Beispiel #1
0
        public Map(string path)
        {
            parser = new Parser(path);

            ArrayList current;
            landfills = new ArrayList();
            selected = new Point(-1,-1);
            current = parser.getSection("ATTRIBUTES");
            foreach (string[] line in current)
            {
                if(line[0].Equals("tileset"))
                {
                    tilesetName = line[1];
                    tiles = new tileset(tilesetName);
                }
                else if(line[0].Equals("size"))
                {
                    width = int.Parse(line[1]);
                    height = int.Parse(line[2]);
                }
                else if(line[0].Equals("description"))
                {
                    description = "";
                    for(int i=1;i<line.Length;i++)
                        description += line[i];
                }
            }
            m = new tile_t[width,height];
            current = parser.getSection("CONTENT");
            for(int x=0;x<width;x++)
            {
                for(int y=0;y<height;y++)
                {
                    m[x,y] = new tile_t(((string[])current[y])[x]);
                }
            }

            current = parser.getSection("RESOURCES");
            foreach(string[] line in current)
            {
                if(line[0].Equals("landfill"))
                    addLandfill(int.Parse(line[2])-1,int.Parse(line[3])-1,int.Parse(line[1]),int.Parse(line[4]),int.Parse(line[5]));
                else if(line[0].Equals("oil"))
                    addOilWell(int.Parse(line[1])-1,int.Parse(line[2])-1,0,int.Parse(line[3]),int.Parse(line[4]));
            }

            current = parser.getSection("PLAYERS");
            foreach(string[] line in current)
            {
                if(line.Length > 1)
                    numPlayers++;
            }
        }
Beispiel #2
0
        public Map(string tilePath, int numX, int numY)
        {
            landfills = new ArrayList();
            selected = new Point(-1,-1);
            tilesetName = tilePath;
            width = numX;
            height = numY;
            tiles = new tileset(tilesetName);
            parser = new Parser();
            m = new tile_t[width,height];

            tile defaultTile = (tile)tiles.getAbsTiles()[0];

            for(int y=0;y<height;y++)
                for(int x=0;x<width;x++)
                    m[x,y] = new tile_t(defaultTile);
        }
Beispiel #3
0
 public tile_t(tile_t old)
 {
     landf = old.landf;
     tile_p = old.myTile;
 }
Beispiel #4
0
 bool equals(tile_t[,] t1, tile_t[,] t2)
 {
     try
     {
         for(int x=0;x<width;x++)
             for(int y=0;y<height;y++)
                 if(!t1[x,y].myTile.Equals(t2[x,y].myTile))
                     return false;
     }
     catch(Exception)
     {
         return false;
     }
     return true;
 }
Beispiel #5
0
 tile_t[,] currentState()
 {
     tile_t[,] newM = new tile_t[width,height];
     for(int x = 0;x<width;x++)
         for(int y = 0;y<height;y++)
             newM[x,y] = new tile_t(m[x,y]);
     return newM;
 }
Beispiel #6
0
        public void resize(int sizeX, int sizeY)
        {
            tile_t[,] newmap = new tile_t[sizeX, sizeY];
            int minSizeX = Math.Min(sizeX, width),
                minSizeY = Math.Min(sizeY, height);

            for(int yi=0; yi<height; yi++)
                for(int xi=0; xi<width;  xi++)
                {
                    if(yi<minSizeY && xi<minSizeX)
                        newmap[xi,yi] = m[xi,yi];
                    else
                        newmap[xi,yi] = new tile_t((tile)tiles.getAbsTiles()[0]);
                }
            width = sizeX;
            height = sizeY;
            m = newmap;
        }
Beispiel #7
0
        public void makeVertSymmetric()
        {
            int oldHeight = height;
            resize(width, height*2);

            for(int yi=0; yi<oldHeight; yi++)
                for(int xi=0; xi<width; xi++)
                {
                    m[xi, height-1-yi] = new tile_t(tiles.mirrorVert(m[xi, yi].myTile));
                }
            ArrayList land = (ArrayList)landfills.Clone();
            foreach(landfill l in land)
            {
                if(l.GetType()==typeof(oilwell))
                    addOilWell(l.center.X-1,height-1-l.center.Y,0);
                else
                    addLandfill(l.center.X-1,height-1-l.center.Y,0);
            }
        }
Beispiel #8
0
        public void makeHorizSymmetric()
        {
            int oldWidth = width;
            resize(width*2, height);

            for(int yi=0; yi<height; yi++)
                for(int xi=0; xi<oldWidth; xi++)
                {
                    m[width-1-xi, yi] = new tile_t(tiles.mirrorHoriz(m[xi, yi].myTile));
                }
            ArrayList land = (ArrayList)landfills.Clone();
            foreach(landfill l in land)
            {
                if(l.GetType()==typeof(oilwell))
                    addOilWell(width-1-l.center.X,l.center.Y-1,0);
                else
                    addLandfill(width-1-l.center.X,l.center.Y-1,0);
            }
        }