string)"thickness9");
          reader.SetVectorsName((string)"displacement9");
          ds2do = new vtkDataSetToDataObjectFilter();
          ds2do.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          // we must be able to write here[]
          try
          {
         channel = new StreamWriter("UGridField.vtk");
          tryCatchError = "NOERROR";
          }
          catch(Exception)
          {tryCatchError = "ERROR";}

          if (tryCatchError.Equals("NOERROR"))
          {
          channel.Close();
          write = new vtkDataObjectWriter();
          write.SetInputConnection((vtkAlgorithmOutput)ds2do.GetOutputPort());
          write.SetFileName((string)"UGridField.vtk");
          write.Write();
          // Read the field and convert to unstructured grid.[]
          dor = new vtkDataObjectReader();
          dor.SetFileName((string)"UGridField.vtk");
          do2ds = new vtkDataObjectToDataSetFilter();
          do2ds.SetInputConnection((vtkAlgorithmOutput)dor.GetOutputPort());
          do2ds.SetDataSetTypeToUnstructuredGrid();
          do2ds.SetPointComponent((int)0,(string)"Points",(int)0);
          do2ds.SetPointComponent((int)1,(string)"Points",(int)1);
          do2ds.SetPointComponent((int)2,(string)"Points",(int)2);
          do2ds.SetCellTypeComponent((string)"CellTypes",(int)0);
          do2ds.SetCellConnectivityComponent((string)"Cells",(int)0);
          fd2ad = new vtkFieldDataToAttributeDataFilter();
          fd2ad.SetInput((vtkDataObject)do2ds.GetUnstructuredGridOutput());
          fd2ad.SetInputFieldToDataObjectField();
          fd2ad.SetOutputAttributeDataToPointData();
          fd2ad.SetVectorComponent((int)0,(string)"displacement9",(int)0);
          fd2ad.SetVectorComponent((int)1,(string)"displacement9",(int)1);
          fd2ad.SetVectorComponent((int)2,(string)"displacement9",(int)2);
          fd2ad.SetScalarComponent((int)0,(string)"thickness9",(int)0);
          // Now start visualizing[]
          warp = new vtkWarpVector();
          warp.SetInput((vtkDataObject)fd2ad.GetUnstructuredGridOutput());
          // extract mold from mesh using connectivity[]
          connect = new vtkConnectivityFilter();
          connect.SetInputConnection((vtkAlgorithmOutput)warp.GetOutputPort());
          connect.SetExtractionModeToSpecifiedRegions();
          connect.AddSpecifiedRegion((int)0);
          connect.AddSpecifiedRegion((int)1);
          moldMapper = new vtkDataSetMapper();
          moldMapper.SetInputConnection((vtkAlgorithmOutput)connect.GetOutputPort());
          moldMapper.ScalarVisibilityOff();
          moldActor = new vtkActor();
          moldActor.SetMapper((vtkMapper)moldMapper);
          moldActor.GetProperty().SetColor((double).2,(double).2,(double).2);
          moldActor.GetProperty().SetRepresentationToWireframe();
          // extract parison from mesh using connectivity[]
          connect2 = new vtkConnectivityFilter();
          connect2.SetInputConnection((vtkAlgorithmOutput)warp.GetOutputPort());
          connect2.SetExtractionModeToSpecifiedRegions();
          connect2.AddSpecifiedRegion((int)2);
          parison = new vtkGeometryFilter();
          parison.SetInputConnection((vtkAlgorithmOutput)connect2.GetOutputPort());
          normals2 = new vtkPolyDataNormals();
          normals2.SetInputConnection((vtkAlgorithmOutput)parison.GetOutputPort());
          normals2.SetFeatureAngle((double)60);
          lut = new vtkLookupTable();
          lut.SetHueRange((double)0.0,(double)0.66667);
          parisonMapper = vtkPolyDataMapper.New();
          parisonMapper.SetInputConnection((vtkAlgorithmOutput)normals2.GetOutputPort());
          parisonMapper.SetLookupTable((vtkScalarsToColors)lut);
          parisonMapper.SetScalarRange((double)0.12,(double)1.0);
          parisonActor = new vtkActor();
          parisonActor.SetMapper((vtkMapper)parisonMapper);
          cf = new vtkContourFilter();
          cf.SetInputConnection((vtkAlgorithmOutput)connect2.GetOutputPort());
          cf.SetValue((int)0,(double).5);
          contourMapper = vtkPolyDataMapper.New();
          contourMapper.SetInputConnection((vtkAlgorithmOutput)cf.GetOutputPort());
          contours = new vtkActor();
          contours.SetMapper((vtkMapper)contourMapper);
          // Create graphics stuff[]
          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // Add the actors to the renderer, set the background and size[]
          ren1.AddActor((vtkProp)moldActor);
          ren1.AddActor((vtkProp)parisonActor);
          ren1.AddActor((vtkProp)contours);
          ren1.ResetCamera();
          ren1.GetActiveCamera().Azimuth((double)60);
          ren1.GetActiveCamera().Roll((double)-90);
          ren1.GetActiveCamera().Dolly((double)2);
          ren1.ResetCameraClippingRange();
          ren1.SetBackground((double)1,(double)1,(double)1);
          renWin.SetSize((int)375,(int)200);
          iren.Initialize();
        }

          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVofficeStreamPoints(String [] argv)
    {
        //Prefix Content is: ""

          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // read data[]
          //[]
          reader = new vtkStructuredGridReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/office.binary.vtk");
          reader.Update();
          //force a read to occur[]
          // to add coverage for vtkOnePieceExtentTranslator[]
          translator = new vtkOnePieceExtentTranslator();
          vtkStreamingDemandDrivenPipeline.SetExtentTranslator(reader.GetOutputInformation(0), (vtkExtentTranslator)translator);
          length = reader.GetOutput().GetLength();
          maxVelocity = reader.GetOutput().GetPointData().GetVectors().GetMaxNorm();
          maxTime = 35.0*length/maxVelocity;
          table1 = new vtkStructuredGridGeometryFilter();
          table1.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          table1.SetExtent((int)11,(int)15,(int)7,(int)9,(int)8,(int)8);
          mapTable1 = vtkPolyDataMapper.New();
          mapTable1.SetInputConnection((vtkAlgorithmOutput)table1.GetOutputPort());
          mapTable1.ScalarVisibilityOff();
          table1Actor = new vtkActor();
          table1Actor.SetMapper((vtkMapper)mapTable1);
          table1Actor.GetProperty().SetColor((double).59,(double).427,(double).392);
          table2 = new vtkStructuredGridGeometryFilter();
          table2.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          table2.SetExtent((int)11,(int)15,(int)10,(int)12,(int)8,(int)8);
          mapTable2 = vtkPolyDataMapper.New();
          mapTable2.SetInputConnection((vtkAlgorithmOutput)table2.GetOutputPort());
          mapTable2.ScalarVisibilityOff();
          table2Actor = new vtkActor();
          table2Actor.SetMapper((vtkMapper)mapTable2);
          table2Actor.GetProperty().SetColor((double).59,(double).427,(double).392);
          FilingCabinet1 = new vtkStructuredGridGeometryFilter();
          FilingCabinet1.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          FilingCabinet1.SetExtent((int)15,(int)15,(int)7,(int)9,(int)0,(int)8);
          mapFilingCabinet1 = vtkPolyDataMapper.New();
          mapFilingCabinet1.SetInputConnection((vtkAlgorithmOutput)FilingCabinet1.GetOutputPort());
          mapFilingCabinet1.ScalarVisibilityOff();
          FilingCabinet1Actor = new vtkActor();
          FilingCabinet1Actor.SetMapper((vtkMapper)mapFilingCabinet1);
          FilingCabinet1Actor.GetProperty().SetColor((double).8,(double).8,(double).6);
          FilingCabinet2 = new vtkStructuredGridGeometryFilter();
          FilingCabinet2.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          FilingCabinet2.SetExtent((int)15,(int)15,(int)10,(int)12,(int)0,(int)8);
          mapFilingCabinet2 = vtkPolyDataMapper.New();
          mapFilingCabinet2.SetInputConnection((vtkAlgorithmOutput)FilingCabinet2.GetOutputPort());
          mapFilingCabinet2.ScalarVisibilityOff();
          FilingCabinet2Actor = new vtkActor();
          FilingCabinet2Actor.SetMapper((vtkMapper)mapFilingCabinet2);
          FilingCabinet2Actor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1Top = new vtkStructuredGridGeometryFilter();
          bookshelf1Top.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1Top.SetExtent((int)13,(int)13,(int)0,(int)4,(int)0,(int)11);
          mapBookshelf1Top = vtkPolyDataMapper.New();
          mapBookshelf1Top.SetInputConnection((vtkAlgorithmOutput)bookshelf1Top.GetOutputPort());
          mapBookshelf1Top.ScalarVisibilityOff();
          bookshelf1TopActor = new vtkActor();
          bookshelf1TopActor.SetMapper((vtkMapper)mapBookshelf1Top);
          bookshelf1TopActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1Bottom = new vtkStructuredGridGeometryFilter();
          bookshelf1Bottom.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1Bottom.SetExtent((int)20,(int)20,(int)0,(int)4,(int)0,(int)11);
          mapBookshelf1Bottom = vtkPolyDataMapper.New();
          mapBookshelf1Bottom.SetInputConnection((vtkAlgorithmOutput)bookshelf1Bottom.GetOutputPort());
          mapBookshelf1Bottom.ScalarVisibilityOff();
          bookshelf1BottomActor = new vtkActor();
          bookshelf1BottomActor.SetMapper((vtkMapper)mapBookshelf1Bottom);
          bookshelf1BottomActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1Front = new vtkStructuredGridGeometryFilter();
          bookshelf1Front.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1Front.SetExtent((int)13,(int)20,(int)0,(int)0,(int)0,(int)11);
          mapBookshelf1Front = vtkPolyDataMapper.New();
          mapBookshelf1Front.SetInputConnection((vtkAlgorithmOutput)bookshelf1Front.GetOutputPort());
          mapBookshelf1Front.ScalarVisibilityOff();
          bookshelf1FrontActor = new vtkActor();
          bookshelf1FrontActor.SetMapper((vtkMapper)mapBookshelf1Front);
          bookshelf1FrontActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1Back = new vtkStructuredGridGeometryFilter();
          bookshelf1Back.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1Back.SetExtent((int)13,(int)20,(int)4,(int)4,(int)0,(int)11);
          mapBookshelf1Back = vtkPolyDataMapper.New();
          mapBookshelf1Back.SetInputConnection((vtkAlgorithmOutput)bookshelf1Back.GetOutputPort());
          mapBookshelf1Back.ScalarVisibilityOff();
          bookshelf1BackActor = new vtkActor();
          bookshelf1BackActor.SetMapper((vtkMapper)mapBookshelf1Back);
          bookshelf1BackActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1LHS = new vtkStructuredGridGeometryFilter();
          bookshelf1LHS.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1LHS.SetExtent((int)13,(int)20,(int)0,(int)4,(int)0,(int)0);
          mapBookshelf1LHS = vtkPolyDataMapper.New();
          mapBookshelf1LHS.SetInputConnection((vtkAlgorithmOutput)bookshelf1LHS.GetOutputPort());
          mapBookshelf1LHS.ScalarVisibilityOff();
          bookshelf1LHSActor = new vtkActor();
          bookshelf1LHSActor.SetMapper((vtkMapper)mapBookshelf1LHS);
          bookshelf1LHSActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf1RHS = new vtkStructuredGridGeometryFilter();
          bookshelf1RHS.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf1RHS.SetExtent((int)13,(int)20,(int)0,(int)4,(int)11,(int)11);
          mapBookshelf1RHS = vtkPolyDataMapper.New();
          mapBookshelf1RHS.SetInputConnection((vtkAlgorithmOutput)bookshelf1RHS.GetOutputPort());
          mapBookshelf1RHS.ScalarVisibilityOff();
          bookshelf1RHSActor = new vtkActor();
          bookshelf1RHSActor.SetMapper((vtkMapper)mapBookshelf1RHS);
          bookshelf1RHSActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2Top = new vtkStructuredGridGeometryFilter();
          bookshelf2Top.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2Top.SetExtent((int)13,(int)13,(int)15,(int)19,(int)0,(int)11);
          mapBookshelf2Top = vtkPolyDataMapper.New();
          mapBookshelf2Top.SetInputConnection((vtkAlgorithmOutput)bookshelf2Top.GetOutputPort());
          mapBookshelf2Top.ScalarVisibilityOff();
          bookshelf2TopActor = new vtkActor();
          bookshelf2TopActor.SetMapper((vtkMapper)mapBookshelf2Top);
          bookshelf2TopActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2Bottom = new vtkStructuredGridGeometryFilter();
          bookshelf2Bottom.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2Bottom.SetExtent((int)20,(int)20,(int)15,(int)19,(int)0,(int)11);
          mapBookshelf2Bottom = vtkPolyDataMapper.New();
          mapBookshelf2Bottom.SetInputConnection((vtkAlgorithmOutput)bookshelf2Bottom.GetOutputPort());
          mapBookshelf2Bottom.ScalarVisibilityOff();
          bookshelf2BottomActor = new vtkActor();
          bookshelf2BottomActor.SetMapper((vtkMapper)mapBookshelf2Bottom);
          bookshelf2BottomActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2Front = new vtkStructuredGridGeometryFilter();
          bookshelf2Front.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2Front.SetExtent((int)13,(int)20,(int)15,(int)15,(int)0,(int)11);
          mapBookshelf2Front = vtkPolyDataMapper.New();
          mapBookshelf2Front.SetInputConnection((vtkAlgorithmOutput)bookshelf2Front.GetOutputPort());
          mapBookshelf2Front.ScalarVisibilityOff();
          bookshelf2FrontActor = new vtkActor();
          bookshelf2FrontActor.SetMapper((vtkMapper)mapBookshelf2Front);
          bookshelf2FrontActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2Back = new vtkStructuredGridGeometryFilter();
          bookshelf2Back.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2Back.SetExtent((int)13,(int)20,(int)19,(int)19,(int)0,(int)11);
          mapBookshelf2Back = vtkPolyDataMapper.New();
          mapBookshelf2Back.SetInputConnection((vtkAlgorithmOutput)bookshelf2Back.GetOutputPort());
          mapBookshelf2Back.ScalarVisibilityOff();
          bookshelf2BackActor = new vtkActor();
          bookshelf2BackActor.SetMapper((vtkMapper)mapBookshelf2Back);
          bookshelf2BackActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2LHS = new vtkStructuredGridGeometryFilter();
          bookshelf2LHS.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2LHS.SetExtent((int)13,(int)20,(int)15,(int)19,(int)0,(int)0);
          mapBookshelf2LHS = vtkPolyDataMapper.New();
          mapBookshelf2LHS.SetInputConnection((vtkAlgorithmOutput)bookshelf2LHS.GetOutputPort());
          mapBookshelf2LHS.ScalarVisibilityOff();
          bookshelf2LHSActor = new vtkActor();
          bookshelf2LHSActor.SetMapper((vtkMapper)mapBookshelf2LHS);
          bookshelf2LHSActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          bookshelf2RHS = new vtkStructuredGridGeometryFilter();
          bookshelf2RHS.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          bookshelf2RHS.SetExtent((int)13,(int)20,(int)15,(int)19,(int)11,(int)11);
          mapBookshelf2RHS = vtkPolyDataMapper.New();
          mapBookshelf2RHS.SetInputConnection((vtkAlgorithmOutput)bookshelf2RHS.GetOutputPort());
          mapBookshelf2RHS.ScalarVisibilityOff();
          bookshelf2RHSActor = new vtkActor();
          bookshelf2RHSActor.SetMapper((vtkMapper)mapBookshelf2RHS);
          bookshelf2RHSActor.GetProperty().SetColor((double).8,(double).8,(double).6);
          window = new vtkStructuredGridGeometryFilter();
          window.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          window.SetExtent((int)20,(int)20,(int)6,(int)13,(int)10,(int)13);
          mapWindow = vtkPolyDataMapper.New();
          mapWindow.SetInputConnection((vtkAlgorithmOutput)window.GetOutputPort());
          mapWindow.ScalarVisibilityOff();
          windowActor = new vtkActor();
          windowActor.SetMapper((vtkMapper)mapWindow);
          windowActor.GetProperty().SetColor((double).3,(double).3,(double).5);
          outlet = new vtkStructuredGridGeometryFilter();
          outlet.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          outlet.SetExtent((int)0,(int)0,(int)9,(int)10,(int)14,(int)16);
          mapOutlet = vtkPolyDataMapper.New();
          mapOutlet.SetInputConnection((vtkAlgorithmOutput)outlet.GetOutputPort());
          mapOutlet.ScalarVisibilityOff();
          outletActor = new vtkActor();
          outletActor.SetMapper((vtkMapper)mapOutlet);
          outletActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          inlet = new vtkStructuredGridGeometryFilter();
          inlet.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          inlet.SetExtent((int)0,(int)0,(int)9,(int)10,(int)0,(int)6);
          mapInlet = vtkPolyDataMapper.New();
          mapInlet.SetInputConnection((vtkAlgorithmOutput)inlet.GetOutputPort());
          mapInlet.ScalarVisibilityOff();
          inletActor = new vtkActor();
          inletActor.SetMapper((vtkMapper)mapInlet);
          inletActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          mapOutline = vtkPolyDataMapper.New();
          mapOutline.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)mapOutline);
          outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          // Create source for streamtubes[]
          streamer = new vtkStreamPoints();
          streamer.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          streamer.SetStartPosition((double)0.1,(double)2.1,(double)0.5);
          streamer.SetMaximumPropagationTime((double)500);
          streamer.SetTimeIncrement((double)0.5);
          streamer.SetIntegrationDirectionToForward();
          cone = new vtkConeSource();
          cone.SetResolution((int)8);
          cones = new vtkGlyph3D();
          cones.SetInputConnection((vtkAlgorithmOutput)streamer.GetOutputPort());
          cones.SetSourceConnection(cone.GetOutputPort());
          cones.SetScaleFactor((double)0.5);
          cones.SetScaleModeToScaleByVector();
          mapCones = vtkPolyDataMapper.New();
          mapCones.SetInputConnection((vtkAlgorithmOutput)cones.GetOutputPort());
          mapCones.SetScalarRange((double)((vtkDataSet)reader.GetOutput()).GetScalarRange()[0],(double)((vtkDataSet)reader.GetOutput()).GetScalarRange()[1]);
          conesActor = new vtkActor();
          conesActor.SetMapper((vtkMapper)mapCones);
          ren1.AddActor((vtkProp)table1Actor);
          ren1.AddActor((vtkProp)table2Actor);
          ren1.AddActor((vtkProp)FilingCabinet1Actor);
          ren1.AddActor((vtkProp)FilingCabinet2Actor);
          ren1.AddActor((vtkProp)bookshelf1TopActor);
          ren1.AddActor((vtkProp)bookshelf1BottomActor);
          ren1.AddActor((vtkProp)bookshelf1FrontActor);
          ren1.AddActor((vtkProp)bookshelf1BackActor);
          ren1.AddActor((vtkProp)bookshelf1LHSActor);
          ren1.AddActor((vtkProp)bookshelf1RHSActor);
          ren1.AddActor((vtkProp)bookshelf2TopActor);
          ren1.AddActor((vtkProp)bookshelf2BottomActor);
          ren1.AddActor((vtkProp)bookshelf2FrontActor);
          ren1.AddActor((vtkProp)bookshelf2BackActor);
          ren1.AddActor((vtkProp)bookshelf2LHSActor);
          ren1.AddActor((vtkProp)bookshelf2RHSActor);
          ren1.AddActor((vtkProp)windowActor);
          ren1.AddActor((vtkProp)outletActor);
          ren1.AddActor((vtkProp)inletActor);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)conesActor);
          ren1.SetBackground((double)0.4,(double)0.4,(double)0.5);
          aCamera = new vtkCamera();
          aCamera.SetClippingRange((double)0.7724,(double)39);
          aCamera.SetFocalPoint((double)1.14798,(double)3.08416,(double)2.47187);
          aCamera.SetPosition((double)-2.64683,(double)-3.55525,(double)3.55848);
          aCamera.SetViewUp((double)0.0511273,(double)0.132773,(double)0.989827);
          aCamera.SetViewAngle((double)15.5033);
          ren1.SetActiveCamera((vtkCamera)aCamera);
          renWin.SetSize((int)500,(int)300);
          iren.Initialize();
          // interact with data[]

        //deleteAllVTKObjects();
    }
        private void WindowedSincPolyDataFilter()
        {
            vtkSphereSource sphereSource = vtkSphereSource.New();

            sphereSource.Update();

            vtkWindowedSincPolyDataFilter smoother = vtkWindowedSincPolyDataFilter.New();

            smoother.SetInputConnection(sphereSource.GetOutputPort());
            smoother.SetNumberOfIterations(15);
            smoother.BoundarySmoothingOff();
            smoother.FeatureEdgeSmoothingOff();
            smoother.SetFeatureAngle(120.0);
            smoother.SetPassBand(.001);
            smoother.NonManifoldSmoothingOn();
            smoother.NormalizeCoordinatesOn();
            smoother.Update();

            vtkPolyDataMapper smoothedMapper = vtkPolyDataMapper.New();

#if VTK_MAJOR_VERSION_5
            smoothedMapper.SetInputConnection(smoother.GetOutputPort());
#else
            smoothedMapper.SetInputData(smoother);
#endif
            vtkActor smoothedActor = vtkActor.New();
            smoothedActor.SetMapper(smoothedMapper);

            vtkPolyDataMapper inputMapper = vtkPolyDataMapper.New();
#if VTK_MAJOR_VERSION_5
            inputMapper.SetInputConnection(sphereSource.GetOutputPort());
#else
            inputMapper.SetInputData(sphereSource);
#endif
            vtkActor inputActor = vtkActor.New();
            inputActor.SetMapper(inputMapper);

            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;
            this.Size = new System.Drawing.Size(612, 352);

            // Define viewport ranges
            // (xmin, ymin, xmax, ymax)
            double[] leftViewport  = new double[] { 0.0, 0.0, 0.5, 1.0 };
            double[] rightViewport = new double[] { 0.5, 0.0, 1.0, 1.0 };

            // Setup both renderers
            vtkRenderer leftRenderer = vtkRenderer.New();
            renderWindow.AddRenderer(leftRenderer);
            leftRenderer.SetViewport(leftViewport[0], leftViewport[1], leftViewport[2], leftViewport[3]);
            leftRenderer.SetBackground(.6, .5, .4);

            vtkRenderer rightRenderer = vtkRenderer.New();
            renderWindow.AddRenderer(rightRenderer);
            rightRenderer.SetViewport(rightViewport[0], rightViewport[1], rightViewport[2], rightViewport[3]);
            rightRenderer.SetBackground(.4, .5, .6);

            // Add the sphere to the left and the cube to the right
            leftRenderer.AddActor(inputActor);
            rightRenderer.AddActor(smoothedActor);
            leftRenderer.ResetCamera();
            rightRenderer.ResetCamera();
            renderWindow.Render();
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVTestPolyDataPieces(String [] argv)
    {
        //Prefix Content is: ""

          math = new vtkMath();
          vtkMath.RandomSeed((int)22);
          pf = new vtkParallelFactory();
          vtkParallelFactory.RegisterFactory((vtkObjectFactory)pf);
          sphere = new vtkSphereSource();
          sphere.SetPhiResolution((int)32);
          sphere.SetThetaResolution((int)32);
          extract = new vtkExtractPolyDataPiece();
          extract.SetInputConnection((vtkAlgorithmOutput)sphere.GetOutputPort());
          normals = new vtkPolyDataNormals();
          normals.SetInputConnection((vtkAlgorithmOutput)extract.GetOutputPort());
          ps = new vtkPieceScalars();
          ps.SetInputConnection((vtkAlgorithmOutput)normals.GetOutputPort());
          mapper = vtkPolyDataMapper.New();
          mapper.SetInputConnection((vtkAlgorithmOutput)ps.GetOutputPort());
          mapper.SetNumberOfPieces((int)2);
          actor = new vtkActor();
          actor.SetMapper((vtkMapper)mapper);
          sphere2 = new vtkSphereSource();
          sphere2.SetPhiResolution((int)32);
          sphere2.SetThetaResolution((int)32);
          extract2 = new vtkExtractPolyDataPiece();
          extract2.SetInputConnection((vtkAlgorithmOutput)sphere2.GetOutputPort());
          mapper2 = vtkPolyDataMapper.New();
          mapper2.SetInputConnection((vtkAlgorithmOutput)extract2.GetOutputPort());
          mapper2.SetNumberOfPieces((int)2);
          mapper2.SetPiece((int)1);
          mapper2.SetScalarRange((double)0,(double)4);
          mapper2.SetScalarModeToUseCellFieldData();
          mapper2.SetColorModeToMapScalars();
          mapper2.ColorByArrayComponent((string)"vtkGhostLevels",(int)0);
          mapper2.SetGhostLevel((int)4);
          // check the pipeline size[]
          extract2.UpdateInformation();
          psize = new vtkPipelineSize();
          if ((psize.GetEstimatedSize((vtkAlgorithm)extract2,(int)0,(int)0)) > 100)
        {
          //puts skipedputs ['stderr', '"ERROR: Pipeline Size increased"']
        }

          if ((psize.GetNumberOfSubPieces((uint)10,(vtkPolyDataMapper)mapper2)) != 2)
        {
          //puts skipedputs ['stderr', '"ERROR: Number of sub pieces changed"']
        }

          actor2 = new vtkActor();
          actor2.SetMapper((vtkMapper)mapper2);
          actor2.SetPosition((double)1.5,(double)0,(double)0);
          sphere3 = new vtkSphereSource();
          sphere3.SetPhiResolution((int)32);
          sphere3.SetThetaResolution((int)32);
          extract3 = new vtkExtractPolyDataPiece();
          extract3.SetInputConnection((vtkAlgorithmOutput)sphere3.GetOutputPort());
          ps3 = new vtkPieceScalars();
          ps3.SetInputConnection((vtkAlgorithmOutput)extract3.GetOutputPort());
          mapper3 = vtkPolyDataMapper.New();
          mapper3.SetInputConnection((vtkAlgorithmOutput)ps3.GetOutputPort());
          mapper3.SetNumberOfSubPieces((int)8);
          mapper3.SetScalarRange((double)0,(double)8);
          actor3 = new vtkActor();
          actor3.SetMapper((vtkMapper)mapper3);
          actor3.SetPosition((double)0,(double)-1.5,(double)0);
          sphere4 = new vtkSphereSource();
          sphere4.SetPhiResolution((int)32);
          sphere4.SetThetaResolution((int)32);
          extract4 = new vtkExtractPolyDataPiece();
          extract4.SetInputConnection((vtkAlgorithmOutput)sphere4.GetOutputPort());
          ps4 = new vtkPieceScalars();
          ps4.RandomModeOn();
          ps4.SetScalarModeToCellData();
          ps4.SetInputConnection((vtkAlgorithmOutput)extract4.GetOutputPort());
          mapper4 = vtkPolyDataMapper.New();
          mapper4.SetInputConnection((vtkAlgorithmOutput)ps4.GetOutputPort());
          mapper4.SetNumberOfSubPieces((int)8);
          mapper4.SetScalarRange((double)0,(double)8);
          actor4 = new vtkActor();
          actor4.SetMapper((vtkMapper)mapper4);
          actor4.SetPosition((double)1.5,(double)-1.5,(double)0);
          ren = vtkRenderer.New();
          ren.AddActor((vtkProp)actor);
          ren.AddActor((vtkProp)actor2);
          ren.AddActor((vtkProp)actor3);
          ren.AddActor((vtkProp)actor4);
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          iren.Initialize();

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVMatrixToTransform(String [] argv)
    {
        //Prefix Content is: ""

          // This example demonstrates how to use a matrix in place of a transfrom[]
          // via vtkMatrixToLinearTransform and vtkMatrixToHomogeneousTransform.[]
          // create a rendering window[]
          renWin = vtkRenderWindow.New();
          renWin.SetSize((int)600,(int)300);
          // set up first set of polydata[]
          p1 = new vtkPlaneSource();
          p1.SetOrigin((double)0.5,(double)0.508,(double)-0.5);
          p1.SetPoint1((double)-0.5,(double)0.508,(double)-0.5);
          p1.SetPoint2((double)0.5,(double)0.508,(double)0.5);
          p1.SetXResolution((int)5);
          p1.SetYResolution((int)5);
          p2 = new vtkPlaneSource();
          p2.SetOrigin((double)-0.508,(double)0.5,(double)-0.5);
          p2.SetPoint1((double)-0.508,(double)-0.5,(double)-0.5);
          p2.SetPoint2((double)-0.508,(double)0.5,(double)0.5);
          p2.SetXResolution((int)5);
          p2.SetYResolution((int)5);
          p3 = new vtkPlaneSource();
          p3.SetOrigin((double)-0.5,(double)-0.508,(double)-0.5);
          p3.SetPoint1((double)0.5,(double)-0.508,(double)-0.5);
          p3.SetPoint2((double)-0.5,(double)-0.508,(double)0.5);
          p3.SetXResolution((int)5);
          p3.SetYResolution((int)5);
          p4 = new vtkPlaneSource();
          p4.SetOrigin((double)0.508,(double)-0.5,(double)-0.5);
          p4.SetPoint1((double)0.508,(double)0.5,(double)-0.5);
          p4.SetPoint2((double)0.508,(double)-0.5,(double)0.5);
          p4.SetXResolution((int)5);
          p4.SetYResolution((int)5);
          p5 = new vtkPlaneSource();
          p5.SetOrigin((double)0.5,(double)0.5,(double)-0.508);
          p5.SetPoint1((double)0.5,(double)-0.5,(double)-0.508);
          p5.SetPoint2((double)-0.5,(double)0.5,(double)-0.508);
          p5.SetXResolution((int)5);
          p5.SetYResolution((int)5);
          p6 = new vtkPlaneSource();
          p6.SetOrigin((double)0.5,(double)0.5,(double)0.508);
          p6.SetPoint1((double)-0.5,(double)0.5,(double)0.508);
          p6.SetPoint2((double)0.5,(double)-0.5,(double)0.508);
          p6.SetXResolution((int)5);
          p6.SetYResolution((int)5);
          // append together[]
          ap = new vtkAppendPolyData();
          ap.AddInputConnection(p1.GetOutputPort());
          ap.AddInputConnection(p2.GetOutputPort());
          ap.AddInputConnection(p3.GetOutputPort());
          ap.AddInputConnection(p4.GetOutputPort());
          ap.AddInputConnection(p5.GetOutputPort());
          ap.AddInputConnection(p6.GetOutputPort());
          //--------------------------[]
          // linear transform matrix[]
          t1 = new vtkMatrixToLinearTransform();
          m1 = new vtkMatrix4x4();
          t1.SetInput((vtkMatrix4x4)m1);
          m1.SetElement((int)0,(int)0,(double)1.127631);
          m1.SetElement((int)0,(int)1,(double)0.205212);
          m1.SetElement((int)0,(int)2,(double)-0.355438);
          m1.SetElement((int)1,(int)0,(double)0.000000);
          m1.SetElement((int)1,(int)1,(double)0.692820);
          m1.SetElement((int)1,(int)2,(double)0.400000);
          m1.SetElement((int)2,(int)0,(double)0.200000);
          m1.SetElement((int)2,(int)1,(double)-0.469846);
          m1.SetElement((int)2,(int)2,(double)0.813798);
          f11 = new vtkTransformPolyDataFilter();
          f11.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort());
          f11.SetTransform((vtkAbstractTransform)t1);
          m11 = new vtkDataSetMapper();
          m11.SetInputConnection((vtkAlgorithmOutput)f11.GetOutputPort());
          a11 = new vtkActor();
          a11.SetMapper((vtkMapper)m11);
          a11.GetProperty().SetColor((double)1,(double)0,(double)0);
          a11.GetProperty().SetRepresentationToWireframe();
          ren11 = vtkRenderer.New();
          ren11.SetViewport((double)0.0,(double)0.5,(double)0.25,(double)1.0);
          ren11.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1);
          ren11.AddActor((vtkProp)a11);
          renWin.AddRenderer((vtkRenderer)ren11);
          // inverse identity transform[]
          f12 = new vtkTransformPolyDataFilter();
          f12.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort());
          f12.SetTransform((vtkAbstractTransform)t1.GetInverse());
          m12 = new vtkDataSetMapper();
          m12.SetInputConnection((vtkAlgorithmOutput)f12.GetOutputPort());
          a12 = new vtkActor();
          a12.SetMapper((vtkMapper)m12);
          a12.GetProperty().SetColor((double)0.9,(double)0.9,(double)0);
          a12.GetProperty().SetRepresentationToWireframe();
          ren12 = vtkRenderer.New();
          ren12.SetViewport((double)0.0,(double)0.0,(double)0.25,(double)0.5);
          ren12.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1);
          ren12.AddActor((vtkProp)a12);
          renWin.AddRenderer((vtkRenderer)ren12);
          //--------------------------[]
          // perspective transform matrix[]
          m2 = new vtkMatrix4x4();
          m2.SetElement((int)3,(int)0,(double)-0.11);
          m2.SetElement((int)3,(int)1,(double)0.3);
          m2.SetElement((int)3,(int)2,(double)0.2);
          t2 = new vtkMatrixToHomogeneousTransform();
          t2.SetInput((vtkMatrix4x4)m2);
          f21 = new vtkTransformPolyDataFilter();
          f21.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort());
          f21.SetTransform((vtkAbstractTransform)t2);
          m21 = new vtkDataSetMapper();
          m21.SetInputConnection((vtkAlgorithmOutput)f21.GetOutputPort());
          a21 = new vtkActor();
          a21.SetMapper((vtkMapper)m21);
          a21.GetProperty().SetColor((double)1,(double)0,(double)0);
          a21.GetProperty().SetRepresentationToWireframe();
          ren21 = vtkRenderer.New();
          ren21.SetViewport((double)0.25,(double)0.5,(double)0.50,(double)1.0);
          ren21.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1);
          ren21.AddActor((vtkProp)a21);
          renWin.AddRenderer((vtkRenderer)ren21);
          // inverse linear transform[]
          f22 = new vtkTransformPolyDataFilter();
          f22.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort());
          f22.SetTransform((vtkAbstractTransform)t2.GetInverse());
          m22 = new vtkDataSetMapper();
          m22.SetInputConnection((vtkAlgorithmOutput)f22.GetOutputPort());
          a22 = new vtkActor();
          a22.SetMapper((vtkMapper)m22);
          a22.GetProperty().SetColor((double)0.9,(double)0.9,(double)0);
          a22.GetProperty().SetRepresentationToWireframe();
          ren22 = vtkRenderer.New();
          ren22.SetViewport((double)0.25,(double)0.0,(double)0.50,(double)0.5);
          ren22.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1);
          ren22.AddActor((vtkProp)a22);
          renWin.AddRenderer((vtkRenderer)ren22);
          //--------------------------[]
          // linear concatenation - should end up with identity here[]
          t3 = new vtkTransform();
          t3.Concatenate((vtkLinearTransform)t1);
          t3.Concatenate((vtkLinearTransform)t1.GetInverse());
          f31 = new vtkTransformPolyDataFilter();
          f31.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort());
          f31.SetTransform((vtkAbstractTransform)t3);
          m31 = new vtkDataSetMapper();
          m31.SetInputConnection((vtkAlgorithmOutput)f31.GetOutputPort());
          a31 = new vtkActor();
          a31.SetMapper((vtkMapper)m31);
          a31.GetProperty().SetColor((double)1,(double)0,(double)0);
          a31.GetProperty().SetRepresentationToWireframe();
          ren31 = vtkRenderer.New();
          ren31.SetViewport((double)0.50,(double)0.5,(double)0.75,(double)1.0);
          ren31.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1);
          ren31.AddActor((vtkProp)a31);
          renWin.AddRenderer((vtkRenderer)ren31);
          // inverse linear transform[]
          f32 = new vtkTransformPolyDataFilter();
          f32.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort());
          f32.SetTransform((vtkAbstractTransform)t3.GetInverse());
          m32 = new vtkDataSetMapper();
          m32.SetInputConnection((vtkAlgorithmOutput)f32.GetOutputPort());
          a32 = new vtkActor();
          a32.SetMapper((vtkMapper)m32);
          a32.GetProperty().SetColor((double)0.9,(double)0.9,(double)0);
          a32.GetProperty().SetRepresentationToWireframe();
          ren32 = vtkRenderer.New();
          ren32.SetViewport((double)0.5,(double)0.0,(double)0.75,(double)0.5);
          ren32.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1);
          ren32.AddActor((vtkProp)a32);
          renWin.AddRenderer((vtkRenderer)ren32);
          //--------------------------[]
          // perspective transform concatenation[]
          t4 = new vtkPerspectiveTransform();
          t4.Concatenate((vtkHomogeneousTransform)t1);
          t4.Concatenate((vtkHomogeneousTransform)t2);
          t4.Concatenate((vtkHomogeneousTransform)t3);
          f41 = new vtkTransformPolyDataFilter();
          f41.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort());
          f41.SetTransform((vtkAbstractTransform)t4);
          m41 = new vtkDataSetMapper();
          m41.SetInputConnection((vtkAlgorithmOutput)f41.GetOutputPort());
          a41 = new vtkActor();
          a41.SetMapper((vtkMapper)m41);
          a41.GetProperty().SetColor((double)1,(double)0,(double)0);
          a41.GetProperty().SetRepresentationToWireframe();
          ren41 = vtkRenderer.New();
          ren41.SetViewport((double)0.75,(double)0.5,(double)1.0,(double)1.0);
          ren41.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1);
          ren41.AddActor((vtkProp)a41);
          renWin.AddRenderer((vtkRenderer)ren41);
          // inverse of transform concatenation[]
          f42 = new vtkTransformPolyDataFilter();
          f42.SetInputConnection((vtkAlgorithmOutput)ap.GetOutputPort());
          f42.SetTransform((vtkAbstractTransform)t4.GetInverse());
          m42 = new vtkDataSetMapper();
          m42.SetInputConnection((vtkAlgorithmOutput)f42.GetOutputPort());
          a42 = new vtkActor();
          a42.SetMapper((vtkMapper)m42);
          a42.GetProperty().SetColor((double)0.9,(double)0.9,(double)0);
          a42.GetProperty().SetRepresentationToWireframe();
          ren42 = vtkRenderer.New();
          ren42.SetViewport((double)0.75,(double)0.0,(double)1.0,(double)0.5);
          ren42.ResetCamera((double)-0.5,(double)0.5,(double)-0.5,(double)0.5,(double)-1,(double)1);
          ren42.AddActor((vtkProp)a42);
          renWin.AddRenderer((vtkRenderer)ren42);
          renWin.Render();

        //deleteAllVTKObjects();
    }
        private void ParametricObjectsDemo()
        {
            // we create a matrix of 4x4 renderer in our renderwindow
            // each renderer can be interacted with independently from one another
            int rendererSize   = 189; // width per renderer
            int gridDimensions = 4;

            this.Size = new System.Drawing.Size(756, 756);
            Random rnd = new Random(2);
            List <vtkParametricFunction> parametricObjects = new List <vtkParametricFunction>();

            parametricObjects.Add(vtkParametricBoy.New());
            parametricObjects.Add(vtkParametricConicSpiral.New());
            parametricObjects.Add(vtkParametricCrossCap.New());
            parametricObjects.Add(vtkParametricDini.New());
            vtkParametricEllipsoid ellipsoid = vtkParametricEllipsoid.New();

            ellipsoid.SetXRadius(0.5);
            ellipsoid.SetYRadius(2.0);
            parametricObjects.Add(ellipsoid);
            parametricObjects.Add(vtkParametricEnneper.New());
            parametricObjects.Add(vtkParametricFigure8Klein.New());
            parametricObjects.Add(vtkParametricKlein.New());
            parametricObjects.Add(vtkParametricMobius.New());
            vtkParametricRandomHills randomHills = vtkParametricRandomHills.New();

            randomHills.AllowRandomGenerationOff();
            parametricObjects.Add(randomHills);
            parametricObjects.Add(vtkParametricRoman.New());
            vtkParametricSuperEllipsoid superEllipsoid = vtkParametricSuperEllipsoid.New();

            superEllipsoid.SetN1(.50);
            superEllipsoid.SetN2(.1);
            parametricObjects.Add(superEllipsoid);
            vtkParametricSuperToroid superToroid = vtkParametricSuperToroid.New();

            superToroid.SetN1(0.2);
            superToroid.SetN2(3.0);
            parametricObjects.Add(superToroid);
            parametricObjects.Add(vtkParametricTorus.New());

            vtkParametricSpline spline      = vtkParametricSpline.New();
            vtkPoints           inputPoints = vtkPoints.New();

            vtkMath.RandomSeed(8775070);
            for (int p = 0; p < 10; p++)
            {
                double x = vtkMath.Random(0.0, 1.0);
                double y = vtkMath.Random(0.0, 1.0);
                double z = vtkMath.Random(0.0, 1.0);
                inputPoints.InsertNextPoint(x, y, z);
            }
            spline.SetPoints(inputPoints);

            parametricObjects.Add(spline);


            List <vtkParametricFunctionSource> parametricFunctionSources = new List <vtkParametricFunctionSource>();
            List <vtkRenderer>       renderers   = new List <vtkRenderer>();
            List <vtkPolyDataMapper> mappers     = new List <vtkPolyDataMapper>();
            List <vtkActor>          actors      = new List <vtkActor>();
            List <vtkTextMapper>     textMappers = new List <vtkTextMapper>();
            List <vtkActor2D>        textActors  = new List <vtkActor2D>();

            // Create one text property for all
            vtkTextProperty textProperty = vtkTextProperty.New();

            textProperty.SetFontSize(12);
            textProperty.SetJustificationToCentered();

            // Create a source, renderer, mapper, and actor
            // for each object
            for (int i = 0; i < parametricObjects.Count; i++)
            {
                parametricFunctionSources.Add(vtkParametricFunctionSource.New());
                parametricFunctionSources[i].SetParametricFunction(parametricObjects[i]);
                parametricFunctionSources[i].Update();
                mappers.Add(vtkPolyDataMapper.New());
                mappers[i].SetInputConnection(parametricFunctionSources[i].GetOutputPort());

                actors.Add(vtkActor.New());
                actors[i].SetMapper(mappers[i]);

                textMappers.Add(vtkTextMapper.New());
                textMappers[i].SetInput(parametricObjects[i].GetClassName());
                textMappers[i].SetTextProperty(textProperty);

                textActors.Add(vtkActor2D.New());
                textActors[i].SetMapper(textMappers[i]);
                textActors[i].SetPosition(rendererSize / 2, 16);

                renderers.Add(vtkRenderer.New());
            }

            // Need a renderer even if there is no actor
            for (int i = parametricObjects.Count; i < gridDimensions * gridDimensions; i++)
            {
                renderers.Add(vtkRenderer.New());
            }

            vtkRenderWindow renderWindow = renderWindowControl1.RenderWindow;

            renderWindow.SetSize(rendererSize * gridDimensions, rendererSize * gridDimensions);

            for (int row = 0; row < gridDimensions; row++)
            {
                for (int col = 0; col < gridDimensions; col++)
                {
                    int index = row * gridDimensions + col;

                    // (xmin, ymin, xmax, ymax)
                    double[] viewport = new double[] {
                        (col) * rendererSize / (double)(gridDimensions * rendererSize),
                        (gridDimensions - (row + 1)) * rendererSize / (double)(gridDimensions * rendererSize),
                        (col + 1) * rendererSize / (double)(gridDimensions * rendererSize),
                        (gridDimensions - row) * rendererSize / (double)(gridDimensions * rendererSize)
                    };

                    //Debug.WriteLine(viewport[0] + " " + viewport[1] + " " + viewport[2] + " " + viewport[3]);
                    renderWindow.AddRenderer(renderers[index]);
                    IntPtr pViewport = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(double)) * 4);
                    Marshal.Copy(viewport, 0, pViewport, 4);
                    renderers[index].SetViewport(pViewport);
                    Marshal.FreeHGlobal(pViewport);
                    if (index > parametricObjects.Count - 1)
                    {
                        continue;
                    }

                    renderers[index].AddActor(actors[index]);
                    renderers[index].AddActor(textActors[index]);
                    renderers[index].SetBackground(.2 + rnd.NextDouble() / 8, .3 + rnd.NextDouble() / 8, .4 + rnd.NextDouble() / 8);
                    renderers[index].ResetCamera();
                    renderers[index].GetActiveCamera().Azimuth(30);
                    renderers[index].GetActiveCamera().Elevation(-50);
                    renderers[index].GetActiveCamera().Pitch(-2);
                    renderers[index].ResetCameraClippingRange();
                }
            }
        }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVpickCells(String [] argv)
    {
        //Prefix Content is: ""

          ren1 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // create a scene with one of each cell type[]
          // Voxel[]
          voxelPoints = new vtkPoints();
          voxelPoints.SetNumberOfPoints((int)8);
          voxelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          voxelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          voxelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0);
          voxelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0);
          voxelPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          voxelPoints.InsertPoint((int)5,(double)1,(double)0,(double)1);
          voxelPoints.InsertPoint((int)6,(double)0,(double)1,(double)1);
          voxelPoints.InsertPoint((int)7,(double)1,(double)1,(double)1);
          aVoxel = new vtkVoxel();
          aVoxel.GetPointIds().SetId((int)0,(int)0);
          aVoxel.GetPointIds().SetId((int)1,(int)1);
          aVoxel.GetPointIds().SetId((int)2,(int)2);
          aVoxel.GetPointIds().SetId((int)3,(int)3);
          aVoxel.GetPointIds().SetId((int)4,(int)4);
          aVoxel.GetPointIds().SetId((int)5,(int)5);
          aVoxel.GetPointIds().SetId((int)6,(int)6);
          aVoxel.GetPointIds().SetId((int)7,(int)7);
          aVoxelGrid = new vtkUnstructuredGrid();
          aVoxelGrid.Allocate((int)1,(int)1);
          aVoxelGrid.InsertNextCell((int)aVoxel.GetCellType(),(vtkIdList)aVoxel.GetPointIds());
          aVoxelGrid.SetPoints((vtkPoints)voxelPoints);
          aVoxelMapper = new vtkDataSetMapper();
          aVoxelMapper.SetInput((vtkDataSet)aVoxelGrid);
          aVoxelActor = new vtkActor();
          aVoxelActor.SetMapper((vtkMapper)aVoxelMapper);
          aVoxelActor.GetProperty().BackfaceCullingOn();
          // Hexahedron[]
          hexahedronPoints = new vtkPoints();
          hexahedronPoints.SetNumberOfPoints((int)8);
          hexahedronPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          hexahedronPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          hexahedronPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          hexahedronPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          hexahedronPoints.InsertPoint((int)4,(double)0,(double)0,(double)1);
          hexahedronPoints.InsertPoint((int)5,(double)1,(double)0,(double)1);
          hexahedronPoints.InsertPoint((int)6,(double)1,(double)1,(double)1);
          hexahedronPoints.InsertPoint((int)7,(double)0,(double)1,(double)1);
          aHexahedron = new vtkHexahedron();
          aHexahedron.GetPointIds().SetId((int)0,(int)0);
          aHexahedron.GetPointIds().SetId((int)1,(int)1);
          aHexahedron.GetPointIds().SetId((int)2,(int)2);
          aHexahedron.GetPointIds().SetId((int)3,(int)3);
          aHexahedron.GetPointIds().SetId((int)4,(int)4);
          aHexahedron.GetPointIds().SetId((int)5,(int)5);
          aHexahedron.GetPointIds().SetId((int)6,(int)6);
          aHexahedron.GetPointIds().SetId((int)7,(int)7);
          aHexahedronGrid = new vtkUnstructuredGrid();
          aHexahedronGrid.Allocate((int)1,(int)1);
          aHexahedronGrid.InsertNextCell((int)aHexahedron.GetCellType(),(vtkIdList)aHexahedron.GetPointIds());
          aHexahedronGrid.SetPoints((vtkPoints)hexahedronPoints);
          aHexahedronMapper = new vtkDataSetMapper();
          aHexahedronMapper.SetInput((vtkDataSet)aHexahedronGrid);
          aHexahedronActor = new vtkActor();
          aHexahedronActor.SetMapper((vtkMapper)aHexahedronMapper);
          aHexahedronActor.AddPosition((double)2,(double)0,(double)0);
          aHexahedronActor.GetProperty().BackfaceCullingOn();
          // Tetra[]
          tetraPoints = new vtkPoints();
          tetraPoints.SetNumberOfPoints((int)4);
          tetraPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          tetraPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          tetraPoints.InsertPoint((int)2,(double).5,(double)1,(double)0);
          tetraPoints.InsertPoint((int)3,(double).5,(double).5,(double)1);
          aTetra = new vtkTetra();
          aTetra.GetPointIds().SetId((int)0,(int)0);
          aTetra.GetPointIds().SetId((int)1,(int)1);
          aTetra.GetPointIds().SetId((int)2,(int)2);
          aTetra.GetPointIds().SetId((int)3,(int)3);
          aTetraGrid = new vtkUnstructuredGrid();
          aTetraGrid.Allocate((int)1,(int)1);
          aTetraGrid.InsertNextCell((int)aTetra.GetCellType(),(vtkIdList)aTetra.GetPointIds());
          aTetraGrid.SetPoints((vtkPoints)tetraPoints);
          aTetraMapper = new vtkDataSetMapper();
          aTetraMapper.SetInput((vtkDataSet)aTetraGrid);
          aTetraActor = new vtkActor();
          aTetraActor.SetMapper((vtkMapper)aTetraMapper);
          aTetraActor.AddPosition((double)4,(double)0,(double)0);
          aTetraActor.GetProperty().BackfaceCullingOn();
          // Wedge[]
          wedgePoints = new vtkPoints();
          wedgePoints.SetNumberOfPoints((int)6);
          wedgePoints.InsertPoint((int)0,(double)0,(double)1,(double)0);
          wedgePoints.InsertPoint((int)1,(double)0,(double)0,(double)0);
          wedgePoints.InsertPoint((int)2,(double)0,(double).5,(double).5);
          wedgePoints.InsertPoint((int)3,(double)1,(double)1,(double)0);
          wedgePoints.InsertPoint((int)4,(double)1,(double)0,(double)0);
          wedgePoints.InsertPoint((int)5,(double)1,(double).5,(double).5);
          aWedge = new vtkWedge();
          aWedge.GetPointIds().SetId((int)0,(int)0);
          aWedge.GetPointIds().SetId((int)1,(int)1);
          aWedge.GetPointIds().SetId((int)2,(int)2);
          aWedge.GetPointIds().SetId((int)3,(int)3);
          aWedge.GetPointIds().SetId((int)4,(int)4);
          aWedge.GetPointIds().SetId((int)5,(int)5);
          aWedgeGrid = new vtkUnstructuredGrid();
          aWedgeGrid.Allocate((int)1,(int)1);
          aWedgeGrid.InsertNextCell((int)aWedge.GetCellType(),(vtkIdList)aWedge.GetPointIds());
          aWedgeGrid.SetPoints((vtkPoints)wedgePoints);
          aWedgeMapper = new vtkDataSetMapper();
          aWedgeMapper.SetInput((vtkDataSet)aWedgeGrid);
          aWedgeActor = new vtkActor();
          aWedgeActor.SetMapper((vtkMapper)aWedgeMapper);
          aWedgeActor.AddPosition((double)6,(double)0,(double)0);
          aWedgeActor.GetProperty().BackfaceCullingOn();
          // Pyramid[]
          pyramidPoints = new vtkPoints();
          pyramidPoints.SetNumberOfPoints((int)5);
          pyramidPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          pyramidPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          pyramidPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          pyramidPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          pyramidPoints.InsertPoint((int)4,(double).5,(double).5,(double)1);
          aPyramid = new vtkPyramid();
          aPyramid.GetPointIds().SetId((int)0,(int)0);
          aPyramid.GetPointIds().SetId((int)1,(int)1);
          aPyramid.GetPointIds().SetId((int)2,(int)2);
          aPyramid.GetPointIds().SetId((int)3,(int)3);
          aPyramid.GetPointIds().SetId((int)4,(int)4);
          aPyramidGrid = new vtkUnstructuredGrid();
          aPyramidGrid.Allocate((int)1,(int)1);
          aPyramidGrid.InsertNextCell((int)aPyramid.GetCellType(),(vtkIdList)aPyramid.GetPointIds());
          aPyramidGrid.SetPoints((vtkPoints)pyramidPoints);
          aPyramidMapper = new vtkDataSetMapper();
          aPyramidMapper.SetInput((vtkDataSet)aPyramidGrid);
          aPyramidActor = new vtkActor();
          aPyramidActor.SetMapper((vtkMapper)aPyramidMapper);
          aPyramidActor.AddPosition((double)8,(double)0,(double)0);
          aPyramidActor.GetProperty().BackfaceCullingOn();
          // Pixel[]
          pixelPoints = new vtkPoints();
          pixelPoints.SetNumberOfPoints((int)4);
          pixelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          pixelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          pixelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0);
          pixelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0);
          aPixel = new vtkPixel();
          aPixel.GetPointIds().SetId((int)0,(int)0);
          aPixel.GetPointIds().SetId((int)1,(int)1);
          aPixel.GetPointIds().SetId((int)2,(int)2);
          aPixel.GetPointIds().SetId((int)3,(int)3);
          aPixelGrid = new vtkUnstructuredGrid();
          aPixelGrid.Allocate((int)1,(int)1);
          aPixelGrid.InsertNextCell((int)aPixel.GetCellType(),(vtkIdList)aPixel.GetPointIds());
          aPixelGrid.SetPoints((vtkPoints)pixelPoints);
          aPixelMapper = new vtkDataSetMapper();
          aPixelMapper.SetInput((vtkDataSet)aPixelGrid);
          aPixelActor = new vtkActor();
          aPixelActor.SetMapper((vtkMapper)aPixelMapper);
          aPixelActor.AddPosition((double)0,(double)0,(double)2);
          aPixelActor.GetProperty().BackfaceCullingOn();
          // Quad[]
          quadPoints = new vtkPoints();
          quadPoints.SetNumberOfPoints((int)4);
          quadPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          quadPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          quadPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          quadPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          aQuad = new vtkQuad();
          aQuad.GetPointIds().SetId((int)0,(int)0);
          aQuad.GetPointIds().SetId((int)1,(int)1);
          aQuad.GetPointIds().SetId((int)2,(int)2);
          aQuad.GetPointIds().SetId((int)3,(int)3);
          aQuadGrid = new vtkUnstructuredGrid();
          aQuadGrid.Allocate((int)1,(int)1);
          aQuadGrid.InsertNextCell((int)aQuad.GetCellType(),(vtkIdList)aQuad.GetPointIds());
          aQuadGrid.SetPoints((vtkPoints)quadPoints);
          aQuadMapper = new vtkDataSetMapper();
          aQuadMapper.SetInput((vtkDataSet)aQuadGrid);
          aQuadActor = new vtkActor();
          aQuadActor.SetMapper((vtkMapper)aQuadMapper);
          aQuadActor.AddPosition((double)2,(double)0,(double)2);
          aQuadActor.GetProperty().BackfaceCullingOn();
          // Triangle[]
          trianglePoints = new vtkPoints();
          trianglePoints.SetNumberOfPoints((int)3);
          trianglePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          trianglePoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          trianglePoints.InsertPoint((int)2,(double).5,(double).5,(double)0);
          aTriangle = new vtkTriangle();
          aTriangle.GetPointIds().SetId((int)0,(int)0);
          aTriangle.GetPointIds().SetId((int)1,(int)1);
          aTriangle.GetPointIds().SetId((int)2,(int)2);
          aTriangleGrid = new vtkUnstructuredGrid();
          aTriangleGrid.Allocate((int)1,(int)1);
          aTriangleGrid.InsertNextCell((int)aTriangle.GetCellType(),(vtkIdList)aTriangle.GetPointIds());
          aTriangleGrid.SetPoints((vtkPoints)trianglePoints);
          aTriangleMapper = new vtkDataSetMapper();
          aTriangleMapper.SetInput((vtkDataSet)aTriangleGrid);
          aTriangleActor = new vtkActor();
          aTriangleActor.SetMapper((vtkMapper)aTriangleMapper);
          aTriangleActor.AddPosition((double)4,(double)0,(double)2);
          aTriangleActor.GetProperty().BackfaceCullingOn();
          // Polygon[]
          polygonPoints = new vtkPoints();
          polygonPoints.SetNumberOfPoints((int)4);
          polygonPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          polygonPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          polygonPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          polygonPoints.InsertPoint((int)3,(double)0,(double)1,(double)0);
          aPolygon = new vtkPolygon();
          aPolygon.GetPointIds().SetNumberOfIds((int)4);
          aPolygon.GetPointIds().SetId((int)0,(int)0);
          aPolygon.GetPointIds().SetId((int)1,(int)1);
          aPolygon.GetPointIds().SetId((int)2,(int)2);
          aPolygon.GetPointIds().SetId((int)3,(int)3);
          aPolygonGrid = new vtkUnstructuredGrid();
          aPolygonGrid.Allocate((int)1,(int)1);
          aPolygonGrid.InsertNextCell((int)aPolygon.GetCellType(),(vtkIdList)aPolygon.GetPointIds());
          aPolygonGrid.SetPoints((vtkPoints)polygonPoints);
          aPolygonMapper = new vtkDataSetMapper();
          aPolygonMapper.SetInput((vtkDataSet)aPolygonGrid);
          aPolygonActor = new vtkActor();
          aPolygonActor.SetMapper((vtkMapper)aPolygonMapper);
          aPolygonActor.AddPosition((double)6,(double)0,(double)2);
          aPolygonActor.GetProperty().BackfaceCullingOn();
          // Triangle Strip[]
          triangleStripPoints = new vtkPoints();
          triangleStripPoints.SetNumberOfPoints((int)5);
          triangleStripPoints.InsertPoint((int)0,(double)0,(double)1,(double)0);
          triangleStripPoints.InsertPoint((int)1,(double)0,(double)0,(double)0);
          triangleStripPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          triangleStripPoints.InsertPoint((int)3,(double)1,(double)0,(double)0);
          triangleStripPoints.InsertPoint((int)4,(double)2,(double)1,(double)0);
          aTriangleStrip = new vtkTriangleStrip();
          aTriangleStrip.GetPointIds().SetNumberOfIds((int)5);
          aTriangleStrip.GetPointIds().SetId((int)0,(int)0);
          aTriangleStrip.GetPointIds().SetId((int)1,(int)1);
          aTriangleStrip.GetPointIds().SetId((int)2,(int)2);
          aTriangleStrip.GetPointIds().SetId((int)3,(int)3);
          aTriangleStrip.GetPointIds().SetId((int)4,(int)4);
          aTriangleStripGrid = new vtkUnstructuredGrid();
          aTriangleStripGrid.Allocate((int)1,(int)1);
          aTriangleStripGrid.InsertNextCell((int)aTriangleStrip.GetCellType(),(vtkIdList)aTriangleStrip.GetPointIds());
          aTriangleStripGrid.SetPoints((vtkPoints)triangleStripPoints);
          aTriangleStripMapper = new vtkDataSetMapper();
          aTriangleStripMapper.SetInput((vtkDataSet)aTriangleStripGrid);
          aTriangleStripActor = new vtkActor();
          aTriangleStripActor.SetMapper((vtkMapper)aTriangleStripMapper);
          aTriangleStripActor.AddPosition((double)8,(double)0,(double)2);
          aTriangleStripActor.GetProperty().BackfaceCullingOn();
          // Line[]
          linePoints = new vtkPoints();
          linePoints.SetNumberOfPoints((int)2);
          linePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          linePoints.InsertPoint((int)1,(double)1,(double)1,(double)0);
          aLine = new vtkLine();
          aLine.GetPointIds().SetId((int)0,(int)0);
          aLine.GetPointIds().SetId((int)1,(int)1);
          aLineGrid = new vtkUnstructuredGrid();
          aLineGrid.Allocate((int)1,(int)1);
          aLineGrid.InsertNextCell((int)aLine.GetCellType(),(vtkIdList)aLine.GetPointIds());
          aLineGrid.SetPoints((vtkPoints)linePoints);
          aLineMapper = new vtkDataSetMapper();
          aLineMapper.SetInput((vtkDataSet)aLineGrid);
          aLineActor = new vtkActor();
          aLineActor.SetMapper((vtkMapper)aLineMapper);
          aLineActor.AddPosition((double)0,(double)0,(double)4);
          aLineActor.GetProperty().BackfaceCullingOn();
          // Poly line[]
          polyLinePoints = new vtkPoints();
          polyLinePoints.SetNumberOfPoints((int)3);
          polyLinePoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          polyLinePoints.InsertPoint((int)1,(double)1,(double)1,(double)0);
          polyLinePoints.InsertPoint((int)2,(double)1,(double)0,(double)0);
          aPolyLine = new vtkPolyLine();
          aPolyLine.GetPointIds().SetNumberOfIds((int)3);
          aPolyLine.GetPointIds().SetId((int)0,(int)0);
          aPolyLine.GetPointIds().SetId((int)1,(int)1);
          aPolyLine.GetPointIds().SetId((int)2,(int)2);
          aPolyLineGrid = new vtkUnstructuredGrid();
          aPolyLineGrid.Allocate((int)1,(int)1);
          aPolyLineGrid.InsertNextCell((int)aPolyLine.GetCellType(),(vtkIdList)aPolyLine.GetPointIds());
          aPolyLineGrid.SetPoints((vtkPoints)polyLinePoints);
          aPolyLineMapper = new vtkDataSetMapper();
          aPolyLineMapper.SetInput((vtkDataSet)aPolyLineGrid);
          aPolyLineActor = new vtkActor();
          aPolyLineActor.SetMapper((vtkMapper)aPolyLineMapper);
          aPolyLineActor.AddPosition((double)2,(double)0,(double)4);
          aPolyLineActor.GetProperty().BackfaceCullingOn();
          // Vertex[]
          vertexPoints = new vtkPoints();
          vertexPoints.SetNumberOfPoints((int)1);
          vertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          aVertex = new vtkVertex();
          aVertex.GetPointIds().SetId((int)0,(int)0);
          aVertexGrid = new vtkUnstructuredGrid();
          aVertexGrid.Allocate((int)1,(int)1);
          aVertexGrid.InsertNextCell((int)aVertex.GetCellType(),(vtkIdList)aVertex.GetPointIds());
          aVertexGrid.SetPoints((vtkPoints)vertexPoints);
          aVertexMapper = new vtkDataSetMapper();
          aVertexMapper.SetInput((vtkDataSet)aVertexGrid);
          aVertexActor = new vtkActor();
          aVertexActor.SetMapper((vtkMapper)aVertexMapper);
          aVertexActor.AddPosition((double)0,(double)0,(double)6);
          aVertexActor.GetProperty().BackfaceCullingOn();
          // Poly Vertex[]
          polyVertexPoints = new vtkPoints();
          polyVertexPoints.SetNumberOfPoints((int)3);
          polyVertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0);
          polyVertexPoints.InsertPoint((int)1,(double)1,(double)0,(double)0);
          polyVertexPoints.InsertPoint((int)2,(double)1,(double)1,(double)0);
          aPolyVertex = new vtkPolyVertex();
          aPolyVertex.GetPointIds().SetNumberOfIds((int)3);
          aPolyVertex.GetPointIds().SetId((int)0,(int)0);
          aPolyVertex.GetPointIds().SetId((int)1,(int)1);
          aPolyVertex.GetPointIds().SetId((int)2,(int)2);
          aPolyVertexGrid = new vtkUnstructuredGrid();
          aPolyVertexGrid.Allocate((int)1,(int)1);
          aPolyVertexGrid.InsertNextCell((int)aPolyVertex.GetCellType(),(vtkIdList)aPolyVertex.GetPointIds());
          aPolyVertexGrid.SetPoints((vtkPoints)polyVertexPoints);
          aPolyVertexMapper = new vtkDataSetMapper();
          aPolyVertexMapper.SetInput((vtkDataSet)aPolyVertexGrid);
          aPolyVertexActor = new vtkActor();
          aPolyVertexActor.SetMapper((vtkMapper)aPolyVertexMapper);
          aPolyVertexActor.AddPosition((double)2,(double)0,(double)6);
          aPolyVertexActor.GetProperty().BackfaceCullingOn();
          // Pentagonal prism[]
          pentaPoints = new vtkPoints();
          pentaPoints.SetNumberOfPoints((int)10);
          pentaPoints.InsertPoint((int)0,(double)0.25,(double)0.0,(double)0.0);
          pentaPoints.InsertPoint((int)1,(double)0.75,(double)0.0,(double)0.0);
          pentaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0);
          pentaPoints.InsertPoint((int)3,(double)0.5,(double)1.0,(double)0.0);
          pentaPoints.InsertPoint((int)4,(double)0.0,(double)0.5,(double)0.0);
          pentaPoints.InsertPoint((int)5,(double)0.25,(double)0.0,(double)1.0);
          pentaPoints.InsertPoint((int)6,(double)0.75,(double)0.0,(double)1.0);
          pentaPoints.InsertPoint((int)7,(double)1.0,(double)0.5,(double)1.0);
          pentaPoints.InsertPoint((int)8,(double)0.5,(double)1.0,(double)1.0);
          pentaPoints.InsertPoint((int)9,(double)0.0,(double)0.5,(double)1.0);
          aPenta = new vtkPentagonalPrism();
          aPenta.GetPointIds().SetId((int)0,(int)0);
          aPenta.GetPointIds().SetId((int)1,(int)1);
          aPenta.GetPointIds().SetId((int)2,(int)2);
          aPenta.GetPointIds().SetId((int)3,(int)3);
          aPenta.GetPointIds().SetId((int)4,(int)4);
          aPenta.GetPointIds().SetId((int)5,(int)5);
          aPenta.GetPointIds().SetId((int)6,(int)6);
          aPenta.GetPointIds().SetId((int)7,(int)7);
          aPenta.GetPointIds().SetId((int)8,(int)8);
          aPenta.GetPointIds().SetId((int)9,(int)9);
          aPentaGrid = new vtkUnstructuredGrid();
          aPentaGrid.Allocate((int)1,(int)1);
          aPentaGrid.InsertNextCell((int)aPenta.GetCellType(),(vtkIdList)aPenta.GetPointIds());
          aPentaGrid.SetPoints((vtkPoints)pentaPoints);
          aPentaMapper = new vtkDataSetMapper();
          aPentaMapper.SetInput((vtkDataSet)aPentaGrid);
          aPentaActor = new vtkActor();
          aPentaActor.SetMapper((vtkMapper)aPentaMapper);
          aPentaActor.AddPosition((double)10,(double)0,(double)0);
          aPentaActor.GetProperty().BackfaceCullingOn();
          // Hexagonal prism[]
          hexaPoints = new vtkPoints();
          hexaPoints.SetNumberOfPoints((int)12);
          hexaPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0);
          hexaPoints.InsertPoint((int)1,(double)0.5,(double)0.0,(double)0.0);
          hexaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0);
          hexaPoints.InsertPoint((int)3,(double)1.0,(double)1.0,(double)0.0);
          hexaPoints.InsertPoint((int)4,(double)0.5,(double)1.0,(double)0.0);
          hexaPoints.InsertPoint((int)5,(double)0.0,(double)0.5,(double)0.0);
          hexaPoints.InsertPoint((int)6,(double)0.0,(double)0.0,(double)1.0);
          hexaPoints.InsertPoint((int)7,(double)0.5,(double)0.0,(double)1.0);
          hexaPoints.InsertPoint((int)8,(double)1.0,(double)0.5,(double)1.0);
          hexaPoints.InsertPoint((int)9,(double)1.0,(double)1.0,(double)1.0);
          hexaPoints.InsertPoint((int)10,(double)0.5,(double)1.0,(double)1.0);
          hexaPoints.InsertPoint((int)11,(double)0.0,(double)0.5,(double)1.0);
          aHexa = new vtkHexagonalPrism();
          aHexa.GetPointIds().SetId((int)0,(int)0);
          aHexa.GetPointIds().SetId((int)1,(int)1);
          aHexa.GetPointIds().SetId((int)2,(int)2);
          aHexa.GetPointIds().SetId((int)3,(int)3);
          aHexa.GetPointIds().SetId((int)4,(int)4);
          aHexa.GetPointIds().SetId((int)5,(int)5);
          aHexa.GetPointIds().SetId((int)6,(int)6);
          aHexa.GetPointIds().SetId((int)7,(int)7);
          aHexa.GetPointIds().SetId((int)8,(int)8);
          aHexa.GetPointIds().SetId((int)9,(int)9);
          aHexa.GetPointIds().SetId((int)10,(int)10);
          aHexa.GetPointIds().SetId((int)11,(int)11);
          aHexaGrid = new vtkUnstructuredGrid();
          aHexaGrid.Allocate((int)1,(int)1);
          aHexaGrid.InsertNextCell((int)aHexa.GetCellType(),(vtkIdList)aHexa.GetPointIds());
          aHexaGrid.SetPoints((vtkPoints)hexaPoints);
          aHexaMapper = new vtkDataSetMapper();
          aHexaMapper.SetInput((vtkDataSet)aHexaGrid);
          aHexaActor = new vtkActor();
          aHexaActor.SetMapper((vtkMapper)aHexaMapper);
          aHexaActor.AddPosition((double)12,(double)0,(double)0);
          aHexaActor.GetProperty().BackfaceCullingOn();
          ren1.SetBackground((double).1,(double).2,(double).4);
          ren1.AddActor((vtkProp)aVoxelActor);
          aVoxelActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)0);
          ren1.AddActor((vtkProp)aHexahedronActor);
          aHexahedronActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0);
          ren1.AddActor((vtkProp)aTetraActor);
          aTetraActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)0);
          ren1.AddActor((vtkProp)aWedgeActor);
          aWedgeActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPyramidActor);
          aPyramidActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1);
          ren1.AddActor((vtkProp)aPixelActor);
          aPixelActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1);
          ren1.AddActor((vtkProp)aQuadActor);
          aQuadActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1);
          ren1.AddActor((vtkProp)aTriangleActor);
          aTriangleActor.GetProperty().SetDiffuseColor((double).3,(double)1,(double).5);
          ren1.AddActor((vtkProp)aPolygonActor);
          aPolygonActor.GetProperty().SetDiffuseColor((double)1,(double).4,(double).5);
          ren1.AddActor((vtkProp)aTriangleStripActor);
          aTriangleStripActor.GetProperty().SetDiffuseColor((double).3,(double).7,(double)1);
          ren1.AddActor((vtkProp)aLineActor);
          aLineActor.GetProperty().SetDiffuseColor((double).2,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPolyLineActor);
          aPolyLineActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aVertexActor);
          aVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPolyVertexActor);
          aPolyVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1);
          ren1.AddActor((vtkProp)aPentaActor);
          aPentaActor.GetProperty().SetDiffuseColor((double).2,(double).4,(double).7);
          ren1.AddActor((vtkProp)aHexaActor);
          aHexaActor.GetProperty().SetDiffuseColor((double).7,(double).5,(double)1);
          ren1.ResetCamera();
          ren1.GetActiveCamera().Azimuth((double)30);
          ren1.GetActiveCamera().Elevation((double)20);
          ren1.GetActiveCamera().Dolly((double)1.25);
          ren1.ResetCameraClippingRange();
          renWin.Render();
          cellPicker = new vtkCellPicker();
          pointPicker = new vtkPointPicker();
          worldPicker = new vtkWorldPointPicker();
          cellCount = 0;
          pointCount = 0;
          ren1.IsInViewport((int)0,(int)0);
          x = 0;
          while((x) <= 265)
        {
          y = 100;
          while((y) <= 200)
        {
          cellPicker.Pick((double)x,(double)y,(double)0,(vtkRenderer)ren1);
          pointPicker.Pick((double)x,(double)y,(double)0,(vtkRenderer)ren1);
          worldPicker.Pick((double)x,(double)y,(double)0,(vtkRenderer)ren1);
          if ((cellPicker.GetCellId()) != -1)
            {
              cellCount = cellCount + 1;
            }

          if ((pointPicker.GetPointId()) != -1)
            {
              pointCount = pointCount + 1;
            }

          y = y + 6;
        }

          x = x + 6;
        }

          // render the image[]
          //[]
          iren.Initialize();

        //deleteAllVTKObjects();
    }
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVmergeFilter(String [] argv)
    {
        //Prefix Content is: ""

          // Create the RenderWindow, Renderer and both Actors[]
          //[]
          ren1 = vtkRenderer.New();
          ren2 = vtkRenderer.New();
          renWin = vtkRenderWindow.New();
          renWin.AddRenderer((vtkRenderer)ren1);
          renWin.AddRenderer((vtkRenderer)ren2);
          iren = new vtkRenderWindowInteractor();
          iren.SetRenderWindow((vtkRenderWindow)renWin);
          // create pipeline[]
          //[]
          pl3d = new vtkPLOT3DReader();
          pl3d.SetXYZFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combxyz.bin");
          pl3d.SetQFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/combq.bin");
          pl3d.SetScalarFunctionNumber((int)110);
          pl3d.SetVectorFunctionNumber((int)202);
          pl3d.Update();
          probeLine = new vtkLineSource();
          probeLine.SetPoint1((double)1,(double)1,(double)29);
          probeLine.SetPoint2((double)16.5,(double)5,(double)31.7693);
          probeLine.SetResolution((int)500);
          probe = new vtkProbeFilter();
          probe.SetInputConnection((vtkAlgorithmOutput)probeLine.GetOutputPort());
          probe.SetSource((vtkDataObject)pl3d.GetOutput());
          probeTube = new vtkTubeFilter();
          probeTube.SetInput((vtkDataObject)probe.GetPolyDataOutput());
          probeTube.SetNumberOfSides((int)5);
          probeTube.SetRadius((double).05);
          probeMapper = vtkPolyDataMapper.New();
          probeMapper.SetInputConnection((vtkAlgorithmOutput)probeTube.GetOutputPort());
          probeMapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          probeActor = new vtkActor();
          probeActor.SetMapper((vtkMapper)probeMapper);
          displayLine = new vtkLineSource();
          displayLine.SetPoint1((double)0,(double)0,(double)0);
          displayLine.SetPoint2((double)1,(double)0,(double)0);
          displayLine.SetResolution((int)probeLine.GetResolution());
          displayMerge = new vtkMergeFilter();
          displayMerge.SetGeometry((vtkDataSet)displayLine.GetOutput());
          displayMerge.SetScalars((vtkDataSet)probe.GetPolyDataOutput());
          displayWarp = new vtkWarpScalar();
          displayWarp.SetInput((vtkDataObject)displayMerge.GetPolyDataOutput());
          displayWarp.SetNormal((double)0,(double)1,(double)0);
          displayWarp.SetScaleFactor((double).000001);
          displayMapper = vtkPolyDataMapper.New();
          displayMapper.SetInput((vtkPolyData)displayWarp.GetPolyDataOutput());
          displayMapper.SetScalarRange((double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[0],
          (double)((vtkDataSet)pl3d.GetOutput()).GetScalarRange()[1]);
          displayActor = new vtkActor();
          displayActor.SetMapper((vtkMapper)displayMapper);
          outline = new vtkStructuredGridOutlineFilter();
          outline.SetInputConnection((vtkAlgorithmOutput)pl3d.GetOutputPort());
          outlineMapper = vtkPolyDataMapper.New();
          outlineMapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outlineMapper);
          outlineActor.GetProperty().SetColor((double)0,(double)0,(double)0);
          ren1.AddActor((vtkProp)outlineActor);
          ren1.AddActor((vtkProp)probeActor);
          ren1.SetBackground((double)1,(double)1,(double)1);
          ren1.SetViewport((double)0,(double).25,(double)1,(double)1);
          ren2.AddActor((vtkProp)displayActor);
          ren2.SetBackground((double)0,(double)0,(double)0);
          ren2.SetViewport((double)0,(double)0,(double)1,(double).25);
          renWin.SetSize((int)300,(int)300);
          ren1.ResetCamera();
          cam1 = ren1.GetActiveCamera();
          cam1.SetClippingRange((double)3.95297,(double)50);
          cam1.SetFocalPoint((double)8.88908,(double)0.595038,(double)29.3342);
          cam1.SetPosition((double)9.9,(double)-26,(double)41);
          cam1.SetViewUp((double)0.060772,(double)-0.319905,(double)0.945498);
          ren2.ResetCamera();
          cam2 = ren2.GetActiveCamera();
          cam2.ParallelProjectionOn();
          cam2.SetParallelScale((double).15);
          iren.Initialize();
          // render the image[]
          //[]
          // prevent the tk window from showing up then start the event loop[]

        //deleteAllVTKObjects();
    }
Beispiel #60
0
    /// <summary>
    /// The main entry method called by the CSharp driver
    /// </summary>
    /// <param name="argv"></param>
    public static void AVcursor3D(String [] argv)
    {
        //Prefix Content is: ""

          // This little example shows how a cursor can be created in []
          // image viewers, and renderers.  The standard TkImageViewerWidget and[]
          // TkRenderWidget bindings are used.  There is a new binding:[]
          // middle button in the image viewer sets the position of the cursor.  []
          // First we include the VTK Tcl packages which will make available []
          // all of the vtk commands to Tcl[]
          // Global values[]
          CURSOR_X = 20;
          CURSOR_Y = 20;
          CURSOR_Z = 20;
          IMAGE_MAG_X = 4;
          IMAGE_MAG_Y = 4;
          IMAGE_MAG_Z = 1;
          // Pipeline stuff[]
          reader = new vtkSLCReader();
          reader.SetFileName((string)"" + (VTK_DATA_ROOT.ToString()) + "/Data/neghip.slc");
          // Cursor stuff[]
          magnify = new vtkImageMagnify();
          magnify.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          magnify.SetMagnificationFactors((int)IMAGE_MAG_X,(int)IMAGE_MAG_Y,(int)IMAGE_MAG_Z);
          image_cursor = new vtkImageCursor3D();
          image_cursor.SetInputConnection((vtkAlgorithmOutput)magnify.GetOutputPort());
          image_cursor.SetCursorPosition((double)CURSOR_X*IMAGE_MAG_X,(double)CURSOR_Y*IMAGE_MAG_Y,(double)CURSOR_Z*IMAGE_MAG_Z);
          image_cursor.SetCursorValue((double)255);
          image_cursor.SetCursorRadius((int)50*IMAGE_MAG_X);
          axes = new vtkAxes();
          axes.SymmetricOn();
          axes.SetOrigin((double)CURSOR_X,(double)CURSOR_Y,(double)CURSOR_Z);
          axes.SetScaleFactor((double)50.0);
          axes_mapper = vtkPolyDataMapper.New();
          axes_mapper.SetInputConnection((vtkAlgorithmOutput)axes.GetOutputPort());
          axesActor = new vtkActor();
          axesActor.SetMapper((vtkMapper)axes_mapper);
          axesActor.GetProperty().SetAmbient((double)0.5);
          // Image viewer stuff[]
          viewer = new vtkImageViewer();
          viewer.SetInputConnection((vtkAlgorithmOutput)image_cursor.GetOutputPort());
          viewer.SetZSlice((int)CURSOR_Z*IMAGE_MAG_Z);
          viewer.SetColorWindow((double)256);
          viewer.SetColorLevel((double)128);
          //method moved
          //method moved
          //method moved
          // Create transfer functions for opacity and color[]
          opacity_transfer_function = new vtkPiecewiseFunction();
          opacity_transfer_function.AddPoint((double)20,(double)0.0);
          opacity_transfer_function.AddPoint((double)255,(double)0.2);
          color_transfer_function = new vtkColorTransferFunction();
          color_transfer_function.AddRGBPoint((double)0,(double)0,(double)0,(double)0);
          color_transfer_function.AddRGBPoint((double)64,(double)1,(double)0,(double)0);
          color_transfer_function.AddRGBPoint((double)128,(double)0,(double)0,(double)1);
          color_transfer_function.AddRGBPoint((double)192,(double)0,(double)1,(double)0);
          color_transfer_function.AddRGBPoint((double)255,(double)0,(double).2,(double)0);
          // Create properties, mappers, volume actors, and ray cast function[]
          volume_property = new vtkVolumeProperty();
          volume_property.SetColor((vtkColorTransferFunction)color_transfer_function);
          volume_property.SetScalarOpacity((vtkPiecewiseFunction)opacity_transfer_function);
          composite_function = new vtkVolumeRayCastCompositeFunction();
          volume_mapper = new vtkVolumeRayCastMapper();
          volume_mapper.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          volume_mapper.SetVolumeRayCastFunction((vtkVolumeRayCastFunction)composite_function);
          volume = new vtkVolume();
          volume.SetMapper((vtkAbstractVolumeMapper)volume_mapper);
          volume.SetProperty((vtkVolumeProperty)volume_property);
          // Create outline[]
          outline = new vtkOutlineFilter();
          outline.SetInputConnection((vtkAlgorithmOutput)reader.GetOutputPort());
          outline_mapper = vtkPolyDataMapper.New();
          outline_mapper.SetInputConnection((vtkAlgorithmOutput)outline.GetOutputPort());
          outlineActor = new vtkActor();
          outlineActor.SetMapper((vtkMapper)outline_mapper);
          outlineActor.GetProperty().SetColor((double)1,(double)1,(double)1);
          // Create the renderer[]
          ren1 = vtkRenderer.New();
          ren1.AddActor((vtkProp)axesActor);
          ren1.AddVolume((vtkProp)volume);
          ren1.SetBackground((double)0.1,(double)0.2,(double)0.4);
          renWin2 = vtkRenderWindow.New();
          renWin2.AddRenderer((vtkRenderer)ren1);
          renWin2.SetSize((int)256,(int)256);
          // Create the GUI: two renderer widgets and a quit button[]
          //tk window skipped..
          // Set the window manager (wm command) so that it registers a[]
          // command to handle the WM_DELETE_WINDOW protocal request. This[]
          // request is triggered when the widget is closed using the standard[]
          // window manager icons or buttons. In this case the exit callback[]
          // will be called and it will free up any objects we created then exit[]
          // the application.[]
          // Help label, frame and quit button[]
          //tk window skipped..
          //tk window skipped..
          //tk window skipped..

        //deleteAllVTKObjects();
    }