Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     tm = FindObjectOfType<turns_manager>();
     attackdist = 4;
     maxdist = 15;
     speed = 0.2f;
     isMoving = true;
     entrance = GameObject.Find("Entrance");
     entrancePos = entrance.transform.position;
 }
Beispiel #2
0
 void Start()
 {
     //Do we reduce the summon points here or in game controller?
     //Searches for the class of the new unit
     charClass = transform.parent.gameObject;
     StatBlock statScript = charClass.GetComponent<StatBlock> ();
     //can someone get all of these at once?
     hp= statScript.HP ();
     maxhp = statScript.maxHP ();
     attack = statScript.attack ();
     critchance = statScript.critchance ();
     attackrange = statScript.attackRange ();
     armor = statScript.armor();
     healval = statScript.heal ();
     tm = FindObjectOfType<turns_manager>();
 }