public void LoadItemConfig( ) { CXmlContainer xml = new CXmlContainer(); List <string> herolist = new List <string> (); if (xml.LoadXML("data/item_proto", "id", herolist)) { for (int i = 0; i < herolist.Count; i++) { tagItemProto item = new tagItemProto(); item.dwTypeID = xml.GetDword("id", herolist[i]); item.eType = (EItemType)xml.GetDword("type", herolist[i]); item.byLevel = xml.GetInt("level", herolist[i], 1); item.byQuality = (byte)xml.GetInt("quality", herolist[i], 0); item.nBasePrice = xml.GetInt("Price", herolist[i], 1); item.nMaxUseTimes = xml.GetInt("MaxUseTime", herolist[i], 1); item.nMaxLapNum = xml.GetInt("MaxLap", herolist[i], 1); item.eSpecFunc = (EItemSpecFunc)xml.GetInt("SpecFunction", herolist[i], 0); item.nSpecFuncVal1 = xml.GetInt("SpecValue1", herolist[i], 0); item.nSpecFuncVal2 = xml.GetInt("SpecValue2", herolist[i], 0); item.strIcon = xml.GetString("icon", herolist[i], ""); item.strName = xml.GetString("name", herolist[i], ""); item.strdesc = xml.GetString("desc", herolist[i], ""); m_mapItem.Add(item.dwTypeID, item); } } }
void ShowRewardItem(GameObject item, uint dwTypeID, int nNum) { if (ItemCreator.MIsEquipment(dwTypeID)) { tagEquipProto pEquipProto = null; CProtoManager.inst.m_mapEquip.TryGetValue(dwTypeID, out pEquipProto); if (pEquipProto != null) { Transform pIcon = item.transform.Find("Icon"); if (pIcon != null) { UIAtlas tu = Resources.Load("GameIcon", typeof(UIAtlas)) as UIAtlas; UnityEngine.GameObject ctrl = pIcon.gameObject; ctrl.GetComponent <UISprite>().atlas = tu; ctrl.GetComponent <UISprite>().spriteName = pEquipProto.strIcon; } Transform pNum = item.transform.Find("num"); if (pNum != null) { UnityEngine.GameObject ctrl = pNum.gameObject; ctrl.GetComponent <UILabel>().text = nNum.ToString(); } } } else { tagItemProto pProto = null; CProtoManager.inst.m_mapItem.TryGetValue(dwTypeID, out pProto); if (pProto != null) { Transform pIcon = item.transform.Find("Icon"); if (pIcon != null) { UIAtlas tu = Resources.Load("GameIcon", typeof(UIAtlas)) as UIAtlas; UnityEngine.GameObject ctrl = pIcon.gameObject; ctrl.GetComponent <UISprite>().atlas = tu; ctrl.GetComponent <UISprite>().spriteName = pProto.strIcon; } Transform pNum = item.transform.Find("num"); if (pNum != null) { UnityEngine.GameObject ctrl = pNum.gameObject; ctrl.GetComponent <UILabel>().text = nNum.ToString(); } } } }
//---------------------------------------------------------------------- int CalSpaceUsed(uint dwTypeID, Int16 nNum) { tagItemProto pProto = null; if (ItemCreator.MIsEquipment(dwTypeID)) { tagEquipProto pEquipProto = null; CProtoManager.inst.m_mapEquip.TryGetValue(dwTypeID, out pEquipProto); pProto = (tagItemProto)pEquipProto; } else { CProtoManager.inst.m_mapItem.TryGetValue(dwTypeID, out pProto); } if (pProto == null) { return(-1); } int nUseSpace = 0; if (nNum < pProto.nMaxLapNum) { nUseSpace = 1; } else { if (pProto.nMaxLapNum <= 0) { pProto.nMaxLapNum = 1; } nUseSpace = (1 == pProto.nMaxLapNum ? nNum : (nNum - 1) / pProto.nMaxLapNum); } return(nUseSpace); }