/// <summary>
        /// Save current Deck to Database, used for the Deckbuilder
        /// </summary>
        /// <param name="deckcardId"></param>
        /// <param name="deckId"></param>
        public static void SaveDeckToDatabase(int deckcardId, int deckId)
        {
            tblcollection coll = new tblcollection();
            tbldeck       deck = new tbldeck();

            using (var db = new ClonestoneFSEntities())
            {
                var cocaItem = (from c in db.tblcollection
                                where c.idcollectioncard == deckcardId
                                select c).FirstOrDefault();

                var deckItem = (from d in db.tbldeck
                                where d.iddeck == deckId
                                select d).FirstOrDefault();

                deckItem.tblcollection.Add(cocaItem);
                db.SaveChanges();
            }
        }
        /// <summary>
        /// Whole logic for register,
        /// Generates Hashed Pass and Salt, generates 3 decks for the User, sends a confirmation Mail to the User
        /// and saves everything to the Database
        /// </summary>
        /// <param name="regUser"></param>
        /// <returns>bool named register</returns>
        public static bool Register(tblperson regUser)
        {
            try
            {
                using (var db = new ClonestoneFSEntities())
                {
                    if (db.tblperson.Any(n => n.email == regUser.email))
                    {
                        throw new Exception("UserAlreadyExists");
                    }
                    //Salt erzeugen
                    string salt = Helper.GenerateSalt();

                    //Passwort Hashen
                    string hashedAndSaltedPassword = Helper.GenerateHash(regUser.password + salt);

                    regUser.password = hashedAndSaltedPassword;
                    regUser.salt     = salt;

                    db.tblperson.Add(regUser);
                    db.SaveChanges();

                    //Decks Speichern
                    tbldeck deck = new tbldeck();
                    deck.deckname = "Mage";
                    deck.fkperson = regUser.idperson;
                    db.tbldeck.Add(deck);

                    tbldeck deck1 = new tbldeck();
                    deck1.deckname = "Hunter";
                    deck1.fkperson = regUser.idperson;
                    db.tbldeck.Add(deck1);

                    tbldeck deck2 = new tbldeck();
                    deck2.deckname = "Rogue";
                    deck2.fkperson = regUser.idperson;
                    db.tbldeck.Add(deck2);

                    db.SaveChanges();

                    //TODO - Email Einstellungen korregieren!!!
                    //try
                    //{
                    //    SmtpClient client = new SmtpClient("mail.gmx.net");
                    //    client.Credentials = new NetworkCredential("*****@*****.**", "123user!");
                    //    client.Port = 465;
                    //    client.EnableSsl = true;

                    //    MailMessage mess = new MailMessage();
                    //    mess.From = new MailAddress("*****@*****.**");
                    //    mess.To.Add($"{regUser.email}");
                    //    mess.Subject = "Registration confirmation!";
                    //    mess.Body = "Welcome to Clonestone, thank you for your registration. As gift you got 1000 Gold from us to start. Have fun!";

                    //    client.Send(mess);
                    //}
                    //catch (Exception e)
                    //{
                    //    Debug.WriteLine(e.Message);

                    //}
                }
            }
            catch (Exception e)
            {
                throw;
                //Writer.LogError(e);
            }

            return(true);
        }