Beispiel #1
0
    int GetRideAllExp(RideData ridedata)
    {
        int exp   = ridedata.exp;
        int level = ridedata.level - 1;

        while (level >= 0)
        {
            table.RideFeedData feeddata = GameTableManager.Instance.GetTableItem <table.RideFeedData>(ridedata.baseid, level);
            if (feeddata != null)
            {
                exp += (int)feeddata.upExp;
            }
            level--;
        }
        return(exp);
    }
Beispiel #2
0
    protected override void OnShow(object data)
    {
        base.OnShow(data);
        if (data is RideData)
        {
            m_ridedata          = data as RideData;
            m_label_rarity.text = DataManager.Manager <RideManager>().GetRideQualityStr(m_ridedata.quality);
            m_label_level.text  = m_ridedata.level.ToString();

            table.RideFeedData feeddata = GameTableManager.Instance.GetTableItem <table.RideFeedData>(m_ridedata.baseid, (int)m_ridedata.level);
            if (feeddata != null)
            {
                float value = (feeddata.speed / 10000.0f) * 100;
                m_label_speed.text = value.ToString() + "%";
            }

            m_slider_satiationscorllbar.value = m_ridedata.repletion * 1.0f / m_ridedata.maxRepletion;
            m_slider_satiationscorllbar.transform.Find("Percent").GetComponent <UILabel>().text = string.Format("{0}/{1}", m_ridedata.repletion, m_ridedata.maxRepletion);
            m_label_life.text        = m_ridedata.life.ToString();
            m_sprite_icon.spriteName = m_ridedata.icon;


            if (m_ridedata.life > 0)//封印
            {
                m_widget_fengyin.gameObject.SetActive(true);
                m_widget_qiuqi.gameObject.SetActive(false);
                m_label_name.text = string.Format("封印{0}", m_ridedata.name);
                m_btn_btn_diuqi.GetComponentInChildren <UILabel>().text = "封印";

                m_label_change_life.text = (m_ridedata.life - m_ridedata.subLife).ToString();
                m_label_life.text        = m_ridedata.life.ToString();
            }
            else
            {
                m_widget_fengyin.gameObject.SetActive(false);
                m_widget_qiuqi.gameObject.SetActive(true);
                m_label_name.text = string.Format("丢弃{0}", m_ridedata.name);
                m_btn_btn_diuqi.GetComponentInChildren <UILabel>().text = "丢弃";
            }
        }
    }
Beispiel #3
0
    int CaculateLevel(RideData left, RideData right, TransExpType type)
    {
        int rate = GameTableManager.Instance.GetGlobalConfig <int>("PassOnRateRide", ((int)type * 10).ToString());

        int level = right.level;

        int leftRideExp = GetRideAllExp(left);

        if (leftRideExp <= 0)
        {
            return(level);
        }
        int leftExp = Mathf.CeilToInt(leftRideExp * rate * 0.01f) + right.exp;

        table.RideFeedData feeddata = GameTableManager.Instance.GetTableItem <table.RideFeedData>(right.baseid, level);
        while (feeddata != null)
        {
            leftExp -= (int)feeddata.upExp;
            if (leftExp >= 0)
            {
                level++;
                if (leftExp > 0)
                {
                    feeddata = GameTableManager.Instance.GetTableItem <table.RideFeedData>(right.baseid, level);
                    if (feeddata == null)
                    {
                        level--;
                    }
                }
                else
                {
                    feeddata = null;
                }
            }
            else
            {
                feeddata = null;
            }
        }
        return(level);
    }
Beispiel #4
0
    public override void SetGridData(object data)
    {
        base.SetGridData(data);

        if (data is table.RideDataBase)
        {
            m_database = (table.RideDataBase)data;

            if (lableName != null)
            {
                lableName.text = m_database.name;
            }

            if (lableRate != null)
            {
                lableRate.text = DataManager.Manager <RideManager>().GetRideQualityStr(m_database.quality);
            }

            if (lableSpeed != null)
            {
                table.RideFeedData feeddata = GameTableManager.Instance.GetTableItem <table.RideFeedData>(m_database.rideID, 0);
                if (feeddata != null)
                {
                    float value = (feeddata.speed / 100.0f);
                    if (lableSpeed != null)
                    {
                        lableSpeed.text = value.ToString() + "%";
                    }
                }
            }

            if (icon != null)
            {
                UIManager.GetTextureAsyn(m_database.icon
                                         , ref iuiIconAtlas, () =>
                {
                    if (null != icon)
                    {
                        icon.mainTexture = null;
                    }
                }, icon, true);
            }

            if (border != null)
            {
                string borderIconName = ItemDefine.GetItemBorderIcon(m_database.quality);
                UIManager.GetAtlasAsyn(borderIconName
                                       , ref iuiBorderAtlas, () =>
                {
                    if (null != border)
                    {
                        border.atlas = null;
                    }
                }, border, true);
            }

            if (m_spriteGetTip != null)
            {
                m_spriteGetTip.enabled = !DataManager.Manager <RideManager>().ContainRide(m_database.rideID);
            }
        }
    }