static bool BoxCast(vBoxTrigger boxCast) { return(boxCast.inCollision); }
bool BoxCast(vBoxTrigger boxCast) { // Debug.Log("box " + boxCast.name + " use incollision = " + boxCast.inCollision); return(boxCast.inCollision); }
static bool BoxCast(vBoxTrigger boxCast) { return(boxCast.inCollision); }
bool BoxCast(vBoxTrigger boxCast) { // Debug.Log("box " + boxCast.name + " use incollision = " + boxCast.inCollision); return(boxCast.inCollision); }