Beispiel #1
0
    void shoot()
    {
        laserShoot.Play();
        RaycastHit hi;

        if (Physics.Raycast(fpscam.transform.position, fpscam.transform.forward, out hi, range))
        {
            Debug.Log(hi.transform.name);
            target Target = hi.transform.GetComponent <target>();
            if (Target != null)
            {
                Target.Takedamge(damage);
            }
        }
    }