Beispiel #1
0
        private void openTcpPort(tcpServer.TcpServer tcp, TextBox port)
        {
            tcp.Close();
            tcp.Port  = Convert.ToInt32(port.Text);
            port.Text = tcp.Port.ToString();
            tcp.Open();



            displayTcpServerStatus();
        }
Beispiel #2
0
 static void Main(string[] args)
 {
     Console.WriteLine("Start Listening Port:8080...");
     SetConsoleCtrlHandler(cancelHandler, true);
     components                          = new System.ComponentModel.Container();
     tcpServer1                          = new tcpServer.TcpServer(components);
     tcpServer1.IdleTime                 = 50;
     tcpServer1.IsOpen                   = false;
     tcpServer1.MaxCallbackThreads       = 100;
     tcpServer1.MaxSendAttempts          = 3;
     tcpServer1.Port                     = -1;
     tcpServer1.VerifyConnectionInterval = 0;
     tcpServer1.OnConnect               += new tcpServer.tcpServerConnectionChanged(tcpServer1_OnConnect);
     tcpServer1.OnDataAvailable         += new tcpServer.tcpServerConnectionChanged(tcpServer1_OnDataAvailable);
     openTcpPort();
 }
Beispiel #3
0
        public Program()
        {
            this.tcpServer1 = new tcpServer.TcpServer();
            btnChangePort_Click(null, null);

            iccount += frmMain_iccount;
			UDP_RecieverData.Instance.UDPReciever();


            //this.tcpServer1.IdleTime = 50;
            //this.tcpServer1.IsOpen = false;
            //this.tcpServer1.MaxCallbackThreads = 100;
            //this.tcpServer1.MaxSendAttempts = 3;
            //this.tcpServer1.Port = -1;
            //this.tcpServer1.VerifyConnectionInterval = 0;
            this.tcpServer1.OnConnect += new tcpServer.tcpServerConnectionChanged(this.tcpServer1_OnConnect);
            this.tcpServer1.OnDataAvailable += new tcpServer.tcpServerConnectionChanged(this.tcpServer1_OnDataAvailable);

        }